Timeline
Dec 23, 2008:
- 11:34 PM Changeset [2533] by
- Merged revisions 2384-2436 from presentation branch to bugger.
- 11:15 PM Changeset [2532] by
- Merged revisions 2377-2382 to bugger from presentation.
- 11:09 PM Changeset [2531] by
- Merged revision 2371 to bugger branch.
- 10:40 PM Changeset [2530] by
- merged revisions 2260 - 2508 from trunk to buggy. I'm sorry that I …
- 10:32 PM Changeset [2529] by
- Created test branch to merge the other way round incrementally with …
Dec 22, 2008:
- 10:38 PM Changeset [2528] by
- Removed obsolete branches: physics, physics_merge and overlay.
- 10:23 PM Changeset [2527] by
- - Forgot to account for collision shape position and orientation when …
- 9:09 PM Changeset [2526] by
- Reenabled -fPIC flag, but only for non MINGW boxes because MinGW will …
- 8:35 PM Changeset [2525] by
- Fixed MT reset bug in this branch as well to test for another possible …
- 8:12 PM Changeset [2524] by
- Removed two gcc warnings.
- 7:56 PM Changeset [2523] by
- def_masterKeybindings.ini was missing in the config files.
- 7:53 PM Changeset [2522] by
- Commented building of audio library since it's no use anyway.
- 7:48 PM Changeset [2521] by
- Removed -fPIC flags (CMake does that automatically)
- 7:17 PM Changeset [2520] by
- - Complete out-of-source builds working now with msvc (moved tolua …
- 2:07 PM dev edited by
- (diff)
- 2:00 PM dev edited by
- (diff)
- 1:17 PM Ticket #289 (Finish Bellatrix Milestone) created by
- Bellatrix or version 0.2 of Orxonox should be finished since last …
Dec 21, 2008:
- 11:06 PM Changeset [2519] by
- It is no more necessary to include UseTolua.cmake just before the …
- 10:36 PM Changeset [2518] by
- Adjusted source file macros to cmake 2.6 because it offers …
- 6:59 PM Changeset [2517] by
- removed -Wextra from C and CXX flags because the amount of warnings …
- 6:57 PM Changeset [2516] by
- Fixed msvc build and adjusted some settings. Also removed init …
- 5:14 PM Ticket #288 (Enumeration style) created by
- We've got lots of enumerations, but they're all quite different to …
- 4:54 PM Ticket #287 (Conversion function naming) created by
- If you look at src/util/Convert.h you can see in the public section …
- 3:13 PM Changeset [2515] by
- Callbacks with function pointers work virtually after all.
- 2:44 PM Changeset [2514] by
- Resolved four issues with the collision shapes: - NetworkCallback will …
Dec 19, 2008:
- 9:47 PM Ticket #255 (Multiple player support) closed by
- invalid
- 9:46 PM Ticket #259 (Better structure of wiki) closed by
- fixed
- 9:43 PM Ticket #261 (Adjust audio to new loader) closed by
- wontfix
- 9:35 PM Ticket #256 (Space Station) closed by
- fixed
- 9:31 PM Ticket #285 (Default ticket parameters) closed by
- fixed
- 6:37 PM Ticket #245 (Check for libBoost) closed by
- fixed: We now use the internal CMake FindBoost file. The complete revision by …
- 6:28 PM Ticket #249 (Document all code) closed by
- invalid: This cannot be a ticket. This is something you have to tell everyone …
- 6:27 PM Ticket #278 (Multiple builds support) closed by
- fixed: Adrian Friedli has kindly offered us his immense knowledge about CMake …
- 6:26 PM Ticket #260 (Update run-script) closed by
- fixed: The problem has been resolved in the buildsystem2 branch. We now use …
- 6:10 PM Ticket #286 (WorldEntity scaling with physics) created by
- When using physics, it is not possible to scale an object at the …
- 6:02 PM Ticket #285 (Default ticket parameters) created by
- When you create a new ticket and don't change anything in the boxes, …
- 5:58 PM Ticket #284 (Collision Shapes) created by
- The physics engine implementation is working now, but has limited …
- 5:55 PM Ticket #283 (Ticket change mailing list) created by
- We have a ticket system and we don't know whether to use it or not. …
- 5:46 PM Ticket #239 (Multiple Threads in the main loop) closed by
- invalid
Dec 18, 2008:
- 11:28 AM Changeset [2513] by
- Fixed a bug in Timer.h: Include of Executor was missing, but when …
Dec 17, 2008:
- 10:25 PM Changeset [2512] by
- Fixed build due to merge
- 9:08 PM Changeset [2511] by
- Merged non 64 bit part of revision 2278 of buildsystem to buildsystem2.
- 9:05 PM Changeset [2510] by
- Merged revisions 2279-2401 of the buildsystem branch to buildsystem2.
- 8:59 PM Changeset [2509] by
- Merged revisions 1875-2278 of the buildsystem branch to buildsystem2.
