Timeline
Oct 8, 2009:
- 11:23 PM Changeset [5913] by
- Using the Camera position instead of the ControllableEntity position …
- 11:11 PM Changeset [5912] by
- New feature: "keybind" without arguments de-binds a key. We couldn't …
- 10:56 PM Changeset [5911] by
- Fixed CameraManager issue with the fallback scene by assigning each …
- 9:47 PM Changeset [5910] by
- - Fixed force feedback output pollution problem in OIS. - Fixed …
- 9:13 PM Changeset [5909] by
- Fixed faulty key binding. If you want the message to go away, delete …
- 8:35 PM dev/VisualStudio edited by
- (diff)
- 8:35 PM dev/WindowsMinGW edited by
- (diff)
- 8:34 PM dev/VisualStudio edited by
- (diff)
- 7:36 PM Changeset [5908] by
- More boost < 1.36 fixes.
- 7:26 PM Changeset [5907] by
- Fixed boost < 1.36 build.
- 5:29 PM Changeset [5906] by
- Removed an assert because the SignalHandler seems to have the affect …
- 11:49 AM Changeset [5905] by
- Improved error message for the case OpenAL was not actually installed.
- 12:00 AM Changeset [5904] by
- Ogg file loading should work again now using the Ogre resource system.
Oct 7, 2009:
- 3:44 PM Changeset [5903] by
- First Try to insert a Drone(Tutorial)
- 2:20 PM Changeset [5902] by
- Added comments and a lot of TODO's, many of which probably are …
- 1:41 PM code/Buildsystem edited by
- (diff)
- 1:40 PM code/Buildsystem edited by
- (diff)
- 1:28 PM pps/main edited by
- (diff)
- 1:19 PM Ticket #321 (Help the Allied Fleet) reopened by
- 1:11 PM Changeset [5901] by
- Fix did not entirely work before. Visual Studio should now work again.
- 12:54 PM Changeset [5900] by
- Hopefully fixed CMake visual studio bug in the trunk.
- 12:27 PM Ticket #321 (Help the Allied Fleet) closed by
- fixed
- 11:19 AM Changeset [5899] by
- Renaming BaseSound::setSoundFile (and all its associates) to setSource …
- 2:02 AM Changeset [5898] by
- Enhanced Pong gametype: It's now possible to accelerate the ball in …
- 1:42 AM Changeset [5897] by
- build fix
Oct 6, 2009:
- 11:12 PM Changeset [5896] by
- Added some basic sound classes: WorldSound (to be used for 3D sound, …
- 9:42 PM Changeset [5895] by
- Attempt to fix a crash when switching from a level back to the mainmenu
- 6:58 PM Changeset [5894] by
- Using SmartPtr for CameraPositions in ControllableEntity. This fixes a …
- 1:55 PM Changeset [5893] by
- Removed ambiguity between the EventName macro and the EventName class. …
- 9:18 AM Changeset [5892] by
- Removed hard coded sound in Level, Engine and PongBall and replaced …
- 5:38 AM Changeset [5891] by
- Added fancy particle effects in the pong level, based on the named …
- 5:29 AM Changeset [5890] by
- Using target= instead of name= to define the target-object in …
- 4:57 AM Changeset [5889] by
- Using named events in Pong. Also firing events in PongBall now.
- 4:56 AM Changeset [5888] by
- Added support for named events (so one object can fire multiple …
- 4:51 AM Changeset [5887] by
- Fixed an issue with the new event-system: even states which weren't …
- 2:14 AM Changeset [5886] by
- forgot some changes in r5882. EventDispatcher now really supports all …
- 1:51 AM Changeset [5885] by
- Somehow the code in PongBall was double… simplified this and instead …
Oct 5, 2009:
- 11:20 PM Changeset [5884] by
- fixed a bug in ParticleSpawner which caused it to spawn particles in …
- 10:50 PM Changeset [5883] by
- main-state now supports also memoryless states (like "spawn" in …
- 9:57 PM Changeset [5882] by
- Again some changes in the event-system: - Added "mainstate" …
- 6:28 PM Changeset [5881] by
- Fixed sound problem in Pong by correcting the assumptions that you …
- 6:10 PM Changeset [5880] by
- Removing "minimal rebuild" option for msvc: It doesn't work too well …
- 5:02 PM Changeset [5879] by
- More changes in the event-system: processEvent() is now locally …
- 1:36 AM Changeset [5878] by
- Added GameMode::playsSound(). This function checks whether sound is …
- 1:34 AM Changeset [5877] by
- Added new an option for the ScopedSingletonManager that can allow the …
Oct 4, 2009:
- 11:08 PM Changeset [5876] by
- Cleanup in the GameStates (also moved debug overlay to the …
- 11:05 PM Changeset [5875] by
- Fixed an issue that could occur when singletons associated with …
- 9:51 PM Changeset [5874] by
- Removed obsolete PCH files and created a compilation for pong.
