Timeline
May 24, 2009:
- 11:53 PM Changeset [3046] by
- introducing the bouncing pickup
- 11:27 PM Changeset [3045] by
- some cleaning up
- 11:25 PM Changeset [3044] by
- clientside physics of pong now working
- 10:38 PM Changeset [3043] by
- first approach of having client-side pong physics some optimisations …
- 10:23 PM Changeset [3042] by
- fixed some includes to make code compilable on Unix systems
- 10:01 PM Changeset [3041] by
- Now creating some CEGUI windows for items as soon as the inventory is …
- 9:43 PM Changeset [3040] by
- added 2 typedefs in PickupCollection.cc to replace _Pairii which isn't …
- 6:11 PM Changeset [5533] by
- Changed signs for the yaw rotation. If you're working in the trunk, …
- 6:09 PM Changeset [3039] by
- changed rotation convertion. +pitch is a counterclockwise rotation …
- 5:42 PM Changeset [3038] by
- Cleaned up setPlayer/removePlayer interface between PlayerInfo and …
- 3:12 PM content/HumanTechnology created by
- filling some design loopholes with explantations in the story
- 3:01 AM Changeset [3037] by
- minor fix so not all hell breaks loose if we do not use this function …
- 2:39 AM Changeset [5532] by
- lua code to upgrade the mainmenu
- 2:39 AM Changeset [3036] by
- we do now save what level you chose last time and will preselect it …
- 12:36 AM Changeset [3035] by
- get returnvalue shortcuts in CommandExecutor (for tolua)
May 23, 2009:
- 11:47 PM pps/main edited by
- (diff)
- 10:05 PM Changeset [3034] by
- replaced tabs with spaces
- 9:57 PM Changeset [3033] by
- merged gametypes branch back to trunk
- 8:07 PM Changeset [3032] by
- test
- 8:03 PM Changeset [3031] by
- test
- 7:57 PM Changeset [3030] by
- test
- 7:54 PM Changeset [3029] by
- test
- 7:50 PM Changeset [3028] by
- removed svn:mergeinfo properties
- 7:47 PM Changeset [3027] by
- test
- 7:47 PM Changeset [3026] by
- test
- 7:44 PM Changeset [3025] by
- test
- 7:40 PM Changeset [3024] by
- test
- 7:40 PM Changeset [3023] by
- test
- 7:36 PM Changeset [3022] by
- test
- 7:36 PM Changeset [3021] by
- test
- 7:04 PM Changeset [3020] by
- some small adjustments in all the new gametype classes
- 6:24 PM Changeset [3019] by
- set eol-style:native, no codechanges
- 5:24 PM Changeset [3018] by
- removed lod and lod2. lodfinal is still in use.
- 5:22 PM Changeset [5531] by
- steering with up/down/left/right (WASD is of course still possible)
- 4:50 PM Changeset [5530] by
- the real skin for my weapon, the other was a mistake
- 4:34 PM Changeset [3017] by
- removed some branches
- 9:53 AM Changeset [3016] by
- - minor fix in PickupCollection - Made PickupInventory into a …
- 9:50 AM Changeset [5529] by
- Some changes on pickups
- 3:44 AM Changeset [5528] by
- Cleaned up level directory. Levels (*.oxw): /levels/ Includes …
May 22, 2009:
- 9:46 AM Changeset [3015] by
- trying to make some performance improvements in TrafficControl
- 9:15 AM Changeset [3014] by
- console command grabMouse / ungrabMouse now working (used for a …
May 21, 2009:
- 9:25 PM Changeset [3013] by
- merged sound changes into sound2 use sound2 from now on
- 8:17 PM Changeset [3012] by
- Build fix: Member functions marked as const should only iterate over …
- 7:14 PM Changeset [3011] by
- Created sound2 branch to be able to implement sound in mainmenu
- 6:41 PM Changeset [3010] by
- Bufix in Engine.cc (revealed with runtest on windows/msvc). Please …
- 5:43 PM Changeset [3009] by
- Inadvertently forgot to adjust the ENDIF statement.
- 5:29 PM code/doc/GUI edited by
- (diff)
- 5:18 PM Changeset [5527] by
- media update for a working main menu. I hope this does not destroy …
- 5:16 PM Changeset [3008] by
- You don't need no —level or -l anymore now. You may choose your …
- 12:12 PM Changeset [3007] by
- Strange happenings…
- 12:08 PM Changeset [3006] by
- Fix following the hack before.
