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@2782
|
16 years |
rgrieder |
Another 15% performance boost in dedicated mode, 30 bots, no clients. …
|
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|
@2780
|
16 years |
rgrieder |
Checking whether a function really does what you think might sometimes …
|
|
|
@2759
|
16 years |
scheusso |
merged network branch (windows,multiplayer fixes) back to trunk
|
|
|
@2757
|
16 years |
rgrieder |
Code level compliance with OGRE 1.6
You can not yet use it though! The …
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|
|
@2710
|
16 years |
rgrieder |
Merged buildsystem3 containing buildsystem2 containing Adi's …
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|
|
@2662
|
16 years |
rgrieder |
Merged presentation branch back to trunk.
|
|
|
@2262
|
16 years |
landauf |
set eol-style to native, no codechanges
|
|
|
@2261
|
16 years |
landauf |
merged questsystem2 back to trunk
|
|
|
@2171
|
16 years |
landauf |
merged revisions 2111-2170 from objecthierarchy branch back to trunk.
|
|
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@2131
|
16 years |
rgrieder |
Added CMakeLists.txt to every subfolder and adjusted accordingly.
The …
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@2130
|
16 years |
rgrieder |
Trunk should be functional again with these changes
|
|
|
@2129
|
16 years |
rgrieder |
Applied changes from HEAD again. I have found a way to solve the problem..
|
|
|
@2127
|
16 years |
rgrieder |
Reverted last two revisions: I just don't have the time to finish it …
|
|
|
@2126
|
16 years |
rgrieder |
Trying to extend ADD_SOURCE_FILES recursively.
|
|
|
@2107
|
16 years |
rgrieder |
fixed build and updated msvc files.
|
|
|
@2106
|
16 years |
landauf |
moved WeaponSystem.h and .cc into the objects/weaponSystem directory
|
|
|
@2105
|
16 years |
rgrieder |
updated msvc files and precompiled headers.
|
|
|
@2104
|
16 years |
landauf |
removed some "extra qualifications" (only throws errors on newer …
|
|
|
@2103
|
16 years |
rgrieder |
Merged r2101 (objecthierarchy) to trunk.
|
|
|
@2100
|
16 years |
landauf |
did some small adjustments in Projectile.cc although it's only a sample
|
|
|
@2099
|
16 years |
landauf |
re-added projectiles from weapon branch but they're currently not …
|
|
|
@2098
|
16 years |
landauf |
- added a WeaponSystem to Pawn
- initialized values in weapon classes …
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|
|
@2097
|
16 years |
landauf |
adopted weapon classes to the new hierarchy (with a creator pointer)
|
|
|
@2096
|
16 years |
landauf |
merged weapon branch back to trunk
changed eol-style of all new files …
|
|
|
@2095
|
16 years |
landauf |
- added forward declarations of all quest classes to OrxonoxPrereqs.h
…
|
|
|
@2094
|
16 years |
landauf |
found more tabs in pickups
|
|
|
@2093
|
16 years |
landauf |
converted tabs to spaces
|
|
|
@2092
|
16 years |
landauf |
- adopted quest classes to the new hierarchy (with a creator pointer)
…
|
|
|
@2091
|
16 years |
landauf |
no codechanges, moved quest objects to objects/quest
|
|
|
@2090
|
16 years |
landauf |
merged questsystem back to trunk
(there are some changes to be done)
|
|
|
@2089
|
16 years |
landauf |
no codechanges, just changed eol-style to native
|
|
|
@2088
|
16 years |
landauf |
merged pickups back to trunk
|
|
|
@2087
|
16 years |
landauf |
merged objecthierarchy branch back to trunk
|
|
|
@1937
|
16 years |
landauf |
fixed radar-colour and AI-freeze bugs
|
|
|
@1911
|
16 years |
landauf |
small camera fix
|
|
|
@1908
|
16 years |
scheusso |
missing bracket
|
|
|
@1907
|
16 years |
scheusso |
merged network branch back to trunk
|
|
|
@1889
|
16 years |
landauf |
unsigned int → size_t for std::string related functions
I hope this …
|
|
|
@1854
|
16 years |
landauf |
- some cmake fixes for ceguilua and mingw
- small change in XMLPort
|
|
|
@1841
|
16 years |
rgrieder |
- "windows.h" —> "winbase.h" in Sleep.h. This causes less trouble …
|
|
|
@1824
|
16 years |
rgrieder |
Added some more Ogre shutdown code. Does not yet work properly if you …
|
|
|
@1822
|
16 years |
landauf |
small projectile fix
|
|
|
@1818
|
16 years |
rgrieder |
Hmm, tortoise seems to be buggy. my svn 'move' didn't work at all.
|
|
|
@1790
|
16 years |
rgrieder |
removed TickableReal
|
|
|
@1789
|
16 years |
rgrieder |
reverted r1787
|
|
|
@1787
|
16 years |
rgrieder |
Replaced macro "Class" with "GetClassIdentifier" to avoid future …
|
|
|
@1784
|
16 years |
rgrieder |
- removed obsolete Convert.h includes (possibly from old XML loading) …
|
|
|
@1783
|
16 years |
rgrieder |
- fixed F1 and F2 keys. F1 can now again be used to toggle the …
|
|
|
@1781
|
16 years |
rgrieder |
- hack-fixed the colour of the radar dots.
