Timeline
Oct 17, 2015:
- 1:58 PM content/ParticleSystemCreationTutorial edited by
- (diff)
- 1:52 PM content/ParticleSystemCreationTutorial created by
- 1:34 PM content/ContentCreationTuts edited by
- (diff)
Oct 16, 2015:
- 3:25 PM Changeset [10652] by
- deleted old behaviour of AIController (partly), forced ships to form a …
- 2:55 PM Ticket #426 (boost can be used without moving) created by
- When spacebar is pressed, but not w, one can spend all the boost …
Oct 13, 2015:
- 6:11 PM Changeset [10651] by
- Old AIController default behaviour is commented out
Oct 12, 2015:
- 10:57 PM Changeset [10650] by
- There is now a spaceship that uses the gravity bomb. Minor …
- 6:40 PM Changeset [10649] by
- Added waypoint-transporter and music
- 6:28 PM Changeset [10648] by
- Removed EnergyDrink Weapon from SpaceshipASSFF. Improved documentation …
- 3:16 PM Changeset [10647] by
- deleted
- 3:15 PM Changeset [10646] by
- test&textfiles
- 3:14 PM Changeset [10645] by
- Added Transporter to level…
- 3:06 PM Changeset [10644] by
- New branch for PPS
- 2:52 PM content/LevelHowTo edited by
- (diff)
- 2:31 PM Changeset [10643] by
- testphase
- 2:27 PM Changeset [10642] by
- First campaing level added
- 2:22 PM Changeset [10641] by
- New branch for PPS
- 2:22 PM Changeset [10640] by
- New branch for PPS
- 2:20 PM Changeset [10639] by
- New branch for PPS
- 2:20 PM Changeset [10638] by
- fuck
- 2:19 PM Changeset [10637] by
- New branch for PPS
- 2:09 PM Changeset [10636] by
- schwach
- 2:08 PM Changeset [10635] by
- testerman
- 2:06 PM Changeset [10634] by
- blabla
- 1:53 PM Changeset [10633] by
- New branch for PPS.
Oct 10, 2015:
- 7:55 PM Changeset [10632] by
- Removed useless code (artifacts from copy-paste) in the Jump minigame.
- 6:38 PM Changeset [10631] by
- the AI sometimes selected its own ship as target while it was steering …
- 6:36 PM Changeset [10630] by
- avoid division by zero errors (happened e.g. if 'myposition' and …
- 6:23 PM content/LevelHowTo edited by
- (diff)
- 4:49 PM content/LevelHowTo edited by
- (diff)
- 4:34 PM Changeset [10629] by
- Merged towerdefenseFabien branch back to trunk. The towerdefense …
- 11:40 AM Changeset [10628] by
- addendum to r10626 → pass the collision shape to Pawn::damage
Oct 8, 2015:
- 9:49 PM code/doc edited by
- (diff)
- 9:49 PM code/doc edited by
- (diff)
- 9:47 PM code/doc edited by
- (diff)
Oct 6, 2015:
- 9:37 PM Changeset [10627] by
- Minor improvements. Use of the Munition class.
