|
|
@9527
|
18 years |
patrick |
forgot to ack the messages forwarded
|
|
|
@9526
|
18 years |
patrick |
relay disabled, more debug
|
|
|
@9525
|
18 years |
patrick |
relay messages is enabled again. checking out
|
|
|
@9524
|
18 years |
patrick |
receiver type is transmitted also since it is needed for message relays
|
|
|
@9523
|
18 years |
patrick |
of course clients shouldn't forward any messages. forgot one message …
|
|
|
@9522
|
18 years |
patrick |
new the message handler is checking, if this message is also for the …
|
|
|
@9521
|
18 years |
patrick |
extended the callback function for message handlers to match the new …
|
|
|
@9520
|
18 years |
patrick |
sender now also include the source and destination userId so they can …
|
|
|
@9519
|
18 years |
patrick |
extending the message structure
|
|
|
@9518
|
18 years |
bensch |
targetting turrets are firing all the time now, but the hack is out :/
|
|
|
@9517
|
18 years |
patrick |
wrong debug output last time
|
|
|
@9516
|
18 years |
bensch |
orxonox/proxy: the rockets from the targeting turrets aquire targets …
|
|
|
@9515
|
18 years |
patrick |
better debug
|
|
|
@9514
|
18 years |
patrick |
messag reciving debug
|
|
|
@9513
|
18 years |
bensch |
toList editable
|
|
|
@9512
|
18 years |
patrick |
now the proxy server has also special handling for message piping
|
|
|
@9511
|
18 years |
patrick |
produced segfault by double sending messages. fixed
|
|
|
@9510
|
18 years |
patrick |
clients permission correction
|
|
|
@9509
|
18 years |
patrick |
starting special implementation for message forwarding (pipeing)
|
|
|
@9508
|
18 years |
patrick |
message handler: changed some variable names - standardisations to …
|
|
|
@9507
|
18 years |
patrick |
the player team change should now work on all clients in the network, …
|
|
|
@9506
|
18 years |
snellen |
removed testerror from scripttrigger
|
|
|
@9505
|
18 years |
patrick |
changing the team color now works and a little cleanup
|
|
|
@9504
|
18 years |
patrick |
- removing entities from the network works now also on proxies.
- …
|
|
|
@9503
|
18 years |
bensch |
coloring for single-players
|
|
|
@9502
|
18 years |
bensch |
coloring works on server
|
|
|
@9501
|
18 years |
bensch |
compiles for real
|
|
|
@9500
|
18 years |
bensch |
compiles again, the Playables should now be able to choose their …
|
|
|
@9499
|
18 years |
patrick |
team id is supported
|
|
|
@9498
|
18 years |
patrick |
set team id is invoked on team change
|
|
|
@9497
|
18 years |
bensch |
coloring for the hovers
|
|
|
@9496
|
18 years |
bensch |
new copy
|
|
|
@9495
|
18 years |
bensch |
deleted old version
|
|
|
@9493
|
18 years |
patrick |
removing does not yet work. debuging
|
|
|
@9492
|
18 years |
patrick |
extended the sharednetworkdata inteface. now synchronizeables should …
|
|
|
@9491
|
18 years |
patrick |
the clients can now connect to the proxy server and get synchronized …
|
|
|
@9490
|
18 years |
patrick |
redirection is disabled now for network traffic measurement
|
|
|
@9489
|
18 years |
patrick |
only master servers got the right to redirect clients
|
|
|
@9488
|
18 years |
patrick |
now clients do also accept proxys as athorities, i hope
|
|
|
@9487
|
18 years |
patrick |
stuck in permissions war: something prevents the client from …
|
|
|
@9486
|
18 years |
patrick |
the clients now almost synchronizes with the proxy
|
|
|
@9485
|
18 years |
patrick |
the proxy server receives to force clients creating world entities
|
|
|
@9484
|
18 years |
bensch |
typo
|
|
|
@9483
|
18 years |
patrick |
giving the proxy server more rights to write the clients
|
|
|
@9482
|
18 years |
patrick |
forgot about this
|
|
|
@9481
|
18 years |
patrick |
working on the segfault when clients are redirected to a synchronized …
|
|
|
@9480
|
18 years |
patrick |
big progress today, tomorrow the synchronization of a …
|
|
|
@9479
|
18 years |
patrick |
proxy server not able to load the world file, some more safty in the …
|
|
|
@9478
|
18 years |
patrick |
shortly trying the hybrid mode again
|
|
|
@9477
|
18 years |
patrick |
now the proxy is in client mode again for testing
|
|
|
@9476
|
18 years |
patrick |
now the clients can connect to the proxy servers.
