|
|
@10440
|
18 years |
patrick |
making weapons loadable
|
|
|
@10438
|
18 years |
patrick |
switch completed
|
|
|
@10437
|
18 years |
patrick |
weapon slot is now moved outside
|
|
|
@10419
|
18 years |
patrick |
vocals ⇒ voices
|
|
|
@10418
|
18 years |
patrick |
new names
|
|
|
@10415
|
18 years |
patrick |
changed the path names to reflect the new data repos
|
|
|
@10368
|
18 years |
patrick |
merged the branche playability into the trunk
|
|
|
@10317
|
18 years |
patrick |
merged branche data-fix back to trunk. this breaks compatibility with …
|
|
|
@10114
|
18 years |
patrick |
merged network back to trunk
|
|
|
@10013
|
18 years |
patrick |
merged the collision reaction branche back to trunk
|
|
|
@9869
|
18 years |
bensch |
orxonox/trunk: merged the new_class_id branche back to the trunk. …
|
|
|
@9656
|
18 years |
bensch |
orxonox/trunk: merged the proxy bache back with no conflicts
|
|
|
@9406
|
18 years |
bensch |
orxonox/trunk: merged the proxy back
merged with commandsvn merge …
|
|
|
@9298
|
18 years |
bensch |
orxonox/trunk: merged the branche scripting back here.
merged with …
|
|
|
@9235
|
18 years |
bensch |
merged the presentation back
|
|
|
@9003
|
18 years |
bensch |
orxonox/trunk: merged the single_player_map branche back
merged with …
|
|
|
@9002
|
18 years |
bensch |
orxonox/trunk: redirect everything to see into the dof of the _centerNode
|
|
|
@8984
|
18 years |
bensch |
orxonox/trunk: gui with fading
|
|
|
@8983
|
18 years |
bensch |
blend-stuff
|
|
|
@8977
|
18 years |
bensch |
trunk: gui displayes nicely
|
|
|
@8976
|
18 years |
bensch |
orxonox/trunk: the hud displays Energy and WeaponEnergy
|
|
|
@8894
|
18 years |
patrick |
merged the branche single_player_map with the trunk
|
|
|
@8844
|
18 years |
bensch |
deleting weapons should be fixed
|
|
|
@8777
|
18 years |
patrick |
trunk: damage and distruction reimplemented
|
|
|
@8316
|
18 years |
bensch |
trunk: fixed most -Wall warnings… but there are still many missing :/
|
|
|
@8315
|
18 years |
bensch |
trunk: fixed a nasty seg-fault, when unloading the WeaponManager
…
|
|
|
@8147
|
18 years |
bensch |
orxonox/trunk: merged the network branche back here
merged with …
|
|
|
@7868
|
19 years |
bensch |
trunk: merge Check in the Event-changes:
r7867 | bensch | 2006-05-26 …
|
|
|
@7779
|
19 years |
bensch |
3088 linews changed : trunk: namespaces
|
|
|
@7729
|
19 years |
bensch |
orxonox/trunk: better debug names
As DEBUG and ERROR are already given …
|
|
|
@7460
|
19 years |
bensch |
orxonox/trunk: Namespaces for sound
|
|
|
@7370
|
19 years |
bensch |
orxonox/trunk: drawLists/tickLists are used, and made some …
|
|
|
@7350
|
19 years |
bensch |
orxonox/trunk: our first cheat
|
|
|
@7221
|
19 years |
bensch |
orxonox/trunk: merged the std-branche back, it runs on windows and …
|
|
|
@7193
|
19 years |
bensch |
orxonox/trunk: new style for resources (prework/movement)
|
|
|
@7130
|
19 years |
bensch |
orxonox/trunk: removed some std::list
|
|
|
@7126
|
19 years |
bensch |
orxonox/trunk: the delete Mechanism of PNode seems to work again.
This …
|
|
|
@7102
|
19 years |
bensch |
power ups can only be picked up once
|
|
|
@7095
|
19 years |
bensch |
should work now
|
|
|
@7084
|
19 years |
bensch |
HACK
|
|
|
@7081
|
19 years |
bensch |
better stuff
|
|
|
@7076
|
19 years |
bensch |
weaponAdjustment
|
|
|
@7072
|
19 years |
bensch |
collision stuff
|
|
|
@7070
|
19 years |
bensch |
fix targettingturret
|
|
|
@7045
|
19 years |
bensch |
orxonox/trunk: some samples
|
|
|
@6990
|
19 years |
bensch |
orxonox/trunk: better mouse capture now
|
|
|
@6981
|
19 years |
bensch |
trunk: some virtuals
|
|
|
@6972
|
19 years |
bensch |
trunk: better functionality in the ammo-container functionality
|
|
|
@6931
|
19 years |
bensch |
orxonox/trunk: implemented addWeapon
|
|
|
@6920
|
19 years |
bensch |
orxonox/trunk: default target for turret and other weapons, that …
|
|
|
@6918
|
19 years |
bensch |
orxonox/trunk: weapons do disengage if they are empty.