- 8:43 PM Changeset [2508] by
- Bugfix in LuaBind.cc
- 8:39 PM Changeset [2507] by
- Added merger branch for the build system. Probably going to merge …
- 6:18 PM Changeset [2506] by
- Changed all C-Style casts with C++ casts that I was able to find with …
- 5:23 PM Changeset [2505] by
- - Removed XMLPortVariableOnLoad macro (can't possibly work at all) - …
- 5:21 PM Changeset [2504] by
- Typo or not?
- 10:51 AM Changeset [2503] by
- Updated msvc files. Maybe fixed a bug in: if (condition); Note the …
- 10:29 AM Changeset [5385] by
- added axels model
- 9:52 AM Changeset [2502] by
- ups
- 9:38 AM Changeset [5384] by
- resolved file name conflict
- 9:12 AM Changeset [5383] by
- - Moved NotificationQueue to defaultHUD - Extended DM level - Added …
- 9:11 AM Changeset [2501] by
- - GlobalShader in dedicated mode works again - Shooting as a client …
- 8:00 AM Changeset [2500] by
- merged pickups2 to presentation
- 7:54 AM Changeset [2499] by
- small fix in cmakelists ( client cannot steer, if server spawned …
- 6:02 AM Changeset [2498] by
- removed additional gametype_ from scoreboard initialize scoreboard …
- 5:52 AM Changeset [5382] by
- forgot the scoreboard
- 5:52 AM Changeset [5381] by
- added scoreboard to levels initialize scoreboard with visible=false …
- 5:41 AM Changeset [2497] by
- - some changes, maybe fixed a crash, not sure - fixed strange camera …
- 4:10 AM Changeset [2496] by
- added def keybinding for stats overlay.
- 4:06 AM Changeset [5380] by
- Updated stats overlay.
- 4:05 AM Changeset [2495] by
- Added stats overlay. "OverlayGroup toggleVisibility Stats" will do …
- 3:20 AM Changeset [5379] by
- adjusted explosion and smoke particle effects for projectile hits
- 3:20 AM Changeset [2494] by
- shooting, hitting and killing works
- 2:11 AM Changeset [5378] by
- added weapons to spaceshiptemplates and created a new deathmatch levelfile
- 2:10 AM Changeset [2493] by
- merged weapon2 branch to presentation
- 12:55 AM Changeset [2492] by
- Merged overlay branch into presentation branch.
- 12:53 AM Changeset [5377] by
- added space cruiser
- 12:10 AM Changeset [2491] by
- - "gravity" xml parameter got missed in Scene - fixed issue with …
- 12:04 AM Changeset [5376] by
- Added physics stuff demonstration file.
Dec 16, 2008:
- 11:25 PM Changeset [5375] by
- committing revision 2k… yay
- 11:24 PM Changeset [5374] by
- added not working light
- 11:13 PM Changeset [5373] by
- modified level file
- 10:12 PM Changeset [2490] by
- some cleanup and fix concerning trafficcontrol (cutting gamestates)
- 8:57 PM Changeset [5372] by
- i dont know
- 8:24 PM Changeset [5371] by
- i dont know
- 8:17 PM Changeset [5370] by
- i dont know
- 8:13 PM Changeset [5369] by
- increased engine accelerations to fight against linearDamping
- 8:12 PM Changeset [2489] by
- tried to steer the spaceship with the engine.
- 7:46 PM Changeset [2488] by
- backlights work
- 7:16 PM Changeset [5368] by
- made some adjustments to the levelfile for hud and better steering
- 7:15 PM Changeset [5367] by
- added space ship collision shape.
- 7:12 PM Changeset [5366] by
- added green cone
- 7:10 PM Changeset [5365] by
- Final release , finally.
- 6:45 PM Changeset [5364] by
- 6:20 PM Changeset [5363] by
- This should improve space ship maneuvrability
- 6:16 PM Changeset [2487] by
- fixed mouselook in SpaceShip
- 6:08 PM Changeset [5362] by
- Added proper collision shape for the space ship.
- 6:06 PM Changeset [2486] by
- Added 2 new collision shapes: cone and box.
- 6:02 PM Changeset [5361] by
- updated spaceshiptemplate
- 6:01 PM Changeset [2485] by
- Merged objecthierarchy2 into presentation branch Couln't merge 2 …
- 5:46 PM Changeset [2484] by
- Bugfix within CompoundCollisionShape.
- 5:25 PM Changeset [5360] by
- added first try of presentation level
- 3:31 PM Changeset [2483] by
- removed shipdid from welcome because it's not needed anymore
- 2:10 PM dev/SVNCommitsMessages edited by
- (diff)
- 1:43 PM Changeset [5359] by
- Final release , finally.
- 1:39 PM Changeset [5358] by
- Final release , finally.
- 1:32 PM Changeset [2482] by
- hackfixed problem with client reconnects (originally triggered by …
- 12:57 AM Changeset [2481] by
- Amateurs…
Dec 15, 2008:
- 11:45 PM Changeset [2480] by
- another small fix according to dedicated server
- 11:39 PM Changeset [2479] by
- Cured poor pawns from losing health
- 11:31 PM Changeset [5357] by
- - new camerapositions - reduced strength of blooom shader - …
- 11:26 PM Changeset [2478] by
- - Readded smooth camera movement (configurable through …
- 11:21 PM Changeset [2477] by
- Bugfix for the server crash when the client leaves.
