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Diff Rev Age Author Log Message
(edit) @10258   10 years landauf merged presentationHS14merge back to trunk
(edit) @10252   10 years muemart Fix MSVC debugging environment for newer versions
(edit) @10218   10 years landauf fixed build and warnings with MSVC
(edit) @10216   10 years landauf merged branch presentationFS14 back to trunk
(edit) @10210   10 years landauf not sure how the MSVC dependency package v7 works, but v6 still needs …
(edit) @10209   10 years muemart More MSVC fixes - Update dependecy package version requirements - …
(edit) @10208   10 years muemart Some small fixes for the MSVC build - Don't hardcode library names. …
(edit) @10207   10 years bknecht Replacing MSVC code for long integer with cross plattform compatible one
(edit) @10206   10 years landauf fixed build
(edit) @10197   10 years landauf avoid implicit conversion in MultiType.get<T>()
(edit) @10196   10 years landauf added BulletDebugDrawer to Scene. added console command to …
(edit) @10195   10 years landauf removed unnecessary material from BulletDebugDrawer. fixed crash with …
(edit) @10194   10 years landauf bugfix
(edit) @10193   10 years landauf details, made debug drawer more configurable
(edit) @10192   10 years landauf destroy elements in Scene in the opposite order of their creation.
(edit) @10191   10 years landauf added customized visualization for cylinders and cones to …
(edit) @10190   10 years landauf added utility to visualize collision shapes
(edit) @10189   10 years landauf added new collision shape (cylinder)
(edit) @10188   10 years landauf change cmake policy in order to avoid warning because we currently …
(edit) @10187   10 years landauf fixed dependency issue in cmake script (which also fixes a bunch of …
(edit) @10186   10 years landauf trying to make cmake policy settings backwards compatible
(edit) @10185   10 years landauf fixed warnings with cmake 3.1
(edit) @9992   11 years jo The end of Area51UnderFire is ok. Unfortunately the explosion could …
(edit) @9991   11 years jo Removing an error concerning the NotificationQueu in EscapeTheBasterds.
(edit) @9990   11 years jo Some level improvements and clean up. Not finished yet. The quests …
(edit) @9989   11 years jo Some details added.
(edit) @9988   11 years jo Making the level more interesting. Now the player can actually fail to …
(edit) @9987   11 years jo Improving the portal handling, such that the way to go after passing …
(edit) @9986   11 years jo Improving the first mission. Two fixes are needed to make it well …
(edit) @9985   11 years jo Ending missionOne.
(edit) @9984   11 years landauf tab → spaces
(edit) @9983   11 years landauf detail
(edit) @9982   11 years landauf added option to force the arguments which are defined in the …
(edit) @9981   11 years landauf I think that was a bug - why should a command not be added if it has …
(edit) @9980   11 years jo Adding delay timer to show the main menu after a game ended automatically.
(edit) @9979   11 years landauf simplified the boost command in HumanController by using the new …
(edit) @9978   11 years landauf added new keybind mode 'OnPressAndRelease' which triggers both when a …
(edit) @9977   11 years jo So far so good. Unfortunately I did not figure out what is wrong with …
(edit) @9975   11 years landauf details
(edit) @9974   11 years landauf docking should take actual control, not just temporary. this also …
(edit) @9973   11 years landauf several (potential) bugfixes in SpaceRaceController: * check if there …
(edit) @9972   11 years jo Something went wrong. I will correct the error later. So far just this …
(edit) @9971   11 years landauf return reference instead of copy. this also fixes a crash in …
(edit) @9970   11 years jo Adjusting the Miscellaneaus menu to turn off the auto-end feature.
