|
|
@9162
|
18 years |
rennerc |
|
|
|
@9161
|
18 years |
bensch |
new NPC
|
|
|
@9160
|
18 years |
patrick |
aimin system work on and on and…
|
|
|
@9159
|
18 years |
bensch |
added laser-cannon
|
|
|
@9158
|
18 years |
patrick |
fps player better
|
|
|
@9157
|
18 years |
patrick |
aiming system compiles
|
|
|
@9156
|
18 years |
patrick |
working on the aiming system
|
|
|
@9155
|
18 years |
stefalie |
|
|
|
@9154
|
18 years |
stefalie |
|
|
|
@9153
|
18 years |
stefalie |
|
|
|
@9152
|
18 years |
stefalie |
|
|
|
@9151
|
18 years |
patrick |
fps works again
|
|
|
@9150
|
18 years |
rennerc |
fpsplayer in om_players
|
|
|
@9149
|
18 years |
bensch |
segfault prevention
|
|
|
@9148
|
18 years |
patrick |
fly fix
|
|
|
@9147
|
18 years |
ponder |
To rid of the triple and plane struct in types.h. now using the …
|
|
|
@9146
|
18 years |
patrick |
bsp
|
|
|
@9145
|
18 years |
patrick |
walk removed
|
|
|
@9144
|
18 years |
patrick |
collision
|
|
|
@9143
|
18 years |
stefalie |
MappedWater saveParams fixed
|
|
|
@9142
|
18 years |
patrick |
md2 walk functions
|
|
|
@9141
|
18 years |
rennerc |
new model for team 1
|
|
|
@9140
|
18 years |
bensch |
merged back
|
|
|
@9139
|
18 years |
rennerc |
fpsplayer weapon position, jump sync
|
|
|
@9138
|
18 years |
rennerc |
fixed bug
|
|
|
@9137
|
18 years |
patrick |
little mp collision patch
|
|
|
@9136
|
18 years |
rennerc |
singleplayer weapon position
|
|
|
@9135
|
18 years |
bensch |
new copy
|
|
|
@9134
|
18 years |
bensch |
move old branche
|
|
|
@9133
|
18 years |
rennerc |
sync spawningpoint
|
|
|
@9132
|
18 years |
bensch |
delete obsolete
|
|
|
@9131
|
18 years |
bensch |
added laser_cannon
|
|
|
@9130
|
18 years |
patrick |
segfault removed
|
|
|
@9129
|
18 years |
amaechler |
|
|
|
@9128
|
18 years |
rennerc |
spawningpoints only load on server
|
|
|
@9127
|
18 years |
bensch |
presentation/src: mouse-cursor rocks everywhere
|
|
|
@9126
|
18 years |
patrick |
different collision reactions for npcs and full walk ability
|
|
|
@9125
|
18 years |
patrick |
added the full walk stuff
|
|
|
@9124
|
18 years |
bensch |
limited controls
|
|
|
@9123
|
18 years |
patrick |
more collision reaction stuff
|
|
|
@9122
|
18 years |
rennerc |
move weapon
|
|
|
@9121
|
18 years |
hdavid |
branches/presentation: hover scriptable
|
|
|
@9120
|
18 years |
bensch |
orxonox/trunk: spaceship-movement
|
|
|
@9119
|
18 years |
rennerc |
added scling for playables
|
|
|
@9118
|
18 years |
hdavid |
branches/presentation: cloud effects
|
|
|
@9117
|
18 years |
rennerc |
player joins game with last chosen nickname
|
|
|
@9116
|
18 years |
rennerc |
player joins game with last chosen nickname
|
|
|
@9115
|
18 years |
rennerc |
last server is saved now
|
|
|
@9114
|
18 years |
bensch |
delete merged branche
|
|
|
@9113
|
18 years |
bensch |
new copy
|
|
|
@9111
|
18 years |
bensch |
delete merged branche
|
|
|
@9109
|
18 years |
hdavid |
branches/mountain_lake
|
|
|
@9108
|
18 years |
rennerc |
better network menu layout
|
|
|
@9107
|
18 years |
snellen |
