|
|
@7919
|
19 years |
bensch |
orxonox/trunk: merged the gui branche back
merged with command: …
|
|
|
@7871
|
19 years |
bensch |
orxonox/trunk: Element2D is better updated (after PNode
|
|
|
@7868
|
19 years |
bensch |
trunk: merge Check in the Event-changes:
r7867 | bensch | 2006-05-26 …
|
|
|
@7840
|
19 years |
bensch |
trunk: Elements that are supposed to be on the Background stay there:
…
|
|
|
@7810
|
19 years |
bensch |
orxonox/trunk: merged the Weather effects back here
|
|
|
@7785
|
19 years |
bensch |
orxonox/trunk: merged the Changes from the water branche back to the trunk.
|
|
|
@7765
|
19 years |
bensch |
trunk: init-values better for the SimpleGameMenu
|
|
|
@7764
|
19 years |
bensch |
trunk: \n at the beginning won't infinit-loop anymore
|
|
|
@7762
|
19 years |
bensch |
orxonox/trunk: ShellBuffer gets polled from the Shell, and does not …
|
|
|
@7739
|
19 years |
patrick |
trunk: tried to add the command for bvvisibility toggling with depth …
|
|
|
@7723
|
19 years |
bensch |
trunk: Changed away from the Static stuff in GameWorld
|
|
|
@7677
|
19 years |
bensch |
orxonox/trunk: POD's
|
|
|
@7661
|
19 years |
bensch |
orxonox/trunk: merged the QT_GUI back to the trunk
merged with …
|
|
|
@7488
|
19 years |
patrick |
orxonox: mission manager less verbose and more secure now
|
|
|
@7482
|
19 years |
patrick |
orxonox: working on kill event processing (game rule specific)
|
|
|
@7466
|
19 years |
patrick |
orxonox: reformat of the height_map.h header file.
|
|
|
@7462
|
19 years |
patrick |
mission goals loadable
|
|
|
@7461
|
19 years |
patrick |
orxonox: the mission goal framework is nearly completed
|
|
|
@7460
|
19 years |
bensch |
orxonox/trunk: Namespaces for sound
|
|
|
@7414
|
19 years |
bensch |
also get the offset
|
|
|
@7412
|
19 years |
bensch |
orxonox/trunk: Another CompletionMode is working
|
|
|
@7391
|
19 years |
patrick |
orxonox: working on mission goals and mission manager
|
|
|
@7374
|
19 years |
bensch |
orxonox/trunk: added new Files shell_completion_plugin for the new …
|
|
|
@7370
|
19 years |
bensch |
orxonox/trunk: drawLists/tickLists are used, and made some …
|
|
|
@7369
|
19 years |
bensch |
orxonox/trunk: some minor movement and renaming
|
|
|
@7368
|
19 years |
bensch |
orxonox/trunk: some renamings, and GameWorldData now has lists for …
|
|
|
@7346
|
19 years |
bensch |
orxonox/trunk: extreme cleanup in Playable
|
|
|
@7339
|
19 years |
bensch |
some nice fixes
|
|
|
@7338
|
19 years |
bensch |
orxonox/trunk: some Playable-stuff
|
|
|
@7337
|
19 years |
bensch |
orxonox/trunk: simple useless stuff
|
|
|
@7330
|
19 years |
bensch |
orxonox/trunk: Sorting in ShellCommand
|
|
|
@7324
|
19 years |
bensch |
trunk: less debug
|
|
|
@7322
|
19 years |
bensch |
orxonox/trunk: merged back a useless line
|
|
|
@7318
|
19 years |
bensch |
orxonox/trunk: SoundSource in the Menu
|
|
|
@7317
|
19 years |
bensch |
orxonox/trunk: retrieve Source is better now (more modular)
|
|
|
@7316
|
19 years |
bensch |
orxonox/trunk: Element2D uses Vector2D instead of Vector whenever possible
|
|
|
@7313
|
19 years |
bensch |
orxonox/trunk: hunting ghosts… the Thread seems to work, and be …
|
|
|
@7312
|
19 years |
bensch |
sync
|
|
|
@7311
|
19 years |
bensch |
minor
|
|
|
@7308
|
19 years |
bensch |
orxonox/trunk: added a mutex, that should prevent the SoundEngine from …
|
|
|
@7307
|
19 years |
bensch |
orxonox/trunk: more compliant, less errors, this seems to be better…
|
|
|
@7306
|
19 years |
bensch |
orxonox/trunk: Play Stop Rewind and Pause work perfectly: you can test …
|
|
|
@7304
|
19 years |
bensch |
orxonox/trunk: moved the AudioThread completely to the OggPlayer. This …
|
|
|
@7299
|
19 years |
bensch |
orxonox/trunk: some nice Class-Stuff
|
|
|
@7297
|
19 years |
bensch |
orxonox/trunk: now the sound gets correcty detached from the source, …
|
|
|
@7296
|
19 years |
bensch |
nicer code
|
|
|
@7292
|
19 years |
bensch |
better debug, (non-threaded again)
|
|
|
@7291
|
19 years |
bensch |
trunk: fixed a soundSource bug. The SoundSource did not release its …
|
|
|
@7290
|
19 years |
bensch |
orxonox/trunk: more debug
|
|
|
@7289
|
19 years |
bensch |
some more stuff, but still not working as it should
|
|
|
@7288
|
19 years |
bensch |
thread works, but…. hmm… it is not what i want… no sound :/
|
|
|
@7287
|
19 years |
bensch |
merged back with:
svn merge . . -rHEAD:PREV
|
|
|
@7286
|
19 years |
bensch |
trunk: very stuck at the moment…. segfaults and errors …
|
|
|
@7283
|
19 years |
bensch |
orxonox/trunk: thread for audio, and 'is' to 'b'
|
|
|
@7221
|
19 years |
bensch |
orxonox/trunk: merged the std-branche back, it runs on windows and …
|
|
|
@7193
|
19 years |
bensch |
orxonox/trunk: new style for resources (prework/movement)
|
|
|
@7132
|
19 years |
bensch |
orxonox/trunk: better entry point for the speed messurement
|
|
|
@7131
|
19 years |
bensch |
orxonox/trunk: framerate calculation is much more 'accurate' meaning, …
|
|
|
@7126
|
19 years |
bensch |
orxonox/trunk: the delete Mechanism of PNode seems to work again.
