Timeline
Mar 15, 2015:
- 5:27 PM Changeset [10318] by
- fixed destructor (during class hierarchy initialization)
- 5:22 PM Changeset [10317] by
- fixed compiler warnings
- 3:22 PM Changeset [10316] by
- only load debug drawer if graphics is enabled
Mar 12, 2015:
- 3:56 PM Changeset [10315] by
- Added some comments
- 3:24 PM Changeset [10314] by
- 3:24 PM Changeset [10313] by
- 3:08 PM Changeset [10312] by
- new branch for andrea
- 2:58 PM Changeset [10311] by
- new folder for andrea
- 2:52 PM Changeset [10310] by
- new folder for simone
- 2:32 PM Changeset [10309] by
- new branch for PPS
- 2:19 PM Changeset [10308] by
- new branch for PPS
- 2:13 PM Changeset [10307] by
- deleted all the test files
- 2:13 PM Changeset [10306] by
- test
- 2:08 PM Changeset [10305] by
- added text to text file
- 2:07 PM Changeset [10304] by
- uploaded a test file from windows machine
- 2:06 PM Changeset [10303] by
- new folder for Christian
- 1:59 PM Changeset [10302] by
- new branch for meggiman
- 1:58 PM Changeset [10301] by
- test
- 1:27 PM Changeset [10300] by
- new folder for parick
Mar 3, 2015:
Mar 2, 2015:
- 11:19 PM Changeset [10299] by
- fixed crash in SimpleRocket (during level-unloading). improved debug …
- 11:18 PM Changeset [10298] by
- fixed potential crash during level-unloading: Namespace is a context …
Mar 1, 2015:
- 10:11 PM Changeset [10297] by
- improved underAttack.oxw - now with lots of turrets attached to the …
- 10:06 PM Changeset [10296] by
- don't add the pawn's velocity to the projectile's velocity. this makes …
- 9:59 PM Changeset [10295] by
- Avoid using the system path variables on windows (also gets rid of two …
- 9:59 PM Changeset [10294] by
- made projectiles slower (and all have the same speed now). makes it …
- 8:59 PM Changeset [10293] by
- avoid collisions between projectiles of a turret and the parent-pawn …
- 3:27 PM Changeset [10292] by
- fixed text size in HUD (marker which shows the enemy's name). the …
- 3:08 PM Changeset [10291] by
- simplified Math: temp is always positive, thus only solution1 is …
- 2:17 PM Changeset [10290] by
- details
- 2:16 PM Changeset [10289] by
- fixed target position calculation: a) the math was wrong (not sure …
- 11:02 AM Ticket #398 (Correct Projectile Collision) closed by
- fixed: fixed in r10287 (by using dynamic instead of kinematic physics)
Feb 28, 2015:
- 11:55 PM Changeset [10288] by
- added bullet settings for CCD (continuous collision detection) to …
- 11:50 PM Changeset [10287] by
- use dynamic physics for projectiles. this seems to avoid 'tunneling' …
- 6:14 PM Changeset [10286] by
- trying to fix msvc linker warnings related to /INCREMENTAL:YES
- 11:08 AM Changeset [10285] by
- created branch to work on new core features
Feb 26, 2015:
- 10:29 PM Changeset [10284] by
- removed some unnecessary module dependencies
- 1:12 PM Changeset [10283] by
- New Branch for PPS FS15.
- 12:52 PM pps/tutorial edited by
- (diff)
- 12:37 PM Changeset [10282] by
- AutonomousDrone files for Tutorial
- 11:42 AM pps/main edited by
- (diff)
Feb 24, 2015:
- 10:54 PM Changeset [10281] by
- added command 'reloadLevel' (by default on F5) which reloads the level …
Feb 19, 2015:
- 1:57 PM pps/main edited by
- (diff)
- 1:53 PM Ticket #422 (Create multiple levels that form a story) created by
- Since HS14 there is a campaign menu in Orxonox. The goal of this …
- 1:51 PM pps/main edited by
- (diff)
- 1:49 PM pps/main edited by
- (diff)
- 1:47 PM pps/main edited by
- (diff)
- 1:46 PM pps/main edited by
- (diff)
- 1:43 PM pps/main edited by
- (diff)
- 12:39 PM Changeset [10280] by
- Trunk(-r10279) merged to tutorial branch. Works now on ITET-Tardis.