- 8:03 PM Changeset [5873] by
- Added a few more compilations in our own libraries. Also fixed a bug …
- 7:27 PM Changeset [5872] by
- Removing redundancy: Specifying ORXONOX_EXTERAL for a target should …
- 6:06 PM Changeset [5871] by
- Compiling our third party libraries with as few files as possible. …
- 2:07 PM Changeset [5870] by
- Added new build system feature: Combining multiple source files into …
- 12:26 AM Changeset [5869] by
- Applied ScopedSingletonManager to KeyBinderManager and KeyDetector.
- 12:03 AM Changeset [5868] by
- Fixed a possible issue in Game and a build system bug with PCH.
- 12:02 AM Changeset [5867] by
- Modified Scoped Singleton concept: Derive from Singleton normally, but …
Oct 3, 2009:
- 6:32 PM Changeset [5866] by
- some cleanup in the eventsystem. not sure if everything still works, …
- 5:36 PM Changeset [5865] by
- Missing includes (for non PCH builds).
- 5:36 PM Changeset [5864] by
- Missing changes for previous commit (whatever happened…)
- 5:33 PM Changeset [5863] by
- New class: KeyBinderManager (yes, it really was necessary, I'm not …
Oct 2, 2009:
- 9:11 PM Changeset [5862] by
- removed PawnListener
- 8:58 PM Changeset [5861] by
- un-PawnListener-ized ArtificialController
- 8:41 PM Changeset [5860] by
- using a WeakPtr in Projectile instead of inheriting from PawnListener …
- 7:35 PM Changeset [5859] by
- fixed a small bug in TeamDeathmatch
- 1:45 PM people/rnils created by
- 11:41 AM Changeset [5858] by
- Cleanup in *Prereqs.h files - Removed forward declarations to …
- 10:47 AM Changeset [5857] by
- fixed a bug which caused particle mess (no deletion of …
- 10:30 AM Changeset [5856] by
- Convinced HUDBar to destroy its BarColours (as they grow with each …
- 8:36 AM Changeset [5855] by
- Moved Clock from core to util (used in Scope anyway).
Oct 1, 2009:
- 5:19 PM Changeset [5854] by
- Deleting old branches
- 5:07 PM Changeset [5853] by
- Added two little console commands: printFPS and printTickTime for …
- 4:56 PM Changeset [5852] by
- removed an unneccessary check & output
- 4:40 PM Changeset [5851] by
- cleaned up a little bit in connection handling
- 11:44 AM Changeset [5850] by
- Moved the singleton creation/destruction mess to the Core class by …
- 11:42 AM Changeset [5849] by
- some svn:eol-style native fix which improves disconnect handling
- 11:11 AM Changeset [5848] by
- adding the dedicatedClient (mostly for debugging reason) there is a …
- 11:09 AM Changeset [5847] by
- fixing a bug that made a segfault/memory corruption/corrupted double …
- 11:07 AM Changeset [5846] by
- two fixes to prepare the dedicatedClient
- 9:52 AM Changeset [5845] by
- Build fix (again a problem with temporaries and references, but different).
Sep 30, 2009:
- 8:47 PM Changeset [5844] by
- Fixed some small problems.
- 8:42 PM Changeset [5843] by
- Added comma operator in the GameState hierarchy parser: Use …
- 6:13 PM Changeset [5842] by
- Moved GameStates back to the orxonox library. This resolves an issue …
- 3:57 PM pps/tutorial edited by
- (diff)
- 1:21 PM Changeset [5841] by
- Removed the code, the PPS students have to insert.