- 11:57 AM Changeset [3005] by
- Ugly hacking for a nearing presentation You should now be able to …
- 2:56 AM code/doc/GUI edited by
- (diff)
- 1:18 AM Changeset [3004] by
- reverted changes of ControllableEntity synchronisation now again with …
- 12:55 AM Changeset [3003] by
- - fix in connection handling - reduced debug cpu load on server/client …
May 20, 2009:
- 10:45 PM Changeset [3002] by
- Possible build bug: in the compiler config files (BuildConfig, etc.) …
- 9:01 PM Changeset [3001] by
- - Added helper method to HumanController to get it's …
- 8:55 PM Changeset [5526] by
- Moved most of the inventory logic to C++ (slight speedup, but still slow)
- 8:47 PM Changeset [3000] by
- some ggz things
- 8:45 PM Changeset [2999] by
- fixed segfault bug on tardis
- 8:31 PM Changeset [2998] by
- fixed some bugs
- 7:05 PM content/models/H2 edited by
- (diff)
- 7:05 PM content/models/H2 edited by
- (diff)
- 7:00 PM content/models/H2 edited by
- (diff)
- 6:47 PM Changeset [5525] by
- H2 weapons added
- 4:18 PM Changeset [2997] by
- some asio functionality
- 4:13 PM Changeset [2996] by
- Fixed tick-time issue: Not all tick times were being taken into …
- 4:10 PM Changeset [2995] by
- Fixed two small build problems.
- 4:01 PM Changeset [2994] by
- Small correction in Notifications
- 12:23 AM Changeset [2993] by
- Small changes in QuestManager for the GUI. Added toggleVisibility …
May 19, 2009:
- 10:05 PM Changeset [2992] by
- some fixes (in tick, getDeltaTime) and error output
- 10:04 PM Changeset [2991] by
- forgot some things
- 9:35 PM Changeset [2990] by
- merged netp2 → netp3
- 9:13 PM Changeset [2989] by
- created now netp3 branch
- 8:55 PM Changeset [5524] by
- fix to ensure lua5.0 compatibility
- 11:47 AM code/doc/GUI edited by
- (diff)
- 11:43 AM Changeset [5523] by
- small change improving the handling of the GUIs in Lua
May 18, 2009:
- 10:05 PM Changeset [2988] by
- Small build system fix.
- 7:26 PM Changeset [5522] by
- Removed temporary editor files.
- 7:26 PM Changeset [2987] by
- Removed temporary editor files.
- 6:01 PM Changeset [5521] by
- Level file with blinking checkpoints, forcefield has right direction now…
- 6:00 PM Changeset [2986] by
- Respawning changed, not possible anymore, not completely working. …
- 5:01 PM Changeset [2985] by
- final version
- 4:53 PM content/Sound edited by
- (diff)
- 4:52 PM Changeset [2984] by
- implemented a fallback ogg loader via libvorbisfile
- 4:40 PM content/Sound edited by
- (diff)
- 4:29 PM Changeset [2983] by
- MuzzleFlash finally there, EnergyDrink weapon
- 4:26 PM Changeset [5520] by
- can model fixed, EnergyDrink weapon included
- 4:17 PM Ticket #333 (Improve XML-Level-Loader) created by
- There are two major issues with the Level-Loader. First, the error …
- 4:01 PM Changeset [5519] by
- some models…bla
- 3:38 PM Changeset [2982] by
- added some error checking
- 3:36 PM content/Sound edited by
- (diff)
- 3:05 PM Changeset [5518] by
- new revisision of level file for gametype UnderAttack
- 2:46 PM Changeset [2981] by
- moved MuzzleFlash into weaponsystem Folder
- 2:24 PM Changeset [2980] by
- added config ability to sound, few other changes
- 2:11 PM content/Sound edited by
- (diff)
- 2:06 PM Changeset [5517] by
- new levelfile for gametype UnderAttack
- 2:06 PM Changeset [2979] by
- working laser style weapon with muzzleflash
- 2:03 PM content/Sound edited by
- (diff)
May 17, 2009:
- 9:24 PM Changeset [5516] by