Feb 18, 2015:
- 9:57 PM Changeset [10279] by
- fixed msvc warnings
- 9:56 PM Changeset [10278] by
- fixed issue with inline-lua-code. only add an extra space if there's …
- 9:32 PM Changeset [10277] by
- potential fix of compile problem on tardis
- 10:48 AM Changeset [10276] by
- Copy of the trunk for the PPS Tutorial
Feb 16, 2015:
- 10:23 PM Changeset [10275] by
- removed old branches
- 1:34 PM pps/main edited by
- (diff)
- 1:31 PM pps/main edited by
- (diff)
Feb 15, 2015:
- 11:12 PM Ticket #419 (Start the Astereoids) closed by
- fixed: fixed in r10274
- 11:11 PM Changeset [10274] by
- fixed #419 http://www.orxonox.net/ticket/419 physics is only activated …
- 9:46 PM Changeset [10273] by
- bugfix & simplification & comment by bknecht
- 9:37 PM Changeset [10272] by
- reverted a part of the changes from r10264. only single lua-tags …
- 2:35 PM code/tools/EclipseIDE edited by
- (diff)
- 12:19 AM Changeset [10271] by
- bugfix: resize CEGUI if render window changes size
Feb 14, 2015:
- 10:49 PM Changeset [10270] by
- fixed crash: cs can be null (e.g. when using the 'suicide' command)
- 8:10 PM Changeset in downloads [119] by
- Fix install manifest name & extension
- 7:38 PM Changeset in downloads [118] by
- Update Visual Studio 2013 Dependencies: - Remove DirectX dlls, looks …
- 7:04 PM Ticket #421 (INSTALL_COPYABLE doesn't work) created by
- I tried to use INSTALL_COPYABLE=true which means that the buildsystem …
- 7:00 PM Ticket #386 (Create a level on a planet surface) closed by
- fixed: done by a pps student
- 6:45 PM Ticket #347 (Model for Hydrogen Farmer) closed by
- fixed: I think there is such a thing now in our levels.
- 6:44 PM Ticket #229 (Object-hierarchy) closed by
- fixed: closed because of too much bullshit in the description
- 6:38 PM Ticket #326 (Weapons) closed by
- fixed: lots of weapons were created already. open a more specific ticket if …
- 6:37 PM Ticket #325 (Gametype) closed by
- fixed: lots of gametypes were created already
- 6:36 PM Ticket #338 (Create a Level) closed by
- fixed: lots of levels were created already
- 6:36 PM Ticket #346 (Create Pickups) closed by
- fixed: lots of pickups were created already
- 6:35 PM Ticket #348 (FPS Mode) closed by
- fixed
- 6:35 PM Ticket #356 (Big Ships) closed by
- fixed: mostly done (or covered by #418)
- 6:34 PM Ticket #274 (Spaceship Navigation) closed by
- fixed: mostly done.
- 6:32 PM Ticket #388 (Spaceship Selection) closed by
- fixed: this was implemented by a PPS ticket some time ago
- 6:31 PM Ticket #394 (Defense Turret) closed by
- fixed: implemented in branch turretFS14
- 6:30 PM Ticket #384 (Entering a space station) closed by
- fixed: demo-level exists, docking is implemented, everything else is covered …
- 6:26 PM Ticket #243 (Scripting engine with lua) closed by
- fixed: Lua-scripts were included years ago.
- 6:25 PM Ticket #251 (Designing and scripting Menus) closed by
- fixed: Almost everything exists by now. Create a more specific ticket if you …
- 6:23 PM Ticket #282 (Formation flight) closed by
- fixed
- 6:22 PM Ticket #382 (level design hud) closed by
- fixed: the debug hud (F1) shows the position
- 6:14 PM Ticket #333 (Improve XML-Level-Loader) closed by
- fixed: Better XML error messages (that consider included files) were …
- 6:06 PM Ticket #311 (Setting up CTest environment) closed by
- fixed: was implemented 1-2 years ago (with gtest and gmock to write tests, …
- 5:55 PM code/Buildsystem edited by
- (diff)
- 5:53 PM code/Buildsystem edited by
- (diff)
- 5:50 PM code/libs edited by
- (diff)
- 5:39 PM code edited by
- (diff)
- 5:38 PM dev edited by
- (diff)
- 5:36 PM code/Buildsystem edited by
- (diff)
- 5:34 PM code/libs edited by
- (diff)
- 5:25 PM code/Buildsystem edited by
- (diff)
- 12:51 PM Changeset [10269] by
- Tweak the xml error message a bit
Note: See TracTimeline
for information about the timeline view.