Timeline
Mar 2, 2015:
- 11:19 PM Changeset [10299] by
- fixed crash in SimpleRocket (during level-unloading). improved debug …
- 11:18 PM Changeset [10298] by
- fixed potential crash during level-unloading: Namespace is a context …
Mar 1, 2015:
- 10:11 PM Changeset [10297] by
- improved underAttack.oxw - now with lots of turrets attached to the …
- 10:06 PM Changeset [10296] by
- don't add the pawn's velocity to the projectile's velocity. this makes …
- 9:59 PM Changeset [10295] by
- Avoid using the system path variables on windows (also gets rid of two …
- 9:59 PM Changeset [10294] by
- made projectiles slower (and all have the same speed now). makes it …
- 8:59 PM Changeset [10293] by
- avoid collisions between projectiles of a turret and the parent-pawn …
- 3:27 PM Changeset [10292] by
- fixed text size in HUD (marker which shows the enemy's name). the …
- 3:08 PM Changeset [10291] by
- simplified Math: temp is always positive, thus only solution1 is …
- 2:17 PM Changeset [10290] by
- details
- 2:16 PM Changeset [10289] by
- fixed target position calculation: a) the math was wrong (not sure …
- 11:02 AM Ticket #398 (Correct Projectile Collision) closed by
- fixed: fixed in r10287 (by using dynamic instead of kinematic physics)
Feb 28, 2015:
- 11:55 PM Changeset [10288] by
- added bullet settings for CCD (continuous collision detection) to …
- 11:50 PM Changeset [10287] by
- use dynamic physics for projectiles. this seems to avoid 'tunneling' …
- 6:14 PM Changeset [10286] by
- trying to fix msvc linker warnings related to /INCREMENTAL:YES
- 11:08 AM Changeset [10285] by
- created branch to work on new core features
Feb 26, 2015:
- 10:29 PM Changeset [10284] by
- removed some unnecessary module dependencies
- 1:12 PM Changeset [10283] by
- New Branch for PPS FS15.
- 12:52 PM pps/tutorial edited by
- (diff)
- 12:37 PM Changeset [10282] by
- AutonomousDrone files for Tutorial
- 11:42 AM pps/main edited by
- (diff)
Feb 24, 2015:
- 10:54 PM Changeset [10281] by
- added command 'reloadLevel' (by default on F5) which reloads the level …
Feb 19, 2015:
- 1:57 PM pps/main edited by
- (diff)
- 1:53 PM Ticket #422 (Create multiple levels that form a story) created by
- Since HS14 there is a campaign menu in Orxonox. The goal of this …
- 1:51 PM pps/main edited by
- (diff)
- 1:49 PM pps/main edited by
- (diff)
- 1:47 PM pps/main edited by
- (diff)
- 1:46 PM pps/main edited by
- (diff)
- 1:43 PM pps/main edited by
- (diff)
- 12:39 PM Changeset [10280] by
- Trunk(-r10279) merged to tutorial branch. Works now on ITET-Tardis.
Feb 18, 2015:
- 9:57 PM Changeset [10279] by
- fixed msvc warnings
- 9:56 PM Changeset [10278] by
- fixed issue with inline-lua-code. only add an extra space if there's …
- 9:32 PM Changeset [10277] by
- potential fix of compile problem on tardis
- 10:48 AM Changeset [10276] by
- Copy of the trunk for the PPS Tutorial
Feb 16, 2015:
- 10:23 PM Changeset [10275] by
- removed old branches
- 1:34 PM pps/main edited by
- (diff)
- 1:31 PM pps/main edited by
- (diff)
Feb 15, 2015:
- 11:12 PM Ticket #419 (Start the Astereoids) closed by
- fixed: fixed in r10274
- 11:11 PM Changeset [10274] by
- fixed #419 http://www.orxonox.net/ticket/419 physics is only activated …
- 9:46 PM Changeset [10273] by
- bugfix & simplification & comment by bknecht
- 9:37 PM Changeset [10272] by
- reverted a part of the changes from r10264. only single lua-tags …
- 2:35 PM code/tools/EclipseIDE edited by
- (diff)
- 12:19 AM Changeset [10271] by
- bugfix: resize CEGUI if render window changes size
Feb 14, 2015:
- 10:49 PM Changeset [10270] by
- fixed crash: cs can be null (e.g. when using the 'suicide' command)
- 8:10 PM Changeset in downloads [119] by
- Fix install manifest name & extension
- 7:38 PM Changeset in downloads [118] by
- Update Visual Studio 2013 Dependencies: - Remove DirectX dlls, looks …
- 7:04 PM Ticket #421 (INSTALL_COPYABLE doesn't work) created by
- I tried to use INSTALL_COPYABLE=true which means that the buildsystem …
- 7:00 PM Ticket #386 (Create a level on a planet surface) closed by
- fixed: done by a pps student
- 6:45 PM Ticket #347 (Model for Hydrogen Farmer) closed by
- fixed: I think there is such a thing now in our levels.
