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@1790
|
16 years |
rgrieder |
removed TickableReal
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@1789
|
16 years |
rgrieder |
reverted r1787
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@1787
|
16 years |
rgrieder |
Replaced macro "Class" with "GetClassIdentifier" to avoid future …
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@1784
|
16 years |
rgrieder |
- removed obsolete Convert.h includes (possibly from old XML loading) …
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@1783
|
16 years |
rgrieder |
- fixed F1 and F2 keys. F1 can now again be used to toggle the …
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@1781
|
16 years |
rgrieder |
- hack-fixed the colour of the radar dots.
- dealt with some M$ …
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@1772
|
16 years |
scheusso |
fixed a bug in spaceship ai(segfault when client disconnects && client …
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@1769
|
16 years |
scheusso |
sync frequencies do work now
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@1767
|
16 years |
scheusso |
problems of the merge should be solved now (hopefully)
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@1758
|
16 years |
scheusso |
cant remember
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@1755
|
16 years |
rgrieder |
merged gui back to trunk.
update the media repository!
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@1751
|
16 years |
scheusso |
merged network branch back into trunk
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@1747
|
16 years |
landauf |
merged core3 back to trunk
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@1735
|
16 years |
scheusso |
network branch merged into trunk
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@1627
|
16 years |
rgrieder |
some adjustment to the default value setting in the overlay files
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@1625
|
16 years |
rgrieder |
merged hud branch back to trunk
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@1608
|
16 years |
landauf |
- added a backlight to all SpaceShips, leaving a trail behind …
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@1602
|
16 years |
landauf |
- added thruster flares
- used new particle effects
- enemies with …
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@1576
|
16 years |
scheusso |
Another bug, that caused a segfault in server mode, removed …
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@1566
|
16 years |
landauf |
- added a prediction-crosshair to the navigation focus
- fixed a bug …
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@1564
|
16 years |
landauf |
- several small changes in most of the HUD classes (code cleanup): …
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@1563
|
16 years |
landauf |
- added configurable detaillevel for particle effects to …
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@1562
|
16 years |
landauf |
- AI ships are now displayed with a point with its teamcolour on the …
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@1560
|
16 years |
landauf |
forgot one
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@1559
|
16 years |
landauf |
used isInitialized() in destructors where needed and changed …
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@1558
|
16 years |
landauf |
added support for isVisible() and isActive() to all objects.
those …
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@1554
|
16 years |
landauf |
changed default values of Projectile: lifetime_ = 4 and speed_ = 5000 …
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@1553
|
16 years |
landauf |
moved ParticleInterface to tools, deleted particle
by the way, the …
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@1552
|
16 years |
landauf |
several improvements:
- AI works properly now - add enemies with …
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@1535
|
16 years |
rgrieder |
merged input branch back to trunk
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|
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@1534
|
16 years |
rgrieder |
merged network branch back to trunk
|
|
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@1511
|
16 years |
rgrieder |
removed commented shader hacks
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@1505
|
16 years |
rgrieder |
f* svn: It doesn't even inform you if you attempt to set a non …
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@1504
|
16 years |
rgrieder |
Once again, set all the svn:eol-style property to native. I really …
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@1502
|
16 years |
rgrieder |
- @everyone: Do not create a branch until I've added the svn:eol-style …
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@1407
|
17 years |
rgrieder |
- reverted the HUD changes to ease up back merge from network branch …
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@1401
|
17 years |
FelixSchulthess |
better this way
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@1400
|
17 years |
FelixSchulthess |
moved to spaceship what belonged there
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@1399
|
17 years |
FelixSchulthess |
enhanced navigation with a target designation cursor
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@1362
|
17 years |
scheusso |
merged hud3 branch into trunk and changed camera orientation
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|
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@1360
|
17 years |
rgrieder |
merged merge branch back to trunk
|
|
|
@1349
|
17 years |
rgrieder |
- merged input branch back to trunk
|
|
|
@1293
|
17 years |
scheusso |
merged changes from input & camera & network branch into trunk
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|
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@1227
|
17 years |
rgrieder |
ha, found you! buggy little bug!
- When setting the rotation axis of a …
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@1219
|
17 years |
rgrieder |
merged input branch back to trunk. Not yet tested on tardis
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|
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@1209
|
17 years |
rgrieder |
- moved tinyxml and tolua folders
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|
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@1067
|
17 years |
rgrieder |
Substring.h —> SubString.h
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@1064
|
17 years |
rgrieder |
- replaced all String2Number with ConvertValue
- replaced all tokenize …
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@1062
|
17 years |
rgrieder |
- changed header file inclusion order
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@1056
|
17 years |
landauf |
don't panic, no codechanges!
added a link to www.orxonox.net
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@1055
|
17 years |
landauf |
moved core directly to src
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@1052
|
17 years |
landauf |
merged core2 back to trunk
there might be some errors, wasn't able to …
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|
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@1040
|
17 years |
rgrieder |
- new header file inclusion strategy has already revealed a bug:
- …
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@1039
|
17 years |
rgrieder |
- train riding doesn't have to be boring
- added some license notes
- …
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@1037
|
17 years |
landauf |
moved tolua from util to core because of circular dependencies …
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@1035
|
17 years |
rgrieder |
- minor Singleton changes
|
|
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@1032
|
17 years |
rgrieder |
- singletonized GraphicsEngine
—> Orxonox.h has to included only …
|
|
|
@1024
|
17 years |
rgrieder |
merged input back into trunk
note: I have created an asylum with …
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|
|
@1021
|
17 years |
bknecht |
merged back that script-branch
|
|
|
@978
|
17 years |
FelixSchulthess |
|
|
|
@976
|
17 years |
FelixSchulthess |
changed level file so → trunk runnable
|
|
|
@890
|
17 years |
rgrieder |
- fixed several errors and issues with visual studio under windows:
- …
|
|
|
@871
|
17 years |
landauf |
merged core branch to trunk
|
|
|
@790
|
17 years |
nicolasc |
merged FICN back into trunk
awaiting release.
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|
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@258
|
17 years |
landauf |
merged object-hierarchy back to trunk
|
|
copied from code/branches/objecthierarchie/src/orxonox/objects:
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@256
|
17 years |
landauf |
changed include paths
|