|
|
@9181
|
13 years |
jo |
That was not supposed.
|
|
|
@9180
|
13 years |
jo |
TowerDefenseHUD is displayed correctly now.
|
|
|
@9177
|
13 years |
scmoritz |
3D arrow trial
|
|
|
@9175
|
13 years |
weigeltm |
removed attach-command, got rid of error messages, attached weapons to …
|
|
|
@9174
|
13 years |
toliecht |
bla
|
|
|
@9173
|
13 years |
mentzerf |
* Fixed compile error
+ Added another OverlayText, but still not …
|
|
|
@9172
|
13 years |
mentzerf |
* Tried to add HUD. Failed miserably. Does not compile any more =(
|
|
|
@9171
|
13 years |
laumerf |
added new pickups
|
|
|
@9169
|
13 years |
toliecht |
zylinderlaumer
|
|
|
@9168
|
13 years |
mentzerf |
* Changed Collision shape of playfield
|
|
|
@9167
|
13 years |
weigeltm |
small refactor (ridiculously small (really))
|
|
|
@9165
|
13 years |
rgrieder |
Fixed OGRE plugin finding for Ubuntu precise. Untested!
|
|
|
@9164
|
13 years |
jo |
Possible fix for Ubuntu precise. Cmake runs without further errors. …
|
|
|
@9163
|
13 years |
rgrieder |
Possible quickfix for tolua finding on Ubuntu precise.
|
|
|
@9162
|
13 years |
laumerf |
added asteroids and pick ups
|
|
|
@9161
|
13 years |
weigeltm |
updated tower template and more stuff
|
|
|
@9160
|
13 years |
mentzerf |
* Fixed height of towers
+ not adding towers when they were added already
|
|
|
@9159
|
13 years |
scmoritz |
3DScene added. creation of the arrow doesnt work.
|
|
|
@9157
|
13 years |
huttemat |
ShipSelecting working, still hackish and featureless though
|
|
|
@9155
|
13 years |
lkevin |
Changed pickup icon and xml for possible varieties of the pickup in …
|
|
|
@9154
|
13 years |
mentzerf |
* Fixed size of oxw stuff.
+ Added tileScale to …
|
|
|
@9150
|
13 years |
laumerf |
bla
|
|
|
@9149
|
13 years |
mentzerf |
- Removed Tower Model
|
|
|
@9148
|
13 years |
mentzerf |
* Changed addWaypointsAndFirstEnemy
|
|
|
@9146
|
13 years |
weigeltm |
exported tower
|
|
|
@9145
|
13 years |
weigeltm |
exported tower
|
|
|
@9144
|
13 years |
mentzerf |
+ Added Tower model, not in game yet
|
|
|
@9143
|
13 years |
jo |
Some hints added on how to proceed.
|
|
|
@9142
|
13 years |
mentzerf |
+ Tried to create waypoints programmatically, succeeded, BUT: the …
|
|
|
@9141
|
13 years |
mentzerf |
Added readme file and reformatted some more
|
|
|
@9140
|
13 years |
mentzerf |
* Fixed a bug that prevented compiling
|
|
|
@9139
|
13 years |
mentzerf |
* Fixed some formatting, some comments and some logs. Done for today.
|
|
|
@9138
|
13 years |
mentzerf |
Fixed the oxw file (some more):
* the playfield now lies in the x,y …
|
|
|
@9137
|
13 years |
mentzerf |
+ 'addTower' now adds a "tower" (actually a green cube) at 0,0
|
|
|
@9136
|
13 years |
mentzerf |
+ Added console command "addTower" to later spawn in towers. Now only …
|
|
|
@9135
|
13 years |
mentzerf |
+ Added class Tower, later will be used to spawn in towers
|
|
|
@9134
|
13 years |
mentzerf |
+ Added Template for tower
* Replaced StaticEntity for playfield with …
|
|
|
@9133
|
13 years |
mentzerf |
Fixed oxw file:
* Camera is now focus on 0,0,0 and locked on a …
|
|
|
@9132
|
13 years |
mentzerf |
- Deleted Playfield files, they are in the trunk now
|
|
|
@9130
|
13 years |
laumerf |
added new checkpoints
|
|
|
@9129
|
13 years |
mentzerf |
added spaceship that follows four waypoints on the playfield
|
|
|
@9128
|
13 years |
huttemat |
some stuff not yet saved
|
|
|
@9127
|
13 years |
huttemat |
shipselection core works now
|
|
|
@9124
|
13 years |
mentzerf |
restored working playfield
|
|
|
@9123
|
13 years |
mentzerf |
* Fixed SVN error
|
|
|
@9122
|
13 years |
mentzerf |
Updated oxw and added method call to spawnEnemy
|
|
|
@9121
|
13 years |
laumerf |
Added new Checkpoints
|
|
|
@9120
|
13 years |
laumerf |
Added new Checkpoints
|
|
|
@9119
|
13 years |
lkevin |
added DamageBoostPickup files too
|
|
|
@9118
|