- 11:15 PM Changeset [2476] by
- fix of possible bug
- 11:14 PM Changeset [2475] by
- small fix (inverted roll)
- 11:02 PM Changeset [2474] by
- A little tweak and physics seems to work over the network
- 10:43 PM Changeset [2473] by
- fix for dedicated server
- 10:20 PM Changeset [2472] by
- Trying to minimise changes to Bullet v2.73.
- 9:56 PM Changeset [2471] by
- changed lines 230-235 (everything else is just whitespace) this fixes …
- 9:40 PM Changeset [2470] by
- Fixed bug that caused MovableEntities to jump around on the client.
- 7:57 PM Changeset [2469] by
- Resolved the issue with the collision shape synchronisation.
- 7:40 PM Changeset [2468] by
- Bugfix for dedicated mode. Should work now except for an exception …
- 7:10 PM content/Universe edited by
- (diff)
- 6:12 PM Changeset in downloads [44] by
- added new dependencies with cgprogrammanager
- 4:41 PM Changeset [2467] by
- cgprogrammanager for shaders
- 4:33 PM Changeset [2466] by
- Added callback for collisions. Every WorldEntity that collides against …
- 3:53 PM screenshots edited by
- (diff)
- 3:16 PM Changeset [2465] by
- Bugfix in WorldEntity: It creates a CompoundCollisionShape in its …
- 3:14 PM Changeset [2464] by
- Bugfix in network: When checking for other objectIDs, it was possible …
- 2:51 PM screenshots edited by
- (diff)
- 1:52 AM Changeset [5356] by
- added level files for presentation.
- 1:52 AM Changeset [2463] by
- Two bugfixes and an optimisation.
- 1:38 AM Changeset [2462] by
- - fixed a small speedbar-initialization problem - added new …
- 1:02 AM Changeset [2461] by
- - Updated msvc files - temporary solution for a super function caller …
- 12:54 AM Changeset [2460] by
- Switched level file to "presentation.oxw".
- 12:53 AM Changeset [2459] by
- Merged physics_merge back to presentation branch.
- 12:37 AM Changeset [2458] by
- Several build fixed. Something seems to be wrong with the …
Dec 14, 2008:
- 11:41 PM Changeset [2457] by
- Fix didn't do the trick. Don't even know exactly what it would have done..
- 11:25 PM Changeset [2456] by
- Applied bugfix r2441 to physics_merge branch as well.
- 11:16 PM Changeset [2455] by
- Bugfix: std:dequeue::front() on an empty list is a very bad idea.
- 11:03 PM Changeset [5355] by
- Updated test levels for physics.
- 11:02 PM Changeset [2454] by
- Replaced bad collision type exceptions with asserts. The developer …
- 10:55 PM Changeset [2453] by
- SpaceShip is now harmonising with Bullet as well. The attributes of …
- 10:53 PM Changeset [2452] by
- Minor changes and added localInertia_ to worldentity for faster access.
- 10:53 PM Changeset [2451] by
- Bugfix in XMLPort macro.
- 10:15 PM Changeset [2450] by
- I'm not 100% sure if this works, but I had no more crashes since this …
- 9:36 PM Changeset [2449] by
- removed temporary workaround in Camera and CameraPosition thanks to …
- 8:15 PM Changeset [5354] by
- - added directional light to the levelfile - added new skybox - …
- 8:13 PM Changeset [2448] by
- Spectator update with new physics stuff.
- 8:13 PM Changeset [2447] by
- - Removed directional-light-hack from Scene - Many changes in Light, …
- 7:08 PM Changeset [2446] by
- - orxonox::Scene should work properly with XMLPort and network …
- 7:06 PM Changeset [2445] by
- Small adjustments due to the merge.
- 4:32 PM Changeset [2444] by
- ODE isn't required anymore.
- 4:29 PM Changeset [2443] by
- reverted accidentally merged stuff.
- 4:16 PM Changeset [2442] by
- Finally merged physics stuff. Target is physics_merge because I'll …
- 3:08 PM Changeset [2441] by
- i think i fixed that problem with objectMode 0x0
- 12:25 PM Changeset [2440] by
- new physics_merge branch
- 12:24 PM Changeset [2439] by
- Removed outdated physics_merge branch
- 12:14 PM code/doc/Orxonox edited by
- (diff)
- 12:13 PM dev/LinuxProblems edited by
- (diff)
- 12:12 PM code/doc/Questsystem edited by
- (diff)
- 3:53 AM Changeset [2438] by
- - If the player dies, the Spectator spawns at the same position the …
- 3:00 AM Changeset [2437] by
- There's a problem in the network engine causing a crash. It's somehow …
- 1:43 AM Changeset [2436] by
- Added svn:eol-style "native" to all files.