⇒ hybrid proxy …
|
|
|
@9475
|
18 years |
patrick |
proxy server now starts the server socket also
|
|
|
@9474
|
18 years |
patrick |
the hybrid mode should work now in a very closed setup
|
|
|
@9473
|
18 years |
patrick |
letting proxys handshakes handling again
|
|
|
@9472
|
18 years |
patrick |
switching to hybrind, so far so good
|
|
|
@9471
|
18 years |
patrick |
better now, a proxy server connected to the master server for the …
|
|
|
@9470
|
18 years |
patrick |
heavy permissions fight: no node was ever thought to be client and …
|
|
|
@9469
|
18 years |
patrick |
permission changed: proxy cannot override in the way the master server can
|
|
|
@9468
|
18 years |
patrick |
assertion failure, becaus the proxy tried to accept the own connection
|
|
|
@9467
|
18 years |
patrick |
not creating the network game manager, since it is created by the …
|
|
|
@9466
|
18 years |
patrick |
testing around with permissions: proxy should be able to handle a …
|
|
|
@9465
|
18 years |
patrick |
added more secure implementation of connection update
|
|
|
@9464
|
18 years |
patrick |
proxy server should now be accepted
|
|
|
@9463
|
18 years |
patrick |
the proxy network interface is started
|
|
|
@9462
|
18 years |
patrick |
proxy server connections: listening on a seperate server socket, …
|
|
|
@9461
|
18 years |
patrick |
working on a dual connection server socket
|
|
|
@9460
|
18 years |
patrick |
working on proxy server connection acception
|
|
|
@9459
|
18 years |
patrick |
deep framework switch to enable differentiation of proxy/client …
|
|
|
@9458
|
18 years |
patrick |
switching to new permission system, first step
|
|
|
@9457
|
18 years |
bensch |
fixing pnode better now
|
|
|
@9456
|
18 years |
bensch |
TurbineHover Syncable… the camera was the evil force here
|
|
|
@9455
|
18 years |
bensch |
high dynamic loading of network entities improoved
|
|
|
@9454
|
18 years |
bensch |
some consts added
|
|
|
@9453
|
18 years |
patrick |
another framework switch
|
|
|
@9452
|
18 years |
patrick |
switched another interface funciton
|
|
|
@9451
|
18 years |
bensch |
consts
|
|
|
@9450
|
18 years |
patrick |
using the new id scheme
|
|
|
@9449
|
18 years |
patrick |
making the node id system as consistant as possible
|
|
|
@9448
|
18 years |
patrick |
now comes the synchronization process from master server to proxy …
|
|
|
@9447
|
18 years |
patrick |
yea finaly the redirection algorithm realy works (testedsvn diff)
|
|
|
@9446
|
18 years |
patrick |
cleanup of the code
|
|
|
@9445
|
18 years |
bensch |
some more const's
|
|
|
@9444
|
18 years |
bensch |
some cleanup
|
|
|
@9443
|
18 years |
bensch |
ip-bug fixed
|
|
|
@9442
|
18 years |
bensch |
better checks
|
|
|
@9441
|
18 years |
patrick |
reconnection does not segfault anymore now! betta
|
|
|
@9440
|
18 years |
patrick |
peers get deleted correctly now
|
|
|
@9439
|
18 years |
bensch |
more gui
|
|
|
@9438
|
18 years |
bensch |
more gui
|
|
|
@9437
|
18 years |
bensch |
movements
|
|
|
@9436
|
18 years |
patrick |
the server does not segfault anymore on client disconnect, but the …
|
|
|
@9435
|
18 years |
bensch |
more about the widget
|
|
|
@9434
|
18 years |
patrick |
the disconnect process works better, now comes the hard part: reinit …
|
|
|
@9433
|
18 years |
patrick |
new approach: the reconnection is handled from a different point in …
|
|
|
@9432
|
18 years |
bensch |
more peer info
|
|
|
@9431
|
18 years |
bensch |
getBandwidth's
|
|
|
@9430
|
18 years |
patrick |
redirection stuck
|
|
|
@9429
|
18 years |
bensch |
fixed framerate to max 100 fps
|
|
|
@9428
|
18 years |
bensch |
minor change
|
|
|
@9427
|
18 years |
bensch |
less useless debug
|
|
|