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Jan 5, 2014:

11:59 PM Changeset [9987] by jo
Improving the portal handling, such that the way to go after passing …
2:39 PM Changeset [9986] by jo
Improving the first mission. Two fixes are needed to make it well …
10:40 AM Changeset [9985] by jo
Ending missionOne.
12:03 AM Changeset [9984] by landauf
tab → spaces

Jan 4, 2014:

11:49 PM Changeset [9983] by landauf
detail
11:48 PM Changeset [9982] by landauf
added option to force the arguments which are defined in the …
11:25 PM Changeset [9981] by landauf
I think that was a bug - why should a command not be added if it has …
11:20 PM Changeset [9980] by jo
Adding delay timer to show the main menu after a game ended automatically.
9:53 PM Changeset [9979] by landauf
simplified the boost command in HumanController by using the new …
9:48 PM Changeset [9978] by landauf
added new keybind mode 'OnPressAndRelease' which triggers both when a …
9:42 PM Changeset [9977] by jo
So far so good. Unfortunately I did not figure out what is wrong with …
9:06 PM Changeset [9976] by jo
new tetris preview image
5:29 PM Changeset [9975] by landauf
details
3:51 PM Changeset [9974] by landauf
docking should take actual control, not just temporary. this also …
2:56 PM Changeset [9973] by landauf
several (potential) bugfixes in SpaceRaceController: * check if there …
2:28 PM Changeset [9972] by jo
Something went wrong. I will correct the error later. So far just this …
2:20 PM Changeset [9971] by landauf
return reference instead of copy. this also fixes a crash in …
2:15 PM Changeset [9970] by jo
Adjusting the Miscellaneaus menu to turn off the auto-end feature.
2:14 PM Changeset [9969] by jo
Automatically show the menu for gametypes that call Gametype::end() - …
12:59 AM Changeset [9968] by landauf
fixed crash while loading lastManStanding.oxw (BigExplosion is now a …

Jan 3, 2014:

10:14 PM Changeset [9967] by landauf
call by reference instead of value
10:05 PM Changeset [9966] by landauf
moved declarations to follow our formatting guidelines. no changes in code
9:57 PM Changeset [9965] by landauf
simplified algorithm. turns out this code actually tries to find the …
9:44 PM Changeset [9964] by landauf
removed unused code (some of the code was after a 'return' statement …
9:29 PM Changeset [9963] by landauf
removed unused variable. RaceCheckPoint is a WorldEntity itself, so it …
9:28 PM Changeset [9962] by landauf
fixed warnings (msvc)
9:20 PM Changeset [9961] by landauf
fixed warnings (msvc)
8:57 PM Changeset [9960] by landauf
fixed warning (msvc): the cast affected only '50' and not the whole …
8:49 PM Changeset [9959] by landauf
don't re-initialize the random number generator - we already do this …
8:29 PM Changeset [9958] by landauf
user lower-case for all module names
8:28 PM Changeset [9957] by landauf
fixed a number of linker warnings with msvc
8:13 PM Changeset [9956] by landauf
fixed build with msvc (it seems to use c++98 which has 3 overloads of …
3:58 PM Changeset [9955] by landauf
removed temporary files and added them to the ignore list
3:54 PM Changeset [9954] by landauf
moved all invader enemy templates into one file. fixed warning about …
3:45 PM Changeset [9953] by landauf
fixed error when starting Invaders.oxw
3:41 PM Changeset [9952] by landauf
neither ParticleSpawner nor the explosion_ object need to be …
3:30 PM Changeset [9951] by landauf
details
3:25 PM Changeset [9950] by landauf
ParticleEmitter should be a StaticEntity just like every other …
3:14 PM Changeset [9949] by landauf
removed duplicate code. there is no need for a second constructor. if …
3:09 PM Changeset [9948] by landauf
comment
3:03 PM Changeset [9947] by landauf
bugfix: explosion-sound was always positioned at world-coordinates …
2:46 PM Changeset [9946] by landauf
removed debug output
1:50 PM Changeset [9945] by landauf
replaced tabs with spaces. no changes in code
1:29 PM Changeset [9944] by landauf
no Thilo, we don't want to call preDestroy() made documentation of …
12:45 PM Changeset [9943] by landauf
eol-style native

