Timeline
Jul 20, 2005:
- 11:26 PM Changeset in orxonox.OLD [4910] by
- orxonox/trunk: flush
- 10:56 PM Changeset in orxonox.OLD [4909] by
- orxonox/trunk: removed subproject gui, as it is not anymore a …
- 10:47 PM Changeset in orxonox.OLD [4908] by
- orxonox/trunk: subprojects (without gui) work again
- 9:33 PM Changeset in orxonox.OLD [4907] by
- orxonox/trunk: hash table preparation for quadtree nodes lookup
- 1:41 AM Changeset in orxonox.OLD [4906] by
- orxonox/trunk: states are now flow'n through
Jul 19, 2005:
- 11:06 PM Changeset in orxonox.OLD [4905] by
- orxonox/trunk: minor change - quadtree is not drawn anymore
- 11:05 PM Changeset in orxonox.OLD [4904] by
- orxonox/trunk: prepeared the CDEngine check for collision s with the …
- 10:50 PM Changeset in orxonox.OLD [4903] by
- orxonox/trunk: wanted to test the terrain quadtree in the subproject …
- 10:44 PM Changeset in orxonox.OLD [4902] by
- orxonox/trunk: debug draw implemented successfuly
- 10:35 PM Changeset in orxonox.OLD [4901] by
- orxonox/trunk: added indexing algorithm and material drawing functions
- 10:28 PM Changeset in orxonox.OLD [4900] by
- orxonox/trunk: the separation now works correctly again. tree index …
- 10:05 PM Changeset in orxonox.OLD [4899] by
- orxonox/trunk: again some very fundamental changes in the tree spawing …
- 9:59 PM Changeset in orxonox.OLD [4898] by
- orxonox/trunk: again some very fundamental changes in the tree spawing …
- 9:33 PM Changeset in orxonox.OLD [4897] by
- orxonox/trunk: changed the QuadtreeNode interface deeply and altered …
- 9:10 PM Changeset in orxonox.OLD [4896] by
- orxonox/trunk: extended the constructor interface to force the …
- 6:27 PM Changeset in orxonox.OLD [4895] by
- orxonox/trunk: messed things up a bit, try fixing
- 5:27 PM Changeset in orxonox.OLD [4894] by
- orxonox/trunk: seg-fault prevention thanks to the ClassList. The …
- 5:16 PM Changeset in orxonox.OLD [4893] by
- orxonox/trunk: animations can now be stored inside of the Weapon-base-class
- 4:59 PM Changeset in orxonox.OLD [4892] by
- orxonox/trunk: brought logic to the execution-cycle. There are now …
- 4:44 PM Changeset [3442] by
- orxonox/data: switched the first world with the second one, and …
- 3:21 PM Changeset in orxonox.OLD [4891] by
- orxonox/trunk: more elaborate execute function
- 12:20 PM Changeset in orxonox.OLD [4890] by
- orxonox/trunk: remake of the Projectile and TestBullet
Jul 18, 2005:
- 10:27 PM Changeset in orxonox.OLD [4889] by
- orxonox/trunk: added the debug draw function to the quadtree
- 10:13 PM Changeset in orxonox.OLD [4888] by
- orxonox/trunk: some more debug information, nicer output now
- 9:56 PM Changeset in orxonox.OLD [4887] by
- orxonox/trunk: center now gets calculated correctly, some nicer debug …
- 3:37 PM Changeset in orxonox.OLD [4886] by
- orxonox/branches: deleted branche weaponSytem. reason: merged into trunk
- 3:36 PM Changeset in orxonox.OLD [4885] by
- orxonox/trunk: merged the weaponSystem back to the trunk, because it …
- 3:26 PM Changeset in orxonox.OLD [4884] by
- orxonox/trunk: saver implementation of state-variables. this step …
- 2:49 PM dev/Windows edited by
- new approach moved up (diff)
Jul 17, 2005:
- 4:02 PM Changeset in orxonox.OLD [4883] by
- orxonox/branches/weaponSystem: connecting sounds to the weapon works …
- 2:37 PM Changeset in orxonox.OLD [4882] by
- orxonox/trunk: the energy system works
- 4:46 AM Changeset in orxonox.OLD [4881] by
- orxonox/trunk: shooting works, with interval-handling now after 2 …
- 2:17 AM Changeset in orxonox.OLD [4880] by
