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Diff Rev Age Author Log Message
(edit) @8845   13 years jo QUICK&DIRTY: drone uses portals.
(edit) @8844   13 years rgrieder Added missing includes (only show up when PCH and build units are …
(edit) @8843   13 years dafrick Fixing bug.
(edit) @8842   13 years dafrick Renam to find bug.
(edit) @8841   13 years dafrick Adding some asserts.
(edit) @8840   13 years landauf Exported orxout() and the output levels to lua, replaces logMessage() …
(edit) @8839   13 years jo sorry, I forgot to remove a wrong buxfix entirely.
(edit) @8838   13 years jo Minor level changes. Questmenu pauses game now.
(edit) @8837   13 years landauf added console command "orxout" (and also "orxout_context") re-added …
(edit) @8836   13 years landauf improved error output of CommandExecutor and Tcl
(edit) @8835   13 years landauf cleaned up contexts, added some sub-contexts and made some output verbose
(edit) @8834   13 years landauf added flag to disable automatic registration of output listeners. …
(edit) @8833   13 years landauf A context is now defined by a struct instead of only a mask. …
(edit) @8832   13 years landauf Quick and dirty fix to un-singletonize WANDiscovery. It is now created …
(edit) @8831   13 years landauf fixed wrong config value callback in Shell fixed bug in …
(edit) @8830   13 years landauf added some output (user and internal) throughout the initialization of …
(edit) @8829   13 years landauf enhanced chat system. chat related code is now separated into …
(edit) @8828   13 years landauf moved chat related files to a new subdirectory
(edit) @8827   13 years landauf small fix in Host::isServer in agreement with Oli
(edit) @8826   13 years landauf display chat messages without sender without name (currently used for …
(edit) @8825   13 years landauf There's a bug in ogre 1.7 (?) causing the first text overlay with a …
(edit) @8824   13 years jo Some updates to the level.
(edit) @8823   13 years dafrick Forgot to change some debug stuff. ;)
(edit) @8822   13 years landauf Chat works again Removed console output for almost all gameplay …
(edit) @8821   13 years dafrick Adding broadcast functionality to NotificationDispatcher.
(edit) @8820   13 years landauf fixed some stuff that became visible after the recent changes in the …
(edit) @8819   13 years dafrick Minor change in PickupSpawner, fixing possible cause for segfaults.
(edit) @8817   13 years landauf corrected authors
(edit) @8816   13 years landauf fixed bug in auto completion function
(edit) @8814   13 years landauf OrxonoxLoading.overlay is not needed anymore (see r8813)
(edit) @8812   13 years landauf removed COUT, CCOUT, and DOUT macros. COUT is now defined as a …
(edit) @8811   13 years landauf Replaced COUT() with orxout() in all modules. phew.
(edit) @8810   13 years landauf removed CEGuiSample, I think this is not needed anymore
(edit) @8809   13 years landauf Replaced COUT() with orxout() in tools and orxonox library. Requires …
(edit) @8808   13 years landauf Removed debugLevel_ from Shell, using correct variable inherited from …
(edit) @8807   13 years landauf Replaced COUT with orxout in network library. Tried to set levels and …
(edit) @8806   13 years landauf Replaced COUT with orxout in core. Tried to set levels and contexts in …
(edit) @8805   13 years landauf added new output level "message" for output directed to the user
(edit) @8804   13 years landauf Replaced COUT in util with orxout. Used user_error for Exceptions and …
(edit) @8803   13 years landauf no \n needed after executed command in shell. different color for …
(edit) @8801   13 years landauf fixed bug with multiple lines in shell. adjusted colors in IOConsole …
(edit) @8800   13 years jo Some work on the level. Pawndeath trigger doesn't work.
(edit) @8799   13 years landauf Code related to config values for output is now implemented in …
(edit) @8798   13 years landauf adjusted output levels for ogre and cegui messages added config value …
(edit) @8797   13 years landauf removed onlyLastLineChanged() callback from ShellListener, since it's …
(edit) @8796   13 years landauf adjusted the rest of the code to the new output system, but some …
(edit) @8795   13 years landauf Shell and its derivatives are now based on the new output system
(edit) @8794   13 years landauf added BaseWriter, a common base class of ConsoleWriter, LogWriter, and …
(edit) @8793   13 years jo Destructor update.