Dec 29, 2013:

8:45 PM Changeset [9942] by jo
Disabling addbots for Invaders, since it will cause the game to crash.
8:06 PM Changeset [9941] by jo
Adding most of the changes that were proposed in the release2012 branch.
12:40 PM content/LevelHowTo edited by jo
test - fix formatting (diff)
12:37 PM content/LevelHowTo edited by jo
(diff)

Dec 28, 2013:

11:22 PM WikiStart edited by jo
(diff)
8:40 PM content/LevelHowTo edited by jo
(diff)
6:34 PM content/LevelHowTo edited by jo
(diff)
4:13 PM content/LevelHowTo edited by jo
(diff)
4:04 PM content/LevelHowTo edited by jo
(diff)
3:54 PM content/LevelHowTo edited by jo
(diff)

Dec 25, 2013:

9:12 PM dev/LinuxUbuntu edited by jo
(diff)

Dec 22, 2013:

6:44 PM content/LevelHowTo edited by jo
(diff)
6:10 PM content/LevelHowTo edited by jo
(diff)
12:09 PM content/LevelHowTo edited by jo
(diff)
11:56 AM content/LevelHowTo edited by jo
(diff)
11:48 AM content/LevelHowTo edited by jo
(diff)
10:50 AM content/LevelHowTo edited by jo
(diff)
1:12 AM content/LevelHowTo edited by jo
trigger stuff … to be continued (diff)
12:42 AM content/LevelHowTo edited by jo
(diff)
12:03 AM content/LevelHowTo edited by jo
(diff)

Dec 21, 2013:

11:38 PM Changeset [9940] by jo
polishing the first Level - force the target station to be static.
11:16 PM Changeset [9939] by jo
presentationHS13 branch merged into trunk

Dec 20, 2013:

4:07 PM content/RGC edited by najiji
(diff)
4:07 PM redgas.jpg attached to content/RGC by najiji
4:06 PM content/GEP edited by najiji
(diff)
4:05 PM Ganymed.jpg attached to content/GEP by najiji
11:08 AM Changeset [9938] by jo
Heavy Cruiser in presentation Level

Dec 19, 2013:

1:59 PM Changeset [9937] by jo
Adding the presentation level and improving the debug-HUD
12:06 AM Changeset [9936] by jo
Temporarily fixing spind error due to missing texture.
12:04 AM Changeset [9935] by jo
Fixing spind error due to lod.

Dec 18, 2013:

11:07 PM Changeset [9934] by jo
Fixing loading error, due to lod. ?
11:06 PM Changeset [9933] by jo
Fixing loading error due to a space in the texture file name.
7:48 PM Changeset [9932] by jo
removing obsolete levels
7:31 PM Changeset [9931] by jo
scaling down preview images
6:29 PM Changeset [9930] by jo
removing wrong named file
6:26 PM Changeset [9929] by jo
removing the wrong spelled level
6:25 PM Changeset [9928] by jo
New levels added.
3:47 PM Changeset [9927] by jo
adding new levelpreview
1:46 PM Changeset [9926] by jo
merged levelKaan
1:20 PM Changeset [9925] by jo
fixed positioning of turret
1:17 PM Changeset [9924] by jo
merged levelElias
11:56 AM Changeset [9923] by jo
removed distanceTrigger beacon
11:43 AM Changeset [9922] by jo
merged levelMichael

Dec 17, 2013:

11:43 PM Changeset [9921] by jo
new levelpreviews
11:34 PM Changeset [9920] by jo
hopefully fixed a crash

Dec 16, 2013:

