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source: code/branches/presentation3/src

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Diff Rev Age Author Log Message
(edit) @7129   15 years rgrieder svn:eol-style "native" for all text-based files.
(edit) @7128   15 years rgrieder Removed svn:executable property from source files.
(edit) @7127   15 years rgrieder Removed excess white space at the end of lines.
(edit) @7126   15 years rgrieder Using <cstring> to define NULL: I have done so in different places.
(edit) @7125   15 years adrfried fix includes for compiling without PCH
(edit) @7122   15 years scheusso changed commandline argument —ip to —dest in order to prevent …
(edit) @7121   15 years youngk Updated the MoodManager validation process to be more generic, however …
(edit) @7112   15 years rgrieder Including Ogre.h slows down compilation time considerably. Use …
(edit) @7111   15 years rgrieder Fixed MSVC build: std::pow(float, double) results in overload …
(edit) @7110   15 years scheusso made pickupmanager network-friendly ;)
(edit) @7109   15 years scheusso radarVisibility gets respected now hide mainmenu when loading a game
(edit) @7107   15 years landauf fixed various cases where master/slave pointers weren't synchronized …
(edit) @7106   15 years landauf fixed a crash: if the player dies, the AI shouldn't follow him anymore
(edit) @7105   15 years scheusso std::set<T> is now synchronisable this was neccessary to synchronise …
(edit) @7104   15 years scheusso made planet synchronisable
(edit) @7098   15 years landauf fixed a bug which caused a black screen after pressing pause and a …
(edit) @7097   15 years landauf trying to activate formationflight also for xml enemies
(edit) @7096   15 years dafrick Some more attempts regarding pickups. Also removed and reodered …
(edit) @7095   15 years gnadler added a launching sound to the rocket. Added an additional sound-set …
(edit) @7094   15 years dafrick (Hopefully) fix in pickups.
(edit) @7093   15 years landauf Fixed strange movements of the Drone while shooting. Also the drone …
(edit) @7090   15 years dafrick Merged ppspickups4 branch.
(edit) @7087   15 years landauf quick fix in HUDNavigation: If a Pawn becomes invisible and gets …
(edit) @7086   15 years landauf Fixed a bug in PickupSpawner. When one Pawn picked up the last item, …
(edit) @7082   15 years landauf fixed a potential bug in DroneController
(edit) @7080   15 years landauf fixed bug in FpsPlayer, weaponNode wasn't destroyed. this fixes a …
(edit) @7079   15 years landauf fixed a bug in NewHumanController - Ogre::any_cast can fail after …
(edit) @7078   15 years landauf fixed a bug in WeaponSystem which lead to a crash in combination with …
(edit) @7077   15 years landauf delete → destroy()
(edit) @7076   15 years landauf removed some tabs in Dynamicmatch and ScreenshotManager
(edit) @7075   15 years landauf removed some tabs and adjusted formatting in some fps related files
(edit) @7073   15 years landauf merged fps branch to presentation3
(edit) @7072   15 years dafrick Made the QuestGUI completely lua based in an attempt to remove a …
(edit) @7066   15 years solex formationflight final commit before presentation (probably…)
(edit) @7064   15 years scheusso fixed a bug in ArtificialController::sameTeam
(edit) @7063   15 years jo stable version without the ghost-spaceship
(edit) @7062   15 years jo coloured messages, different spaceships in one level, with bug
(edit) @7060   15 years gasserlu drone shootingRange implemented
(edit) @7056   15 years scheusso adjusted speed of rocket
(edit) @7054   15 years kolibri7 * slightly changed the algorithm for computing the distvalues for lod …
(edit) @7051   15 years scheusso HUDNavigation overlays are coloured now
(edit) @7050   15 years sfluecki Added a ConfigValue to limit the amount of marked entities
(edit) @7049   15 years smerkli some comments made, no code changes.
(edit) @7047   15 years kolibri7 * modified the formula for computation of distances for lod
(edit) @7045   15 years scheusso RadarViewable need a worldentity* when constructing i really thought i …
(edit) @7044   15 years scheusso fixed build
(edit) @7043   15 years smerkli
(edit) @7041   15 years rgrieder ScreenshotManager working now, though there might be a memory leak in …
(edit) @7039   15 years rgrieder Removed some tabs.