- dealt with some M$ …
|
|
|
@1772
|
16 years |
scheusso |
fixed a bug in spaceship ai(segfault when client disconnects && client …
|
|
|
@1769
|
16 years |
scheusso |
sync frequencies do work now
|
|
|
@1767
|
16 years |
scheusso |
problems of the merge should be solved now (hopefully)
|
|
|
@1758
|
16 years |
scheusso |
cant remember
|
|
|
@1755
|
16 years |
rgrieder |
merged gui back to trunk.
update the media repository!
|
|
|
@1751
|
16 years |
scheusso |
merged network branch back into trunk
|
|
|
@1747
|
16 years |
landauf |
merged core3 back to trunk
|
|
|
@1735
|
16 years |
scheusso |
network branch merged into trunk
|
|
|
@1627
|
16 years |
rgrieder |
some adjustment to the default value setting in the overlay files
|
|
|
@1625
|
16 years |
rgrieder |
merged hud branch back to trunk
|
|
|
@1608
|
16 years |
landauf |
- added a backlight to all SpaceShips, leaving a trail behind …
|
|
|
@1602
|
16 years |
landauf |
- added thruster flares
- used new particle effects
- enemies with …
|
|
|
@1576
|
16 years |
scheusso |
Another bug, that caused a segfault in server mode, removed …
|
|
|
@1566
|
16 years |
landauf |
- added a prediction-crosshair to the navigation focus
- fixed a bug …
|
|
|
@1564
|
16 years |
landauf |
- several small changes in most of the HUD classes (code cleanup): …
|
|
|
@1563
|
16 years |
landauf |
- added configurable detaillevel for particle effects to …
|
|
|
@1562
|
16 years |
landauf |
- AI ships are now displayed with a point with its teamcolour on the …
|
|
|
@1560
|
16 years |
landauf |
forgot one
|
|
|
@1559
|
16 years |
landauf |
used isInitialized() in destructors where needed and changed …
|
|
|
@1558
|
16 years |
landauf |
added support for isVisible() and isActive() to all objects.
those …
|
|
|
@1554
|
16 years |
landauf |
changed default values of Projectile: lifetime_ = 4 and speed_ = 5000 …
|
|
|
@1553
|
16 years |
landauf |
moved ParticleInterface to tools, deleted particle
by the way, the …
|
|
|
@1552
|
16 years |
landauf |
several improvements:
- AI works properly now - add enemies with …
|
|
|
@1535
|
16 years |
rgrieder |
merged input branch back to trunk
|
|
|
@1534
|
16 years |
rgrieder |
merged network branch back to trunk
|
|
|
@1511
|
16 years |
rgrieder |
removed commented shader hacks
|
|
|
@1505
|
16 years |
rgrieder |
f* svn: It doesn't even inform you if you attempt to set a non …
|
|
|
@1504
|
16 years |
rgrieder |
Once again, set all the svn:eol-style property to native. I really …
|
|
|
@1502
|
16 years |
rgrieder |
- @everyone: Do not create a branch until I've added the svn:eol-style …
|
|
|
@1407
|
17 years |
rgrieder |
- reverted the HUD changes to ease up back merge from network branch …
|
|
|
@1401
|
17 years |
FelixSchulthess |
better this way
|
|
|
@1400
|
17 years |
FelixSchulthess |
moved to spaceship what belonged there
|
|
|
@1399
|
17 years |
FelixSchulthess |
enhanced navigation with a target designation cursor
|
|
|
@1362
|
17 years |
scheusso |
merged hud3 branch into trunk and changed camera orientation
|
|
|
@1360
|
17 years |
rgrieder |
merged merge branch back to trunk
|
|
|
@1349
|
17 years |
rgrieder |
- merged input branch back to trunk
|
|
|
@1293
|
17 years |
scheusso |
merged changes from input & camera & network branch into trunk
|
|
|
@1227
|
17 years |
rgrieder |
ha, found you! buggy little bug!
- When setting the rotation axis of a …
|
|
|
@1219
|
17 years |
rgrieder |
merged input branch back to trunk. Not yet tested on tardis
|
|
|
@1209
|
17 years |
rgrieder |
- moved tinyxml and tolua folders
|
|
|
@1067
|
17 years |
rgrieder |
Substring.h —> SubString.h
|
|
|
@1064
|
17 years |
rgrieder |
- replaced all String2Number with ConvertValue
- replaced all tokenize …
|
|
|
@1062
|
17 years |
rgrieder |
- changed header file inclusion order
|
|
|
@1056
|
17 years |
landauf |
don't panic, no codechanges!
added a link to www.orxonox.net
|
|
|
@1055
|
17 years |
landauf |
moved core directly to src
|
|
|
@1052
|
17 years |
landauf |
merged core2 back to trunk
there might be some errors, wasn't able to …
|
|
|
@1040
|
17 years |
rgrieder |
- new header file inclusion strategy has already revealed a bug:
- …
|
|
|
@1039
|
17 years |
rgrieder |
- train riding doesn't have to be boring
- added some license notes
- …
|
|
|
@1037
|
17 years |
landauf |
moved tolua from util to core because of circular dependencies …
|
|
|
@1035
|
17 years |
rgrieder |
- minor Singleton changes
|
|
|
@1032
|
17 years |
rgrieder |
- singletonized GraphicsEngine
—> Orxonox.h has to included only …
|
|
|