|
|
@10561
|
9 years |
landauf |
found some unregistered classes
|
|
|
@10560
|
9 years |
landauf |
use auto-conversion
|
|
|
@10559
|
9 years |
landauf |
these two classes used pointers to weakptrs - why? just use normal …
|
|
|
@10558
|
9 years |
landauf |
no need to call get() on Weak or StrongPtr. they are automatically …
|
|
|
@10557
|
9 years |
landauf |
cleanup: no need to pass/return WeakPtrs to/from functions. normal …
|
|
|
@10556
|
9 years |
landauf |
I assume that this should be WeakPtr instead of StrongPtr?
|
|
|
@10555
|
9 years |
landauf |
renamed SmartPtr to StrongPtr (now we have weak and strong pointers)
|
|
|
@10554
|
9 years |
landauf |
Gametype should store a WeakPtr to GametypeInfo to avoid circular …
|
|
|
@10553
|
9 years |
landauf |
fixed reference counting in unload() - unsigned int cannot be < 0
|
|
|
@10552
|
9 years |
landauf |
added PluginManager to load/unload plugins at runtime
|
|
|
@10551
|
9 years |
landauf |
fixed build
|
|
|
@10550
|
9 years |
landauf |
use try-catch in inner function
|
|
|
@10549
|
9 years |
landauf |
renamed variable. it's the library's name (e.g. libpong) and not the …
|
|
|
@10548
|
9 years |
landauf |
write the module's name into the .module/.plugin file
|
|
|
@10547
|
9 years |
landauf |
added support for plugins in the buildsystem. plugins are like …
|
|
|
@10546
|
9 years |
muemart |
Fix MSVC14/Visual Studio 2015 build: std::less must be constexpr
|
|
|
@10545
|
9 years |
bknecht |
rewrote a couple of for loops to use C++11 notation. Also made small …
|
|
|
@10544
|
9 years |
landauf |
fixed tests
|
|
|
@10543
|
9 years |
landauf |
create and destroy root-context in a controlled manner
|
|
|
@10542
|
9 years |
landauf |
clean and explicit setup/shutdown of singletons that are used by …
|
|
|
@10541
|
9 years |
landauf |
fixed include paths
|
|
|
@10540
|
9 years |
landauf |
moved DynLib and DynLibManager into module sub-directory
|
|
|
@10539
|
9 years |
landauf |
destroy objects before deleting identifiers (when unloading a module)
|
|
|
@10538
|
9 years |
landauf |
now that the order of initialization is well defined (first …
|
|
|
@10537
|
9 years |
landauf |
made some functions private in ClassIdentifier
|
|
|
@10536
|
9 years |
landauf |
unload in reversed order
|
|
|
@10535
|
9 years |
landauf |
statically initialized instances are now registered with a type. …
|
|
|
@10534
|
9 years |
landauf |
fix
|
|
|
@10533
|
9 years |
landauf |
fixed tests
|
|
|
@10532
|
9 years |
landauf |
use CoreStaticInitializationHandler to initialize core instances
|
|
|
@10531
|
9 years |
landauf |
added draft for StaticInitializationHandler
|
|
|
@10530
|
9 years |
landauf |
statically initialized instances may contain a type. currently not used.
|
|
|
@10529
|
9 years |
landauf |
find VLD (the path in the PATH variable points to bin/WinXX, so we …
|
|
|
@10528
|
9 years |
landauf |
destroy singleton when wrapper is destroyed
|
|
|
@10527
|
9 years |
landauf |
unload modules, unload and destroy all statically initialized instances
|
|
|
@10526
|
9 years |
landauf |
identifier removes itself from all related identifiers when being destroyed
|
|
|
@10525
|
9 years |
landauf |
unload debug overly while unloading graphics
|
|
|
@10524
|
9 years |
landauf |
unload graphics when the game exits
|
|
|
@10523
|
9 years |
landauf |
bugfix: DynLib::mName must be equal to the string in the …
|
|
|
@10522
|
9 years |
landauf |
remove StaticallyInitializedInstance from the same module where it was …
|
|
|
@10521
|
9 years |
landauf |
bugfix: the wrong set was used
|
|
|
@10520
|
9 years |
landauf |
StaticallyInitializedInstances are now responsible to delete the …
|
|
|
@10519
|
9 years |
landauf |
only verify freshly initialized identifiers
|
|
|
@10518
|
9 years |
landauf |
load modules AFTER core was initialized. load each module with a …
|
|
|
@10517
|
9 years |
landauf |
activating a scopelistener right after registering may not be the best …
|
|
|
@10516
|
9 years |
landauf |
fixed compilation error on buildserver
|
|
|
@10515
|
9 years |
landauf |
if the scope is already active when a scopelistener is registered, …
|
|
|
@10514
|
9 years |
landauf |
don't store scope in ScopeListener - instead register the listener in …
|
|
|
@10513
|
9 years |
landauf |
refactoring: moved code from Scope.h into ScopeManager
|
|
|
@10512
|
9 years |
landauf |
fixed issue: Class(T) may not be allowed in …
|
|
|
@10511
|
9 years |
landauf |
bugfix: comparison function was not symmetric.