(edit) @7038   15 years dafrick Updated pickups level and template and include file to properly …
(edit) @7037   15 years rgrieder Using C++ includes (limits.h —> climits).
(edit) @7036   15 years scheusso some changes regarding lod: - added lodtemplate in different levels - …
(edit) @7035   15 years dafrick Added include in ArtificialController to make it work under linux. …
(edit) @7034   15 years landauf merged ai branch to presentation3
(edit) @7031   15 years landauf merged dynamicmatch to presentation3
(edit) @7030   15 years landauf removed mergeinfo
(edit) @7028   15 years rgrieder Fixed M_PI problem (not C++). Note: For the future, we should define …
(edit) @7027   15 years decapitb got to work on that level… minor cosmetic changes to AnimatedModel.cc
(edit) @7025   15 years dafrick Some cleanup.
(edit) @7024   15 years scheusso accidentially disabled lod
(edit) @7023   15 years dafrick Made gametype_asteroids level easier to play and erased some debug …
(edit) @7022   15 years scheusso fixed some includes
(edit) @7021   15 years gnadler documentation & formatting commit
(edit) @7020   15 years scheusso some enhancements to lod (can be disabled now in the lodinformation …
(edit) @7019   15 years scheusso some network related fixes
(edit) @7018   15 years scheusso merged rocket2 branch back into presentation3 branch
(edit) @7016   15 years scheusso change in LoD: use volume of the bounding box instead of scalefactor …
(edit) @7015   15 years scheusso adding ScreenshotManager in order to be able to make high-resolution …
(edit) @7014   15 years scheusso small fix in hudnavigation (making sure we don't remove the players …
(edit) @7013   15 years dafrick Added some config value to the menu and greyed-out the reset button, …
(edit) @7012   15 years dafrick Config values can now be changed in a menu.
(edit) @7010   15 years dafrick Loading PickupInventory when the PickupManager gets created to avoid …
(edit) @7009   15 years dafrick Enabled the ChatBox to be closed by pressing the close button in the …
(edit) @7008   15 years dafrick Fixed a bug in pickups that caused the clone method of Pickup.h not to …
(edit) @7007   15 years dafrick Tested and cleaned all levels (except for the ones that someone is …
(edit) @6999   15 years dafrick Commented some unused variables in RocketController that generated …
(edit) @6998   15 years dafrick Merged pickup branch into presentation3 branch. Seems to be working …
(edit) @6996   15 years dafrick Loads of changes. 1) PickupInventory should now be working even for …
(edit) @6994   15 years scheusso merged skybox2 branch to presentation merger branch
(edit) @6984   15 years scheusso fix in hudradar which caused sigabrts when using a gametype
(edit) @6971   15 years sfluecki Final changes in HUDNavigation. marker are now working and are …
(edit) @6965   15 years dafrick Cleaned up in PickupInventory, to be able to improve it at a later stage.
(edit) @6964   15 years scheusso fix in ClassID (thanks reto) fix in Rocket small improvements in model …
(edit) @6961   15 years scheusso fixed to make everything network-compliant again
(edit) @6960   15 years scheusso can't imagine how this worked so long
(edit) @6957   15 years scheusso deleting some unnesseccary files
(edit) @6953   15 years scheusso now the bots can shoot again
(edit) @6951   15 years scheusso merged rocket branch into presentation3 and cleaned up some things …
(edit) @6947   15 years scheusso fixed a bug which caused a segfault when shooting a rocket
(edit) @6945   15 years dafrick A lot of cleanup, mostly increasing output levels, which means, that …
(edit) @6944   15 years dafrick No more seg-faults when restarting a game, quests still not working …
(edit) @6942   15 years scheusso merging hudelements into presentation3 and reducing (or increasing) …
(edit) @6940   15 years dafrick Resolved issue with the Questsystem causing a segfault when a level …
(edit) @6938   15 years dafrick Resolved issue with lod-template. Now, template inherit the …
(edit) @6937   15 years decapitb Predefined Armature-Animated Models supported.
(edit) @6935   15 years dafrick Some changed in a level also in Triggers…
(edit) @6934   15 years cdaniel Fixed Include file destination (For Visual Studio under Windows)
(edit) @6933   15 years scheusso make sure this won't happen again
(edit) @6928   15 years scheusso mergine chat2 into presentation merger branch
(edit) @6927   15 years scheusso fix in levelmanager: if a template was assigned to the Level the …
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