Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @3042   16 years bknecht fixed some includes to make code compilable on Unix systems
(edit) @3041   16 years danielh Now creating some CEGUI windows for items as soon as the inventory is …
(edit) @3040   16 years landauf added 2 typedefs in PickupCollection.cc to replace _Pairii which isn't …
(edit) @3032   16 years landauf test
(edit) @3031   16 years landauf test
(edit) @3030   16 years landauf test
(edit) @3029   16 years landauf test
(edit) @3020   16 years landauf some small adjustments in all the new gametype classes
(edit) @3019   16 years landauf set eol-style:native, no codechanges
(edit) @3018   16 years landauf removed lod and lod2. lodfinal is still in use.
(edit) @3017   16 years landauf removed some branches
(edit) @3016   16 years danielh - minor fix in PickupCollection - Made PickupInventory into a …
(edit) @3015   16 years scheusso trying to make some performance improvements in TrafficControl
(edit) @3014   16 years scheusso console command grabMouse / ungrabMouse now working (used for a …
(edit) @3013   16 years bknecht merged sound changes into sound2 use sound2 from now on
(edit) @3012   16 years rgrieder Build fix: Member functions marked as const should only iterate over …
(edit) @3011   16 years bknecht Created sound2 branch to be able to implement sound in mainmenu
(edit) @3010   16 years rgrieder Bufix in Engine.cc (revealed with runtest on windows/msvc). Please …
(edit) @3009   16 years rgrieder Inadvertently forgot to adjust the ENDIF statement.
(edit) @3007   16 years rgrieder Strange happenings…
(edit) @3006   16 years rgrieder Fix following the hack before.
(edit) @3005   16 years rgrieder Ugly hacking for a nearing presentation You should now be able to …
(edit) @3004   16 years scheusso reverted changes of ControllableEntity synchronisation now again with …
(edit) @3003   16 years scheusso - fix in connection handling - reduced debug cpu load on server/client …
(edit) @3002   16 years rgrieder Possible build bug: in the compiler config files (BuildConfig, etc.) …
(edit) @3001   16 years danielh - Added helper method to HumanController to get it's …
(edit) @3000   16 years adrfried some ggz things
(edit) @2999   16 years erwin fixed segfault bug on tardis
(edit) @2998   16 years erwin fixed some bugs
(edit) @2997   16 years adrfried some asio functionality
(edit) @2996   16 years rgrieder Fixed tick-time issue: Not all tick times were being taken into …
(edit) @2995   16 years rgrieder Fixed two small build problems.
(edit) @2992   16 years scheusso some fixes (in tick, getDeltaTime) and error output
(edit) @2991   16 years scheusso forgot some things
(edit) @2990   16 years scheusso merged netp2 → netp3
(edit) @2989   16 years scheusso created now netp3 branch
(edit) @2987   16 years rgrieder Removed temporary editor files.