8:33 PM content/GalleryModels edited by noep
(diff)
8:32 PM HeavyCruiser.png attached to content/GalleryModels by noep
4:05 PM Changeset [9919] by georgr
boost mapped to B; roll, steering and acceleration(c/Z) all working.
3:52 PM content/tools/FromBlenderToOrxonox edited by isusmelj
(diff)
3:43 PM Changeset [9918] by smerkli
Merged sfxThilo branch, things seem to be working fine
3:37 PM content/Humans edited by najiji
(diff)
3:35 PM Changeset [9917] by georgr
HumanController rotateRoll needs a vector as argument… the moar you know
3:31 PM eu_flag.png attached to content/Humans by najiji
eu_flag
3:30 PM csa.png attached to content/Humans by najiji
csa_flag
3:30 PM cau flag.png attached to content/Humans by najiji
cau_flag
3:30 PM content/GalleryModels edited by andrbrue
(diff)
3:29 PM AEAN_flag.png attached to content/Humans by najiji
AEAN_flag
3:29 PM uca_flag.png attached to content/Humans by najiji
UCA flag
3:29 PM content/GalleryModels edited by andrbrue
(diff)
3:28 PM wall_ad2.png attached to content/GalleryModels by andrbrue
3:27 PM tube_curve.png attached to content/GalleryModels by andrbrue
3:27 PM flag_room_title.jpg attached to content/GalleryModels by andrbrue
3:27 PM content/GalleryModels edited by andrbrue
(diff)
3:26 PM content/models/flagroom edited by andrbrue
(diff)
3:25 PM Changeset [9916] by isusmelj
added level preview
3:25 PM flag_room.jpg attached to content/models/flagroom by andrbrue
3:25 PM flag_room_title.jpg attached to content/models/flagroom by andrbrue
3:24 PM content/models/tubesystem edited by andrbrue
(diff)
3:23 PM tube_curve.png attached to content/models/tubesystem by andrbrue
3:23 PM tube.png attached to content/models/tubesystem by andrbrue
3:23 PM tube_t.png attached to content/models/tubesystem by andrbrue
3:23 PM tube_x.png attached to content/models/tubesystem by andrbrue
3:22 PM content/models/internal edited by andrbrue
(diff)
3:21 PM content/models/internal edited by andrbrue
(diff)
3:20 PM content/models/internal edited by andrbrue
(diff)
3:17 PM barrel1.png attached to content/models/internal by andrbrue
3:17 PM barrel2.png attached to content/models/internal by andrbrue
3:17 PM boxes.png attached to content/models/internal by andrbrue
3:17 PM candymachina.png attached to content/models/internal by andrbrue
3:17 PM chair.png attached to content/models/internal by andrbrue
3:17 PM door.png attached to content/models/internal by andrbrue
3:17 PM spind.png attached to content/models/internal by andrbrue
3:17 PM table1.png attached to content/models/internal by andrbrue
3:16 PM table1_crack.png attached to content/models/internal by andrbrue
3:16 PM wall_ad1.png attached to content/models/internal by andrbrue
3:16 PM wall_ad2.png attached to content/models/internal by andrbrue
3:15 PM flags.png attached to content/GalleryModels by andrbrue
3:15 PM content/GalleryModels edited by andrbrue
(diff)
3:15 PM Ticket #419 (Start the Astereoids) created by skaan
The Problem in the level "(i) John Vane - Trip to Area 51" was, that …
3:14 PM content/models/flags edited by andrbrue
(diff)
3:11 PM Changeset [9915] by skaan
Level finished —> TODO Meteoriten starten, wenn durch Portal
3:11 PM Changeset [9914] by isusmelj
fixed mesh version
3:11 PM flags.png attached to content/models/flags by andrbrue
flags
3:11 PM Changeset [9913] by thiweber
iserted start sound
3:09 PM Changeset [9912] by thiweber
made sounds louder and add Explosion2.ogg
3:06 PM Changeset [9911] by georgr
watch out for sensitivity! IR input now working, still trying to fix roll
3:03 PM Changeset [9910] by agermann
Added additional LOD information for space station
2:37 PM Changeset [9909] by skaan
Bug test
2:36 PM Changeset [9908] by isusmelj
Added all the modeling work I did
2:22 PM Changeset [9907] by smerkli
Merged spacestationentry branch
2:17 PM Changeset [9906] by isusmelj
Modular Space Station Files (ALLsvn add *)
2:16 PM people/variousauthors created by andrbrue
2:14 PM content/models/flags created by andrbrue
2:13 PM content/models/internal created by andrbrue
2:10 PM content/models/flagroom created by andrbrue
2:08 PM content/models/tubesystem created by andrbrue
2:06 PM Changeset [9905] by smerkli
Florian forgot to change something, now screenshot should work
2:00 PM Changeset [9904] by smerkli
Merged branch radarDreiD into presentationbranch
1:58 PM content/GalleryModels edited by andrbrue
(diff)
1:58 PM Changeset [9903] by zifloria
level preview
1:54 PM content/models/HeavyCruiser edited by noep
(diff)
1:51 PM content/GalleryModels edited by andrbrue
(diff)
1:49 PM Changeset [9902] by noep
Disabled LoD for HeavyCruiser
1:45 PM Changeset [9901] by smerkli
Added a preview of Florians level
1:33 PM Changeset [9900] by smerkli
Merged the invaders branch of Florian
1:29 PM Changeset [9899] by noep
Updated AUTHORS file
1:26 PM Changeset [9898] by noep
Added HeavyCruiser files
1:24 PM Changeset [9897] by noep
Added HeavyCruiser files

