Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @11717   7 years landauf [Highscore_HS16] added license, added include guard, fixed formatting
(edit) @11716   7 years landauf [Highscore_HS16] moved logic to compare old an new score to Highscore; …
(edit) @11715   7 years landauf [Highscore_HS16] removed playerName from Highscore because the player …
(edit) @11714   7 years landauf [Highscore_HS16] reverted changes in LevelInfo - they don't seem to be …
(edit) @11713   7 years landauf mark includes of external libraries as "SYSTEM" includes to avoid …
(edit) @11712   7 years landauf icon is not needed in core-library, is already included in …
(edit) @11711   7 years landauf [HUD_HS16] updated HUDPickupSystem also in HUDTemplatesFPS.oxo
(edit) @11710   7 years landauf fixed two bugs in PickupInventory.lua: - the update function had a …
(edit) @11709   7 years landauf [HUD_HS16] removed unused function
(edit) @11708   7 years landauf [HUD_HS16] fixed issue that the hud shows pickups of ALL players/bots …
(edit) @11707   7 years landauf fixed nullptr access when two pawns trigger a pickup-spawner at the …
(edit) @11706   7 years landauf [HUD_HS16] pickups are now always shown in hud, but much smaller. …
(edit) @11705   7 years landauf [HUD_HS16] removed HUDPickupItem as it is not really necessary (it's …
(edit) @11704   7 years landauf [HUD_HS16] fixed wrong dependency between overlays and pickup module: …
(edit) @11703   7 years landauf [HUD_HS16] fixed bug with the position of the hud pickup items
(edit) @11702   7 years landauf [HUD_HS16] removed a lot of unused stuff
(edit) @11701   7 years landauf [HUD_HS16] removed debug output
(edit) @11700   7 years landauf merged the remaining commits of HUD_HS16 branch back to trunk (except …
(edit) @11699   7 years landauf trying to fix build for MSVC but still having trouble with the …
(edit) @11698   7 years landauf still trying to avoid CMP0026… can we define ORXONOX_EXECUTABLE_NAME …
(edit) @11697   7 years landauf reverted r11694, apparently ORXONOX_EXECUTABLE_NAME IS used (for …
(edit) @11696   7 years landauf whoops. must remove the extensions from the library's file name before …
(edit) @11695   7 years landauf removed useless file that was added in BigShip_HS16
(edit) @11694   7 years landauf CMP0026 is deprecated in recent versions of CMake → moved it to the …
(edit) @11693   7 years landauf apparently we must create the directory for module/plugin-files …
(edit) @11692   7 years landauf with the latest CMake there are a lot of warnings about the usage of …
(edit) @11691   7 years landauf bugfix: don't try to unload a DynLib if it doesn't exist (e.g. after …
(edit) @11690   7 years patricwi rolled back to functional without 2 branches
(edit) @11688   7 years patricwi finished merging presentation projects
(edit) @11687   7 years jostoffe
(edit) @11686   7 years patricwi merged scriptable controller but not tested
(edit) @11685   7 years patricwi files missing are ArrowController.cc and .h
(edit) @11684   7 years kohlia Added test level/script
(edit) @11683   7 years patricwi asteroids merged
(edit) @11682   7 years patricwi dialog merged
(edit) @11681   7 years patricwi added storyMode
(edit) @11680   7 years patricwi merged ProtectBoss
(edit) @11679   7 years patricwi merged AsteroidMining
(edit) @11678   7 years patricwi merged FlappyOrx and SOBv2
(edit) @11677   7 years patricwi created new Presentation branch
(edit) @11676   7 years fanconic resolved segfault by simply not deleting the newly created textoverlay …
(edit) @11675   7 years fanconic renamed storymodeplanet to NameableStaticEntity
(edit) @11674   7 years kohlia Cleanup
(edit) @11673   7 years kohlia The ScriptableController should work now. A demo level called …
(edit) @11672   7 years lrigoni Final changes
(edit) @11671   7 years vyang MiniGameTest (Minigame fuers Testen) geloescht
