|
|
@10622
|
18 years |
snellen |
merged scriptimprovements back to trunk
|
|
|
@10618
|
18 years |
bknecht |
merged cleanup into trunk (only improvements)
|
|
|
@10587
|
18 years |
patrick |
some very small change
|
|
|
@10567
|
18 years |
snellen |
fixed fps-dependent jumping height
|
|
|
@10566
|
18 years |
snellen |
renamed jumpForce to jumpAcclereration (that is what tihs variable …
|
|
|
@10563
|
18 years |
snellen |
fps_player: jumping works again, removed position output
|
|
|
@10557
|
18 years |
stefalie |
|
|
|
@10556
|
18 years |
bknecht |
wobblegrid orient improved
|
|
|
@10555
|
18 years |
patrick |
attack distance enlarged
|
|
|
@10554
|
18 years |
bknecht |
reverted change
|
|
|
@10553
|
18 years |
bknecht |
small rotation fix
|
|
|
@10552
|
18 years |
patrick |
trail removed
|
|
|
@10551
|
18 years |
patrick |
much less debug out. mounting weapons works now
|
|
|
@10550
|
18 years |
patrick |
mounting points now read also weapons
|
|
|
@10549
|
18 years |
patrick |
more on mounting weapons
|
|
|
@10548
|
18 years |
nicolasc |
beautification fixes
|
|
|
@10547
|
18 years |
nicolasc |
fixed swarm missile direction problem
|
|
|
@10546
|
18 years |
patrick |
debug, and better slot pos
|
|
|
@10545
|
18 years |
marcscha |
pirate explosion fix
|
|
|
@10544
|
18 years |
nicolasc |
bump
|
|
|
@10543
|
18 years |
nicolasc |
fixed weapon switch bug
|
|
|
@10542
|
18 years |
patrick |
slightly less debug. fixed segfault and better slot setting
|
|
|
@10541
|
18 years |
nicolasc |
removed unused variables
|
|
|
@10540
|
18 years |
patrick |
mounting point rewritten partially, for weapon slots
|
|
|
@10539
|
18 years |
marcscha |
Fixes for weapon systems
|
|
|
@10538
|
18 years |
nicolasc |
minor updates
|
|
|
@10537
|
18 years |
stefalie |
|
|
|
@10536
|
18 years |
stefalie |
|
|
|
@10535
|
18 years |
stefalie |
|
|
|
@10534
|
18 years |
patrick |
mounting weapon slots
|
|
|
@10533
|
18 years |
patrick |
rotor flimmer fix
|
|
|
@10532
|
18 years |
stefalie |
spriteparticles-cam-bug fixxed
|
|
|
@10531
|
18 years |
bknecht |
explosions and such
|
|
|
@10530
|
18 years |
stefalie |
|
|
|
@10529
|
18 years |
patrick |
rotatoin for particle systems
|
|
|
@10528
|
18 years |
patrick |
iterative mp part sys fix
|
|
|
@10527
|
18 years |
bknecht |
some minor changes at the AI
|
|
|
@10526
|
18 years |
patrick |
probably the parenting fix
|
|
|
@10523
|
18 years |
patrick |
tried fixing the segfault on tardis, emitter mount point attach
|
|
|
@10520
|
18 years |
patrick |
emitter revert
|
|
|
@10519
|
18 years |
patrick |
emitter fix
|
|
|
@10516
|
18 years |
patrick |
merged playability back to trunk
|
|
|
@10515
|
18 years |
patrick |
ai fix, mp fix
|
|
|
@10513
|
18 years |
patrick |
ai segfault fixed
|
|
|
@10512
|
18 years |
bknecht |
some changes so the vertical scroller will work better
|
|
|
@10511
|
18 years |
snellen |
corrected typo in worldentity → setVisibiliy to setVisibility
|
|
|
@10510
|
18 years |
stefalie |
evil flower?