- orxonox/branches/weaponSystem: more functionality, but firing does not …
- 12:52 AM Changeset in orxonox.OLD [4879] by
- orxonox/branches/weaponSystem: some more definitions
- 12:37 AM Changeset in orxonox.OLD [4878] by
- orxonox/branches/weaponSystem: some definitions of the Weapon
Jul 16, 2005:
- 10:38 PM Changeset in orxonox.OLD [4877] by
- orxonox/branches/weaponSystem: cleanup WorldEntity and Player (or at …
- 10:04 PM Changeset in orxonox.OLD [4876] by
- orxonox/branches: added branche weaponSystem also deleted now obsolete …
- 10:02 PM Changeset in orxonox.OLD [4875] by
- orxonox/trunk: prepare to create the new Weapon-System
Jul 15, 2005:
- 1:01 PM Changeset in orxonox.OLD [4874] by
- orxonox/trunk: whatIs implemented in ClassList is better than in BaseObject
- 12:37 PM Changeset in orxonox.OLD [4873] by
- orxonox/trunk: temporary fix in the EvenetHandler EVENT_NUMBER is not …
- 1:38 AM Changeset in orxonox.OLD [4872] by
- orxonox/trunk: debug-information for EventSystem
- 1:22 AM Changeset in orxonox.OLD [4871] by
- orxonox/trunk: classList is now able to show Information on single Classes
- 1:02 AM Changeset in orxonox.OLD [4870] by
- orxonox/trunk: fixed major bug in PNode deletion cycle. The Node did …
- 12:21 AM Changeset in orxonox.OLD [4869] by
- orxonox/trunk: cleaned out another segfault again… now its the last …
- 12:17 AM Changeset in orxonox.OLD [4868] by
- orxonox/trunk: cleaned out a segfault in the getDimension function
Jul 14, 2005:
- 11:26 PM Changeset in orxonox.OLD [4867] by
- orxonox/trunk: implemented the tree stepping functions and some minor …
- 10:38 PM Changeset in orxonox.OLD [4866] by
- orxonox/trunk: Iniparser is passed on to the EvenetHandler over orxonox
- 4:58 PM Changeset in orxonox.OLD [4865] by
- orxonox/trunk: some segfault should not occure anymore
- 3:40 PM Changeset in orxonox.OLD [4864] by
- orxonox/trunk: merging minor nice fixes from laptop
- 3:14 PM code/doc/ModulesDescription edited by
- (diff)
- 3:06 PM Changeset in orxonox.OLD [4863] by
- orxonox/trunk: glowing particles
- 2:49 PM Changeset in orxonox.OLD [4862] by
- orxonox/trunk: introducing Layers
- 2:08 PM Changeset in orxonox.OLD [4861] by
- orxonox/trunk: all elements visible
- 1:04 AM Changeset in orxonox.OLD [4860] by
- orxonox/trunk: made bool's loadable
- 12:46 AM Changeset in orxonox.OLD [4859] by
- orxonox/trunk: implemented a first draw function and some commented …
- 12:43 AM Changeset in orxonox.OLD [4858] by
- orxonox/trunk: loadParam functions implemented
- 12:16 AM Changeset in orxonox.OLD [4857] by
- orxonox/trunk: taken out the extremely useless debug-information
- 12:15 AM Changeset in orxonox.OLD [4856] by
- orxonox/trunk: text renders as good as before, but now as Element2D
Jul 13, 2005:
- 11:27 PM Changeset in orxonox.OLD [4855] by
- orxonox/trunk: reimplemented the array creation process, now there are …
- 10:38 PM Changeset in orxonox.OLD [4854] by
- orxonox/trunk: temp removed the spatial separation structures from the …
- 10:26 PM Changeset in orxonox.OLD [4853] by
- orxonox/trunk: progressing in quadtree separation process: list is …
- 9:58 PM Changeset in orxonox.OLD [4852] by
- split the constructor into init and both constr. some debug output
- 9:07 PM Changeset in orxonox.OLD [4851] by
- orxonox/trunk: start of the separation algorithm
- 7:23 PM Changeset in orxonox.OLD [4850] by
- orxonox/trunk: Text is now too a Element2D, and it does not need the …
- 7:03 PM Changeset in orxonox.OLD [4849] by
- orxonox/trunk: the crosshair now renders as element2d
- 6:36 PM Changeset in orxonox.OLD [4848] by