- 1:42 AM Changeset [2435] by
- - updated msvc files - Fixed build by including util/Integer.h in …
- 12:51 AM Changeset [2434] by
- Removed OgreBullet from the repository.
- 12:25 AM Changeset [2433] by
- Replaced most Exception throwing considering physics with warnings. …
- 12:09 AM Changeset [2432] by
- Updated msvc files for the Bullet update to v2.73.
Dec 13, 2008:
- 11:47 PM Changeset [2431] by
- Bullet update, second part. (Renaming GIMPACT to Gimpact is not very …
- 11:45 PM Changeset [2430] by
- Updated to Bullet 2.73 (first part).
- 11:18 PM Changeset [2429] by
- Added XML Parameters for restitution, angular factor, linear damping, …
- 10:57 PM Changeset [5353] by
- added defaultHUD, used by HumanController
- 10:54 PM Changeset [2428] by
- - Moved some variables from Gametype to GametypeInfo (Gametype exists …
- 9:38 PM Changeset [2427] by
- Changed the way setPosition, setVelocity, setOrientation and …
- 8:55 PM Changeset [2426] by
- - Handled translate, rotate, yaw, pitch, roll, lookAt and setDirection …
- 8:50 PM Changeset [2425] by
- - Removed unnecessary ogre header files from BillboardSet.h, Mesh.h …
- 8:50 PM Changeset [2424] by
- - Added orxonox TransformSpace enum (needed by WorldEntity.h) - …
- 4:14 PM Changeset [2423] by
- - Added detach functions to CollisionShapes - Added update functions …
- 2:55 PM Changeset [2422] by
- - deatheffect (explosion) of Pawns works on client and server (creator …
- 2:37 PM Changeset [2421] by
- Added resynchronisation timer in MovableEntity to ensure the right …
- 1:37 PM content/tools/PlanetCreation edited by
- (diff)
- 1:26 PM content/tools/PlanetCreation edited by
- (diff)
- 1:12 PM content/tools/PlanetCreation edited by
- (diff)
Dec 12, 2008:
- 12:05 PM Changeset [2420] by
- merged lodfinal (planet) branch to presentation branch
- 11:47 AM Changeset [2419] by
- some cleaning up in TrafficControl small bugfix in Gamestate …
- 11:04 AM Changeset [2418] by
- TrafficControl usage can now be steered by the config value bActive_
- 10:56 AM Changeset [2417] by
- further improvements in diffing (around 50% reduction of traffic)
- 10:43 AM Changeset [2416] by
- some improvement in diffing (after trimming the objectlist we sort the …
- 10:10 AM Changeset [2415] by
- - adjusted some priorities of objects (movableentity, …
- 4:45 AM Changeset [5352] by
- no codechanges, just set eol-style of all particle effects to native
- 4:41 AM Changeset [5351] by
- added new particle effects and changed some of the old ones
- 4:39 AM Changeset [2414] by
- added spawn- and destroy-effects to Pawn
Dec 11, 2008:
- 11:09 PM Changeset [2413] by
- trafficControl working now, but further tweaking in diff and …
- 9:33 PM Changeset [2412] by
- everything should work now on clients
- 9:21 PM Changeset [2411] by
- Client doesn't segfault now anymore, but the atmospheres are all …
- 5:52 PM Changeset [2410] by
- "Munition" had no Factory, so it didn't work on Windows (why did it …
- 2:48 PM Changeset [2409] by
- merger branch for physics —> presentation
- 2:22 PM Changeset [5350] by
- Adjusted physics test file to recent renaming.
- 2:18 PM Changeset [2408] by
- Renamed MovableEntity to MobileEntity and LinearEntity to MovableEntity.
- 1:54 PM Changeset [2407] by
- - Removed debug output - Fixed a bug with parentID_ in CollisionShape …
- 3:06 AM Changeset [2406] by
- Added TimeFactorListener to properly handle changes of the global time …
Dec 10, 2008:
- 11:41 PM Changeset [2405] by
- Updated build files.
- 11:40 PM Changeset [2404] by
- Moved collision shapes to new folder.