|
|
|
@10507
|
18 years |
snellen |
quest gui: bActivate is not longer set to false when closing the gui …
|
|
|
@10505
|
18 years |
snellen |
lbolt,hbolt,spikeball: set visibility false in constructor. the acid …
|
|
|
@10504
|
18 years |
bknecht |
path correction
|
|
|
@10503
|
18 years |
bknecht |
some modifications
|
|
|
@10502
|
18 years |
snellen |
acid splash: set visibility false in constructor —> no more acid …
|
|
|
@10501
|
18 years |
snellen |
added method hide and unhide as scriptable to npc, small patch by …
|
|
|
@10500
|
18 years |
snellen |
fixed initalisation of pause in track… spaceships arbitrarily …
|
|
|
@10499
|
18 years |
patrick |
enable ai and weapon stuff
|
|
|
@10498
|
18 years |
bknecht |
use pauseCamera in scripts to pause the track of the camera. this …
|
|
|
@10497
|
18 years |
bknecht |
added some more scriptable functions to cameraManager
|
|
|
@10496
|
18 years |
bknecht |
correction with the limits on the vertical scroller
|
|
|
@10495
|
18 years |
bknecht |
new cameraMan function to have more control over camera
|
|
|
@10494
|
18 years |
patrick |
quest
|
|
|
@10493
|
18 years |
patrick |
quick fix
|
|
|
@10492
|
18 years |
patrick |
blinki patch
|
|
|
@10491
|
18 years |
patrick |
merged blinki branche back to trunk
|
|
|
@10489
|
18 years |
patrick |
nicer gui entries
|
|
|
@10488
|
18 years |
patrick |
less md2 debug pls
|
|
|
@10487
|
18 years |
patrick |
patches from x3n
|
|
|
@10483
|
18 years |
snellen |
implemented jumpCam in CameraMan
|
|
|
@10482
|
18 years |
snellen |
cleanup in cameramanager… continued
|
|
|
@10481
|
18 years |
snellen |
setRelCoor(0,0,0) messed up the viewmode, fixed this by setting the …
|
|
|
@10480
|
18 years |
snellen |
little cleanup and bugfix in cameraman.*
|
|
|
@10478
|
18 years |
snellen |
previous comitt was unintended reverted changes
|
|
|
@10477
|
18 years |
snellen |
removed double call to State::setCamera in …
|
|
|
@10476
|
18 years |
snellen |
removed double call to State::setCamera in …
|
|
|
@10475
|
18 years |
bensch |
fixed a compilation bug on tardis machines, now SDL is only searched …
|
|
|
@10473
|
18 years |
patrick |
more cameara bugs fixed
|
|
|
@10472
|
18 years |
patrick |
and frag cannon
|
|
|
@10471
|
18 years |
patrick |
gattling str
|
|
|
@10468
|
18 years |
patrick |
added scriptable stuff to the now finished scrollertext. thx silvan …
|
|
|
@10467
|
18 years |
patrick |
better implementation, scalable in both dim
|
|
|
@10466
|
18 years |
patrick |
better implementation, scalable in both dim
|
|
|
@10465
|
18 years |
patrick |
much better now
|
|
|
@10464
|
18 years |
patrick |
more on scrolling stuff
|
|
|
@10463
|
18 years |
patrick |
camera stuff
|
|
|
@10462
|
18 years |
snellen |
camera has now relcoord (0,0,0) to tracknode
|
|
|
@10461
|
18 years |
patrick |
small change in camera.
|
|
|
@10460
|
18 years |
patrick |
some texture attributes, camera target fix
|
|
|
@10459
|
18 years |
snellen |
npc: fire is scriptable
|
|
|
@10458
|
18 years |
snellen |
camera has now relcoord (0,0,0) to tracknode
|
|
|
@10457
|
18 years |
patrick |
almost done scrolling
|
|
|
@10456
|
18 years |
patrick |
double tick removed for camera, scroll board
|
|
|
@10455
|
18 years |
patrick |
scroller und debug
|
|
|
@10454
|
18 years |
patrick |
track now got constant speed
|
|
|
@10453
|
18 years |
patrick |
scrolling screen prototype
|
|
|
@10452
|
18 years |
snellen |
position output hack
|
|
|
@10449
|
18 years |
patrick |
drawing track is now loadable, merge from branche playability
|
|
|
@10448
|
18 years |
snellen |
npc now go along with the track
|
|
|
@10447
|
18 years |
snellen |
debugdraw track in npc
|
|
|
@10445
|
18 years |
patrick |
merged blinki back to trunk
|
|
|
@10444
|
18 years |
snellen |
…
|
|
|
@10443
|
18 years |
patrick |
weapon now added to the main model
|
|
|