(edit) @2986   16 years Aurelian Respawning changed, not possible anymore, not completely working. …
(edit) @2985   16 years vmikos final version
(edit) @2984   16 years erwin implemented a fallback ogg loader via libvorbisfile
(edit) @2983   16 years Hagen MuzzleFlash finally there, EnergyDrink weapon
(edit) @2982   16 years erwin added some error checking
(edit) @2981   16 years Hagen moved MuzzleFlash into weaponsystem Folder
(edit) @2980   16 years erwin added config ability to sound, few other changes
(edit) @2979   16 years Hagen working laser style weapon with muzzleflash
(edit) @2978   16 years Aurelian some fixes on the timer, visibility of checkpoint removed (done in the …
(edit) @2977   16 years Naaduun =movable plane
(edit) @2976   16 years scheusso removed some debug output
(edit) @2975   16 years rgrieder - Fixed stupid bug in MobileEntity.h - Removed a compiler warning
(edit) @2974   16 years scheusso debug output for reto
(edit) @2972   16 years danielh Update - Minor changes in BaseItem - Updated to NotificationQueue …
(edit) @2971   16 years mockm new revision of Gametype UnderAttack: Timerfunction and some color added
(edit) @2970   16 years Aurelian Added timer in class gametype, timer working in asteroids, modified …
(edit) @2969   16 years jsmely weapon updated
(edit) @2968   16 years erwin corrected typo
(edit) @2967   16 years erwin SoundBase now loads files relative to the mediapath
(edit) @2966   16 years erwin moved files, modified to support multiple contexts
(edit) @2965   16 years scheusso some fixes (bidirectional variables, …), some changes (client …
(edit) @2964   16 years scheusso changed synchronisation of controllable entity steering not fully …
(edit) @2961   16 years Aurelian Gametype Asteroids - ForceField working
(edit) @2956   16 years Naaduun added rotate and zoom to map. using static mapscenemanager now
(edit) @2955   16 years erwin corrected typo
(edit) @2954   16 years Aurelian ForceField not working jet, but no errors…
(edit) @2953   16 years scheusso some changes for testing purpose
(edit) @2952   16 years mockm new revision of gametype UnderAttack: Ship is now moving
(edit) @2951   16 years scheusso small fix for memberfunction calls with non-existing (or not anymore …
(edit) @2950   16 years erwin ambient sound loading for levels
(edit) @2949   16 years scheusso Network Function calls possible now (already used in …
(edit) @2948   16 years scheusso member function calls should work now argument transfer still untested
(edit) @2947   16 years scheusso applying change from trunk (r2946)
(edit) @2945   16 years scheusso fixed some bugs
(edit) @2944   16 years scheusso this is another commit for testing purpose still trying to get network …
(edit) @2943   16 years scheusso fixed a problem with copying function pointers
(edit) @2942   16 years Naaduun =added dynamic libs to orxonox/tools. changed humancontroller to use …
(edit) @2941   16 years rgrieder Small mvsc build fix.
(edit) @2940   16 years scheusso fixed bug for bidirectional variables
(edit) @2939   16 years stefalie ugly hacks to get shaders up runnin
(edit) @2938   16 years scheusso forgot two files
(edit) @2937   16 years scheusso commit for testing reasons - added possibility to transfer function …
(edit) @2936   16 years Aurelian Checkpoints in a row working with final destination→ end of game
(edit) @2935   16 years mockm new revision of gametype UnderAttack
(edit) @2934   16 years vmikos fast endversion TeamBaseMatch
(edit) @2933   16 years mockm Gametype UnderAttack added
(edit) @2932   16 years erwin Sound: implemented sample file loading via alut
(edit) @2931   16 years erwin Sound: SoundBase complete
(edit) @2930   16 years erwin Sound: Added building things, corrected some typos
(edit) @2929   16 years stefalie new branch for toon/cell shading… lets go comic
(edit) @2924   16 years landauf fixed a small bug concerning the muzzle offset. it makes much more …
(edit) @2923   16 years landauf adjusted weaponsystem-path in (hopefully) all files.
(edit) @2922   16 years landauf Renamed directory 'weaponSystem' as 'weaponsystem' to avoid …
(edit) @2921   16 years landauf renamed directory "weapons" as "weaponmodes"
(edit) @2920   16 years landauf renamed LaserGunMunition as LaserMunition
(edit) @2919   16 years landauf removed some debug output, cleanup in WeaponMode
(edit) @2918   16 years landauf Added many new features in the Munition class: - there are now 3 …
(edit) @2917   16 years landauf merged pickup into pickup2
(edit) @2916   16 years bknecht Creating new pickups branche. Changes from old pickups branch need yet …
(edit) @2915   16 years landauf - switched back to std::vector for the WeaponSlots to keep them in the …
(edit) @2914   16 years landauf More changes in the WeaponSystem: - WeaponSets can now contain …
(edit) @2913   16 years Naaduun Added own scenemanager to map, added 2 pointer to contain mapentity …
(edit) @2912   16 years landauf Several small adjustments in the weaponsystem (like additional const …
Note: See TracRevisionLog for help on using the revision log.