- 11:33 PM Changeset [2403] by
- - Fixed issues with CollisionShape loading, handling and …
- 11:24 PM Changeset [2402] by
- i cannot convince svn
- 11:14 PM Changeset [2401] by
- default ogre.cfg added for tardis
- 10:08 PM Changeset [2400] by
- moved setTimeFactor to GSRoot because tickables are currently ticked there
- 9:45 PM Changeset [2399] by
- tolua fixed for mingw, libtolua linked statically
- 9:25 PM Changeset [5349] by
- shot2_small, shot3_small
- 9:20 PM Changeset [2398] by
- altfire now available
- 8:24 PM Changeset [2397] by
- teilweise doxy geaddet und weitere test instanzen
- 8:23 PM Changeset [5348] by
- fixed a material file
- 8:20 PM pps/HowTo edited by
- (diff)
- 8:14 PM pps/HowTo edited by
- (diff)
- 8:01 PM Changeset [5347] by
- files for planet
- 6:37 PM Changeset [2396] by
- fixed shader/camera crash
- 6:24 PM content/models/EnhanceOlderModels edited by
- (diff)
- 6:07 PM Changeset [2395] by
- messing up planet so it will work in client mode
- 6:02 PM Changeset [2394] by
- messing up planet so it will work in client mode
- 5:46 PM Changeset [5346] by
- weapontest
- 5:39 PM Changeset [2393] by
- now working
- 5:37 PM Changeset [2392] by
- tardis check improved
- 5:32 PM Changeset [5345] by
- rendered spacecruiser_16
- 5:30 PM Changeset [2391] by
- fixed projectile, particle effect, reloadingTimer and magazineTimer
- 5:30 PM Changeset [2390] by
- Create new questsystem branch
- 5:25 PM Changeset [2389] by
- funktioniert
- 5:11 PM dev/LinuxDebian edited by
- dependencies edited (diff)
- 5:07 PM Changeset [5344] by
- Some repositioning of elements in princessaeryn.oxw
- 5:06 PM Changeset [5343] by
- spacecruiser_16 tex
- 5:04 PM Changeset [5342] by
- spacecruiser_16
- 4:49 PM Changeset [2388] by
- Added additional files for planet
- 4:49 PM Changeset [5341] by
- Improved spacestations randomness.
- 4:43 PM code/doc/Questsystem edited by
- (diff)
- 4:42 PM code/doc/Questsystem edited by
- (diff)
- 4:40 PM code/doc/Questsystem edited by
- (diff)
- 4:39 PM code/doc/Questsystem edited by
- (diff)
- 4:38 PM code/doc/Questsystem edited by
- (diff)
- 4:37 PM code/doc/Questsystem edited by
- (diff)
- 4:36 PM code/doc/Questsystem edited by
- (diff)
- 4:31 PM code/doc/Questsystem edited by
- (diff)
- 4:28 PM Changeset [2387] by
- added fct pri- and pubRemoveClient to help remove Info in lists when …
- 4:28 PM people/DamianFrick edited by
- (diff)
- 4:24 PM Changeset [5340] by
- Updated XML file
- 4:23 PM Changeset [2386] by
- CreateLines and Scoreboard are now running without segfaults
- 4:19 PM Changeset [2385] by
- Merged questsystem3.
- 4:19 PM Changeset [2384] by
- install targets added
- 3:36 PM Changeset [2383] by
- Some verry small changes…
- 3:36 PM Changeset [2382] by
- changes in trafficcontrol: - configvalue for targetsize (size of each …
- 3:36 PM Changeset [5339] by
- Some updates to princessaeryn levelfile
- 3:02 PM Changeset [2381] by
- corrected some problem with scheduling and cutting (in trafficcontrol)
- 2:59 PM Changeset [5338] by
- princessaeryn levelfile - Fix in use of spacestations
- 2:40 PM Changeset [2380] by
- modified planet to moveable entity, added atmosphere select per xml
- 2:38 PM Changeset [2379] by
- changed Weapon::fire and munition reloading
- 2:23 PM Changeset [5337] by
- Made the spacestations, used in princessaeryn level file, smaller
- 2:13 PM Changeset [2378] by
- process ack- solved set back of schedValue, watching targetsize from cut
- 2:07 PM Changeset [5336] by
- fixed bug
- 1:58 PM Changeset [5335] by
- Physics test file update.
- 1:46 PM Changeset [2377] by
- Fixed build
- 1:46 PM Changeset [5334] by
- Some changes.
- 1:45 PM Changeset [5333] by
- Some changes.
- 1:42 PM Changeset [2376] by
- Once again, I failed to test whether it would compile.
- 1:39 PM Changeset [2375] by
- Added some more output.
- 1:39 PM Changeset [5332] by
- Modified "The Tale of Princess Aeryn"-Quest to support new spacestations.
- 1:38 PM Changeset [2374] by
- Trying to synchronise phyiscs over the network. - Removed derivation …
- 1:38 PM Changeset [5331] by
- Some changes.
- 1:35 PM Changeset [5330] by
- Some changes.
- 1:34 PM Changeset [5329] by
- Some changes.
- 1:33 PM Changeset [2373] by
- Finished work on new XMLport macro (XMLPortParamVariable).
- 1:31 PM Changeset [5328] by
- Some changes.
- 1:23 PM Changeset [2372] by
- creating final lod branch
- 1:16 PM content/tools/PlanetCreation edited by
- (diff)
- 1:09 PM content/models/EnhanceOlderModels edited by
- (diff)
- 1:02 PM Changeset [5327] by
- restored satellite material
- 12:59 PM content/tools/PlanetCreation edited by
- (diff)
- 12:50 PM Changeset [2371] by
- merged network branch to presentation branch
- 12:37 PM Changeset [2370] by
- create our presentation branch
- 3:53 AM Changeset [5326] by
- no codechanges, just set eol-style of all levels to native
- 3:38 AM Changeset [5325] by
- added healthbar
- 3:37 AM Changeset [2369] by
- - Added a health bar - Some changes in CameraManager to handle the …
Dec 9, 2008:
- 6:20 PM Changeset [2368] by
- xmall fix of the previous commit
- 6:08 PM Changeset [2367] by
- used SceneManager provided by our Scene
- 5:44 PM Changeset [2366] by
- fixed some pointer bugs
- 5:38 PM Changeset [2365] by
- Fixed the problem mentioned in r2362 which caused the server to crash …
- 3:18 PM Changeset [5324] by
- Some changes.