- orxonox/trunk: more 2D-definitions, better draw function
- 6:25 PM Changeset in orxonox.OLD [4847] by
- orxonox/trunk: more functions to the elem-2d-renderer
Jul 12, 2005:
- 11:55 PM Changeset in orxonox.OLD [4846] by
- orxonox/trunk: flushing work state to repos - some smaller changes in …
- 11:48 PM Changeset in orxonox.OLD [4845] by
- orxonox/trunk: added the rectangle to the vector file, since it is a …
- 11:25 PM Changeset in orxonox.OLD [4844] by
- orxonox/trunk: debuged the getDimension funciton, some mods on …
- 11:00 PM Changeset in orxonox.OLD [4843] by
- orxonox/trunk: included libORXquadtree.a
- 10:55 PM Changeset in orxonox.OLD [4842] by
- orxonox/trunk: calculating dimension of an object. not linking now
- 9:47 PM Changeset in orxonox.OLD [4841] by
- orxonox/trunk: introduced new class Rectangle representing…
- 3:32 PM Changeset in orxonox.OLD [4840] by
- orxonox/trunk: more definitions for element2D
- 1:54 PM Changeset in orxonox.OLD [4839] by
- orxonox/trunk: render2D-class definition
- 12:09 PM Changeset in orxonox.OLD [4838] by
- orxonox/trunk: Element2D added → will be moved to lib/graphics …
- 3:11 AM Changeset in orxonox.OLD [4837] by
- orxonox/trunk: derivation of superclasses is more clear now. lets see, …
- 12:33 AM Changeset in orxonox.OLD [4836] by
- orxonox/trunk: renamed all the \param → @param and so on in Doxygen …
- 12:23 AM Changeset in orxonox.OLD [4835] by
- orxonox/trunk: resolution is loaded again. This time for real
Jul 11, 2005:
- 5:48 PM Changeset [3441] by
- orxonox/data: added aim and moved player(please do not ask why…)
- 5:47 PM Changeset in orxonox.OLD [4834] by
- orxonox/trunk: crosshair in WeaponManager (instead of World) and …
- 5:46 PM Changeset in orxonox.OLD [4833] by
- orxonox/trunk: fight against the mighty segfault
- 5:45 PM Changeset in orxonox.OLD [4832] by
- orxonox/trunk: loadParams and timing
- 5:44 PM Changeset in orxonox.OLD [4831] by
- orxonox/trunk: hiding the mouse through the graphicsEngine
- 5:43 PM Changeset in orxonox.OLD [4830] by
- orxonox/trunk: implemented aim
Jul 9, 2005:
- 1:11 AM Changeset in orxonox.OLD [4829] by
- orxonox/trunk: shoots are visible again
- 12:51 AM Changeset in orxonox.OLD [4828] by
- orxonox/trunk: less includes
- 12:48 AM Changeset in orxonox.OLD [4827] by
- orxonox/trunk: state is no more singleton, but static class. This is …
Jul 8, 2005:
- 11:21 PM code edited by
- (diff)
- 7:02 PM Changeset in orxonox.OLD [4826] by
- orxonox/trunk: moved the weaponManager out of Weapon we have files …
- 4:58 PM Changeset in orxonox.OLD [4825] by
- orxonox/trunk: compile with the ogg, and vorbis lib again
- 1:24 PM Changeset in orxonox.OLD [4824] by
- orxonox/trunk: cleaned out the crosshair of the Player
- 12:30 PM Changeset in orxonox.OLD [4823] by
- orxonox/trunk: better algorithm to get the position of the crosshair
- 11:19 AM Changeset in orxonox.OLD [4822] by
- orxonox/trunk: Singleton-Classes are now refered to as such in World …
- 10:55 AM Changeset in orxonox.OLD [4821] by
- orxonox/trunk: spatial-separation Makefiles added
- 10:49 AM Changeset in orxonox.OLD [4820] by
- orxonox/trunk: crosshair in world
Jul 7, 2005:
- 11:10 PM Changeset in orxonox.OLD [4819] by
- orxonox/trunk: some more function definitions
- 5:28 PM Ticket #98 (Deleting object also for forced quit) closed by
- fixed
- 5:24 PM Changeset in orxonox.OLD [4818] by
- orxonox/trunk: crosshair gets deleted also, now all event listeners …
- 5:12 PM Changeset in orxonox.OLD [4817] by
- orxonox/trunk: orxonox is now baseobject, graphicsengine handles …