- 1:17 PM pps/main edited by
- (diff)
- 1:17 PM Ticket #342 (Design Space) created by
- We've got a few asteroids and they all seem to look alike. Furthermore …
- 12:56 PM Changeset [5840] by
- And the last bunch of comments.
- 12:42 PM Changeset [5839] by
- Fixed problem with scene and creators creatorID is now always the …
- 11:27 AM Ticket #341 (Menu for keybindings) created by
- Analogous to #340, we need a menu that displays all commands relevant …
- 11:24 AM Ticket #340 (Menu for ConfigValues) created by
- Orxonox supports file-configurable values that are implemented for …
- 11:08 AM Ticket #339 (Ingame Menu) created by
- = Ingame Menu = At the moment pressing "Escape" during the game …
- 10:21 AM Changeset [5838] by
- Build fix (C++ doesn't allow to store temporary return values in a …
- 12:13 AM Changeset [5837] by
- Removed two unnecessary boost/filesystem.hpp includes.
- 12:00 AM Changeset [5836] by
- Extracted path related parts of Core into a new PathConfig class. This …
Sep 29, 2009:
- 10:55 PM pps/main edited by
- (diff)
- 10:47 PM Changeset [5835] by
- removed unneccessary variable in Drone
- 10:29 PM Changeset [5834] by
- and some more comments…
- 10:24 PM Changeset [5833] by
- Added some more comments to the tutorial.
- 9:52 PM pps/main edited by
- (diff)
- 8:20 PM pps/tutorial edited by
- adjusted path of level file. (diff)
- 8:14 PM pps/tutorial edited by
- adjusted path of Drone.{cc|h} and DroneController.{cc.h} (diff)
- 6:48 PM Ticket #338 (Create a Level) created by
- = Outline = This ticket is about level creation?. We …
- 2:34 PM people/cmueri created by
- 2:22 PM people/KevinYoung created by
- 12:35 PM people/ambuehlm created by
Sep 28, 2009:
- 11:31 PM Changeset [5832] by
- fixed crash because of the unloading of HumanPlayer
- 10:48 PM Changeset [5831] by
- Realized Timer doesn't have to be a template, hence merged TimerBase, …
- 10:05 PM Changeset [5830] by
- extended createFunctor(&A::f, object) to accept also objects of other …
- 9:31 PM Changeset [5829] by
- replaced most occurrences of setObject(o) in combination with …
- 9:14 PM Changeset [5828] by
- Overloaded createFunctor for FunctorMember<T> with a second argument …
- 9:10 PM Changeset [5827] by
- (hopefully) a small fix in Gametype (not sure if this works with the …
- 9:05 PM Changeset [5826] by
- Using a WeakPtr instead of a PawnListener-callback in UnderAttack to …
- 8:59 PM Changeset [5825] by
- small fix in WeakPtr
- 5:50 PM Changeset [5824] by
- added callback functionality to WeakPtr
- 5:16 PM Changeset [5823] by
- added WeakPtr (a pointer which becomes 0 if the target object is deleted)
- 5:05 PM Changeset [5822] by
- fixed 2 leaks (one of them only in debug mode)
- 3:56 PM Changeset [5821] by
- Fixed 3 memory leaks (one of them was a true even a true one ) - …
- 2:55 AM Changeset [5820] by
- Changes in ClientConnectionListener: - Added static functions for …
- 1:00 AM Changeset [5819] by
- removed some tabs
Sep 27, 2009:
- 10:26 PM Changeset [5818] by
- Small bugfix for the second to last commit: InputStates only exist in …
- 10:17 PM Changeset [5817] by
- console commands for switching back to MainMenu from Game mode
- 10:17 PM Changeset [5816] by
- small bugfix (only 1 of 3 inputstates deleted when deactivating level) …
- 9:43 PM Changeset [5815] by
- Creating new pickup branch.
- 7:30 PM Changeset [5814] by
- build fixes
- 7:28 PM Changeset [5813] by
- Moved Radar Management from GSLevel to Scene.
- 3:35 PM Changeset [5812] by
- Added missing includes.