- 3:14 PM content/models/ModularSpaceStation edited by
- (diff)
- 9:32 AM Changeset [2364] by
- Updated msvc files for shaders and AI.
- 9:26 AM Changeset [2363] by
- There is no this pointer with static variables. It's more of a C++ …
- 2:17 AM Changeset [5323] by
- some tweaks in spaceshiptemplates3.oxw and bots in sample3.oxw
- 2:16 AM Changeset [2362] by
- - Added Bot (the artifical counterpart to HumanPlayer) - Added …
- 2:07 AM Changeset [2361] by
- - Fixed a problem with SUPER in combination with a pure-virtual …
- 12:40 AM Changeset [2360] by
- some small adjustments for mingw but still a problem with finding the …
- 12:15 AM Changeset [2359] by
- small cmake cleanup
Dec 8, 2008:
- 10:01 PM Changeset [2358] by
- removed some test-code
- 9:58 PM Changeset [2357] by
- rename network64 branch
- 9:57 PM Changeset [2356] by
- remove old network branch
- 8:36 PM Changeset [2355] by
- merged network branch to network64 branch not everything working yet …
- 5:40 PM Changeset [5322] by
- forgot to add files. sorry for preceding empty commit message, reto
- 5:37 PM Changeset [5321] by
- 3:38 PM pps/main edited by
- (diff)
- 3:37 PM pps/main_de edited by
- (diff)
- 3:36 PM pps/main edited by
- (diff)
- 3:31 PM code/doc/Questsystem edited by
- (diff)
- 2:55 PM code/doc/Questsystem edited by
- (diff)
- 2:53 PM code/doc/Questsystem edited by
- (diff)
- 2:36 PM Changeset [2354] by
- made some changes to munition attaching
- 2:17 PM code/doc/Questsystem edited by
- (diff)
- 1:41 PM code/doc/Questsystem edited by
- (diff)
- 1:27 PM Changeset [5320] by
- minor changes
- 1:07 PM Changeset [5319] by
- added carrier to level sample2.oxw
- 12:59 PM Changeset [5318] by
- added another ugly texture
- 12:38 PM Changeset [5317] by
- sync of carrier files
- 12:35 PM Changeset [5316] by
- modified material for satellite. renders correctly now.
- 10:07 AM WikiStart edited by
- (diff)
Dec 7, 2008:
- 11:44 PM Changeset [2353] by
- Forgot to complie - which it didn't due to some leftovers from the …
- 11:39 PM Changeset [2352] by
- - Changed questStatus to mode in QuestListener. - Added new mode 'all' …
- 10:57 PM Changeset [2351] by
- some changes. still not working yet, but will correct theese problems …
- 10:57 PM Changeset [5315] by
- Updated the questsystem levelfile and the example quest file due to …
- 5:09 PM Changeset [5314] by
- fixed cg compile error
- 4:31 AM Changeset [5313] by
- no codechanges, changed eol-style of materials and programs to native
- 4:22 AM Changeset [5312] by
- added shaders (compositors, materials, cg programs and textures)
- 4:18 AM Changeset [2350] by
- - Added support for postprocessing shaders (bloom, motion blur, …). …
Dec 6, 2008:
- 9:48 PM Changeset [5311] by
- Created a little example quest, works with the latest questsystem …
- 9:46 PM Changeset [2349] by
- - Completed the message clipping method for Notifications. - Some …
- 12:28 AM Changeset [2348] by
- still not complete yet but much better i hope…
Dec 5, 2008:
- 10:08 PM Changeset [5310] by
- Some changes.
- 2:58 PM Changeset [5309] by
- Some changes.
- 11:44 AM Changeset [2347] by
- debugging changes
- 7:39 AM Changeset [5308] by
- Once again an update of the questsystem levelfile.
- 7:38 AM Changeset [2346] by
- - QuestListener works now. - Rearranged the places Notifications are …
Dec 4, 2008:
- 10:49 PM Changeset [5307] by
- Some changes.
- 9:09 PM Changeset [5306] by
- Some changes.
- 8:36 PM Changeset [2345] by
- Fixed gcc and linux build.
- 8:28 PM Changeset [2344] by
- Completed destruction of static elements like XMLPort, Identifier, …
- 8:13 PM Changeset [2343] by
- Fixed a segfault bug than occurred when producing debug output after …
- 6:03 PM Changeset [5305] by
- textured the pirate carrier
- 5:41 PM content/models/ModularSpaceStation edited by
- (diff)
- 1:20 PM Changeset [2342] by
- kleinigkeiten an checkSlot usw.