|
|
|
@6846
|
19 years |
bensch |
trunk: valgrind
|
|
|
@6811
|
19 years |
bensch |
More stuff in Cannon and Hyperblast
|
|
|
@6810
|
19 years |
bensch |
trunk: added hyperblaster
|
|
|
@6807
|
19 years |
bensch |
trunk: hover optimize
|
|
|
@6803
|
19 years |
bensch |
trunk: WeaponManager fix
|
|
|
@6799
|
19 years |
bensch |
trunk: new Hover
|
|
|
@6778
|
19 years |
bensch |
trunk: ModelView work…
|
|
|
@6760
|
19 years |
bensch |
merged the SpaceShipControl branche back here.
|
|
|
@6759
|
19 years |
bensch |
timing of the turret is better now
|
|
|
@6756
|
19 years |
bensch |
trunk: Burst Particles
|
|
|
@6753
|
19 years |
patrick |
trunk: merged network back to trunk
|
|
|
@6738
|
19 years |
bensch |
orxonox/trunk: tick also in the turrets now
|
|
|
@6737
|
19 years |
patrick |
trunk: merged network back to trunk
|
|
|
@6736
|
19 years |
bensch |
orxonox/trunk: Weapons are ticked only if they are inside of a ticked …
|
|
|
@6728
|
19 years |
bensch |
orxonox/trunk: now Weapons get Loaded on pickup
|
|
|
@6724
|
19 years |
bensch |
merged the Spaceshipcontrol back to the trunk
|
|
|
@6714
|
19 years |
bensch |
no assertion error anymore.
|
|
|
@6700
|
19 years |
bensch |
trunk: Energy→Health
|
|
|
@6695
|
19 years |
patrick |
merged the network branche to the trunk
|
|
|
@6679
|
19 years |
bensch |
orxonox/trunk: WeaponManager seems to work, better than before.
|
|
|
@6677
|
19 years |
bensch |
trunk: minor
|
|
|
@6676
|
19 years |
bensch |
trunk: weaponManager works again
|
|
|
@6671
|
19 years |
bensch |
WeaponManger now handles Ammo.
If a Weapon has NO ammo then the Ammo …
|
|
|
@6669
|
19 years |
bensch |
some WeaponManager remake
|
|
|
@6664
|
19 years |
bensch |
trunk: small fix in resource/ammos
|
|
|
@6655
|
19 years |
bensch |
orxonox/trunk: ammoContainer added
|
|
|
@6637
|
19 years |
bensch |
orxonox/trunk: merged the SpaceShipControl branche back to the trunk
…
|
|
|
@6589
|
19 years |
bensch |
TRUNK: merged powerups back
|
|
|
@6568
|
19 years |
bensch |
trunk: weaponManager is now reporting the change of Weapons to the (if …
|
|
|
@6565
|
19 years |
bensch |
trunk: turret does not move anymore
|
|
|
@6561
|
19 years |
bensch |
trunk: WeaponManager update
|
|
|
@6547
|
19 years |
bensch |
orxonox/trunk: merged the WeaponManager back to the trunk
|
|
|
@6517
|
19 years |
bensch |
orxonox/trunk: each BaseObject saves its TiXmlElement as a TiXmlNode*. …
|
|
|
@6512
|
19 years |
bensch |
orxonox/trunk: loadParams is now virtual.
ALL THE CLASSES HAVE TO CALL …
|
|
|
@6445
|
19 years |
bensch |
trunk: bars are nicer now
|
|
|
@6444
|
19 years |
bensch |
trunk: sliders get updated, as they should be
|
|
|
@6442
|
19 years |
bensch |
Gui Shows weapons (simple)
|
|
|
@6439
|
19 years |
bensch |
trunk: WeaponSystem working again:
reverted the changed from revision …
|
|
|
@6438
|
19 years |
bensch |
trunk: widget war
|
|
|
@6435
|
19 years |
bensch |
orxonox/trunk: weapon tick is now the only tick functions of Weapon. …
|
|
|
@6434
|
19 years |
bensch |
orxonox/trunk: moved the projectiles to Projectiles
|
|
|
@6433
|
19 years |
bensch |
orxonox/trunk: the turret now fires too
|
|
|
@6432
|
19 years |
bensch |
orxonox/trunk: better build process: fake convenience lib through …
|
|
|
@6431
|
19 years |
bensch |
orxonox/trunk: projectile inherits Energies from WorldEntity
|
|
|
@6426
|
19 years |
bensch |
orxonox/trunk: merged the spaceshipcontrol branche back to the trunk
…
|
|
|
@6424
|
19 years |
bensch |
orxonox/trunk: merged the branche network back to the trunk
merged …
|
|
|
@6341
|
19 years |
bensch |
orxonox/trunk: merged the network branche back to the trunk, so we do …
|
|
|
@6306
|
19 years |
bensch |
orxonox/trunk: cool bars for the rocket-louncher
|
|
|
@6305
|
19 years |
bensch |
trunk: removed unused Text
|
|
|