- 3:33 PM Changeset [5811] by
- Added third party libraries to the visual leak detector and excluded …
- 3:31 PM Changeset [5810] by
- Adding unloading code for the resource locations.
- 3:30 PM Changeset [5809] by
- Added "lib" library prefix for msvc. This resolved a naming conflict …
- 2:59 PM Changeset [5808] by
- Correcting a typo
- 2:01 PM people/daniel.christen created by
- 1:13 PM Ticket #337 (Sound effects and Music) created by
- Find (beware, we need open source music…) or compose sound effects …
- 12:53 PM Changeset [5807] by
- - Added OrxonoxClass include to the SmartPtr since that is needed in …
- 4:13 AM Changeset [5806] by
- - The gametype pointer in BaseObject is now also a SmartPtr - The …
- 2:33 AM Changeset [5805] by
- - Enhanced SmartPtr: a) It stores now two pointers, one …
Sep 26, 2009:
- 11:16 PM Changeset [5804] by
- added SmartPtr class
- 11:06 PM Changeset [5803] by
- fix in princessaeryn.oxw
- 11:06 PM Changeset [5802] by
- Found another delete in CompoundCollisionShape.cc Also replaced delete …
- 10:25 PM Changeset [5801] by
- replaced delete with destroy() in orxonox
- 10:21 PM Changeset [5800] by
- replaced delete with destroy() in modules
- 10:19 PM Changeset [5799] by
- replaced delete with destroy() in gamestates
- 10:18 PM Changeset [5798] by
- replaced delete with destroy() in tools
- 10:17 PM Changeset [5797] by
- replaced delete with destroy() in network
- 10:15 PM Changeset [5796] by
- replaced delete with destroy() in core
- 9:24 PM Changeset [5795] by
- fixed a small bug in Gametype
- 5:28 PM Changeset [5794] by
- Small stuff and added support for Boost 1.40
- 11:35 AM Changeset [5793] by
- removed unneccessary debug output
- 2:06 AM Changeset [5792] by
- fixed a bug in Level
- 2:05 AM Changeset [5791] by
- Added destroy() function to OrxonoxClass. Removed destroy() functions …
- 12:51 AM Changeset [5790] by
- Fixed sandbox light on linux/apple
- 12:44 AM Changeset [5789] by
- Stripped sandbox further down to get a light version that excludes …
- 12:42 AM Changeset [5788] by
- Created fork for a light version of the sandbox.
Sep 25, 2009:
- 8:43 PM Changeset [5787] by
- not using the XMLPortParamVariable hack anymore in the Drone class
- 6:27 PM pps/tutorial edited by
- (diff)
- 6:12 PM pps/tutorial edited by
- (diff)
- 4:16 PM Changeset [5786] by
- reverted r5766 since we forgot some adjustments to the code (i.e. …
- 12:54 AM Changeset [5785] by
- Removed end-iterator-safety from Iterator and ObjectListIterator. This …
Sep 24, 2009:
- 9:27 PM Changeset [5784] by
- more cleanup
- 8:58 PM Changeset [5783] by
- some cleanup
- 11:32 AM Changeset [5782] by
- Applied changes to the real sandbox this time.
- 11:02 AM Changeset [5781] by
- Reverted trunk again. We might want to find a way to delete these …
- 3:00 AM Changeset [5780] by
- we should initialize this with false now (since ClassByString also …
- 2:55 AM Changeset [5779] by
- Renamed BaseFactory as Factory Added function ClassByLowercaseString
- 2:47 AM Changeset [5778] by
- Removed the Factory class. Moved the networkID↔Identifier map from …
- 12:15 AM Changeset [5777] by
- simplified ClassFactory creation fixed typo in Factory
Sep 23, 2009:
- 11:47 PM Changeset [5776] by
- moved SubclassIdentifier to a separate file
- 11:35 PM Changeset [5775] by
- Added copyconstructor and copyassignment to SubclassIdentifier
- 11:31 PM Changeset [5774] by
- Removed almost everything. Should be working already, but not yet …
- 11:16 PM Changeset [5773] by
- Creating sandbox fork. Feel free to do with you whatever you like, but …
- 10:48 PM Changeset [5772] by
- fixed an issue with SubclassIdentifier comparisons in OrxonoxClass
- 9:59 PM Changeset [5771] by
- Fixed possible bug.