- 4:24 PM Changeset in orxonox.OLD [4816] by
- orxonox/trunk: the story entities now get deleted properly on shutdown
- 3:55 PM Ticket #98 (Deleting object also for forced quit) created by
- If orxonox is forced to shutdown by using ESC key, the objects don't …
- 3:49 PM Changeset in orxonox.OLD [4815] by
- orxonox/trunk: now some other singletons get deleted at the end of the …
- 3:27 PM Changeset in orxonox.OLD [4814] by
- orxonox/trunk: the vertices data and the obb trees now get deleted, in …
- 2:44 PM Changeset in orxonox.OLD [4813] by
- orxonox/trunk: some smaller quadtree changes, changes in the …
- 2:31 PM Changeset in orxonox.OLD [4812] by
- orxonox/trunk: implemented some new functions for the quadtree(node) …
- 2:25 PM Changeset in orxonox.OLD [4811] by
- orxonox/trunk: some quadtree additions and changelog entries
- 2:15 PM Changeset in orxonox.OLD [4810] by
- orxonox/trunk: prepearing the quadtree framework to process
- 1:23 PM Changeset in orxonox.OLD [4809] by
- orxonox/trunk: debug module support implemented
- 11:51 AM Changeset in orxonox.OLD [4808] by
- orxonox/trunk: debug module support implemented
- 11:47 AM Changeset in orxonox.OLD [4807] by
- orxonox/trunk: added quadtree_node to the project some other minor changes
- 11:44 AM Changeset in orxonox.OLD [4806] by
- orxonox/trunk: the important interface functions are now implemented …
- 11:42 AM Changeset in orxonox.OLD [4805] by
- orxonox/trunk: some modifications in spatial separation, made Model …
- 11:17 AM Changeset in orxonox.OLD [4804] by
- orxonox/trunk: introduced the modelInfo struct which contains …
Jul 6, 2005:
- 10:52 PM Ticket #97 (Installation Guides) created by
- Write some really good, and comprehensive Instalation Guides, so that …
- 4:31 PM Changeset in orxonox.OLD [4803] by
- orxonox/trunk: orxonox now renders again the old way with glLists, …
- 4:28 PM Changeset in orxonox.OLD [4802] by
- orxonox/trunk: ok, the normals are included now and just work fine. …
- 4:02 PM Changeset in orxonox.OLD [4801] by
- orxonox/trunk: the missing triangles are fixed now, as you can see, …
- 3:59 PM Changeset in orxonox.OLD [4800] by
- orxonox/trunk: found the problem, got the offsets wrong in the …
- 3:55 PM Changeset in orxonox.OLD [4799] by
- orxonox/trunk: the triangle data should be constructed correctly now, …
- 2:22 PM Changeset in orxonox.OLD [4798] by
- orxonox/trunk: some more stability in triangle count calculation
- 1:54 PM Changeset in orxonox.OLD [4797] by
- orxonox/trunk: whiped out a segfault, that is produced, when the …
- 1:48 PM Changeset in orxonox.OLD [4796] by
- orxonox/trunk: now counting the number of triangles to allocate the …
- 1:39 PM Changeset in orxonox.OLD [4795] by
- orxonox/trunk: now the model handles triangles and quads
- 1:01 PM Changeset in orxonox.OLD [4794] by
- orxonox/trunk: now will take array indexes directly from the …
- 12:50 PM Changeset in orxonox.OLD [4793] by
- orxonox/trunk: some comments, started implementing the …
- 12:24 PM Changeset in orxonox.OLD [4792] by
- orxonox/trunk: Array::getIndex(element) implemented - this will look …
- 12:19 PM Changeset in orxonox.OLD [4791] by
- orxonox/trunk: prepearing the objModel for triangles export support a …
Jul 5, 2005:
- 5:54 PM Changeset in orxonox.OLD [4790] by
- orxonox/trunk: commiting the missing src files
- 5:53 PM Changeset in orxonox.OLD [4789] by
- orxonox/trunk: included the spatial data representation as a lib
- 5:44 PM Changeset in orxonox.OLD [4788] by
- orxonox/trunk: prepeared to include the spatial data separation …