added method setPlaymode in gameworld
|
|
|
@9106
|
18 years |
patrick |
cleanup and sleep
|
|
|
@9105
|
18 years |
patrick |
jumping works now too
|
|
|
@9104
|
18 years |
patrick |
jump animation and debugs
|
|
|
@9103
|
18 years |
patrick |
animations
|
|
|
@9102
|
18 years |
patrick |
weapon position fixed also
|
|
|
@9101
|
18 years |
patrick |
bigger fps player (right height from model), collision reaction …
|
|
|
@9100
|
18 years |
patrick |
best cr ever. straifing in the wall works also
|
|
|
@9099
|
18 years |
patrick |
cr better and better
|
|
|
@9098
|
18 years |
bensch |
orxonox/presentation: better camera-control
|
|
|
@9097
|
18 years |
bensch |
orxonox/trunk: TravelNode functionality (height and speed)
|
|
|
@9096
|
18 years |
patrick |
collision reaction works again
|
|
|
@9095
|
18 years |
bensch |
presentation: links and checks agains lm
|
|
|
@9094
|
18 years |
patrick |
removed the old cd check
|
|
|
@9093
|
18 years |
patrick |
cr y axis full
|
|
|
@9092
|
18 years |
bensch |
cmath (valgrinded)
|
|
|
@9091
|
18 years |
patrick |
cr z axis full
|
|
|
@9090
|
18 years |
bensch |
orxonox/trunk: valgrind fixes
|
|
|
@9089
|
18 years |
patrick |
cr z axis half check
|
|
|
@9088
|
18 years |
patrick |
cr x axis checked in both direcitons
|
|
|
@9087
|
18 years |
bensch |
some valgrind bugs
|
|
|
@9086
|
18 years |
patrick |
more comments and less variables
|
|
|
@9085
|
18 years |
rennerc |
updated fpsplayer syncvars
|
|
|
@9084
|
18 years |
patrick |
one half x made
|
|
|
@9083
|
18 years |
patrick |
cr tip
|
|
|
@9082
|
18 years |
bensch |
less compile bugs
|
|
|
@9081
|
18 years |
patrick |
cr fix
|
|
|
@9080
|
18 years |
patrick |
collision reactin bsp manager interface rework
|
|
|
@9078
|
18 years |
bensch |
orxonox/presentaion enter right playmode
|
|
|
@9077
|
18 years |
bensch |
orxonox/presentation: The Playmode is reset correctly, smoothly, and a …
|
|
|
@9076
|
18 years |
patrick |
collision reaction for multiplayer works now
|
|
|
@9075
|
18 years |
bensch |
playmode switch works correctly
|
|
|
@9074
|
18 years |
bensch |
orxonox/trunk: better 2d-playable
|
|
|
@9073
|
18 years |
ponder |
The culling state is now reset after renering the terrain
|
|
|
@9072
|
18 years |
rennerc |
less bugs in fragtable
|
|
|
@9071
|
18 years |
ponder |
Cleanup for the terrain
|
|
|
@9070
|
18 years |
rennerc |
bugs -= 2 - i love valgrind
|
|
|
@9069
|
18 years |
snellen |
modified debug output
|
|
|
@9068
|
18 years |
rennerc |
removed some bugs and added texture sync
|
|
|
@9067
|
18 years |
snellen |
made spaceship scriptable
|
|
|
@9066
|
18 years |
patrick |
npc now stopps
|
|
|
@9065
|
18 years |
patrick |
ground collision works again
|
|
|
@9064
|
18 years |
patrick |
created new presentation branche, from now single and multiplayer …
|
|
|
@9063
|
18 years |
patrick |
removing old singleplayermap
|
|
|
@9060
|
18 years |
patrick |
removing old multiplayer map
|
|
|
@9058
|
18 years |
bottac |
|
|
|
@9057
|
18 years |
snellen |
added playanimation to scriptable methods
|
|
|