- 9:32 PM Changeset [5770] by
- Fixed dependency versioning problem.
- 8:53 PM Changeset [5769] by
- moved BaseFactory from Factory.h to ClassFactory.h
- 8:43 PM Changeset [5768] by
- created new core branch to work on smart pointers and some other small …
- 5:29 PM Changeset [5767] by
- removed both libraries branches
- 4:57 PM Changeset [5766] by
- removed lines students will have to reinsert again
- 4:54 PM Changeset [5765] by
- this is the complete (and migrated) version of the tutorial branch fs09
- 4:53 PM Changeset [5764] by
- Changed weapon texture to png
- 4:52 PM Changeset [5763] by
- creating new tutorial branch
- 4:49 PM Changeset [5762] by
- Created data png branch to see whether Ogre 1.6.1 runs with PNGs on tardis.
- 3:53 PM dev/LinuxUbuntu edited by
- (diff)
- 3:48 PM dev/LinuxUbuntu edited by
- (diff)
- 3:32 PM dev/LinuxTardis edited by
- (diff)
- 3:31 PM dev/LinuxSource edited by
- (diff)
- 3:17 PM Ticket #273 (Quest System) closed by
- worksforme
- 3:15 PM Ticket #330 (Ingame Notifications) closed by
- worksforme
- 3:12 PM Changeset [5761] by
- Removed unused buttons.
- 3:07 PM code/doc/Questsystem edited by
- (diff)
- 3:06 PM people/DamianFrick edited by
- (diff)
Sep 22, 2009:
- 12:44 PM Changeset [5760] by
- Some cleanup und resolved TODO's in questsystem.
Sep 21, 2009:
- 9:17 PM Changeset [5759] by
- Fixed a small bug.
Sep 20, 2009:
- 11:48 PM Changeset [5758] by
- Some cleanup, documentation and adjustments in the QuestGUI.
- 9:58 PM Changeset [5757] by
- Fixed issues with GUI. The problem was, that the Owner of the …
- 9:15 PM Changeset [5756] by
- small fix in QuestGUI
- 9:11 PM Changeset in downloads [65] by
- Added lost dependency packages again. They finally contain Ogre 1.6 …
- 8:03 PM Changeset [5755] by
- Added loading declaration for the tolua bindings in the quest system.
- 5:09 PM Changeset [5754] by
- some minor changes…
- 3:45 PM Changeset [5753] by
- OIS include path globally required after all
- 2:58 PM Changeset [5752] by
- Small changes for the include directories: - Our own directories get …
- 12:52 PM Changeset [5751] by
- Renamed overlays/debug to debugging because of a conflict in the …
- 12:06 PM Changeset [5750] by
- Fixed case issues and fixed non-PCH build in DynLib.cc on Linux
- 12:10 AM Changeset [5749] by
- Sorted out header file finding issues and updated/added precompiled …
Sep 19, 2009:
- 11:57 PM Changeset [5748] by
- In quest system: - Build fix (non-void function must return a value) - …
- 11:17 PM Changeset [5747] by
- Added Exception::handleMessage() (copy from Game::getExceptionMessage) …
Sep 18, 2009:
Sep 17, 2009:
Sep 13, 2009:
- 3:07 PM Changeset [5746] by
- Forgot to add files…
- 3:04 PM Changeset [5745] by
- QuestGUI almost working…
Sep 12, 2009:
- 5:39 PM Changeset [5744] by
- Visual studio debugger working again (had to move the project modifier …
Sep 11, 2009:
- 11:06 AM pps/main edited by
- (diff)
- 10:58 AM pps/tutorial created by
- 10:58 AM pps/tutorial_FS09 created by
- 10:54 AM pps/main edited by
- (diff)
- 10:52 AM pps/main edited by
- (diff)
- 10:51 AM pps/main edited by
- (diff)
- 10:48 AM pps/TimeTableFS2009 created by
- 10:46 AM pps/archive edited by
- (diff)
- 10:45 AM pps/TopicsFS2009 edited by
- (diff)
- 10:44 AM pps/TopicsFS2009 created by
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