e.g. two …
|
|
|
@10510
|
9 years |
landauf |
fixed CMakeLists.txt
|
|
|
@10509
|
9 years |
landauf |
moved static application paths (root, executable, modules) into new …
|
|
|
@10508
|
9 years |
landauf |
removed unused code from Loader
|
|
|
@10507
|
10 years |
maxima |
Presentation level changed
|
|
|
@10505
|
10 years |
maxima |
changed the presentation level and script
|
|
|
@10504
|
10 years |
maxima |
Bugfix: See Commit 10502. New orbStation Template.
|
|
|
@10503
|
10 years |
meggiman |
Changed Speed of Bomb to 600 and reduced flying time to 2.5 seconds.
|
|
|
@10502
|
10 years |
meggiman |
Bugfix: Game crashed if a pawn was directly hit by the bomb. Changed …
|
|
|
@10500
|
10 years |
sborghi |
Final template with all new models and rotation parabola.
|
|
|
@10499
|
10 years |
maxima |
New XMLPort for ControllerDirector. The name of the script can now be …
|
|
|
@10498
|
10 years |
maxima |
Pres level modified
|
|
|
@10497
|
10 years |
maxima |
multiplayer branch merged to presentation
|
|
|
@10496
|
10 years |
maxima |
clangenb: new spaceship heartattack merged to presentation
|
|
|
@10495
|
10 years |
maxima |
small changes
|
|
|
@10494
|
10 years |
clangenb |
branch added
|
|
|
@10491
|
10 years |
maxima |
new spaceship by ssimone
|
|
|
@10489
|
10 years |
maxima |
scriptable controller branch merged to presentation.
|
|
|
@10487
|
10 years |
maxima |
Bug fixed
|
|
|
@10486
|
10 years |
maxima |
weaponFS15 branch merged to presentation. spaceshipFS15 has …
|
|
|
@10485
|
10 years |
maxima |
ParticleEffects branch merged to presentation. New level …
|
|
|
@10484
|
10 years |
landauf |
made ConsoleCommandManager a singleton.
|
|
|
@10483
|
10 years |
landauf |
avoid dependency on IdentifierManager for as long as possible
|
|
|
@10482
|
10 years |
landauf |
detail
|
|
|
@10481
|
10 years |
landauf |
StaticallyInitializedIdentifier is now responsible to register and …
|
|
|
@10480
|
10 years |
landauf |
removed dependency of Language on CoreConfig.
|
|
|
@10479
|
10 years |
landauf |
moved config values and all related functions from Game and Core to …
|
|
|
@10478
|
10 years |
landauf |
callStaticNetworkFunction() and callMemberNetworkFunction() are now …
|
|
|
@10477
|
10 years |
landauf |
simplified CMakeLists.txt
|
|
|
@10476
|
10 years |
landauf |
wrap NetworkFunction in a StaticallyInitializedInstance
|
|
|
@10475
|
10 years |
landauf |
refactored the interface of NetworkFunctionManager: maps are better …
|
|
|
@10474
|
10 years |
landauf |
made NetworkFunctionManager a singleton, no static functions anymore …
|
|
|
@10473
|
10 years |
landauf |
bugfix and continuation of the last commit:
- FunctionCall::execute() …
|
|
|
@10472
|
10 years |
landauf |
use the same interface for static an member functions
|
|
|
@10471
|
10 years |
landauf |
moved static maps from NetworkFunctionStatic and …
|
|
|
@10470
|
10 years |
landauf |
NetworkFunctionBase doesn't have to inherit from Listable: there's a …
|
|
|
@10469
|
10 years |
landauf |
removed unused code
|
|
|
@10468
|
10 years |
landauf |
moved static content of NetworkFunctionBase to NetworkFunctionManager
|
|
|
@10467
|
10 years |
landauf |
trying to fix compiler error on buildserver
|
|
|
@10466
|
10 years |
landauf |
added static assertions to validate the type of certain templates
|
|
|
@10465
|
10 years |
landauf |
moved macro ans helperfunction from NetworkFunction.h to …
|
|
|
@10464
|
10 years |
landauf |
define ScopeID as integer constants instead of an enum. this allows to …
|
|
|
@10463
|
10 years |
landauf |
removed unnecessary instance counts. creation of scopes is strictly …
|
|
|
@10462
|
10 years |
landauf |
some refactoring in ScopeManager. made it a singleton and added functions.
|
|
|
@10461
|
10 years |
landauf |
moved ScopeManager into separate class
|
|
|
@10460
|
10 years |
landauf |
StaticallyInitializedScopedSingletonWrapper registers …
|
|
|
@10459
|
10 years |
landauf |
wrap ScopedSingletonWrapper in a …
|
|
|
@10458
|
10 years |
landauf |
renamed ScopedSingletonManager to ScopedSingletonWrapper. removed …
|
|
|
@10457
|
10 years |
frovelli |
Remove training wheels
|
|
|
@10456
|
10 years |
frovelli |
Transmit client count in LAN by evil hack
|
|
|