- nice forcefield particles, level file is not really working, work is …
- 9:23 PM Changeset [2978] by
- some fixes on the timer, visibility of checkpoint removed (done in the …
- 5:22 PM Changeset [5515] by
- skin for the weapon model
May 14, 2009:
- 9:17 PM code/doc/GUI edited by
- (diff)
- 6:19 PM Changeset [5514] by
- Level file
- 6:15 PM Changeset [5513] by
- H2 fighter added
- 4:57 PM Changeset [5512] by
- adding sl_metal textures
- 4:46 PM Changeset [5511] by
- added SVG orxonox Logo
- 4:16 PM Changeset [5510] by
- little error
- 4:11 PM Changeset [5509] by
- final
- 4:07 PM content/models/H2 edited by
- (diff)
- 3:00 PM Changeset [5508] by
- =Added Map texture and material
- 2:35 PM Changeset [2977] by
- =movable plane
May 13, 2009:
- 4:25 PM Changeset [5507] by
- new texture and squadron mascot
- 3:14 PM Changeset [2976] by
- removed some debug output
- 2:25 PM Changeset [2975] by
- - Fixed stupid bug in MobileEntity.h - Removed a compiler warning
- 1:58 PM Changeset [2974] by
- debug output for reto
May 12, 2009:
- 9:24 PM Changeset [2973] by
- changed type of gametype-HUD and default-HUD to PlayerInfo (instead of …
- 12:55 AM content/SL_textures edited by
- (diff)
- 12:41 AM content/SL_textures edited by
- (diff)
May 11, 2009:
- 8:33 PM Ticket #332 (Support for Ogre v1.6) created by
- Orxonox should allow a wide variety of various versions of libraries. …
- 6:04 PM Changeset [5506] by
- Pickup media
- 6:03 PM Changeset [2972] by
- Update - Minor changes in BaseItem - Updated to NotificationQueue …
- 5:31 PM Changeset [2971] by
- new revision of Gametype UnderAttack: Timerfunction and some color added
- 5:02 PM Changeset [5505] by
- Asteroids with working timer, HudTemplates Timer added…
- 5:00 PM Changeset [2970] by
- Added timer in class gametype, timer working in asteroids, modified …
- 4:19 PM Changeset [5504] by
- weapons for pirateship
- 4:03 PM Changeset [5503] by
- 1
- 4:02 PM Changeset [5502] by
- weapon updated
- 3:58 PM Changeset [2969] by
- weapon updated
- 3:57 PM Changeset [5501] by
- weapons for pirateship
- 3:44 PM Changeset [5500] by
- adding texture
- 3:43 PM Changeset [5499] by
- new ship
- 3:37 PM Changeset [2968] by
- corrected typo
- 3:29 PM Changeset [2967] by
- SoundBase now loads files relative to the mediapath
- 3:23 PM content/Sound edited by
- (diff)
- 2:30 PM Changeset [2966] by
- moved files, modified to support multiple contexts
- 1:42 PM Changeset [2965] by
- some fixes (bidirectional variables, …), some changes (client …
- 1:30 PM Changeset [2964] by
- changed synchronisation of controllable entity steering not fully …
- 1:09 PM Changeset [5498] by
- some new faces
May 10, 2009:
- 11:41 PM Changeset [2963] by
- Some Quest stuff, and the rest for the GUIOverlay I failed to commit …
- 11:38 PM Changeset [2962] by
- Created collecting of GUIOverlays in the GUIManager to make the …
- 10:49 PM Changeset [2961] by
- Gametype Asteroids - ForceField working
- 10:45 PM Changeset [5497] by
- New Particle Effect for ForceField, not realy working jet
- 9:50 PM code/Scripting edited by
- (diff)
- 11:56 AM Changeset [2960] by
- Trying to export to lua, doesn't work, yet…
May 9, 2009:
- 10:13 PM Changeset [2959] by
- Forgot to remove debug output.
- 10:10 PM Changeset [5496] by
- Removed invalid XML-Code that made orxonox not load the menu.
- 10:08 PM Changeset [2958] by
- Changed some stuff to make it compile. Not sure it's 100% failsafe though.