- 4:38 PM Ticket #96 (Terrain Geomorphing in the Vertex Shader) created by
- Terrain rendering has heretofore been computed by a CPU and rendered …
- 2:06 PM Changeset in orxonox.OLD [4787] by
- orxonox/trunk: changes on the md2model - now it loads also the …
Jul 3, 2005:
- 5:11 PM Changeset in orxonox.OLD [4786] by
- orxonox/trunk: deleting state
- 5:04 PM Changeset in orxonox.OLD [4785] by
- orxonox/trunk: error in loading of PNode fixed, and the Framework …
- 4:49 PM Changeset in orxonox.OLD [4784] by
- orxonox/trunk: setting the resolution works again (workaround. now i …
- 12:50 PM Changeset in orxonox.OLD [4783] by
- orxonox/trunk: resizing works, but with bugs…
- 12:26 PM Changeset in orxonox.OLD [4782] by
- orxonox/trunk: orxonox-events registered, solved an error in ClassList
Jul 2, 2005:
- 11:35 PM Changeset in orxonox.OLD [4781] by
- orxonox/trunk: the mighty useless crosshair…
- 10:55 PM Changeset in orxonox.OLD [4780] by
- orxonox/trunk: 1. the crosshair is registered, @patrick: i thought it …
- 10:03 PM Changeset in orxonox.OLD [4779] by
- orxonox/trunk: created a crosshair class, that will in the future …
- 8:57 PM Changeset in orxonox.OLD [4778] by
- orxonox/trunk: not Saving the BaseObjects anymore, now the ClassList …
- 7:21 PM Changeset in orxonox.OLD [4777] by
- orxonox/trunk: ability to disable textures
- 7:13 PM dev/LinuxGentoo edited by
- the easy way, the gentoo way (diff)
- 7:00 PM Changeset in orxonox.OLD [4776] by
- orxonox/trunk: the new ebuild
- 6:55 PM Changeset in orxonox.OLD [4775] by
- orxonox/trunk: just to show you how stupid the ResourceManager's …
- 6:28 PM Changeset in orxonox.OLD [4774] by
- orxonox/trunk: better ebuild, and the default data-dir can now be …
- 3:12 PM Changeset in orxonox.OLD [4773] by
- orxonox/trunk: added gentoo-ebuild, that works for getting the source …
- 3:04 PM Changeset in orxonox.OLD [4772] by
- orxonox/trunk: more gentoo-like revision-number (0.3.0_alpha)
- 1:33 PM Changeset in orxonox.OLD [4771] by
- orxonox/trunk: PNode loading complete
- 1:20 PM Changeset in orxonox.OLD [4770] by
- orxonox/trunk: GraphicsEngine now parses the INI-file
- 12:09 PM Changeset in orxonox.OLD [4769] by
- orxonox/trunk: now there is the ability to Fly in fullscreen-mode
- 12:03 PM Changeset in orxonox.OLD [4768] by
- orxonox/trunk: ini-parser small cleanup char* → const char*
- 11:57 AM Changeset in orxonox.OLD [4767] by
- orxonox/trunk: ini-parser small cleanup char* → const char*
- 11:54 AM Changeset in orxonox.OLD [4766] by
- orxonox/trunk: cleaned up orxonox.cc a bit, and now one has the …
- 2:27 AM Ticket #95 (loading Movement) created by
- == loading movement == NPC-ships need movement to be loadable …
- 2:23 AM Changeset in orxonox.OLD [4765] by
- orxonox/trunk: addChild and setParentMode via XML-loading
- 1:55 AM Changeset in orxonox.OLD [4764] by
- orxonox/trunk: nicer description of the class_list.h, little changelog
- 1:46 AM Changeset [3440] by
- orxonox/data: EngineParticles are loaded now
- 1:45 AM Changeset in orxonox.OLD [4763] by
- orxonox/trunk: EngineParticles are now Loaded
- 1:37 AM Ticket #84 (Loadability-Identifiers) closed by
- fixed
- 1:34 AM Changeset in orxonox.OLD [4762] by
- orxonox/trunk: PhysicsInterface should now make a usefull cast: …
- 1:28 AM Changeset in orxonox.OLD [4761] by
- orxonox/trunk: Global identifiers and PNode-parenting via LoadParam works
Jul 1, 2005:
- 11:52 PM Changeset in orxonox.OLD [4760] by
- orxonox/trunk: typo
- 11:51 PM Changeset in orxonox.OLD [4759] by
- orxonox/trunk: version finaly changed to 0.3.0… how could i forget ….