(edit) @8792   13 years jo Yeay, works. The pickuping efficiency isn't as good as expected though.
(edit) @8791   13 years jo Bug is triggered in AIController.cc @ line 243. Can't find the reason …
(edit) @8790   13 years dafrick Removing hudimprovements branch. (Is already in trunk)
(edit) @8789   13 years landauf some small details, allow direct usage of OutputStream()
(edit) @8788   13 years landauf changed includes from Debug.h to Output.h doesn't compile.
(edit) @8787   13 years landauf removed Debug.h and OutputHandler. removed test namespace from new …
(edit) @8786   13 years jo Bots can fetch pickups. Waypointmanagement is unstable yet.
(edit) @8785   13 years landauf moved ggz2 branch to archive
(edit) @8784   13 years landauf moved toonshader branch to archive. hi lieni, still alive? ;)
(edit) @8781   13 years landauf removed old branches
(edit) @8780   13 years landauf added ConsoleWriter
(edit) @8779   13 years landauf small changes regarding context functions and orxout()
(edit) @8778   13 years landauf guess we can afford a small macro in this case
(edit) @8777   13 years landauf output contexts are now defined as functions instead of global …
(edit) @8776   13 years landauf in OutputManager: getInstance now only creates an instance of …
(edit) @8775   13 years landauf fixed problem with static initialization in old implementation of the …
(edit) @8774   13 years landauf added LogWriter and MemoryWriter
(edit) @8773   13 years jo Just to show a bug in the level.
(edit) @8772   13 years landauf send the lines of a message as a vector to the output listeners
(edit) @8771   13 years landauf added function to register new output contexts. OutputManager owns …
(edit) @8770   13 years jo That was no English :-). Now worldentities can be identified and added …
(edit) @8769   13 years jo Moved intern waypoint functionallity from the waypointController to …
(edit) @8768   13 years dafrick Removing obsolete branches.
(edit) @8766   13 years jo Backup before taking the next step.
(edit) @8765   13 years landauf added draft for the the new output system
(edit) @8764   13 years jo Got the bug.
(edit) @8763   13 years jo New implementation. New bug. Bots use only yellow energy munition …
(edit) @8762   13 years jo Weaponsetup now generic. Munition management has not jet been implemented.
(edit) @8761   13 years jo Error due to block scope (variables didn't reset in the inner while loops).
(edit) @8760   13 years jo Reverted weaponsetting.
(edit) @8759   13 years jo Could this be a probable weaponsetting?
(edit) @8758   13 years jo Code clean up.
(edit) @8757   13 years jo ai && weapons. Trying to identify each weapon installed on a spaceship.
(edit) @8741   13 years jo Correction of camera bug.
(edit) @8740   13 years landauf fixed some warnings, added vs to ignore list
(edit) @8739   13 years landauf created new branch to work on the console- and log-output
(edit) @8736   13 years jo Bots use boost now.
(edit) @8735   13 years jo Adjust weapon behaviour if bot dies and is respawned with a different …
(edit) @8734   13 years dafrick Fix for AI and rockets.
(edit) @8733   13 years jo Further narrowing down. The bug is triggered, when a bot calls fire(3) …
(edit) @8732   13 years jo doFire() is definitely the error's source.
(edit) @8731   13 years jo Narrowed down: Bug triggered in the doFire() function in …
(edit) @8730   13 years jo Going back one step (version without hud bug). Bots have better …
(edit) @8728   13 years dafrick Removing bigships branch.
(edit) @8724   13 years jo Buggy version: After being shot dead in a simple level the hud doesn't …
(edit) @8723   13 years jo 'Stable' update. Merging by hand.
(edit) @8722   13 years dafrick Removing pickup branch.
(edit) @8721   13 years jo
(edit) @8720   13 years jo Just a backup, before starting to update the ai branch.
(edit) @8719   13 years jo Trying to find a way to identify a weapon by its munition name. The …
(edit) @8716   13 years rgrieder Fixed Linux build when using build units
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