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    Orxonox
    0.0.5 Codename: Arcturus
    
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Client *client; The network/Client class This class implements all necessary function for the network communication It is the root class of the network module. More...
#include </home/jenkins/workspace/orxonox_doxygen_trunk/src/libraries/network/Client.h>
  
 Public Member Functions | |
| Client () | |
| Constructor for the Client class initializes the address and the port to default localhost:NETWORK_PORT.  More... | |
| ~Client () | |
| virtual bool | closeConnection () override | 
| closes the Connection to the Server  More... | |
| virtual void | doReceiveChat (const std::string &message, unsigned int sourceID, unsigned int targetID) override | 
| Gets called if a packet::Chat packet is received.  More... | |
| virtual void | doSendChat (const std::string &message, unsigned int sourceID, unsigned int targetID) override | 
| Sends a chat message to the server.  More... | |
| virtual bool | establishConnection () override | 
| Establish the Connection to the Server.  More... | |
| virtual void | printRTT () override | 
| virtual void | queuePacket (ENetPacket *packet, int clientID, uint8_t channelID) override | 
| virtual bool | sendPacket (packet::Packet *packet) override | 
| void | setDestination (const std::string &serverAddress, unsigned int port) | 
| void | update (const Clock &time) | 
| Processes incoming packets, sends a gamestate to the server and does the cleanup.  More... | |
  Public Member Functions inherited from orxonox::Host | |
| bool | isActive () | 
  Public Member Functions inherited from orxonox::GamestateManager | |
| GamestateManager () | |
| ~GamestateManager () | |
| virtual bool | ackGamestate (unsigned int gamestateID, unsigned int peerID) override | 
| Acknowledge a received gamestate.  More... | |
| virtual bool | addGamestate (packet::Gamestate *gs, unsigned int peerID) override | 
| void | addPeer (uint32_t peerID) | 
| Add a peer to the game.  More... | |
| void | finishGamestate (unsigned int peerID, packet::Gamestate *&destgamestate, packet::Gamestate *base, packet::Gamestate *gamestate) | 
| virtual uint32_t | getCurrentGamestateID () override | 
| std::vector< packet::Gamestate * > | getGamestates () | 
| Return a vector with the gamestates of all peers.  More... | |
| virtual uint32_t | getLastReceivedGamestateID (unsigned int peerID) override | 
| Return the ID of the last received gamestate for a certain peer.  More... | |
| bool | getSnapshot () | 
| Update the current gamestate.  More... | |
| bool | hasPeers () | 
| bool | processGamestates () | 
| Process the queued gamestates.  More... | |
| void | removePeer (uint32_t peerID) | 
| Remove a peer from the game.  More... | |
| bool | sendAck (unsigned int gamestateID, uint32_t peerID) | 
| Send Acknowledgement packet.  More... | |
| void | setSynched (uint32_t peerID) | 
| bool | update () | 
Static Public Member Functions | |
| static Client * | getInstance () | 
  Static Public Member Functions inherited from orxonox::Host | |
| static void | addPacket (ENetPacket *packet, int clientID=NETWORK_PEER_ID_SERVER, uint8_t channelID=0) | 
| This function is used to add an enetpacket to be sent to another peer.  More... | |
| static Host * | getActiveInstance () | 
| Singleton implementation.  More... | |
| static unsigned int | getPlayerID () | 
| static bool | isServer () | 
| static bool | running () | 
| static void | sendChat (const std::string &message, unsigned int sourceID, unsigned int targetID) | 
| Sends a chat message through the network.  More... | |
| static void | setClientID (unsigned int id) | 
  Static Public Member Functions inherited from orxonox::Singleton< Client > | |
| static bool | exists () | 
| Tells whether the singleton has been created.  More... | |
| static Client & | getInstance () | 
| Returns a reference to the singleton instance.  More... | |
Protected Member Functions | |
| virtual void | connectionClosed () override | 
  Protected Member Functions inherited from orxonox::Host | |
| Host () | |
| Constructor: assures that only one reference will be created and sets the pointer.  More... | |
| virtual | ~Host () | 
| Destructor: resets the instance pointer to nullptr.  More... | |
| void | setActive (bool bActive) | 
  Protected Member Functions inherited from orxonox::GamestateHandler | |
| GamestateHandler () | |
| virtual | ~GamestateHandler () | 
  Protected Member Functions inherited from orxonox::ClientConnection | |
