|
|
@10535
|
9 years |
landauf |
statically initialized instances are now registered with a type. …
|
|
|
@10534
|
9 years |
landauf |
fix
|
|
|
@10533
|
9 years |
landauf |
fixed tests
|
|
|
@10532
|
9 years |
landauf |
use CoreStaticInitializationHandler to initialize core instances
|
|
|
@10531
|
9 years |
landauf |
added draft for StaticInitializationHandler
|
|
|
@10530
|
9 years |
landauf |
statically initialized instances may contain a type. currently not used.
|
|
|
@10529
|
9 years |
landauf |
find VLD (the path in the PATH variable points to bin/WinXX, so we …
|
|
|
@10528
|
9 years |
landauf |
destroy singleton when wrapper is destroyed
|
|
|
@10527
|
9 years |
landauf |
unload modules, unload and destroy all statically initialized instances
|
|
|
@10526
|
9 years |
landauf |
identifier removes itself from all related identifiers when being destroyed
|
|
|
@10525
|
9 years |
landauf |
unload debug overly while unloading graphics
|
|
|
@10524
|
9 years |
landauf |
unload graphics when the game exits
|
|
|
@10523
|
9 years |
landauf |
bugfix: DynLib::mName must be equal to the string in the …
|
|
|
@10522
|
9 years |
landauf |
remove StaticallyInitializedInstance from the same module where it was …
|
|
|
@10521
|
9 years |
landauf |
bugfix: the wrong set was used
|
|
|
@10520
|
9 years |
landauf |
StaticallyInitializedInstances are now responsible to delete the …
|
|
|
@10519
|
9 years |
landauf |
only verify freshly initialized identifiers
|
|
|
@10518
|
9 years |
landauf |
load modules AFTER core was initialized. load each module with a …
|
|
|
@10517
|
9 years |
landauf |
activating a scopelistener right after registering may not be the best …
|
|
|
@10516
|
9 years |
landauf |
fixed compilation error on buildserver
|
|
|
@10515
|
9 years |
landauf |
if the scope is already active when a scopelistener is registered, …
|
|
|
@10514
|
9 years |
landauf |
don't store scope in ScopeListener - instead register the listener in …
|
|
|
@10513
|
9 years |
landauf |
refactoring: moved code from Scope.h into ScopeManager
|
|
|
@10512
|
9 years |
landauf |
fixed issue: Class(T) may not be allowed in …
|
|
|
@10511
|
9 years |
landauf |
bugfix: comparison function was not symmetric.
e.g. two …
|
|
|
@10510
|
9 years |
landauf |
fixed CMakeLists.txt
|
|
|
@10509
|
9 years |
landauf |
moved static application paths (root, executable, modules) into new …
|
|
|
@10508
|
9 years |
landauf |
removed unused code from Loader
|
|
|
@10507
|
10 years |
maxima |
Presentation level changed
|
|
|
@10505
|
10 years |
maxima |
changed the presentation level and script
|
|
|
@10504
|
10 years |
maxima |
Bugfix: See Commit 10502. New orbStation Template.
|
|
|
@10503
|
10 years |
meggiman |
Changed Speed of Bomb to 600 and reduced flying time to 2.5 seconds.
|
|
|
@10502
|
10 years |
meggiman |
Bugfix: Game crashed if a pawn was directly hit by the bomb. Changed …
|
|
|
@10500
|
10 years |
sborghi |
Final template with all new models and rotation parabola.
|
|
|
@10499
|
10 years |
maxima |
New XMLPort for ControllerDirector. The name of the script can now be …
|
|
|
@10498
|
10 years |
maxima |
Pres level modified
|
|
|
@10497
|
10 years |
maxima |
multiplayer branch merged to presentation
|
|
|
@10496
|
10 years |
maxima |
clangenb: new spaceship heartattack merged to presentation
|
|
|
@10495
|
10 years |
maxima |
small changes
|
|
|
@10494
|
10 years |
clangenb |
branch added
|
|
|
@10491
|
10 years |
maxima |
new spaceship by ssimone
|
|
|
@10489
|
10 years |
maxima |
scriptable controller branch merged to presentation.
|
|
|
@10487
|
10 years |
maxima |
Bug fixed
|
|
|
@10486
|
10 years |
maxima |
weaponFS15 branch merged to presentation. spaceshipFS15 has …
|
|
|
@10485
|
10 years |
maxima |
ParticleEffects branch merged to presentation. New level …
|
|
|
@10484
|
10 years |
landauf |
made ConsoleCommandManager a singleton.
|
|
|
@10483
|
10 years |
landauf |
avoid dependency on IdentifierManager for as long as possible
|
|
|
@10482
|
10 years |
landauf |
detail
|
|
|
@10481
|
10 years |
landauf |
StaticallyInitializedIdentifier is now responsible to register and …
|
|
|
@10480
|
10 years |
landauf |
removed dependency of Language on CoreConfig.
