Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/trunk/src/orxonox/objects

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @2100   16 years landauf did some small adjustments in Projectile.cc although it's only a sample
(edit) @2099   16 years landauf re-added projectiles from weapon branch but they're currently not …
(edit) @2098   16 years landauf - added a WeaponSystem to Pawn - initialized values in weapon classes …
(edit) @2097   16 years landauf adopted weapon classes to the new hierarchy (with a creator pointer)
(edit) @2096   16 years landauf merged weapon branch back to trunk changed eol-style of all new files …
(edit) @2095   16 years landauf - added forward declarations of all quest classes to OrxonoxPrereqs.h …
(edit) @2094   16 years landauf found more tabs in pickups ;)
(edit) @2093   16 years landauf converted tabs to spaces
(edit) @2092   16 years landauf - adopted quest classes to the new hierarchy (with a creator pointer) …
(edit) @2091   16 years landauf no codechanges, moved quest objects to objects/quest
(edit) @2090   16 years landauf merged questsystem back to trunk (there are some changes to be done)
(edit) @2089   16 years landauf no codechanges, just changed eol-style to native
(edit) @2088   16 years landauf merged pickups back to trunk
(edit) @2087   16 years landauf merged objecthierarchy branch back to trunk
(edit) @1937   16 years landauf fixed radar-colour and AI-freeze bugs
(edit) @1911   16 years landauf small camera fix
(edit) @1908   16 years scheusso missing bracket
(edit) @1907   16 years scheusso merged network branch back to trunk
(edit) @1889   16 years landauf unsigned int → size_t for std::string related functions I hope this …
(edit) @1854   16 years landauf - some cmake fixes for ceguilua and mingw - small change in XMLPort
(edit) @1841   16 years rgrieder - "windows.h" —> "winbase.h" in Sleep.h. This causes less trouble …
(edit) @1824   16 years rgrieder Added some more Ogre shutdown code. Does not yet work properly if you …
(edit) @1822   16 years landauf small projectile fix
(edit) @1818   16 years rgrieder Hmm, tortoise seems to be buggy. my svn 'move' didn't work at all.
(edit) @1790   16 years rgrieder removed TickableReal
(edit) @1789   16 years rgrieder reverted r1787
(edit) @1787   16 years rgrieder Replaced macro "Class" with "GetClassIdentifier" to avoid future …
(edit) @1784   16 years rgrieder - removed obsolete Convert.h includes (possibly from old XML loading) …
(edit) @1783   16 years rgrieder - fixed F1 and F2 keys. F1 can now again be used to toggle the …
(edit) @1781   16 years rgrieder - hack-fixed the colour of the radar dots. - dealt with some M$ …
(edit) @1772   16 years scheusso fixed a bug in spaceship ai(segfault when client disconnects && client …
(edit) @1769   16 years scheusso sync frequencies do work now
(edit) @1767   16 years scheusso problems of the merge should be solved now (hopefully)
(edit) @1758   16 years scheusso cant remember ;)
(edit) @1755   16 years rgrieder merged gui back to trunk. update the media repository!
(edit) @1751   16 years scheusso merged network branch back into trunk
(edit) @1747   16 years landauf merged core3 back to trunk
(edit) @1735   16 years scheusso network branch merged into trunk
(edit) @1627   16 years rgrieder some adjustment to the default value setting in the overlay files
(edit) @1625   16 years rgrieder merged hud branch back to trunk
(edit) @1608   16 years landauf - added a backlight to all SpaceShips, leaving a trail behind …
(edit) @1602   16 years landauf - added thruster flares - used new particle effects - enemies with …
(edit) @1576   16 years scheusso Another bug, that caused a segfault in server mode, removed …
(edit) @1566   16 years landauf - added a prediction-crosshair to the navigation focus - fixed a bug …
(edit) @1564   16 years landauf - several small changes in most of the HUD classes (code cleanup): …
(edit) @1563   16 years landauf - added configurable detaillevel for particle effects to …
(edit) @1562   16 years landauf - AI ships are now displayed with a point with its teamcolour on the …
(edit) @1560   16 years landauf forgot one
(edit) @1559   16 years landauf used isInitialized() in destructors where needed and changed …
(edit) @1558   16 years landauf added support for isVisible() and isActive() to all objects. those …
(edit) @1554   16 years landauf changed default values of Projectile: lifetime_ = 4 and speed_ = 5000 …
(edit) @1553   16 years landauf moved ParticleInterface to tools, deleted particle by the way, the …
(edit) @1552   16 years landauf several improvements: - AI works properly now - add enemies with …
(edit) @1535   16 years rgrieder merged input branch back to trunk
(edit) @1534   16 years rgrieder merged network branch back to trunk
(edit) @1511   16 years rgrieder removed commented shader hacks
(edit) @1505   16 years rgrieder f* svn: It doesn't even inform you if you attempt to set a non …
(edit) @1504   16 years rgrieder Once again, set all the svn:eol-style property to native. I really …
(edit) @1502   16 years rgrieder - @everyone: Do not create a branch until I've added the svn:eol-style …
(edit) @1407   17 years rgrieder - reverted the HUD changes to ease up back merge from network branch …
(edit) @1401   17 years FelixSchulthess better this way
(edit) @1400   17 years FelixSchulthess moved to spaceship what belonged there
(edit) @1399   17 years FelixSchulthess enhanced navigation with a target designation cursor
(edit) @1362   17 years scheusso merged hud3 branch into trunk and changed camera orientation
(edit) @1360   17 years rgrieder merged merge branch back to trunk
(edit) @1349   17 years rgrieder - merged input branch back to trunk
(edit) @1293   17 years scheusso merged changes from input & camera & network branch into trunk
(edit) @1227   17 years rgrieder ha, found you! buggy little bug! - When setting the rotation axis of a …
(edit) @1219   17 years rgrieder merged input branch back to trunk. Not yet tested on tardis
(edit) @1209   17 years rgrieder - moved tinyxml and tolua folders
(edit) @1067   17 years rgrieder Substring.h —> SubString.h
(edit) @1064   17 years rgrieder - replaced all String2Number with ConvertValue - replaced all tokenize …
(edit) @1062   17 years rgrieder - changed header file inclusion order
(edit) @1056   17 years landauf don't panic, no codechanges! added a link to www.orxonox.net
(edit) @1055   17 years landauf moved core directly to src
(edit) @1052   17 years landauf merged core2 back to trunk there might be some errors, wasn't able to …
(edit) @1040   17 years rgrieder - new header file inclusion strategy has already revealed a bug: - …
(edit) @1039   17 years rgrieder - train riding doesn't have to be boring - added some license notes - …
(edit) @1037   17 years landauf moved tolua from util to core because of circular dependencies …
(edit) @1035   17 years rgrieder - minor Singleton changes
(edit) @1032   17 years rgrieder - singletonized GraphicsEngine —> Orxonox.h has to included only …
(edit) @1024   17 years rgrieder merged input back into trunk note: I have created an asylum with …
(edit) @1021   17 years bknecht merged back that script-branch
(edit) @978   17 years FelixSchulthess
(edit) @976   17 years FelixSchulthess changed level file so → trunk runnable
(edit) @890   17 years rgrieder - fixed several errors and issues with visual studio under windows: - …
(edit) @871   17 years landauf merged core branch to trunk
(edit) @790   17 years nicolasc merged FICN back into trunk awaiting release.
(copy) @258   17 years landauf merged object-hierarchy back to trunk
copied from code/branches/objecthierarchie/src/orxonox/objects:
(edit) @256   17 years landauf changed include paths
Note: See TracRevisionLog for help on using the revision log.