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@10045
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11 years |
smerkli |
Fixed the lua stuff, can now call ScriptController functions from lua.
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@10044
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11 years |
muemart |
Move everything back to the Turret class, set the correct team, and …
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@10043
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11 years |
muemart |
Revert changes to FormationController… keep the dirt to myself
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@10042
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11 years |
muemart |
Fix rotation if parent is already rotated. Everything hopefully now …
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@10041
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11 years |
fvultier |
Level wird zufaellig generiert, HUD funktionier(Punkte werden …
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@10040
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11 years |
fvultier |
Bewegung mit WASD und Absprung von einer Platform in der Mitte …
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@10039
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11 years |
muemart |
Move logic into controller, don't use bullet for rotations, and use …
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@10038
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11 years |
samuezu |
scriptcontroller slightly modified
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@10037
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11 years |
mkronig |
tried to access a function of ScriptController. Failed. Put a …
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@10036
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11 years |
noep |
Tried to prevent the StaticEntities & Collisionshapes from getting …
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@10035
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11 years |
mkronig |
changes on controllerDirector and added some new lua scripts
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@10034
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11 years |
samuezu |
orxout in sc fct movetoposition
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@10033
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11 years |
noep |
Tried to find&solve the segfault. The detach-process itself is not the …
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@10032
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11 years |
fvultier |
Neue Platformen werden zur Laufzeit hinzugefugt, wenn sich die Ansicht …
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@10031
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11 years |
muemart |
Limit turret's rotation (another method…), work a bit on the …
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@10030
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11 years |
mkronig |
last commit from 10.4.14
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@10029
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11 years |
noep |
Fixed a bug where part-entity-assignments were not created.
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@10028
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11 years |
samuezu |
compiles now
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@10027
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11 years |
mkronig |
changes on controllerDirector e.g. lua part
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@10026
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11 years |
mkronig |
Added an initial test for lua execution. Not tested yet.
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@10025
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11 years |
samuezu |
created scriptcontroller header and *.cc file
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@10024
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11 years |
mkronig |
changes on controllerDirector project
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@10023
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11 years |
noep |
ShipParts can "die" and detach the corresponding Entity while doing …
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@10022
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11 years |
fvultier |
Anzeigen eines .mesh files funktioniert. Es wird nicht im Level-File …
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@10021
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11 years |
muemart |
Turret: Move the turret up in the hierarchy, edit the template accordingly
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@10020
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11 years |
samuezu |
created scriptcontroller header and *.cc file
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@10019
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11 years |
noep |
Continued working on ShipPart and ModularSpaceShip implementation
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@10018
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11 years |
muemart |
Turret: Limit turret's rotation (not really precise though) & …
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@10017
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11 years |
fvultier |
Steuerung funktioniert
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@10016
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11 years |
mkronig |
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@10015
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11 years |
samuezu |
removed the temporary script controller entry in the CMakelists
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@10014
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11 years |
samuezu |
re-added the scriptcontroller files
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@10013
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11 years |
samuezu |
adding ControllerDirector files
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@10012
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11 years |
mkronig |
commit 3.4.2014
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@10011
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11 years |
noep |
Cleaned up the process passing the collisionshape which was hit to the …
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@10010
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11 years |
samuezu |
added ControllerDirector Class, without any implementation
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@10009
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11 years |
mkronig |
edited comments in levelTry.oxw file and scriptableController_00.cc
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@10008
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11 years |
muemart |
Start a new controller and investigate rotations
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@10007
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11 years |
noep |
More research done on collisionshape-entity-structure, and started …
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@10006
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11 years |
mkronig |
first try with scriptable controller
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@10005
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11 years |
fvultier |
Initial checkin
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@10004
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11 years |
muemart |
first experiments with the turret
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@10003
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11 years |
noep |
A Pawn being hit now prints it's Collisionshape-Structure, as well as …
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@10002
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11 years |
noep |
Output (printing) of CollisionShape-Structure now works. It uses the …
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@10001
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11 years |
noep |
Tried (and failed) to fix output of CollisionShape-structure
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@10000
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11 years |
smerkli |
Created a branch for the pickups extension.
