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@2904
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16 years |
scheusso |
reverted changes from 2902
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@2902
|
16 years |
vmikos |
this is my first upload of the basematchfile
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@2896
|
16 years |
landauf |
Merged gui branch back to trunk.
I did 2 small changes in …
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@2894
|
16 years |
landauf |
eolstyle
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@2893
|
16 years |
landauf |
merged weaponsystem branch back to trunk
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@2890
|
16 years |
landauf |
- Added overlay element for the Pong Gametype
- Changed the type of …
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@2885
|
16 years |
landauf |
Extended PongAI:
- Random prediction errors depend on the vertical …
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@2872
|
16 years |
landauf |
some small adjustments in PongAI and related classes
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@2860
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16 years |
landauf |
Improved PongAI - it tries to predict the position of the ball (but …
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@2857
|
16 years |
landauf |
added configurable PongAI-strength
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@2855
|
16 years |
rgrieder |
Two small fixes.
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@2851
|
16 years |
landauf |
Fixed attachment of "absolute" CameraPosition-Nodes in the Network …
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@2839
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16 years |
landauf |
added AI for the Pong gametype
improved Pong gameplay
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@2826
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16 years |
landauf |
merged miniprojects branch back to trunk
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@2809
|
16 years |
landauf |
reverted commit 2782 which was:
> Another 15% performance boost in …
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@2787
|
16 years |
rgrieder |
Bugfix: _NDEBUG is never defined.
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@2782
|
16 years |
rgrieder |
Another 15% performance boost in dedicated mode, 30 bots, no clients. …
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@2780
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16 years |
rgrieder |
Checking whether a function really does what you think might sometimes …
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@2759
|
16 years |
scheusso |
merged network branch (windows,multiplayer fixes) back to trunk
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@2757
|
16 years |
rgrieder |
Code level compliance with OGRE 1.6
You can not yet use it though! The …
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@2710
|
16 years |
rgrieder |
Merged buildsystem3 containing buildsystem2 containing Adi's …
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@2662
|
16 years |
rgrieder |
Merged presentation branch back to trunk.
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@2262
|
16 years |
landauf |
set eol-style to native, no codechanges
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@2261
|
16 years |
landauf |
merged questsystem2 back to trunk
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@2171
|
16 years |
landauf |
merged revisions 2111-2170 from objecthierarchy branch back to trunk.
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@2131
|
16 years |
rgrieder |
Added CMakeLists.txt to every subfolder and adjusted accordingly.
The …
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@2130
|
16 years |
rgrieder |
Trunk should be functional again with these changes
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@2129
|
16 years |
rgrieder |
Applied changes from HEAD again. I have found a way to solve the problem..
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@2127
|
16 years |
rgrieder |
Reverted last two revisions: I just don't have the time to finish it …
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@2126
|
16 years |
rgrieder |
Trying to extend ADD_SOURCE_FILES recursively.
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@2107
|
16 years |
rgrieder |
fixed build and updated msvc files.
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@2106
|
16 years |
landauf |
moved WeaponSystem.h and .cc into the objects/weaponSystem directory
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@2105
|
16 years |
rgrieder |
updated msvc files and precompiled headers.
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@2104
|
16 years |
landauf |
removed some "extra qualifications" (only throws errors on newer …
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@2103
|
16 years |
rgrieder |
Merged r2101 (objecthierarchy) to trunk.
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@2100
|
16 years |
landauf |
did some small adjustments in Projectile.cc although it's only a sample
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@2099
|
16 years |
landauf |
re-added projectiles from weapon branch but they're currently not …
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@2098
|
16 years |
landauf |
- added a WeaponSystem to Pawn
- initialized values in weapon classes …
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@2097
|
16 years |
landauf |
adopted weapon classes to the new hierarchy (with a creator pointer)
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@2096
|
16 years |
landauf |
merged weapon branch back to trunk
changed eol-style of all new files …
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@2095
|
16 years |
landauf |
- added forward declarations of all quest classes to OrxonoxPrereqs.h
…
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@2094
|
16 years |
landauf |
found more tabs in pickups
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@2093
|
16 years |
landauf |
converted tabs to spaces
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@2092
|
16 years |
landauf |
- adopted quest classes to the new hierarchy (with a creator pointer)
…
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@2091
|
16 years |
landauf |
no codechanges, moved quest objects to objects/quest
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@2090
|
16 years |
landauf |
merged questsystem back to trunk
(there are some changes to be done)
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@2089
|
16 years |
landauf |
no codechanges, just changed eol-style to native
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@2088
|
16 years |
landauf |
merged pickups back to trunk
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@2087
|
16 years |
landauf |
merged objecthierarchy branch back to trunk
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@1937
|
16 years |
landauf |
fixed radar-colour and AI-freeze bugs
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@1911
|
16 years |
landauf |
small camera fix
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@1908
|
16 years |
scheusso |
missing bracket
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@1907
|
16 years |
scheusso |
merged network branch back to trunk
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@1889
|
16 years |
landauf |
unsigned int → size_t for std::string related functions
I hope this …
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@1854
|
16 years |
landauf |
- some cmake fixes for ceguilua and mingw
- small change in XMLPort
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@1841
|
16 years |
rgrieder |
- "windows.h" —> "winbase.h" in Sleep.h. This causes less trouble …
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@1824
|
16 years |
rgrieder |
Added some more Ogre shutdown code. Does not yet work properly if you …
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@1822
|
16 years |
landauf |
small projectile fix
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@1818
|
16 years |
rgrieder |
Hmm, tortoise seems to be buggy. my svn 'move' didn't work at all.
