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Diff Rev Age Author Log Message
(edit) @10045   11 years smerkli Fixed the lua stuff, can now call ScriptController functions from lua.
(edit) @10044   11 years muemart Move everything back to the Turret class, set the correct team, and …
(edit) @10043   11 years muemart Revert changes to FormationController… keep the dirt to myself
(edit) @10042   11 years muemart Fix rotation if parent is already rotated. Everything hopefully now …
(edit) @10041   11 years fvultier Level wird zufaellig generiert, HUD funktionier(Punkte werden …
(edit) @10040   11 years fvultier Bewegung mit WASD und Absprung von einer Platform in der Mitte …
(edit) @10039   11 years muemart Move logic into controller, don't use bullet for rotations, and use …
(edit) @10038   11 years samuezu scriptcontroller slightly modified
(edit) @10037   11 years mkronig tried to access a function of ScriptController. Failed. Put a …
(edit) @10036   11 years noep Tried to prevent the StaticEntities & Collisionshapes from getting …
(edit) @10035   11 years mkronig changes on controllerDirector and added some new lua scripts
(edit) @10034   11 years samuezu orxout in sc fct movetoposition
(edit) @10033   11 years noep Tried to find&solve the segfault. The detach-process itself is not the …
(edit) @10032   11 years fvultier Neue Platformen werden zur Laufzeit hinzugefugt, wenn sich die Ansicht …
(edit) @10031   11 years muemart Limit turret's rotation (another method…), work a bit on the …
(edit) @10030   11 years mkronig last commit from 10.4.14
(edit) @10029   11 years noep Fixed a bug where part-entity-assignments were not created.
(edit) @10028   11 years samuezu compiles now
(edit) @10027   11 years mkronig changes on controllerDirector e.g. lua part
(edit) @10026   11 years mkronig Added an initial test for lua execution. Not tested yet.
(edit) @10025   11 years samuezu created scriptcontroller header and *.cc file
(edit) @10024   11 years mkronig changes on controllerDirector project
(edit) @10023   11 years noep ShipParts can "die" and detach the corresponding Entity while doing …
(edit) @10022   11 years fvultier Anzeigen eines .mesh files funktioniert. Es wird nicht im Level-File …
(edit) @10021   11 years muemart Turret: Move the turret up in the hierarchy, edit the template accordingly
(edit) @10020   11 years samuezu created scriptcontroller header and *.cc file
(edit) @10019   11 years noep Continued working on ShipPart and ModularSpaceShip implementation
(edit) @10018   11 years muemart Turret: Limit turret's rotation (not really precise though) & …
(edit) @10017   11 years fvultier Steuerung funktioniert
(edit) @10016   11 years mkronig
(edit) @10015   11 years samuezu removed the temporary script controller entry in the CMakelists
(edit) @10014   11 years samuezu re-added the scriptcontroller files
(edit) @10013   11 years samuezu adding ControllerDirector files
(edit) @10012   11 years mkronig commit 3.4.2014
(edit) @10011   11 years noep Cleaned up the process passing the collisionshape which was hit to the …
(edit) @10010   11 years samuezu added ControllerDirector Class, without any implementation
(edit) @10009   11 years mkronig edited comments in levelTry.oxw file and scriptableController_00.cc
(edit) @10008   11 years muemart Start a new controller and investigate rotations
(edit) @10007   11 years noep More research done on collisionshape-entity-structure, and started …
(edit) @10006   11 years mkronig first try with scriptable controller
(edit) @10005   11 years fvultier Initial checkin
(edit) @10004   11 years muemart first experiments with the turret
(edit) @10003   11 years noep A Pawn being hit now prints it's Collisionshape-Structure, as well as …
(edit) @10002   11 years noep Output (printing) of CollisionShape-Structure now works. It uses the …
(edit) @10001   11 years noep Tried (and failed) to fix output of CollisionShape-structure
(edit) @10000   11 years smerkli Created a branch for the pickups extension. Happy 10000 commits!! …
(edit) @9999   11 years smerkli Created a branch for the scriptable controller
(edit) @9998   11 years smerkli Created branch for turret extension
(edit) @9997   11 years noep Added functions to print the collisionshape-structure of a Pawn which …
(edit) @9996   11 years noep Fixed the method outputting the projectile's CollisionBox instead of …
(edit) @9995   11 years noep Modified collision-detecting-process, such that collisions can be …
(edit) @9994   11 years smerkli Added a branch for Noe's modular ships
(edit) @9993   11 years smerkli Backported a library fix I did in the trunk a while ago so the …
(edit) @9938   11 years jo Heavy Cruiser in presentation Level
(edit) @9937   11 years jo Adding the presentation level and improving the debug-HUD
(edit) @9935   11 years jo Fixing spind error due to lod.