(edit) @11670   7 years kuchlert showcase ueberarbeitet
(edit) @11669   7 years vyang Kommentare
(edit) @11668   7 years vyang Kommentare hinzugefuegt und Projektile in die richtige Richtung …
(edit) @11667   7 years remartin Added tilting for the spicedAsteroidBelt. Finished commenting, polish …
(edit) @11666   7 years vyang damage Funktion der Steine ueberschrieben → Sie koennen sich teilen
(edit) @11665   7 years remartin
(edit) @11664   7 years remartin SpicedAsteroidBelt erstellt, kosmetische Veränderungen. Offener Punkt …
(edit) @11663   7 years fanconic Changes in the Cameraorientation aswell as new objects inside the level
(edit) @11662   7 years kohlia Crashes when killing the player
(edit) @11661   7 years jostoffe Der Pfeil zeigt nun in die richtige Richtung. Es ist jeweils nur …
(edit) @11660   7 years vyang Projektile fliegen in 2D Ebene, jedoch in eine falsche Richtung. …
(edit) @11659   7 years jostoffe Sicherung
(edit) @11658   7 years kuchlert updated todo in dialogManager for future improvement
(edit) @11657   7 years jostoffe Sicherung
(edit) @11656   7 years kuchlert fertig kommentierte version
(edit) @11655   7 years jostoffe Sicherung
(edit) @11654   7 years varxth better than evverevver
(edit) @11653   7 years zarron Boss spawned Gumbas have now max lifetime 2
(edit) @11652   7 years kuchlert altes Dialogue entfernt
(edit) @11651   7 years zarron Boss spawned Gumbas have now max lifetime
(edit) @11650   7 years varxth better than evver
(edit) @11648   7 years merholzl Important changes
(edit) @11647   7 years zarron Castle hight corrected
(edit) @11646   7 years remartin Fisch
(edit) @11645   7 years vyang Asteroids2DShip ist 3s immun, nachdem es von einem Asteroiden …
(edit) @11644   7 years kuchlert eigentlich fertig nur noch altes system entfernen
(edit) @11643   7 years vyang Problem, dass Leben mehrmals durch einen Asteroiden abgezogen wird, …
(edit) @11642   7 years kuchlert erste version bei der listenauswahl funktioniert
(edit) @11641   7 years remartin Changed detail in variable sized Array definition, should now build on …
(edit) @11640   7 years remartin Das Aufteilen funktioniert nun gut. AsteroidField fertiggestellt und …
(edit) @11639   7 years lrigoni Changes of 4.12.2017
(edit) @11638   7 years kohlia Position/velocity setting works now, relative script paths not, added …
(edit) @11637   7 years vyang Asteroiden werden generiert und bewegen sich, HUD muss noch angepasst …
(edit) @11636   7 years fanconic Camera can now move freely, with mpressing the arrows.
(edit) @11635   7 years merholzl small changes
(edit) @11634   7 years fanconic Camera can now move freely, with mpressing the arrows.
(edit) @11633   7 years jostoffe Der Pfeil zeigt jetzt in Richtung der Waypoints. Aber er nimmt noch …
(edit) @11632   7 years zarron Boss shoots now limited amount of Gumbas
(edit) @11631   7 years merholzl level preview
(edit) @11630   7 years pascscha adjusted death messages
(edit) @11629   7 years zarron Boss now working
(edit) @11628   7 years varxth more improvements
(edit) @11627   7 years pascscha Invaders reverted
(edit) @11626   7 years varxth improvment
(edit) @11625   7 years varxth improvment
(edit) @11624   7 years merholzl More clean-up, particle fix, deleting unnecessary files, adding quotes
(edit) @11623   7 years varxth SOBGumbaBoss
(edit) @11622   7 years zarron Area for GumbaBoss cleared
(edit) @11621   7 years varxth castle
(edit) @11620   7 years pascscha XML Port
(edit) @11619   7 years vyang Kompilierfehler behoben
(edit) @11618   7 years remartin Die überkomplizierte Verteilung in SpawnChildren funktioniert recht …
(edit) @11617   7 years vyang spawnEnemy und Templates für die 3 Grössen der Asteroiden geschrieben.
(edit) @11616   7 years vyang Asteroids2DStones erstellt, lassen sich ins Level laden, random spawn …
Note: See TracRevisionLog for help on using the revision log.