Orxonox  0.0.5 Codename: Arcturus
Namespaces | Functions | Variables
GSLevel.cc File Reference
#include "GSLevel.h"
#include "GSLevelMemento.h"
#include <OgreCompositorManager.h>
#include "util/Clock.h"
#include "core/input/InputManager.h"
#include "core/input/InputState.h"
#include "core/input/KeyBinderManager.h"
#include "core/Core.h"
#include "core/CoreIncludes.h"
#include "core/Game.h"
#include "core/GameMode.h"
#include "core/GUIManager.h"
#include "core/Loader.h"
#include "core/XMLFile.h"
#include "core/command/ConsoleCommandIncludes.h"
#include "LevelManager.h"
#include "Level.h"
#include "PlayerManager.h"
#include "GSRoot.h"

Namespaces

 orxonox
 Die Wagnis Klasse hat die folgenden Aufgaben:
 

Functions

 orxonox::DeclareGameState (GSLevel,"level", false, false)
 
 orxonox::RegisterAbstractClass (GSLevelMemento).inheritsFrom< OrxonoxInterface >()
 
 orxonox::SetConsoleCommand (__CC_startMainMenu_name,&GSLevel::startMainMenu).deactivate()
 
 orxonox::SetConsoleCommand (__CC_changeGame_name,&GSLevel::changeGame).defaultValues("").deactivate()
 
 orxonox::SetConsoleCommand (__CC_reloadLevel_name,&GSLevel::reloadLevel).deactivate()
 

Variables

static const std::string orxonox::__CC_changeGame_name = "changeGame"
 
static const std::string orxonox::__CC_reloadLevel_name = "reloadLevel"
 
static const std::string orxonox::__CC_startMainMenu_name = "startMainMenu"