- 12:14 AM Changeset [5304] by
- new textures for new gaming experience
- 12:03 AM Changeset [2341] by
- made some changes, but now yet complete
Dec 3, 2008:
- 9:38 PM Changeset [5303] by
- 6:56 PM Changeset [2340] by
- finished-well, not really=)
- 6:46 PM Changeset [2339] by
- updateMedia script fixed and renamed
- 6:37 PM Changeset [2338] by
- even more lua fixes
- 6:26 PM Changeset [2337] by
- fixed parentWeaponSystem-Pointer for all WeaponPacks and its Weapons
- 6:12 PM Changeset [2336] by
- tolua cmakelists made compatible to older cmakes
- 5:56 PM Changeset [2335] by
- lua handling fixed again
- 5:35 PM Changeset [2334] by
- made some adjustments and corrections used boost::bind to pass the …
- 5:34 PM Changeset [2333] by
- Found some bug.
- 5:17 PM Changeset [2332] by
- current progress
- 5:13 PM Changeset [2331] by
- fixed attaching
- 4:52 PM Changeset [2330] by
- Added some output.
- 4:51 PM Changeset [5302] by
- load physcis stuff, problems with collision on plane
- 4:45 PM Changeset [2329] by
- Forgot to add QuestListeners.
- 4:43 PM Changeset [5301] by
- Updated questsystem levelfile.
- 4:40 PM Changeset [2328] by
- * Created QuestListeners, they can be used to affect Objects due to …
- 4:30 PM Changeset [2327] by
- fixed parentWeaponSystem-Pointer bugs
- 4:30 PM Changeset [2326] by
- fix tolua compat handling
- 4:15 PM Changeset [2325] by
- lua check fixed
- 4:07 PM Changeset [2324] by
- Aufnehmen von festen Item und wieder ablegen
- 4:03 PM Changeset [2323] by
- Added files as well…
- 4:02 PM Changeset [2322] by
- ceguilua include path fixed
- 4:00 PM Changeset [2321] by
- PlaneCollisionShape
- 3:58 PM Changeset [2320] by
- Completed code for class Scoreboard and fixed some compiler and linker …
- 3:45 PM content/tools/PlanetCreation edited by
- (diff)
- 3:35 PM content/tools/PlanetCreation edited by
- (diff)
- 3:19 PM content/tools/PlanetCreation edited by
- (diff)
- 3:16 PM content/models/ModularSpaceStation edited by
- (diff)
- 3:11 PM Changeset [2319] by
- fixed WeaponPack attaching
- 2:55 PM content/tools/PlanetCreation edited by
- (diff)
- 2:55 PM content/tools/PlanetCreation edited by
- (diff)
- 2:53 PM Changeset [5300] by
- New build.
- 2:51 PM Changeset [2318] by
- cmake for mingw improved
- 2:49 PM content/tools/PlanetCreation edited by
- (diff)
- 2:49 PM Changeset [5299] by
- Delete everything.
- 2:48 PM Changeset [5298] by
- Some small changes of Version 2.
- 2:46 PM Changeset [5297] by
- simple geometric shapes are of great interest
- 2:45 PM Changeset [2317] by
- temporary update of trafficcontrol
- 2:41 PM content/tools/PlanetCreation created by
- 2:37 PM content/models/ModularSpaceStation edited by
- (diff)
- 2:07 PM Changeset [2316] by
- endianness test
- 1:58 PM content/models/ModularSpaceStation edited by
- (diff)
- 1:56 PM Changeset [5296] by
- The version 2 of my spacestation is ready for use
- 1:39 PM Changeset [2315] by
- Hackfixed compiler problem with gcc.
- 12:40 PM content/models/ModularSpaceStation edited by
- (diff)
- 1:19 AM Changeset [5295] by
- More physics testing xml code.
- 1:18 AM Changeset [2314] by
- Temporary solution to steer our SpaceShip: Unlike before (exponential …
- 1:17 AM Changeset [2313] by
- Added body queue to Scene: Physical objects now request to be added to …
Dec 2, 2008:
- 10:42 PM content/Noxons edited by
- (diff)
- 10:41 PM content/Noxons created by
- 9:37 PM WikiStart edited by
- (diff)
- 9:33 PM content/Humans edited by
- (diff)
- 9:32 PM content/Humans edited by
- (diff)
- 9:28 PM Changeset [2312] by
- msvc update.
- 9:17 PM Changeset [2311] by
- seems like some old files have been forgoten once upon a time …
- 9:15 PM Changeset [2310] by
- Fixed build (missing include).
- 9:10 PM Changeset [2309] by
- made some adjustments mostly to the networkid (classid) in order to …
- 7:51 PM Changeset [2308] by
- made some changes
- 7:44 PM Changeset [2307] by
- - Removed source file inclusion in Synchronisable.cc (please don't do …
- 6:45 PM Changeset [5294] by
- new
- 6:43 PM Changeset [5293] by
- new
- 6:42 PM Changeset [5292] by
- new
- 6:39 PM Changeset [5291] by
- Delete everything
- 4:59 PM Changeset [2306] by
- - More dealings with not yet implemented scaling of physical objects. …
- 4:53 PM Changeset [2305] by
- - Exported Exception displaying to an inline function instead of the …
Dec 1, 2008:
- 11:19 PM Changeset [5290] by
- Updated physics test file.
