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Diff Rev Age Author Log Message
(edit) @9009   19 years bensch delete merged branche
(edit) @9007   19 years bensch delete merged branche
(edit) @9005   19 years bensch created a new copy of the trunk
(edit) @9004   19 years bensch delete merged branches
(edit) @8979   19 years snellen Added method to: ScriptClass: int insertObject(Script* L, BaseObject* …
(edit) @8978   19 years snellen perpared possibility to add the script object to the lua script itself …
(edit) @8968   19 years snellen made testentity scriptable
(edit) @8967   19 years patrick now rotating around bad axis, collision detection with ground but no …
(edit) @8966   19 years patrick better animation
(edit) @8965   19 years ponder Added debug information to the terrain
(edit) @8964   19 years patrick crouch and run work also
(edit) @8963   19 years patrick direction change soft now
(edit) @8962   19 years ponder another change acinclude.m4
(edit) @8961   19 years patrick orientation works too, its probably a little bit crapy but it works
(edit) @8960   19 years ponder another change to acinclude.m4
(edit) @8959   19 years patrick running should work too now
(edit) @8958   19 years ponder another change to m4
(edit) @8957   19 years patrick animation should be initialized correctly now
(edit) @8956   19 years ponder changes in acinclude.m4
(edit) @8955   19 years patrick animations do not jump now
(edit) @8954   19 years patrick small bug
(edit) @8953   19 years patrick walking now correclty
(edit) @8952   19 years snellen corrected typo
(edit) @8951   19 years patrick generic_npc now sets the animation and moves
(edit) @8950   19 years ponder Minor changes to the terrain
(edit) @8949   19 years stefalie mountain_lake: changed saveParams method and MappedWater is now scritable
(edit) @8948   19 years hdavid branches/mountain_lake
(edit) @8947   19 years hdavid branches/mountain_lake: cloud effect is scriptable
(edit) @8946   19 years hdavid branches/mountain_lake: deactivating clouds also deactivates the skydome
(edit) @8945   19 years patrick repair station works now. one point less in the todo list
(edit) @8944   19 years patrick falling now works berfectly
(edit) @8943   19 years patrick model sticks to ground. no wall cd yet
(edit) @8942   19 years patrick more repair station
(edit) @8941   19 years patrick isOnGround bug found and repair station workd
(edit) @8940   19 years patrick falling down fps player
(edit) @8939   19 years patrick world entity on ground function
(edit) @8938   19 years patrick x and y checking for now finished
(edit) @8937   19 years patrick much better axis now
(edit) @8936   19 years patrick fixed the fast animation bug. now npc have normal animation speed
(edit) @8935   19 years patrick better axis now
(edit) @8934   19 years patrick found a major error in the cr alg
(edit) @8933   19 years patrick front collision alg should work
(edit) @8932   19 years patrick working with directions
(edit) @8931   19 years patrick repair station work, collision reaction
(edit) @8930   19 years bottac
(edit) @8929   19 years ponder - added a clipping plane for removing popping effects - put the update …
(edit) @8928   19 years patrick bug correct
(edit) @8927   19 years patrick collision reactin output different
(edit) @8926   19 years bottac collision coordinates fixed.
(edit) @8925   19 years patrick all axis check and more debug out
(edit) @8924   19 years patrick collision reaction refine
(edit) @8923   19 years patrick ground collision detection advanc
(edit) @8922   19 years patrick the ground walking algorithm is almost working again
(edit) @8921   19 years stefalie mountain_lake: save params done, but it's not really nice
(edit) @8920   19 years stefalie mountain_lake: waterColor works
(edit) @8919   19 years stefalie mountain_lake: waterColor fading compiles, but doesnt work yet
(edit) @8918   19 years stefalie mountain_lake: waterHeight fading works
(edit) @8917   19 years snellen made genericNPC::finalGoalReached() scriptable
(edit) @8916   19 years stefalie mountain_lake: fader gui works, fading also (but its a bit hacky)
(edit) @8915   19 years snellen events get grabed now
(edit) @8914   19 years bensch compiles again
(edit) @8913   19 years bensch walk should work
(edit) @8912   19 years bottac Collision detection working again.
(edit) @8911   19 years amaechler branches/moutnain_lake: lightning hacking, skycolor not working yet
(edit) @8910   19 years bottac Still not working.
(edit) @8909   19 years bensch better impementation
(edit) @8908   19 years bensch orxonox/sp: begin new GenNPC
(edit) @8907   19 years bottac further bugs fixed.
(edit) @8906   19 years bensch Gui Element
(edit) @8905   19 years amaechler branches/atmospheric_engine: rain fading fixed - tadaaa
(edit) @8904   19 years bottac bugfix
(edit) @8903   19 years hdavid branches/mountain_lake
(edit) @8902   19 years hdavid branches/mountain_lake
(edit) @8901   19 years patrick doors work fine now
(edit) @8900   19 years patrick gun is positioned correctly now
(edit) @8899   19 years patrick material displayed now and better
(edit) @8898   19 years patrick material displayed now and better
(edit) @8897   19 years patrick sniper rifle is added, orientation still false
(edit) @8896   19 years patrick new copy of the branche for single_player_map (MARK SPM)
(edit) @8895   19 years patrick removing old sp branche
(edit) @8893   19 years bottac A litlle less debug output.
(edit) @8892   19 years bottac Just a small cleanup.
(edit) @8891   19 years patrick fps weapon work
(edit) @8890   19 years patrick door and weapon stuff
(edit) @8889   19 years bottac Done?
(edit) @8888   19 years bottac Not yet done. Still working on collision detection.
(edit) @8887   19 years bottac Started to move collision detection / reaction to the new interface.
(edit) @8886   19 years snellen fixed bug that led to a segmentation fault while adding the …
(edit) @8885   19 years stefalie mountain_lake: …
(edit) @8884   19 years stefalie mountain_lake: fading works… sometimes :-)
(edit) @8883   19 years patrick door model and texture
(edit) @8882   19 years patrick event grabbin removed
(edit) @8881   19 years patrick door animations again better nicer and cooler…
(edit) @8880   19 years patrick door animation even nicer implemented
(edit) @8879   19 years patrick door animation functions
(edit) @8878   19 years patrick altering md2 model for dynamic animations choosement
(edit) @8877   19 years stefalie mountain_lake: cleanup
(edit) @8876   19 years patrick collision reaction stuff
(edit) @8875   19 years patrick door proximity algorithm
(edit) @8874   19 years patrick check door functions
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