|
|
@3074
|
16 years |
landauf |
removed some warnings and fixed an include error
|
|
|
@3073
|
16 years |
landauf |
merged pickups2 branch back to trunk. not yet tested.
|
|
|
@3072
|
16 years |
landauf |
back backup
|
|
|
@3071
|
16 years |
landauf |
hmm
|
|
|
@3070
|
16 years |
landauf |
test: removing mergeinfo also in pickups branch
|
|
|
@3069
|
16 years |
landauf |
backup
|
|
|
@3068
|
16 years |
landauf |
removing svn:mergeinfo again after sound2 merge
|
|
|
@3067
|
16 years |
Aurelian |
COUT in CheckPoint removed
|
|
|
@3066
|
16 years |
scheusso |
trying to reduce network delays/lags
|
|
|
@3065
|
16 years |
decapitb |
|
|
|
@3064
|
16 years |
Aurelian |
Final commit of gametype asteroids for presentation. everything …
|
|
|
@3063
|
16 years |
danielh |
- Moved pickups to a seperate directory
- Added two pickups: …
|
|
|
@3062
|
16 years |
scheusso |
pongbat fix for client (no more hanging at the edge anymore)
|
|
|
@3061
|
16 years |
scheusso |
deleted old sound branches
|
|
|
@3060
|
16 years |
scheusso |
merged sound2 back to trunk
|
|
|
@3059
|
16 years |
mockm |
broadcast message in standalone works now
|
|
|
@3058
|
16 years |
scheusso |
adjustment to be able to see chat messages in standalone mode
|
|
|
@3057
|
16 years |
mockm |
new rev of gametype UnderAttack: Gametime has been enlarged
|
|
|
@3056
|
16 years |
Aurelian |
Bug in gametype Asteroids fixed: game ends directly after death
|
|
|
@3055
|
16 years |
erwin |
added mainmenu ambient sound
|
|
|
@3054
|
16 years |
decapitb |
everything
|
|
|
@3053
|
16 years |
landauf |
merged weapons branch back to trunk
|
|
|
@3052
|
16 years |
landauf |
removed the old weaponSystem directory to get ready for merge. the …
|
|
|
@3051
|
16 years |
landauf |
Well, I guess codeb_l_ocks fits better. I'm just wondering why it took …
|
|
|
@3050
|
16 years |
landauf |
added /build and /codeblocks to the ignore list
|
|
|
@3049
|
16 years |
landauf |
- Added option to add a Controller to a ControllableEntity in the XML …
|
|
|
@3048
|
16 years |
scheusso |
some adjustments in order to make network playing of pong smoother
|
|
|
@3047
|
16 years |
scheusso |
had to revert some things in Gamestate::diff
|
|
|
@3046
|
16 years |
bknecht |
introducing the bouncing pickup
|
|
|
@3045
|
16 years |
scheusso |
some cleaning up
|
|
|
@3044
|
16 years |
scheusso |
clientside physics of pong now working
|
|
|
@3043
|
16 years |
scheusso |
first approach of having client-side pong physics
some optimisations …
|
|
|
@3042
|
16 years |
bknecht |
fixed some includes to make code compilable on Unix systems
|
|
|
@3041
|
16 years |
danielh |
Now creating some CEGUI windows for items as soon as the inventory is …
|
|
|
@3040
|
16 years |
landauf |
added 2 typedefs in PickupCollection.cc to replace _Pairii which isn't …
|
|
|
@3039
|
16 years |
landauf |
changed rotation convertion.
+pitch is a counterclockwise rotation …
|
|
|
@3038
|
16 years |
landauf |
Cleaned up setPlayer/removePlayer interface between PlayerInfo and …
|
|
|
@3037
|
16 years |
bknecht |
minor fix so not all hell breaks loose if we do not use this function …
|
|
|
@3036
|
16 years |
bknecht |
we do now save what level you chose last time and will preselect it …
|
|
|
@3035
|
16 years |
landauf |
get returnvalue shortcuts in CommandExecutor (for tolua)
|
|
|
@3034
|
16 years |
landauf |
replaced tabs with spaces
|
|
|
@3033
|
16 years |
landauf |
merged gametypes branch back to trunk
|
|
|
@3032
|
16 years |
landauf |
test
|
|
|
@3031
|
16 years |
landauf |
test
|
|
|
@3030
|
16 years |
landauf |
test
|
|
|
@3029
|
16 years |
landauf |
test
|
|
|
@3028
|
16 years |
landauf |
removed svn:mergeinfo properties
|
|
|
@3027
|
16 years |
landauf |
test
|
|
|
@3026
|
16 years |
landauf |
test
|
|
|
@3025
|
16 years |
landauf |
test
|
|
|
@3024
|
16 years |
landauf |
test
|
|
|
@3023
|
16 years |
landauf |
test
|
|
|
@3022
|
16 years |
landauf |
test
|
|
|
@3021
|
16 years |
landauf |
test
|
|
|
@3020
|
16 years |
landauf |
some small adjustments in all the new gametype classes
|
|
|
@3019
|
16 years |
landauf |
set eol-style:native, no codechanges
|
|
|
@3018
|
16 years |
landauf |
removed lod and lod2. lodfinal is still in use.