- 8:57 PM Changeset in orxonox.OLD [4758] by
- orxonox/trunk: moved the weapons to world_entities/weapons
- 8:22 PM Changeset in orxonox.OLD [4757] by
- orxonox/trunk: added orxonox.ebuild, that is a bug in itself
- 7:50 PM Changeset in orxonox.OLD [4756] by
- orxonox/trunk: slight optimisations
- 7:26 PM Changeset in orxonox.OLD [4755] by
- orxonox/trunk: ChangeLog
- 7:22 PM Changeset in orxonox.OLD [4754] by
- orxonox/trunk: implemented a very slow exists function for ClassList
- 7:08 PM Changeset in orxonox.OLD [4753] by
- orxonox/trunk: speed-up as promissed
- 7:07 PM Changeset in orxonox.OLD [4752] by
- orxonox/trunk: heavy business. The Objects are now aligned along a …
- 6:15 PM Changeset in orxonox.OLD [4751] by
- orxonox/trunk: all subprojects are ready to be compiled again, with …
- 6:12 PM Changeset in orxonox.OLD [4750] by
- orxonox/trunk: injected the ogg-player into orxonox
- 4:45 PM Changeset in orxonox.OLD [4749] by
- orxonox/trunk: cleaned out the still loaded PhysicsConnections
- 4:37 PM Changeset in orxonox.OLD [4748] by
- orxonox/trunk: some nicer debug information, and doxygen tags
- 4:10 PM Changeset in orxonox.OLD [4747] by
- orxonox/trunk: classList now counts the count of classes
- 12:48 PM Changeset in orxonox.OLD [4746] by
- orxonox/trunk: changed (void) → ()
Jun 30, 2005:
- 4:55 PM Changeset in orxonox.OLD [4745] by
- orxonox/trunk: naming
- 4:53 PM Changeset in orxonox.OLD [4744] by
- orxonox/trunk: classList.h some definitions
- 4:45 PM Changeset in orxonox.OLD [4743] by
- orxonox/trunk: added definition of Class ClassList
- 4:38 PM Changeset in orxonox.OLD [4742] by
- orxonox/trunk: BaseObject now only knows setClassID → standartisation
- 4:19 PM Changeset in orxonox.OLD [4741] by
- orxonox/trunk: all subprojects working again
- 4:10 PM Changeset in orxonox.OLD [4740] by
- orxonox/trunk: no big deal (strange Makefile-problem)
- 4:05 PM Changeset in orxonox.OLD [4739] by
- orxonox/trunk: factory is now registered in Factory, not in Gameloader
- 2:32 PM Ticket #94 (ObjectManager) created by
- evaluate the usefullness of the ObjectManager, and if it is useable …
- 2:26 PM Ticket #93 (LightManager update) closed by
- fixed: already done it
- 2:26 PM Ticket #93 (LightManager update) created by
- Lightmanager must be reimplemented, so it matches the Style of all the …
- 1:30 AM Changeset [3439] by
- orxonox/data: vulcania has a light attached to it
- 1:29 AM Changeset in orxonox.OLD [4738] by
- orxonox/trunk: cleanup, renice, and other stuff (doxygen-tags, loadparam)
- 1:13 AM Changeset in orxonox.OLD [4737] by
- orxonox/trunk: lights now register themselves at the LightManager, as …
- 1:06 AM Changeset in orxonox.OLD [4736] by
- orxonox/trunk: cleaned up LightManager, this was quite messy….
- 12:41 AM Changeset in orxonox.OLD [4735] by
- orxonox/trunk: lights loadable
Jun 29, 2005:
- 9:38 PM Ticket #92 (GUNS) created by
- = GUNS = * Create * Turrets * dirrectional Shooting * …
- 9:29 PM Ticket #91 (MissionManager) created by
- = Mission Manager = handles story line through the level, initializes …
- 3:05 PM Changeset in orxonox.OLD [4734] by
- orxonox/trunk: light loadable
- 11:58 AM Changeset in orxonox.OLD [4733] by
- orxonox/trunk: loading clean now
- 2:30 AM Changeset [3438] by
- orxonox/data: see reporx-commit 4732: now it makes sense
- 2:30 AM Changeset in orxonox.OLD [4732] by
- orxonox/trunk: stones visible as such, and not as cubes… i do not …
- 2:11 AM Changeset [3437] by
- orxonox/data: new Vulcania, that loads the entire Volcano for itself
- 2:10 AM Changeset in orxonox.OLD [4731] by
- orxonox/trunk: ok, Gravity, and PhysicalConnection loadable
- 1:46 AM Changeset in orxonox.OLD [4730] by
- orxonox/trunk: loading fields
- 12:05 AM Changeset in orxonox.OLD [4729] by
- orxonox/trunk: factory-fix
Jun 28, 2005:
- 11:56 PM Changeset in orxonox.OLD [4728] by
- orxonox/trunk: more loading (especially for physics)
- 11:02 PM Changeset [3436] by
- orxonox/data: particle-systems loadable
- 10:58 PM Changeset in orxonox.OLD [4727] by