(edit) @9969   11 years jo Automatically show the menu for gametypes that call Gametype::end() - …
(edit) @9968   11 years landauf fixed crash while loading lastManStanding.oxw (BigExplosion is now a …
(edit) @9967   11 years landauf call by reference instead of value
(edit) @9966   11 years landauf moved declarations to follow our formatting guidelines. no changes in code
(edit) @9965   11 years landauf simplified algorithm. turns out this code actually tries to find the …
(edit) @9964   11 years landauf removed unused code (some of the code was after a 'return' statement …
(edit) @9963   11 years landauf removed unused variable. RaceCheckPoint is a WorldEntity itself, so it …
(edit) @9962   11 years landauf fixed warnings (msvc)
(edit) @9961   11 years landauf fixed warnings (msvc)
(edit) @9960   11 years landauf fixed warning (msvc): the cast affected only '50' and not the whole …
(edit) @9959   11 years landauf don't re-initialize the random number generator - we already do this …
(edit) @9958   11 years landauf user lower-case for all module names
(edit) @9957   11 years landauf fixed a number of linker warnings with msvc
(edit) @9956   11 years landauf fixed build with msvc (it seems to use c++98 which has 3 overloads of …
(edit) @9955   11 years landauf removed temporary files and added them to the ignore list
(edit) @9954   11 years landauf moved all invader enemy templates into one file. fixed warning about …
(edit) @9953   11 years landauf fixed error when starting Invaders.oxw
(edit) @9952   11 years landauf neither ParticleSpawner nor the explosion_ object need to be …
(edit) @9951   11 years landauf details
(edit) @9950   11 years landauf ParticleEmitter should be a StaticEntity just like every other …
(edit) @9949   11 years landauf removed duplicate code. there is no need for a second constructor. if …
(edit) @9948   11 years landauf comment
(edit) @9947   11 years landauf bugfix: explosion-sound was always positioned at world-coordinates …
(edit) @9946   11 years landauf removed debug output
(edit) @9945   11 years landauf replaced tabs with spaces. no changes in code
(edit) @9944   11 years landauf no Thilo, we don't want to call preDestroy() made documentation of …
(edit) @9943   11 years landauf eol-style native
(edit) @9942   11 years jo Disabling addbots for Invaders, since it will cause the game to crash.
(edit) @9941   11 years jo Adding most of the changes that were proposed in the release2012 branch.
(edit) @9940   11 years jo polishing the first Level - force the target station to be static.
(edit) @9939   11 years jo presentationHS13 branch merged into trunk
(edit) @9834   11 years jo Fixing another bug introduced by the previous bug fix.
(edit) @9833   11 years jo Fixing cleanup bug, that causes orxonox to crash when tetris was …
(edit) @9832   11 years jo More fancy colored tetris bricks.
(edit) @9831   11 years jo Exchanging the tetris model.
(edit) @9804   11 years jo Cleaning up the spacerace output.
(edit) @9803   11 years jo The brick falldown acceleration is increased, but the velocity is …
(edit) @9802   11 years jo Making the Tetris collision detection more robust, by decoupling …
(edit) @9801   11 years jo Eridicating a Tetris Bug, related to the positioning of a TetrisBrick …
(edit) @9800   11 years jo Make the AI aware of the inherent team (number) of controllable …
(edit) @9799   11 years jo Make controllable entities adapt the controllers team number.
(edit) @9798   11 years jo Testing alternative colouring mechanism for pawns → empty controller.
(edit) @9797   11 years jo Added Team functionality down to the controller class.
(edit) @9795   11 years jo Removed recursion bug. Invalid positioning/ collision detection still …
(edit) @9782   11 years bknecht Level description GUI element now wraps text nicely
(edit) @9765   11 years bknecht util lib didn't link without boost-system. Error did occur in MultiType.cc.
(edit) @9763   11 years landauf renamed LaserBeam as LaserBeam2 (because there's already another model …
(edit) @9759   11 years landauf fixed warning (msvc)
(edit) @9756   11 years jo Disabling the single tetris brick. Now all tetris bricks consists of …
(edit) @9730   11 years jo Making the setLives function more flexible. The game can be …
(edit) @9729   11 years jo Creating new console command to set the lives in a mission.
(edit) @9728   11 years jo Making a Mission endable by a ConsoleCommand such that it can be ended …
(edit) @9716   11 years jo Making the WaypointPatrolController configurable such that it can …
(edit) @9703   11 years landauf fixed build with boost 1.48 and 1.49
(edit) @9688   11 years jo Fix for the problem that CG Library was not found on the tardis machines.
(edit) @9687   11 years landauf support precompiled dependencies v7.0 for mingw (which use boost for …
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