Orxonox
0.0.5 Codename: Arcturus
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#include "GSLevel.h"
#include "GSLevelMemento.h"
#include <OgreCompositorManager.h>
#include "util/Clock.h"
#include "core/input/InputManager.h"
#include "core/input/InputState.h"
#include "core/input/KeyBinderManager.h"
#include "core/Core.h"
#include "core/CoreIncludes.h"
#include "core/Game.h"
#include "core/GameMode.h"
#include "core/GUIManager.h"
#include "core/Loader.h"
#include "core/XMLFile.h"
#include "core/command/ConsoleCommandIncludes.h"
#include "LevelManager.h"
#include "Level.h"
#include "PlayerManager.h"
#include "GSRoot.h"
Namespaces | |
orxonox | |
Die Wagnis Klasse hat die folgenden Aufgaben: | |
Functions | |
orxonox::DeclareGameState (GSLevel,"level", false, false) | |
orxonox::RegisterAbstractClass (GSLevelMemento).inheritsFrom< OrxonoxInterface >() | |
orxonox::SetConsoleCommand (__CC_startMainMenu_name,&GSLevel::startMainMenu).deactivate() | |
orxonox::SetConsoleCommand (__CC_changeGame_name,&GSLevel::changeGame).defaultValues("").deactivate() | |
orxonox::SetConsoleCommand (__CC_reloadLevel_name,&GSLevel::reloadLevel).deactivate() | |
Variables | |
static const std::string | orxonox::__CC_changeGame_name = "changeGame" |
static const std::string | orxonox::__CC_reloadLevel_name = "reloadLevel" |
static const std::string | orxonox::__CC_startMainMenu_name = "startMainMenu" |