This …
|
|
|
@7125
|
19 years |
bensch |
try fix
|
|
|
@7108
|
19 years |
bensch |
lighting war
|
|
|
@7097
|
19 years |
bensch |
vector usage
|
|
|
@7094
|
19 years |
patrick |
trunk: spaceship orientation
|
|
|
@7093
|
19 years |
patrick |
trunk: changes
|
|
|
@7083
|
19 years |
patrick |
trunk: collision detection group addition
|
|
|
@7082
|
19 years |
patrick |
trunk: respawn and death patch
|
|
|
@7078
|
19 years |
patrick |
trunk: player group handling
|
|
|
@7076
|
19 years |
bensch |
weaponAdjustment
|
|
|
@7074
|
19 years |
patrick |
trunk: the network players are spawned at the right places
|
|
|
@7071
|
19 years |
patrick |
patches: network load level and md2 death
|
|
|
@7063
|
19 years |
bensch |
orxonox/trunk: better MenuSelector
|
|
|
@7049
|
19 years |
bensch |
trunk: merged the avi-play branche back
|
|
|
@7039
|
19 years |
patrick |
trunk: game rules definitions added
|
|
|
@7036
|
19 years |
patrick |
trunk: the game rules are now loadable
|
|
|
@7035
|
19 years |
patrick |
trunk: game rules loading problems
|
|
|
@7034
|
19 years |
patrick |
trunk: started working on the game rules and specificlay on the …
|
|
|
@7033
|
19 years |
bensch |
trunk: better make structure
|
|
|
@7032
|
19 years |
bensch |
testing
|
|
|
@7031
|
19 years |
bensch |
softed stuff
|
|
|
@7030
|
19 years |
bensch |
minor
|
|
|
@7029
|
19 years |
bensch |
orxonox/trunk: element2d's should be cleanly deleted at the end now
|
|
|
@7022
|
19 years |
bensch |
merge
|
|
|
@7021
|
19 years |
bensch |
trunk: fix centered text and usefull names
|
|
|
@7020
|
19 years |
patrick |
trunk: added the game rules
|
|
|
@7019
|
19 years |
bensch |
orxonox/trunk: Using TextEngine in the Menu
|
|
|
@7016
|
19 years |
bensch |
moved ImageEntity
|
|
|
@7014
|
19 years |
bensch |
trunk: new algorithm for the Camera-Distance
|
|
|
@7010
|
19 years |
bensch |
orxonox/trunk: merged avi_play back here
|
|
|
@7004
|
19 years |
bensch |
orxonox/trunk: togglePNodeVisibility as it can be …. cool
|
|
|
@6993
|
19 years |
bensch |
orxonox/trunk: level's LoadImage is loadable within the level instead …
|
|
|
@6992
|
19 years |
bensch |
orxonox/trunk: now the StoryEntity stores the path it was loaded with, …
|
|
|
@6991
|
19 years |
bensch |
orxonox/trunk: fixed the Bug with the Menu loosing its frames
|
|
|
@6989
|
19 years |
bensch |
trunk: story entity work.
|
|
|
@6988
|
19 years |
bensch |
orxonox/trunk: soundEngine works again
|
|
|
@6987
|
19 years |
bensch |
trunk: some minor fixes
|
|
|
@6986
|
19 years |
bensch |
trunk: brainfuck: interface to Playable much bea now
|
|
|
@6985
|
19 years |
bensch |
trunk: rename of setControllable
|
|
|
@6984
|
19 years |
bensch |
orxonox/trunk: delete music as it should
|
|
|
@6982
|
19 years |
bensch |
trunk: delete stuff
|
|
|
@6981
|
19 years |
bensch |
trunk: some virtuals
|
|
|