Happy 10000 commits!! …
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@9999
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11 years |
smerkli |
Created a branch for the scriptable controller
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@9998
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11 years |
smerkli |
Created branch for turret extension
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@9997
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11 years |
noep |
Added functions to print the collisionshape-structure of a Pawn which …
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@9996
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11 years |
noep |
Fixed the method outputting the projectile's CollisionBox instead of …
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@9995
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11 years |
noep |
Modified collision-detecting-process, such that collisions can be …
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@9994
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11 years |
smerkli |
Added a branch for Noe's modular ships
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@9993
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11 years |
smerkli |
Backported a library fix I did in the trunk a while ago
so the …
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@9938
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11 years |
jo |
Heavy Cruiser in presentation Level
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@9937
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11 years |
jo |
Adding the presentation level and improving the debug-HUD
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@9935
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11 years |
jo |
Fixing spind error due to lod.
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@9934
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11 years |
jo |
Fixing loading error, due to lod. ?
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@9932
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11 years |
jo |
removing obsolete levels
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@9930
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11 years |
jo |
removing wrong named file
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@9929
|
11 years |
jo |
removing the wrong spelled level
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@9928
|
11 years |
jo |
New levels added.
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@9926
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11 years |
jo |
merged levelKaan
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@9925
|
11 years |
jo |
fixed positioning of turret
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@9924
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11 years |
jo |
merged levelElias
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@9923
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11 years |
jo |
removed distanceTrigger beacon
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@9922
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11 years |
jo |
merged levelMichael
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@9920
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11 years |
jo |
hopefully fixed a crash
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@9919
|
11 years |
georgr |
boost mapped to B; roll, steering and acceleration(c/Z) all working.
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@9918
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11 years |
smerkli |
Merged sfxThilo branch, things seem to be working fine
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@9917
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11 years |
georgr |
HumanController rotateRoll needs a vector as argument… the moar you know
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@9915
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11 years |
skaan |
Level finished —> Meteoriten starten, wenn durch Portal
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@9913
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11 years |
thiweber |
iserted start sound
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@9911
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11 years |
georgr |
watch out for sensitivity! IR input now working, still trying to fix roll
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@9910
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11 years |
agermann |
Added additional LOD information for space station
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@9909
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11 years |
skaan |
Bug test
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@9907
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11 years |
smerkli |
Merged spacestationentry branch
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@9905
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11 years |
smerkli |
Florian forgot to change something, now screenshot should work
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@9904
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11 years |
smerkli |
Merged branch radarDreiD into presentationbranch
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@9903
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11 years |
zifloria |
level preview
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@9902
|
11 years |
noep |
Disabled LoD for HeavyCruiser
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@9900
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11 years |
smerkli |
Merged the invaders branch of Florian
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@9898
|
11 years |
noep |
Added HeavyCruiser files
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@9894
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11 years |
schlaem |
some more details…
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@9893
|
11 years |
wroennin |
fixed bug where marker_ had not the right zOrder
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@9892
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11 years |
schlaem |
some more details…
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@9891
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11 years |
jo |
Creating new branch for the presentation of the PPS HS 13
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@9890
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11 years |
georgr |
hardly any spazzing around from the accelerometer now - there is some …
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@9889
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11 years |
thiweber |
A few changes..
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@9888
|
11 years |
schlaem |
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@9887
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11 years |
lumperte |
Escape the Bastards: Questions: Collision Damage at 'Staticentity', …
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@9886
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11 years |
agermann |
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@9885
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11 years |
agermann |
The level EntryTest.oxw can be deleted. Finally a nice and working …
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@9884
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11 years |
zifloria |
finito! (apart from explosions)
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@9883
|
11 years |
schlaem |
in progress…
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@9882
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11 years |
wroennin |
added XMLProt for detectionLimit_
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@9881
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11 years |
wroennin |
corrected some documentation
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@9880
|
11 years |
skaan |
Asteroiden an und ausschalten und bei Tod zuruecksetzen.
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@9879
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11 years |
zifloria |
tweaking + still trying to figure out explosions
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@9878
|
11 years |
skaan |
Asteroiden an und ausschalten und bei Tod zuruecksetzen.
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@9877
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11 years |
wroennin |
Math: New function to determine the ZOrder of the radarobjects; …
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