Oct 5, 2015:
- 3:43 PM pps/tutorial edited by
- (diff)
- 3:34 PM Changeset [10626] by
- Fixed more of the same bug. Tower defense was also affected
- 3:28 PM Changeset [10625] by
- Fixed OrxonoxArcade. Points are awarded again. The problem was that I …
Oct 4, 2015:
- 9:38 PM content/LevelHowTo edited by
- Minor changes for the PPS HS15 (diff)
- 9:37 PM code/doc/CoreIncludes edited by
- (diff)
- 9:35 PM code/howto/XMLPort edited by
- (diff)
- 9:12 PM Changeset [10624] by
- merged branch core7 back to trunk
- 8:37 PM Changeset [10623] by
- removed branches from FS15
- 3:45 PM Changeset [10622] by
- merged branch presentationFS15merge back to trunk
- 3:30 PM Changeset [10621] by
- don't call srand()! this is already done by Core. also fixed some …
- 3:18 PM Changeset [10620] by
- use our internal definition of pi
- 2:30 PM Changeset [10619] by
- eol-style native
- 2:23 PM Changeset [10618] by
- tabs → spaces
- 2:18 PM Changeset [10617] by
- added new levels and modified ship definitions from branch presentationFS15
- 12:20 PM Changeset [10616] by
- merged branch weaponFS15 (but without changes in weaponSettingsAssff.oxi)
- 12:18 PM Changeset [10615] by
- merged branch towerdefenseFS15
- 12:16 PM Changeset [10614] by
- merged branch SciptableControllerFS15
- 12:15 PM Changeset [10613] by
- merged branch ParticleEffectsFS15 (but without changes in …
- 12:13 PM Changeset [10612] by
- merged branch multiplayerFS15
- 12:12 PM Changeset [10611] by
- merged branch formationFS15
- 12:11 PM Changeset [10610] by
- merged branch clangenb
- 11:51 AM Changeset [10609] by
- merged r10499 from presentationFS15 into this branch
Oct 2, 2015:
- 11:03 PM Changeset [10608] by
- Improved documentation
- 10:48 PM Changeset [10607] by
- Models for the ice gun (weapon used in the tower defense minigame)
- 10:46 PM Changeset [10606] by
- The most expensive tower fires now a new weapon: The Ice gun; a weapon …
Sep 30, 2015:
Sep 28, 2015:
Sep 27, 2015:
- 10:39 PM Changeset [10605] by
- added changes from presentationFS15 branch
- 10:35 PM Changeset [10604] by
- corrected include paths
- 10:29 PM Changeset [10603] by
- cleanup: empty level is empty again & tabs→spaces.
- 10:15 PM Changeset [10602] by
- more cleanup
- 10:03 PM Changeset [10601] by
- cleanup: empty level is empty again & tabs→spaces.
- 9:11 PM Changeset [10600] by
- fixed warnings
- 2:02 PM Changeset [10599] by
- removed unused branch
- 2:01 PM Changeset [10598] by
- cleanup: empty level is empty again & tabs→spaces.
- 1:56 PM Changeset [10597] by
- cleanup: tabs→spaces
- 12:32 PM Changeset [10596] by
- cleanup: empty level is empty again & tabs→spaces.
- 12:11 PM Changeset [10595] by
- created new branch to merge all branches from FS15 in a clean way
Sep 25, 2015:
- 1:56 PM Changeset [10594] by
- improved documentation
Sep 24, 2015:
- 1:25 PM Changeset [10593] by
- Effects for the new Weapon (SpilitGun)
- 1:23 PM Changeset [10592] by
- New Weapon for the towerDefense minigame: The SplitGun, a weapon that …
Sep 21, 2015:
- 3:37 PM pps/main edited by
- (diff)
- 3:30 PM Ticket #425 (Explosion parts for spaceships and other objects) created by
- A new feature since HS15 is that every spaceship or other object may …
- 2:54 PM pps/main edited by
- (diff)
- 2:41 PM Ticket #424 (New Waepons/Improve the weapon class) created by
- The Weapon class of Orxonox is very limited. The procedure of shooting …
- 2:21 PM pps/main edited by
- (diff)
- 1:00 PM pps/main edited by
- (diff)
Sep 20, 2015:
- 4:41 PM ColorExamples created by
- 4:22 PM EntitiesExamples created by
- 4:19 PM PhrasesExamples created by
- 4:19 PM IconsExamples created by
- 4:14 PM BoxExamples edited by
- (diff)
- 4:11 PM BoxExamples edited by
- (diff)
- 4:02 PM Icons created by
- 4:02 PM Symbols created by
- 12:41 PM BoxExamples edited by
- (diff)
- 12:41 PM BoxExamples edited by
- (diff)
- 12:40 PM BoxExamples edited by
- (diff)
- 12:40 PM BoxExamples edited by
- (diff)
- 12:39 PM BoxExamples edited by
- (diff)
- 12:39 PM BoxExamples edited by
- (diff)
- 12:39 PM BoxExamples edited by
- (diff)
- 12:38 PM BoxExamples edited by
- (diff)
- 12:38 PM BoxExamples edited by
- (diff)
- 12:34 PM BoxExamples edited by
- (diff)
- 12:31 PM BoxExamples edited by
- (diff)
- 12:27 PM BoxExamples created by
- 12:27 PM MacroList edited by
- (diff)
- 12:26 PM MacroList created by
Sep 18, 2015:
Sep 17, 2015:
- 3:32 PM Changeset [10591] by
- Different wave types with different enemies. New field type: obstacle. …
- 2:19 PM Changeset [10590] by
- improved models
Note: See TracTimeline
for information about the timeline view.