|
|
|
@3017
|
16 years |
landauf |
removed some branches
|
|
|
@3016
|
16 years |
danielh |
- minor fix in PickupCollection
- Made PickupInventory into a …
|
|
|
@3015
|
16 years |
scheusso |
trying to make some performance improvements in TrafficControl
|
|
|
@3014
|
16 years |
scheusso |
console command grabMouse / ungrabMouse now working (used for a …
|
|
|
@3013
|
16 years |
bknecht |
merged sound changes into sound2 use sound2 from now on
|
|
|
@3012
|
16 years |
rgrieder |
Build fix: Member functions marked as const should only iterate over …
|
|
|
@3011
|
16 years |
bknecht |
Created sound2 branch to be able to implement sound in mainmenu
|
|
|
@3010
|
16 years |
rgrieder |
Bufix in Engine.cc (revealed with runtest on windows/msvc).
Please …
|
|
|
@3009
|
16 years |
rgrieder |
Inadvertently forgot to adjust the ENDIF statement.
|
|
|
@3008
|
16 years |
bknecht |
You don't need no —level or -l anymore now. You may choose your …
|
|
|
@3007
|
16 years |
rgrieder |
Strange happenings…
|
|
|
@3006
|
16 years |
rgrieder |
Fix following the hack before.
|
|
|
@3005
|
16 years |
rgrieder |
Ugly hacking for a nearing presentation
You should now be able to …
|
|
|
@3004
|
16 years |
scheusso |
reverted changes of ControllableEntity
synchronisation now again with …
|
|
|
@3003
|
16 years |
scheusso |
- fix in connection handling
- reduced debug cpu load on server/client …
|
|
|
@3002
|
16 years |
rgrieder |
Possible build bug: in the compiler config files (BuildConfig, etc.) …
|
|
|
@3001
|
16 years |
danielh |
- Added helper method to HumanController to get it's …
|
|
|
@3000
|
16 years |
adrfried |
some ggz things
|
|
|
@2999
|
16 years |
erwin |
fixed segfault bug on tardis
|
|
|
@2998
|
16 years |
erwin |
fixed some bugs
|
|
|
@2997
|
16 years |
adrfried |
some asio functionality
|
|
|
@2996
|
16 years |
rgrieder |
Fixed tick-time issue: Not all tick times were being taken into …
|
|
|
@2995
|
16 years |
rgrieder |
Fixed two small build problems.
|
|
|
@2994
|
16 years |
dafrick |
Small correction in Notifications
|
|
|
@2993
|
16 years |
dafrick |
Small changes in QuestManager for the GUI. Added toggleVisibility …
|
|
|
@2992
|
16 years |
scheusso |
some fixes (in tick, getDeltaTime) and error output
|
|
|
@2991
|
16 years |
scheusso |
forgot some things
|
|
|
@2990
|
16 years |
scheusso |
merged netp2 → netp3
|
|
|
@2989
|
16 years |
scheusso |
created now netp3 branch
|
|
|
@2988
|
16 years |
rgrieder |
Small build system fix.
|
|
|
@2987
|
16 years |
rgrieder |
Removed temporary editor files.
|
|
|
@2986
|
16 years |
Aurelian |
Respawning changed, not possible anymore, not completely working. …
|
|
|
@2985
|
16 years |
vmikos |
final version
|
|
|
@2984
|
16 years |
erwin |
implemented a fallback ogg loader via libvorbisfile
|
|
|
@2983
|
16 years |
Hagen |
MuzzleFlash finally there, EnergyDrink weapon
|
|
|
@2982
|
16 years |
erwin |
added some error checking
|
|
|
@2981
|
16 years |
Hagen |
moved MuzzleFlash into weaponsystem Folder
|
|
|
@2980
|
16 years |
erwin |
added config ability to sound, few other changes
|
|
|
@2979
|
16 years |
Hagen |
working laser style weapon with muzzleflash
|
|
|
@2978
|
16 years |
Aurelian |
some fixes on the timer, visibility of checkpoint removed (done in the …
|
|
|
@2977
|
16 years |
Naaduun |
=movable plane
|
|
|
@2976
|
16 years |
scheusso |
removed some debug output
|
|
|
@2975
|
16 years |
rgrieder |
- Fixed stupid bug in MobileEntity.h
- Removed a compiler warning
|
|
|