| uint32_t | getRTT () | 
| ClientConnection () | |
| virtual | ~ClientConnection () | 
| void | addPacket (ENetPacket *packet, uint8_t channelID) | 
| bool | isConnected () | 
| void | setPort (unsigned int port) | 
| void | setServerAddress (const std::string &serverAddress) | 
  Protected Member Functions inherited from orxonox::Connection | |
| Connection (uint32_t firstPeerID=NETWORK_PEER_ID_SERVER+1) | |
| Constructor.  More... | |
| void | addPacket (ENetPacket *packet, uint32_t peerID, uint8_t channelID) | 
| Send a packet.  More... | |
| void | broadcastPacket (ENetPacket *packet, uint8_t channelID) | 
| Send a broadcast packet.  More... | |
| void | disconnectPeer (uint32_t peerID) | 
| Send an outgoing event of type 'disconnectPeer'.  More... | |
| void | disconnectPeers () | 
| Send an outgoing event of type 'disconnectPeers'.  More... | |
| void | disconnectPeersInternal () | 
| void | enableCompression () | 
| incomingEvent | preprocessConnectEvent (ENetEvent &event) | 
| incomingEvent | preprocessDisconnectEvent (ENetEvent &event) | 
| incomingEvent | preprocessReceiveEvent (ENetEvent &event) | 
| void | processIncomingEvent (ENetEvent &event) | 
| Handle an incoming event.  More... | |
| void | processOutgoingEvent (outgoingEvent &event) | 
| Send an event.  More... | |
| void | processQueue () | 
| void | startCommunicationThread () | 
| Start the main communication thread.  More... | |
| void | stopCommunicationThread () | 
| Stop the main communication thread.  More... | |
| void | waitOutgoingQueue () | 
| virtual | ~Connection () | 
| Destructor.  More... | |
  Protected Member Functions inherited from orxonox::Singleton< Client > | |
| Singleton () | |
| Constructor sets the singleton instance pointer.  More... | |
| virtual | ~Singleton () | 
| Destructor resets the singleton instance pointer.  More... | |
Private Member Functions | |
| Client (const Client ©) | |
| virtual bool | isServer_ () override | 
| virtual void | processPacket (packet::Packet *packet) override | 
Private Attributes | |
| bool | gameStateFailure_ | 
| bool | isSynched_ | 
| std::deque< packet::Packet * > | packetQueue_ | 
| float | timeSinceLastUpdate_ | 
Static Private Attributes | |
| static Client * | singletonPtr_s | 
Friends | |
| class | Singleton< Client > | 
Additional Inherited Members | |
  Static Protected Member Functions inherited from orxonox::Singleton< Client > | |
| static bool | exists () | 
| Tells whether the singleton has been created.  More... | |
| static Client & | getInstance () | 
| Returns a reference to the singleton instance.  More... | |
  Protected Attributes inherited from orxonox::Connection | |
| ENetHost * | host_ | 
Client *client; The network/Client class This class implements all necessary function for the network communication It is the root class of the network module.
| orxonox::Client::Client | ( | ) | 
Constructor for the Client class initializes the address and the port to default localhost:NETWORK_PORT.
| orxonox::Client::~Client | ( | ) | 
      
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Implements orxonox::ClientConnection.
      
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  overridevirtual | 
Gets called if a packet::Chat packet is received.
Calls the parent function which passes the message to the listeners.
Implements orxonox::Host.
      
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  overridevirtual | 
Sends a chat message to the server.
| message | message to be sent | 
| sourceID | the ID of the sender | 
| targetID | the ID of the receiver | 
Implements orxonox::Host.
      
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  overridevirtual | 
Establish the Connection to the Server.
Reimplemented from orxonox::ClientConnection.
      
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Implements orxonox::Host.
      
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  overridevirtual | 
Implements orxonox::Host.
      
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  overrideprivatevirtual | 
Implements orxonox::Connection.
      
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  overridevirtual | 
Implements orxonox::Host.
      
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Implements orxonox::GamestateManager.
| void orxonox::Client::setDestination | ( | const std::string & | serverAddress, | 
| unsigned int | port | ||
| ) | 
Processes incoming packets, sends a gamestate to the server and does the cleanup.
| time | 
      
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 1.8.11