(edit) @9934   11 years jo Fixing loading error, due to lod. ?
(edit) @9932   11 years jo removing obsolete levels
(edit) @9930   11 years jo removing wrong named file
(edit) @9929   11 years jo removing the wrong spelled level
(edit) @9928   11 years jo New levels added.
(edit) @9926   11 years jo merged levelKaan
(edit) @9925   11 years jo fixed positioning of turret
(edit) @9924   11 years jo merged levelElias
(edit) @9923   11 years jo removed distanceTrigger beacon
(edit) @9922   11 years jo merged levelMichael
(edit) @9920   11 years jo hopefully fixed a crash
(edit) @9919   11 years georgr boost mapped to B; roll, steering and acceleration(c/Z) all working.
(edit) @9918   11 years smerkli Merged sfxThilo branch, things seem to be working fine
(edit) @9917   11 years georgr HumanController rotateRoll needs a vector as argument… the moar you know
(edit) @9915   11 years skaan Level finished —> TODO Meteoriten starten, wenn durch Portal
(edit) @9913   11 years thiweber iserted start sound
(edit) @9911   11 years georgr watch out for sensitivity! IR input now working, still trying to fix roll
(edit) @9910   11 years agermann Added additional LOD information for space station
(edit) @9909   11 years skaan Bug test
(edit) @9907   11 years smerkli Merged spacestationentry branch
(edit) @9905   11 years smerkli Florian forgot to change something, now screenshot should work
(edit) @9904   11 years smerkli Merged branch radarDreiD into presentationbranch
(edit) @9903   11 years zifloria level preview
(edit) @9902   11 years noep Disabled LoD for HeavyCruiser
(edit) @9900   11 years smerkli Merged the invaders branch of Florian
(edit) @9898   11 years noep Added HeavyCruiser files
(edit) @9894   11 years schlaem some more details…
(edit) @9893   11 years wroennin fixed bug where marker_ had not the right zOrder
(edit) @9892   11 years schlaem some more details…
(edit) @9891   11 years jo Creating new branch for the presentation of the PPS HS 13
(edit) @9890   11 years georgr hardly any spazzing around from the accelerometer now - there is some …
(edit) @9889   11 years thiweber A few changes..
(edit) @9888   11 years schlaem
(edit) @9887   11 years lumperte Escape the Bastards: Questions: Collision Damage at 'Staticentity', …
(edit) @9886   11 years agermann
(edit) @9885   11 years agermann The level EntryTest.oxw can be deleted. Finally a nice and working …
(edit) @9884   11 years zifloria finito! (apart from explosions)
(edit) @9883   11 years schlaem in progress…
(edit) @9882   11 years wroennin added XMLProt for detectionLimit_
(edit) @9881   11 years wroennin corrected some documentation
(edit) @9880   11 years skaan TODO Asteroiden an und ausschalten und bei Tod zuruecksetzen.
(edit) @9879   11 years zifloria tweaking + still trying to figure out explosions
(edit) @9878   11 years skaan Asteroiden an und ausschalten und bei Tod zuruecksetzen.
(edit) @9877   11 years wroennin Math: New function to determine the ZOrder of the radarobjects; …
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