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source: orxonox.OLD/branches

Revision Log Mode:


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Diff Rev Age Author Log Message
(edit) @8925   19 years patrick all axis check and more debug out
(edit) @8924   19 years patrick collision reaction refine
(edit) @8923   19 years patrick ground collision detection advanc
(edit) @8922   19 years patrick the ground walking algorithm is almost working again
(edit) @8921   19 years stefalie mountain_lake: save params done, but it's not really nice
(edit) @8920   19 years stefalie mountain_lake: waterColor works
(edit) @8919   19 years stefalie mountain_lake: waterColor fading compiles, but doesnt work yet
(edit) @8918   19 years stefalie mountain_lake: waterHeight fading works
(edit) @8917   19 years snellen made genericNPC::finalGoalReached() scriptable
(edit) @8916   19 years stefalie mountain_lake: fader gui works, fading also (but its a bit hacky)
(edit) @8915   19 years snellen events get grabed now
(edit) @8914   19 years bensch compiles again
(edit) @8913   19 years bensch walk should work
(edit) @8912   19 years bottac Collision detection working again.
(edit) @8911   19 years amaechler branches/moutnain_lake: lightning hacking, skycolor not working yet
(edit) @8910   19 years bottac Still not working.
(edit) @8909   19 years bensch better impementation
(edit) @8908   19 years bensch orxonox/sp: begin new GenNPC
(edit) @8907   19 years bottac further bugs fixed.
(edit) @8906   19 years bensch Gui Element
(edit) @8905   19 years amaechler branches/atmospheric_engine: rain fading fixed - tadaaa
(edit) @8904   19 years bottac bugfix
(edit) @8903   19 years hdavid branches/mountain_lake
(edit) @8902   19 years hdavid branches/mountain_lake
(edit) @8901   19 years patrick doors work fine now
(edit) @8900   19 years patrick gun is positioned correctly now
(edit) @8899   19 years patrick material displayed now and better
(edit) @8898   19 years patrick material displayed now and better
(edit) @8897   19 years patrick sniper rifle is added, orientation still false
(edit) @8896   19 years patrick new copy of the branche for single_player_map (MARK SPM)
(edit) @8895   19 years patrick removing old sp branche
(edit) @8893   19 years bottac A litlle less debug output.
(edit) @8892   19 years bottac Just a small cleanup.
(edit) @8891   19 years patrick fps weapon work
(edit) @8890   19 years patrick door and weapon stuff
(edit) @8889   19 years bottac Done?
(edit) @8888   19 years bottac Not yet done. Still working on collision detection.
(edit) @8887   19 years bottac Started to move collision detection / reaction to the new interface.
(edit) @8886   19 years snellen fixed bug that led to a segmentation fault while adding the …
(edit) @8885   19 years stefalie mountain_lake: …
(edit) @8884   19 years stefalie mountain_lake: fading works… sometimes :-)
(edit) @8883   19 years patrick door model and texture
(edit) @8882   19 years patrick event grabbin removed
(edit) @8881   19 years patrick door animations again better nicer and cooler…
(edit) @8880   19 years patrick door animation even nicer implemented
(edit) @8879   19 years patrick door animation functions
(edit) @8878   19 years patrick altering md2 model for dynamic animations choosement
(edit) @8877   19 years stefalie mountain_lake: cleanup
(edit) @8876   19 years patrick collision reaction stuff
(edit) @8875   19 years patrick door proximity algorithm
(edit) @8874   19 years patrick check door functions
(edit) @8873   19 years patrick makefile adjusted
(edit) @8872   19 years patrick more door work
(edit) @8871   19 years patrick adding sniper rifle
(edit) @8870   19 years patrick add doors
(edit) @8869   19 years snellen made FPSPlayer scriptable
(edit) @8868   19 years stefalie mountain_lake: small cleanup, now lets get started with the fading …
(edit) @8867   19 years stefalie mountain_lake: now its possible to set the strength of the reflection …
(edit) @8866   19 years stefalie mountain_lake: now its possible to set the strength of the specular …
(edit) @8865   19 years patrick small adjustements
(edit) @8864   19 years patrick new collision registration functions
(edit) @8863   19 years patrick reverted the collision reaction
(edit) @8862   19 years patrick safer hiding and anhiding function
(edit) @8861   19 years patrick hiding unhiding functions
(edit) @8860   19 years rennerc removed segfault when killing npc
(edit) @8859   19 years stefalie mountain_lake: rotating of the water works
(edit) @8858   19 years patrick bug correct
(edit) @8857   19 years rennerc handle teamkills
(edit) @8856   19 years rennerc fixed segfault
(edit) @8855   19 years patrick multiplayer: removed bug
(edit) @8854   19 years patrick multiplayer: kill and hit event extended for event tracing
(edit) @8853   19 years patrick collision interface extended
(edit) @8852   19 years patrick collision interface extended
(edit) @8851   19 years rennerc chat window is on TAB again
(edit) @8850   19 years patrick less debug on network
(edit) @8849   19 years patrick collision detection works now
(edit) @8848   19 years stefalie mountain_lake: added coords for all 4 verts…
(edit) @8847   19 years bensch segfault preverter
(edit) @8845   19 years patrick more collision checks
(edit) @8843   19 years patrick radius now works
(edit) @8842   19 years patrick mulitplayer distances
(edit) @8841   19 years patrick muliplayer: restructuring cd code
(edit) @8840   19 years patrick discovered segfault in the registerKill function from GameRules
(edit) @8839   19 years patrick muliplayer: collisions with all entities expect the ones from …
(edit) @8838   19 years patrick mulitplayer: debuggin session
(edit) @8837   19 years hdavid branches/mountain_lake: fading sky/cloud colors works, …
(edit) @8836   19 years patrick spl: collision reaction similar as it was but doesn't stick to the …
(edit) @8835   19 years amaechler branches/mountain_lake: lightening polished and extended
(edit) @8834   19 years patrick collision reaction rebwork
(edit) @8833   19 years rennerc dont collide player with himself
(edit) @8832   19 years rennerc WorldEntity: list is synced now
(edit) @8831   19 years snellen Implemented executor without ret and 4 parameters, added setAbsDir and …
(edit) @8830   19 years snellen Implemented the executor for 5 arguments and one return value
(edit) @8829   19 years snellen continued working on turning:turning doesn't quite work
(edit) @8828   19 years stefalie mountain_lake: some fading hacks… doesnt work at all… yet
(edit) @8827   19 years rennerc SpawningPoint works now
(edit) @8826   19 years hdavid branches/mountain_lake: vector != bug removed
(edit) @8825   19 years patrick npc walking corrections
(edit) @8824   19 years patrick turning implemented, collision reaction disabled
(edit) @8823   19 years snellen added setTime function
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