- orxonox/trunk: more loading procedures
- 10:33 PM Changeset in orxonox.OLD [4726] by
- orxonox/trunk: more loading procedures, fixed small bugs in loadparam
- 8:51 PM Changeset in orxonox.OLD [4725] by
- orxonox/trunk: more load-params for Particles
Jun 27, 2005:
- 10:12 AM Changeset in orxonox.OLD [4724] by
- orxonox/trunk: framework update
- 9:27 AM Changeset in orxonox.OLD [4723] by
- orxonox/trunk: particle-model-loading is correct again
- 3:34 AM Changeset in orxonox.OLD [4722] by
- orxonox/trunk: some very small change: model runs now
- 3:00 AM Changeset in orxonox.OLD [4721] by
- orxonox/trunk: some md2 models jumping around the vulcano
- 2:53 AM Changeset in orxonox.OLD [4720] by
- orxonox/trunk: resized the stoned stones
- 2:27 AM Changeset in orxonox.OLD [4719] by
- orxonox/trunk: some more graphics features
- 2:02 AM Changeset in orxonox.OLD [4718] by
- orxonox/trunk: the collision detection engine works again and is ready …
- 1:49 AM Changeset in orxonox.OLD [4717] by
- orxonox/trunk: some other md2 files to load
- 1:49 AM Changeset [3435] by
- orxonox/data: added a new md2 model
- 1:32 AM people/patrickboenzli edited by
- (diff)
- 12:53 AM Changeset [3434] by
- orxonox/data: better path through the city
- 12:18 AM Changeset in orxonox.OLD [4716] by
- orxonox/trunk: sparkling vulkano: you have to shoot, to make the …
- 12:07 AM Changeset [3433] by
- orxonox/data: color
- 12:07 AM Changeset in orxonox.OLD [4715] by
- orxonox/trunk: vulcan spy some Splinters
Jun 26, 2005:
- 11:41 PM Changeset in orxonox.OLD [4714] by
- orxonox/trunk: some model refinments
- 11:35 PM Changeset in orxonox.OLD [4713] by
- orxonox/trunk: vulcano get some smoke
- 10:56 PM Changeset in orxonox.OLD [4712] by
- orxonox/trunk: more draw options
- 10:17 PM Changeset in orxonox.OLD [4711] by
- orxonox/trunk: now the displayer show the data in an appropriate form
- 10:10 PM Changeset in orxonox.OLD [4710] by
- orxonox/trunk: weeped out some very serious bugs, now the tree …
- 7:16 PM Changeset in orxonox.OLD [4709] by
- orxonox/trunk: added a ParticleSystem to the vulcano…. one does not …
- 7:06 PM Changeset [3432] by
- orxonox/data: added maps and volcanic stone
- 6:51 PM Changeset in orxonox.OLD [4708] by
- orxonox/trunk: the cd now supports rotations in the detection
- 6:46 PM Changeset [3431] by
- orxonox/data: better track, and level is closed now
- 6:06 PM Changeset [3430] by
- orxonox/data: some better track, still not perfect
- 5:55 PM Changeset in orxonox.OLD [4707] by
- orxonox/trunk: there where some redundances in the drawing process… …
- 5:29 PM Changeset [3429] by
- orxonox/data: added a new World vulcania, a combination of the vulcan …
- 5:19 PM Changeset in orxonox.OLD [4706] by
- orxonox/trunk: now the stuff isnt drawed anymore
- 4:54 PM Changeset in orxonox.OLD [4705] by
- orxonox/trunk: some speed improvements of the cd
- 4:13 PM Changeset in orxonox.OLD [4704] by
- orxonox/trunk: now collision detection is accurate. Now I have to tune …
- 2:14 PM Changeset in orxonox.OLD [4703] by
- orxonox/trunk: now all three axis are checked, there seem to be some …
- 1:37 PM Changeset in orxonox.OLD [4702] by
- orxonox/trunk: a collision is now marked with a white box, not yet …
- 1:10 PM Changeset in orxonox.OLD [4701] by
- orxonox/trunk: now checking 6 of 15 axis
- 12:37 PM Changeset in orxonox.OLD [4700] by
- orxonox/trunk: 3 axis get checked:) 12 to go…
Jun 25, 2005:
- 3:19 PM dev/Windows edited by
- (diff)
- 3:13 PM dev/Windows edited by
- (diff)
- 3:01 PM dev/Windows edited by
- (diff)
- 2:59 PM dev/Windows edited by
- (diff)
- 2:29 PM Changeset in orxonox.OLD [4699] by
- orxonox/trunk: news about the new webdev-development package
- 12:18 PM Changeset in orxonox.OLD [4698] by
- news
- 11:41 AM Changeset in orxonox.OLD [4697] by
- orxonox/trunk: compiling again on Windows (this was pain)
- 12:22 AM Changeset in orxonox.OLD [4696] by
- orxonox/trunk: started calculating the prjection axis
Jun 24, 2005:
- 11:15 PM Changeset in orxonox.OLD [4695] by