13 years |
lkevin |
First working version. Default damage increase is
currently set to …
|
|
|
@9117
|
13 years |
mentzerf |
+ Should spawn enemy now
|
|
|
@9116
|
13 years |
mentzerf |
adjusted position of the plazfield
|
|
|
@9115
|
13 years |
landauf |
removed sample tests
|
|
|
@9114
|
13 years |
landauf |
added tests for several classes and functions in util
|
|
|
@9113
|
13 years |
jo |
Forgot to update the Prereqs
|
|
|
@9112
|
13 years |
jo |
Created minimal working version for the TowerDefence module. The code …
|
|
|
@9111
|
13 years |
mentzerf |
+ Added did to CMakeList of src/modules
|
|
|
@9110
|
13 years |
mentzerf |
+ Added CMakeLists.txt
+ Added basic centerpoint class
|
|
|
@9109
|
13 years |
mentzerf |
* Updated oxw once again
|
|
|
@9108
|
13 years |
mentzerf |
* Updated oxw once again
|
|
|
@9107
|
13 years |
laumerf |
Created course
|
|
|
@9106
|
13 years |
mentzerf |
Changed oxw
|
|
|
@9105
|
13 years |
scmoritz |
Movement to Waypoint fixed. Speed still has to get adjusted
|
|
|
@9104
|
13 years |
mentzerf |
* Changed TowerDefense superclass to DeathMatch
* Updated oxw
|
|
|
@9103
|
13 years |
mentzerf |
* Changed TowerDefense superclass to DeathMatch
* Updated oxw
|
|
|
@9101
|
13 years |
huttemat |
changing xml files
|
|
|
@9099
|
13 years |
lkevin |
Found a way to implement damage modifiers by
adding a flag to the …
|
|
|
@9098
|
13 years |
mentzerf |
Added Gametype class
|
|
|
@9097
|
13 years |
mentzerf |
Renamed playfield texture
|
|
|
@9096
|
13 years |
mentzerf |
Added level files
|
|
|
@9095
|
13 years |
mentzerf |
restored emptzlevel and added towerdefense test level\
|
|
|
@9094
|
13 years |
mentzerf |
Added Textures and Cube into empty level
|
|
|
@9093
|
13 years |
scmoritz |
Movement to Waypoint fixed. Speed still has to get adjusted
|
|
|
@9092
|
13 years |
jo |
Tetris on the way to get completed. I fixed some bugs concerning …
|
|
|
@9091
|
13 years |
jo |
Adding missing files.
|
|
|
@9090
|
13 years |
jo |
Fighting with the controller. 'Undefined reference to …
|
|
|
@9089
|
13 years |
jo |
Almost playable Two obvious bugs are remaining concerning …
|
|
|
@9088
|
13 years |
jo |
Still a long way to go. A short todo list can be found at the …
|
|
|
@9087
|
13 years |
jo |
Still a long way to go. A short todo list can be found at the …
|
|
|
@9086
|
13 years |
jo |
Tetris contais almost the same features as before introducing bricks. …
|
|
|
@9085
|
13 years |
jo |
backup checkin - still the same bugs experiencable
|
|
|
@9084
|
13 years |
jo |
Rotating bricks works. Next step: repairing the collision detection.
|
|
|
@9083
|
13 years |
jo |
Camera works.
|
|
|
@9082
|
13 years |
jo |
Trying to create tetris bricks. Rough implementation done. Still …
|
|
|
@9081
|
13 years |
jo |
Added rotation to the TetrisStones.
|
|
|
@9079
|
13 years |
dafrick |
New branch to work on questlog/questmenu.
|
|
|
@9078
|
13 years |
landauf |
small fix in google-test that seems to prevent a windows dialog from …
|
|
|
@9077
|
13 years |
landauf |
reverted changes of r9020 in LibraryConfig.cmake
fixed warning in …
|
|
|
@9076
|
13 years |
landauf |
small fixes and adjustments of code and documentation
|
|
|
@9074
|
13 years |
huttemat |
test
|
|
|
@9071
|
13 years |
laumerf |
checkpoints
|
|
|
@9070
|
13 years |
toliecht |
bla
|
|
|
@9066
|
13 years |
weigeltm |
derp
|
|
|
@9061
|
13 years |
laumerf |
new collision shape
|
|
|
@9059
|
13 years |
laumerf |
added new files
|
|
|
@9057
|
13 years |
huttemat |
test2
|
|
|
@9056
|
13 years |
laumerf |
Ebene eingefuegt
|
|
|
@9054
|
13 years |
scmoritz |
kein Zittern mehr, vereinzelte ungeplante Richtungsaenderungen
|
|
|
@9051
|
13 years |
dafrick |
Resolving some issues with typecasts and comboboxes in graphics menu.
|
|
|
@9050
|
13 years |
dafrick |
More elegant resolution of discrepancies between cegui 0.6 and 0.7.
|
|
|