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@1790
|
16 years |
rgrieder |
removed TickableReal
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@1789
|
16 years |
rgrieder |
reverted r1787
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@1787
|
16 years |
rgrieder |
Replaced macro "Class" with "GetClassIdentifier" to avoid future …
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@1784
|
16 years |
rgrieder |
- removed obsolete Convert.h includes (possibly from old XML loading) …
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@1783
|
16 years |
rgrieder |
- fixed F1 and F2 keys. F1 can now again be used to toggle the …
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@1781
|
16 years |
rgrieder |
- hack-fixed the colour of the radar dots.
- dealt with some M$ …
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@1772
|
16 years |
scheusso |
fixed a bug in spaceship ai(segfault when client disconnects && client …
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@1769
|
16 years |
scheusso |
sync frequencies do work now
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@1767
|
16 years |
scheusso |
problems of the merge should be solved now (hopefully)
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@1758
|
16 years |
scheusso |
cant remember
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@1755
|
16 years |
rgrieder |
merged gui back to trunk.
update the media repository!
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@1751
|
16 years |
scheusso |
merged network branch back into trunk
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@1747
|
16 years |
landauf |
merged core3 back to trunk
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@1735
|
16 years |
scheusso |
network branch merged into trunk
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@1627
|
16 years |
rgrieder |
some adjustment to the default value setting in the overlay files
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|
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@1625
|
16 years |
rgrieder |
merged hud branch back to trunk
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@1608
|
16 years |
landauf |
- added a backlight to all SpaceShips, leaving a trail behind …
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@1602
|
16 years |
landauf |
- added thruster flares
- used new particle effects
- enemies with …
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@1576
|
16 years |
scheusso |
Another bug, that caused a segfault in server mode, removed …
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@1566
|
16 years |
landauf |
- added a prediction-crosshair to the navigation focus
- fixed a bug …
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@1564
|
16 years |
landauf |
- several small changes in most of the HUD classes (code cleanup): …
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@1563
|
16 years |
landauf |
- added configurable detaillevel for particle effects to …
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@1562
|
16 years |
landauf |
- AI ships are now displayed with a point with its teamcolour on the …
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@1560
|
16 years |
landauf |
forgot one
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@1559
|
16 years |
landauf |
used isInitialized() in destructors where needed and changed …
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@1558
|
16 years |
landauf |
added support for isVisible() and isActive() to all objects.
those …
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@1554
|
16 years |
landauf |
changed default values of Projectile: lifetime_ = 4 and speed_ = 5000 …
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@1553
|
16 years |
landauf |
moved ParticleInterface to tools, deleted particle
by the way, the …
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@1552
|
16 years |
landauf |
several improvements:
- AI works properly now - add enemies with …
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@1535
|
16 years |
rgrieder |
merged input branch back to trunk
|
|
|
@1534
|
16 years |
rgrieder |
merged network branch back to trunk
|
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|
@1511
|
17 years |
rgrieder |
removed commented shader hacks
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@1505
|
17 years |
rgrieder |
f* svn: It doesn't even inform you if you attempt to set a non …
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@1504
|
17 years |
rgrieder |
Once again, set all the svn:eol-style property to native. I really …
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@1502
|
17 years |
rgrieder |
- @everyone: Do not create a branch until I've added the svn:eol-style …
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@1407
|
17 years |
rgrieder |
- reverted the HUD changes to ease up back merge from network branch …
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@1401
|
17 years |
FelixSchulthess |
better this way
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@1400
|
17 years |
FelixSchulthess |
moved to spaceship what belonged there
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@1399
|
17 years |
FelixSchulthess |
enhanced navigation with a target designation cursor
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@1362
|
17 years |
scheusso |
merged hud3 branch into trunk and changed camera orientation
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|
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@1360
|
17 years |
rgrieder |
merged merge branch back to trunk
|
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