Dec 15, 2013:

4:03 PM Changeset [9896] by noep
deleted double files
3:59 PM Changeset [9895] by noep
Updated HeavyCruiser files

Dec 12, 2013:

4:13 PM Changeset [9894] by schlaem
some more details…
3:16 PM Changeset [9893] by wroennin
fixed bug where marker_ had not the right zOrder
12:32 PM Changeset [9892] by schlaem
some more details…

Dec 11, 2013:

12:54 PM pps/main edited by jo
new location ! (diff)
12:31 PM Changeset [9891] by jo
Creating new branch for the presentation of the PPS HS 13

Dec 9, 2013:

8:43 PM content/BigShip edited by noep
(diff)
8:37 PM content/BigShip edited by noep
(diff)
8:35 PM content/BigShip edited by noep
(diff)
8:21 PM content/models/HeavyCruiser edited by noep
(diff)
6:54 PM content/BigShip edited by noep
(diff)
6:41 PM content/BigShip edited by noep
(diff)
5:41 PM Ticket #418 (Big Ships implementation) created by noep
Implement a structure for big ships and their parts. A big ship …
5:05 PM Changeset [9890] by georgr
hardly any spazzing around from the accelerometer now - there is some …
4:06 PM Changeset [9889] by thiweber
A few changes..
4:02 PM Changeset [9888] by schlaem
4:01 PM Changeset [9887] by lumperte
Escape the Bastards: Questions: Collision Damage at 'Staticentity', …
3:59 PM Changeset [9886] by agermann
3:57 PM Changeset [9885] by agermann
The level EntryTest.oxw can be deleted. Finally a nice and working …
3:54 PM pps/main edited by jo
(diff)
3:52 PM Ticket #417 (SimpleNotification with color) created by skaan
If we could give a parameter message and a color to a …
3:51 PM content/BigShip edited by noep
(diff)
3:44 PM content/BigShip created by noep
3:38 PM Ticket #416 (Particles don't inherit parents velocity) created by zifloria
Particles created by the ParticleEmitter (which might be moving) do …
2:53 PM Changeset [9884] by zifloria
finito! (apart from explosions)
2:28 PM Changeset [9883] by schlaem
in progress…
2:26 PM Changeset [9882] by wroennin
added XMLProt for detectionLimit_
2:14 PM Changeset [9881] by wroennin
corrected some documentation
2:10 PM Changeset [9880] by skaan
TODO Asteroiden an und ausschalten und bei Tod zuruecksetzen.
2:08 PM Changeset [9879] by zifloria
tweaking + still trying to figure out explosions
2:07 PM Changeset [9878] by skaan
Asteroiden an und ausschalten und bei Tod zuruecksetzen.
2:06 PM Changeset [9877] by wroennin
Math: New function to determine the ZOrder of the radarobjects; …
1:04 PM Changeset [9876] by georgr
lag sorta fixed - it disappears after ~40s, but will reappear for …

Dec 6, 2013:

3:10 PM Changeset [9875] by zifloria
clean
3:09 PM Changeset [9874] by zifloria
best game eva
11:42 AM Changeset [9873] by schlaem
with Timer
Note: See TracTimeline for information about the timeline view.