- orxonox/trunk: no only the overlap test is missing
- 6:10 PM Changeset in orxonox.OLD [4694] by
- orxonox/trunk: now ready to implement the collision detection algorithm
- 4:35 PM Changeset in orxonox.OLD [4693] by
- orxonox/trunk: small patch to prevent interlock
- 4:26 PM Changeset in orxonox.OLD [4692] by
- orxonox/trunk: momentum
- 3:44 PM Changeset in orxonox.OLD [4691] by
- orxonox/trunk: momentum works correct now (i think)
- 3:35 PM Changeset in orxonox.OLD [4690] by
- orxonox/trunk: more momentum implementation in particles
- 3:06 PM Changeset in orxonox.OLD [4689] by
- orxonox/trunk: enhanced world entities to support collisions
- 2:40 PM Changeset in orxonox.OLD [4688] by
- orxonox/trunk: prepearing for collision detection
- 1:44 AM Changeset in orxonox.OLD [4687] by
- orxonox/trunk: Particles now have a momentum and an orientation
- 1:13 AM Changeset in orxonox.OLD [4686] by
- orxonox/trunk: added the model draw functionality to the framework
- 1:03 AM Changeset in orxonox.OLD [4685] by
- orxonox/trunk: code-design
- 12:57 AM Changeset in orxonox.OLD [4684] by
- orxonox/trunk: the bounding volumes now get rendered at the right place
- 12:56 AM Changeset in orxonox.OLD [4683] by
- orxonox/trunk: font renders nicer, but not perfect
- 12:50 AM Changeset in orxonox.OLD [4682] by
- orxonox/trunk: now there is a possibility to render the bvtree through …
- 12:32 AM Changeset in orxonox.OLD [4681] by
- orxonox/trunk: nicer font, and now i should reimplement font
- 12:25 AM Changeset [3428] by
- orxonox/data: added some new fonts
- 12:12 AM Changeset in orxonox.OLD [4680] by
- orxonox/trunk: WorldEntity now has the ability to return its FaceCounts
- 12:10 AM Changeset in orxonox.OLD [4679] by
- orxonox/trunk: put together a little scene in the collision detection …
Jun 23, 2005:
- 11:32 PM Changeset in orxonox.OLD [4678] by
- orxonox/trunk: removed redundant stuff
- 11:29 PM Changeset in orxonox.OLD [4677] by
- orxonox/trunk: possibility to return the count of faces of some Object
- 11:15 PM Changeset in orxonox.OLD [4676] by
- orxonox/trunk: some more modularity in drawing process of the obb tree
- 11:08 PM Changeset in orxonox.OLD [4675] by
- orxonox/trunk: now used the player model to do an obb on it - works …
- 10:02 PM Changeset in orxonox.OLD [4674] by
- orxonox/trunk: the bounding boxes are now aligned to the vertices, …
- 7:10 PM Changeset in orxonox.OLD [4673] by
- orxonox/trunk: the collision detection gui now works properly
- 7:06 PM Changeset in orxonox.OLD [4672] by
- orxonox/trunk: minor changes in configure.ac
- 6:54 PM Changeset in orxonox.OLD [4671] by
- orxonox/trunk: the blended boxes get rendered correctly
- 6:29 PM Changeset in orxonox.OLD [4670] by
- orxonox/trunk: obb tree now can get rendered transparent
- 6:15 PM Changeset in orxonox.OLD [4669] by
- orxonox/trunk: the cubes have now minimal length
- 6:10 PM Changeset in orxonox.OLD [4668] by
- orxonox/trunk: the cubes have now minimal length
- 4:40 PM Changeset in orxonox.OLD [4667] by
- orxonox/trunk: lighting model is corrected now in the Particle-engine
- 4:34 PM Changeset in orxonox.OLD [4666] by
- orxonox/trunk: particle-demo now also shows models from the model-directory
- 3:04 PM Changeset in orxonox.OLD [4665] by
- orxonox/trunk: higher order
- 2:59 PM Changeset in orxonox.OLD [4664] by
- orxonox/trunk: better check for SDL (on linux)
- 1:49 PM Changeset in orxonox.OLD [4663] by
- orxonox/trunk: ParticleSystem now able to render Models
- 2:09 AM Changeset in orxonox.OLD [4662] by
- orxonox/trunk: safer compile support
Jun 20, 2005:
- 6:47 PM Changeset in orxonox.OLD [4661] by
- orxonox/trunk: center is calculated more precisly now
- 5:46 PM Changeset in orxonox.OLD [4660] by
- orxonox/trunk: some segfault corrections
- 1:04 AM Changeset in orxonox.OLD [4659] by
- orxonox/trunk: removed some code blocks to get it properly running
- 12:54 AM Changeset in orxonox.OLD [4658] by
- orxonox/trunk: new way to find center - not yet perfect..
Note: See TracTimeline
for information about the timeline view.