- 11:16 PM Changeset [2304] by
- Author issues with copy & paste…
- 11:09 PM Changeset [2303] by
- - Added support for attaching physical WorldEntities to each other. …
- 11:02 PM Changeset [2302] by
- Added conversion templates for btVector3 ←→ Vector3 and btQuaternion …
- 10:59 PM Changeset [2301] by
- Build fix for r2296.
- 11:05 AM content/Humans edited by
- (diff)
- 10:55 AM content/Humans edited by
- (diff)
- 10:55 AM content/Humans created by
- 10:53 AM content/Styleguides edited by
- (diff)
- 10:52 AM content/Styleguides created by
- 10:49 AM content/Universe edited by
- (diff)
- 10:46 AM content/Universe edited by
- (diff)
Nov 30, 2008:
- 9:15 PM content/Universe edited by
- (diff)
- 8:37 PM content/Universe created by
- 7:55 PM dev edited by
- (diff)
- 12:36 PM Changeset [2300] by
- Still getting physics and its implications straight: - Removed …
- 12:29 PM Changeset [2299] by
- Applied ugliest hack ever: When ticking the objects (code position of …
Nov 29, 2008:
- 12:45 AM Changeset [2298] by
- Clarified use of different physical bodies. The "collisionType" XML …
- 12:40 AM Changeset [2297] by
- Missed two getNode()→attachObject(…) in the last commit.
- 12:25 AM Changeset [2296] by
- Made return value of WorldEntity::getNode() const —> Modifying the …
Nov 28, 2008:
- 5:23 PM Changeset [2295] by
- Removed depricated testing folder in util.
- 2:19 PM Changeset [2294] by
- …
- 2:00 PM Changeset [2293] by
- private umgangen aber er liesst irgendwie die libs nicht :S
- 1:25 AM Changeset [5289] by
- Added physics test stuff. Might not work with spaceshiptemplates.oxw.
- 1:25 AM Changeset [2292] by
- Finally managed to work out some physics. According to my tests, …
- 1:23 AM Changeset [2291] by
- Added new XMLPort macro: XMLPortParamVariable It allows to directly …
Nov 27, 2008:
- 3:40 PM Changeset [2290] by
- shipeq private matter…
Nov 26, 2008:
- 7:48 PM Changeset [2289] by
- Added ShipEquipment to Pawn and various funtions for it -not …
- 7:42 PM Changeset [2288] by
- added WeaponPack
- 7:17 PM Changeset [2287] by
- Fixed a stupid bug…
- 7:01 PM Changeset [2286] by
- Added UTF support.
- 6:52 PM Changeset [2285] by
- And some more debug output…
- 6:11 PM Changeset [2284] by
- Some more debug output.
- 5:58 PM Changeset [2283] by
- Some minor adjustments…
- 5:56 PM Changeset [2282] by
- Make NotificationQueue tickable…
- 5:52 PM Changeset [2281] by
- Fixed a bug, inserted some debug output.
- 5:38 PM Changeset [2280] by
- Implemented some rudimentary Notification system.
- 5:35 PM Changeset [2279] by
- CG removed from ini-file
- 5:35 PM Changeset [2278] by
- unsigned int → size_t for std::string related functions I hope this …
- 5:13 PM Changeset [2277] by
- temporarily removed _DEBUG
- 5:00 PM Changeset [2276] by
- network traffic current progress
- 4:31 PM Changeset [2275] by
- prepared tolua for different lua versions
- 3:27 PM Changeset [2274] by
- working version of atmosphere billboard and lod levels
- 3:21 PM Changeset [5288] by
- added necessary files for planet
- 3:01 PM Changeset [2273] by
- small changes for tests
- 2:38 PM content/models/EnhanceOlderModels edited by
- (diff)
- 2:29 PM Changeset [5287] by
- completing UEA directory
- 2:17 PM Changeset [2272] by
- pojectile compiles.
- 12:56 PM pps/main_de edited by
- (diff)
- 12:55 PM pps/main edited by
- (diff)
- 11:52 AM code/doc/Questsystem edited by
- (diff)
- 9:17 AM code/doc/Questsystem edited by
- (diff)
- 9:01 AM code/doc/Questsystem edited by
- (diff)
- 12:18 AM Changeset [2271] by
- renamed tutorial branch
- 12:14 AM Changeset [2270] by
- removed old AI branch
- 12:13 AM Changeset [2269] by
- removed old tutorial branch
- 12:11 AM Changeset [2268] by
- removed core2 branch
- 12:08 AM Changeset [2267] by
- removed first objecthierarchy branch
- 12:07 AM Changeset [2266] by
- removed first weapon branch
- 12:02 AM Changeset [2265] by
- removed first pickups branch
- 12:02 AM Changeset [2264] by
- removed first questsystem branch
- 12:01 AM Changeset [2263] by
- created new questsystem branch
Note: See TracTimeline
for information about the timeline view.