|
|
|
@10479
|
10 years |
landauf |
moved config values and all related functions from Game and Core to …
|
|
|
@10478
|
10 years |
landauf |
callStaticNetworkFunction() and callMemberNetworkFunction() are now …
|
|
|
@10477
|
10 years |
landauf |
simplified CMakeLists.txt
|
|
|
@10476
|
10 years |
landauf |
wrap NetworkFunction in a StaticallyInitializedInstance
|
|
|
@10475
|
10 years |
landauf |
refactored the interface of NetworkFunctionManager: maps are better …
|
|
|
@10474
|
10 years |
landauf |
made NetworkFunctionManager a singleton, no static functions anymore …
|
|
|
@10473
|
10 years |
landauf |
bugfix and continuation of the last commit:
- FunctionCall::execute() …
|
|
|
@10472
|
10 years |
landauf |
use the same interface for static an member functions
|
|
|
@10471
|
10 years |
landauf |
moved static maps from NetworkFunctionStatic and …
|
|
|
@10470
|
10 years |
landauf |
NetworkFunctionBase doesn't have to inherit from Listable: there's a …
|
|
|
@10469
|
10 years |
landauf |
removed unused code
|
|
|
@10468
|
10 years |
landauf |
moved static content of NetworkFunctionBase to NetworkFunctionManager
|
|
|
@10467
|
10 years |
landauf |
trying to fix compiler error on buildserver
|
|
|
@10466
|
10 years |
landauf |
added static assertions to validate the type of certain templates
|
|
|
@10465
|
10 years |
landauf |
moved macro ans helperfunction from NetworkFunction.h to …
|
|
|
@10464
|
10 years |
landauf |
define ScopeID as integer constants instead of an enum. this allows to …
|
|
|
@10463
|
10 years |
landauf |
removed unnecessary instance counts. creation of scopes is strictly …
|
|
|
@10462
|
10 years |
landauf |
some refactoring in ScopeManager. made it a singleton and added functions.
|
|
|
@10461
|
10 years |
landauf |
moved ScopeManager into separate class
|
|
|
@10460
|
10 years |
landauf |
StaticallyInitializedScopedSingletonWrapper registers …
|
|
|
@10459
|
10 years |
landauf |
wrap ScopedSingletonWrapper in a …
|
|
|
@10458
|
10 years |
landauf |
renamed ScopedSingletonManager to ScopedSingletonWrapper. removed …
|
|
|
@10457
|
10 years |
frovelli |
Remove training wheels
|
|
|
@10456
|
10 years |
frovelli |
Transmit client count in LAN by evil hack
|
|
|
@10455
|
10 years |
meggiman |
|
|
|
@10452
|
10 years |
maxima |
Towerdefense merged to Presentation
|
|
|
@10451
|
10 years |
erbj |
final version
|
|
|
@10448
|
10 years |
rgraczyk |
Various changes, see comments in cpp file
|
|
|
@10447
|
10 years |
frovelli |
cleanup
|
|
|
@10446
|
10 years |
frovelli |
Display bugfix
|
|
|
@10444
|
10 years |
maxima |
New branch for the presentation.
|
|
|
@10443
|
10 years |
landauf |
fixed includes to make it compile without build units
|
|
|
@10441
|
10 years |
bknecht |
Turned on c++11 flag in compiler and fixed a bug where boost couldn't …
|
|
|
@10440
|
10 years |
bknecht |
Added include to make ois code compile under linux without build units
|
|
|
@10439
|
10 years |
bknecht |
Creating C++11 branch
|
|
|
@10438
|
10 years |
meggiman |
Added sound-effects to bomb.
|
|
|
@10437
|
10 years |
fvultier |
Removed unnecessary output to console in kump minigame. Added a small …
|
|
|
@10436
|
10 years |
meggiman |
Fixed dangling pointer bug when GravityBomb was destroyed by tick of …
|
|
|
@10435
|
10 years |
meggiman |
Added new models and fixed dammage bug. Bomb now fully working.
|
|
|
@10434
|
10 years |
frovelli |
Implemented playercount in multiplayer lobby
|
|
|
@10433
|
10 years |
gpregger |
New explosion effect for pawn.cc (still WIP)
|
|
|
@10430
|
10 years |
erbj |
added functionality: Waves with different combinations of spaceships, …
|
|
|
@10428
|
10 years |
gpregger |
waste of time + New Explosion in 'rocket.cc' + old Rocket in …
|
|
|
@10427
|
10 years |
frovelli |
Implemented custom servernames
|
|
|
@10424
|
10 years |
landauf |
these Singletons are in fact required and not allowed to fail, …
|
|
|
@10422
|
10 years |
landauf |
details
|
|
|
@10421
|
10 years |
landauf |
RealTimer was not registered in the framework
|
|
|
@10420
|
10 years |
landauf |
use destroyLater() in Pawn and ShipPart. PawnManager and …
|
|
|
@10419
|
10 years |
landauf |
added destroyLater() to Destroyable. This will destroy the object …
|
|
|
@10418
|
10 years |
landauf |
improved documentation
|
|
|