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@5443
|
19 years |
bensch |
orxonox/trunk: heavy ParticleEmission from the Bullets
@patrick: i …
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@5441
|
19 years |
bensch |
orxonox/trunk: Weapons update, Now one can really assign …
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@5440
|
19 years |
bensch |
orxonox/trunk: Weapons update, Now one can really assign …
|
|
|
@5439
|
19 years |
bensch |
orxonox/trunk: BaseObject with Debug-Level
|
|
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@5437
|
19 years |
bensch |
orxonox/trunk: Sphers Rendered around the Turret-Power-Up (this looks …
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|
|
@5435
|
19 years |
bensch |
orxonox/trunk: power-ups implemented (simple-mode)
|
|
|
@5434
|
19 years |
bensch |
orxonox/trunk: Turret Power Up defined
|
|
|
@5433
|
19 years |
bensch |
orxonox/trunk: include power_up.h
|
|
|
@5431
|
19 years |
bensch |
orxonox/trunk: changed the static values back
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|
|
@5428
|
19 years |
patrick |
orxonox/trunk: fixed a bug in the CD engine
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|
|
@5427
|
19 years |
bensch |
orxonox/trunk: some minor include stuff
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|
|
@5420
|
19 years |
bensch |
orxonox/trunk: Font is now Right, and the Rendering 'should be' faster.
|
|
|
@5419
|
19 years |
bensch |
orxonox/trunk: MUCH better algorithm for the QuaternionSlerp in PNodes …
|
|
|
@5415
|
19 years |
bensch |
orxonox/trunk: windows compatibility
|
|
|
@5414
|
19 years |
bensch |
orxonox/trunk: new functionality in PNode and Element2D
they now …
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|
|
@5405
|
19 years |
bensch |
orxonox/trunk: renamed definition to the right term declaration…
|
|
|
@5398
|
19 years |
bensch |
orxonox/trunk: fixed a bug in the allocation of Element2D
|
|
|
@5396
|
19 years |
bensch |
orxonox/trunk: fixed a in the Element2D-class preventing the …
|
|
|
@5395
|
19 years |
bensch |
orxonox/trunk: first element of the GLGui is visible… there is a …
|
|
|
@5384
|
19 years |
bensch |
orxonox/trunk: introducing the GLGuiMainWidget-class, that is the …
|
|
|
@5382
|
19 years |
bensch |
orxonox/trunk: fixed a reparenting bug
made the naming more compliant
|
|
|
@5378
|
19 years |
bensch |
orxonox/trunk: crosshair now more compliant with Element2D
Element2D …
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|
|
@5363
|
19 years |
bensch |
orxonox/trunk: sync
|
|
|
@5361
|
19 years |
bensch |
orxonox/trunk: fixed missing link
|
|
|
@5357
|
19 years |
bensch |
orxonox/trunk: some minor cleanup, of the mess i made with AutoMake-sh
|
|
|
@5356
|
19 years |
bensch |
orxonox/trunk: saver Weapon-Projectile-generation and Stuff
|
|
|
@5355
|
19 years |
bensch |
orxonox/trunk: some build-efficiency-issues
|
|
|
@5354
|
19 years |
bensch |
orxonox/trunk: animationing is reversible over time (try setting in …
|
|
|
@5353
|
19 years |
bensch |
orxonox/trunk: reverted with
svn merge . . -r5351:5350
to remove …
|
|
|
@5351
|
19 years |
bensch |
orxonox/trunk: building world_etities as a lib in …
|
|
|
@5333
|
19 years |
bensch |
orxonox/trunk: we do not have to shade the whole world
|
|
|
@5325
|
19 years |
bensch |
orxonox/trunk: Shaders get loaded in the release now
|
|
|
@5323
|
19 years |
bensch |
orxonox/trunk: Shaders can now be loaded via the ResourceManager
|
|
|
@5313
|
19 years |
bensch |
orxonox/trunk: minor nicessity fixes. no real bugs traced →
|
|
|
@5308
|
19 years |
bensch |
orxonox/trunk: Fixed a reversive in the ResourceManager:
Since …
|
|
|
@5302
|
19 years |
bensch |
orxonox/trunk: fixed bug in SkyShphere, doubly deleted Model
|
|
|
@5300
|
19 years |
bensch |
orxonox/trunk: even less debug-info
|
|
|
@5285
|
19 years |
bensch |
orxonox/trunk: nicer quit-modi
TextEngine is now deleted by …
|
|
|
@5281
|
19 years |
bensch |
orxonox/trunk: remove unused stuff
|
|
|
@5280
|
19 years |
bensch |
orxonox/trunk: remove unused stuff
|
|
|
@5271
|
19 years |
bensch |
orxonox/trunk: better checking, and not loading shader if it is …
|
|
|
@5269
|
19 years |
bensch |
orxonox/trunk: flushing
|
|
|
@5268
|
19 years |
bensch |
orxonox/trunk: better error-handling through try and catch
|
|
|
@5267
|
19 years |
bensch |
orxonox/trunk: nicer error-checking
|
|
|
@5266
|
19 years |
bensch |
orxonox/trunk: Shaders now work
|
|
|
@5259
|
19 years |
bensch |
orxonox/trunk: npc collide effect with player
|
|
|
@5258
|
19 years |
bensch |
orxonox/trunk: binding of the Sky is ok again. (parenting mode wasn't …
|
|
|
@5257
|
19 years |
bensch |
orxonox/trunk: bouncy effect with physically based animations… or …
|
|
|
@5256
|
19 years |
bensch |
orxonox/trunk: real strange, i thought i fixed this before
this seems …
|
|
|
@5219
|
19 years |
bensch |
orxonox/trunk: warlord-fix
|
|
|
@5216
|
19 years |
bensch |
orxonox/trunk: more fixes due to valgrind
|
|
|
@5213
|
19 years |
bensch |
orxonox/trunk: removed the Collision-detection, to be faster with …
|
|
|
@5212
|
19 years |
bensch |
orxonox/trunk: some little errors corrected via Valgrind
|
|
|
@5208
|
19 years |
bensch |
orxonox/trunk: first fruits of valgrind…. delete[] are fine now
|
|
|
@5162
|
19 years |
bensch |
orxonox/trunk: more elaborate and MUCH easier through Macro-definition
|
|
|
@5155
|
19 years |
bensch |
orxonox/trunk: now one should be able to create entities on the Fly
|
|
|
@5145
|
19 years |
bensch |
orxonox/trunk: one parameter-functions should be executable…. dubugging
|
|
|
@5144
|
19 years |
bensch |
orxonox/trunk: now it is also possible, to execute Functions on …
|
|
|
@5143
|
19 years |
bensch |
orxonox/trunk: minor cleanup
|
|
|
@5116
|
19 years |
bensch |
orxonox/trunk: saver removal of vertices in obb's
|
|
|
@5115
|
19 years |
bensch |
orxonox/trunk: reimplemented the list functions, as i did before in …
|
|
|
@5087
|
19 years |
patrick |
orxonox/trunk: added some droids in the middle of the track to the …
|
|
|
@5085
|
19 years |
patrick |
orxonox/trunk: bugfixing the md2 animation class. there seems to be a …
|
|
|
@5070
|
19 years |
bensch |
reporx: moved orxonox out of orxonox directory, because it is the only …
|
|
copied from orxonox/trunk/src/world_entities:
|
|
|
@5068
|
19 years |
bensch |
orxonox/trunk: added Shell Class to the utils.
This class should …
|