- 6:36 PM Changeset [5495] by
- textures
May 7, 2009:
- 8:26 PM Changeset [5494] by
- 8:13 PM Changeset [5493] by
- 6:14 PM Changeset [5492] by
- 5:05 PM Changeset [2957] by
- hack to include gui into hud
- 5:05 PM Changeset [5491] by
- new version of the GUI
- 4:55 PM Changeset [5490] by
- first textures
- 4:44 PM Changeset [2956] by
- added rotate and zoom to map. using static mapscenemanager now
May 6, 2009:
- 5:43 PM Changeset [5489] by
- final unwrap
May 4, 2009:
- 8:31 PM Changeset [2955] by
- corrected typo
- 5:29 PM Changeset [5488] by
- ForceField not working jet, but no errors…
- 5:28 PM Changeset [2954] by
- ForceField not working jet, but no errors…
- 5:04 PM Changeset [2953] by
- some changes for testing purpose
- 4:40 PM dev/projects/TeamBaseMatch edited by
- (diff)
- 4:36 PM Changeset [5487] by
- level file for gametype UnderAttack
- 4:34 PM Changeset [2952] by
- new revision of gametype UnderAttack: Ship is now moving
- 4:28 PM Changeset [5486] by
- final version
- 4:25 PM Changeset [5485] by
- unwrapped the model
- 4:19 PM Changeset [5484] by
- Endversion TeamBaseMatch
- 4:03 PM Changeset [2951] by
- small fix for memberfunction calls with non-existing (or not anymore …
- 3:50 PM content/Sound edited by
- (diff)
- 3:40 PM Changeset [2950] by
- ambient sound loading for levels
- 1:11 PM Changeset [5483] by
- fixes
- 11:10 AM pps/main edited by
- (diff)
May 3, 2009:
May 2, 2009:
- 4:19 PM Changeset [2949] by
- Network Function calls possible now (already used in …
May 1, 2009:
- 11:34 PM Changeset [2948] by
- member function calls should work now argument transfer still untested
- 10:24 PM Changeset [2947] by
- applying change from trunk (r2946)
- 10:20 PM Changeset [2946] by
- Fixed a bug when using the LINE macro in Game.h If you want to …
- 3:16 PM Changeset [2945] by
- fixed some bugs
- 1:47 PM Changeset [5482] by
- Fixed lua code to have compatibility with Lua 5.0
- 9:47 AM Changeset [2944] by
- this is another commit for testing purpose still trying to get network …
Apr 30, 2009:
- 4:53 PM Changeset [5481] by
- almost
- 3:52 PM Changeset [5480] by
- final model and renders w/ ambient occ
- 3:44 PM content/models/SpaceShip edited by
- (diff)
- 3:25 PM content/models/SpaceShip edited by
- (diff)
- 3:24 PM content/models/SpaceShip edited by
- (diff)
- 3:23 PM content/models/SpaceShip edited by
- (diff)
- 3:08 PM content/tools/BlenderRenderingNicely edited by
- (diff)
- 2:54 PM content/tools/BlenderRenderingNicely created by
- 2:54 PM Changeset [2943] by
- fixed a problem with copying function pointers
- 2:31 PM code/doc/GUI edited by
- (diff)
- 2:12 PM Changeset [2942] by
- =added dynamic libs to orxonox/tools. changed humancontroller to use …
- 2:09 PM content/tools/BlenderTutorials edited by
- (diff)
Apr 29, 2009:
- 8:07 PM Changeset [2941] by
- Small mvsc build fix.
- 7:05 PM Changeset [2940] by
- fixed bug for bidirectional variables
- 4:38 PM Changeset [2939] by
- ugly hacks to get shaders up runnin
- 4:37 PM Changeset [5479] by
- added some toon shader crap
- 4:10 PM Changeset [2938] by
- forgot two files
- 4:05 PM Changeset [2937] by
- commit for testing reasons - added possibility to transfer function …
- 12:25 PM Changeset [5478] by
- new faces
Apr 27, 2009:
- 9:54 PM Changeset [5477] by
- final model
- 7:03 PM Changeset [5476] by
- faces added
- 5:15 PM Changeset [2936] by
- Checkpoints in a row working with final destination→ end of game
- 5:14 PM Changeset [5475] by
- CHeckpoints working
- 5:12 PM Changeset [2935] by
- new revision of gametype UnderAttack
- 4:26 PM Changeset [2934] by
- fast endversion TeamBaseMatch
- 4:25 PM Changeset [5474] by
- gametype UnderAttack testing level
- 3:58 PM Changeset [2933] by
- Gametype UnderAttack added
- 3:50 PM content/Sound edited by
- (diff)
- 3:48 PM content/Sound edited by
- (diff)
- 3:30 PM Changeset [2932] by
- Sound: implemented sample file loading via alut
- 3:27 PM content/Sound edited by
- (diff)
- 3:04 PM content/Sound edited by
- (diff)
- 2:41 PM Changeset [2931] by
- Sound: SoundBase complete
- 1:56 PM Changeset [5473] by
- a
- 1:53 PM content/tools/BlenderExport edited by
- (diff)
- 1:53 PM content/SL_textures edited by
- (diff)
- 1:39 PM content/Sound edited by
- (diff)
- 1:18 PM Changeset [2930] by
- Sound: Added building things, corrected some typos
- 1:08 PM Changeset [5472] by
- faces added
- 12:46 PM Changeset [5471] by
- minor changes…
- 11:49 AM content/tools/BlenderTutorials edited by
- (diff)
- 11:43 AM content/tools/BlenderTutorials edited by
- (diff)
Note: See TracTimeline
for information about the timeline view.