- 6:44 PM Ticket #229 (Object-hierarchy) closed by
- fixed: closed because of too much bullshit in the description
- 6:38 PM Ticket #326 (Weapons) closed by
- fixed: lots of weapons were created already. open a more specific ticket if …
- 6:37 PM Ticket #325 (Gametype) closed by
- fixed: lots of gametypes were created already
- 6:36 PM Ticket #338 (Create a Level) closed by
- fixed: lots of levels were created already
- 6:36 PM Ticket #346 (Create Pickups) closed by
- fixed: lots of pickups were created already
- 6:35 PM Ticket #348 (FPS Mode) closed by
- fixed
- 6:35 PM Ticket #356 (Big Ships) closed by
- fixed: mostly done (or covered by #418)
- 6:34 PM Ticket #274 (Spaceship Navigation) closed by
- fixed: mostly done.
- 6:32 PM Ticket #388 (Spaceship Selection) closed by
- fixed: this was implemented by a PPS ticket some time ago
- 6:31 PM Ticket #394 (Defense Turret) closed by
- fixed: implemented in branch turretFS14
- 6:30 PM Ticket #384 (Entering a space station) closed by
- fixed: demo-level exists, docking is implemented, everything else is covered …
- 6:26 PM Ticket #243 (Scripting engine with lua) closed by
- fixed: Lua-scripts were included years ago.
- 6:25 PM Ticket #251 (Designing and scripting Menus) closed by
- fixed: Almost everything exists by now. Create a more specific ticket if you …
- 6:23 PM Ticket #282 (Formation flight) closed by
- fixed
- 6:22 PM Ticket #382 (level design hud) closed by
- fixed: the debug hud (F1) shows the position
- 6:14 PM Ticket #333 (Improve XML-Level-Loader) closed by
- fixed: Better XML error messages (that consider included files) were …
- 6:06 PM Ticket #311 (Setting up CTest environment) closed by
- fixed: was implemented 1-2 years ago (with gtest and gmock to write tests, …
- 5:55 PM code/Buildsystem edited by
- (diff)
- 5:53 PM code/Buildsystem edited by
- (diff)
- 5:50 PM code/libs edited by
- (diff)
- 5:39 PM code edited by
- (diff)
- 5:38 PM dev edited by
- (diff)
- 5:36 PM code/Buildsystem edited by
- (diff)
- 5:34 PM code/libs edited by
- (diff)
- 5:25 PM code/Buildsystem edited by
- (diff)
- 12:51 PM Changeset [10269] by
- Tweak the xml error message a bit
Feb 12, 2015:
- 11:28 PM Changeset [10268] by
- program icon now works also with MinGW. but I had to exclude the …
- 6:05 PM Changeset [10267] by
- Add program icon for Windows builds (MSVC only for now)
- 2:51 PM Changeset [10266] by
- Add support for paths with spaces for doxygen and exclude some enet pages
Feb 11, 2015:
- 11:17 PM Changeset [10265] by
- fixed build with older compilers (pre c++11)
- 10:56 AM Changeset [10264] by
- Various fixes and improvements in the Loader (and LuaState) - When …
Feb 10, 2015:
- 11:10 PM Changeset [10263] by
- fixed details
Feb 6, 2015:
- 11:30 PM Changeset [10262] by
- eol-style native. no changes in code.
- 11:11 PM Changeset [10261] by
- fixed warning
- 11:03 PM Changeset [10260] by
- merged the latest changes from pickupsFS14 to trunk
- 10:55 PM Changeset [10259] by
- recorded merge of pickupsFS14 up to r10112 (which was already mostly …
Feb 5, 2015:
- 11:47 PM Changeset [10258] by
- merged presentationHS14merge back to trunk
- 11:43 PM Changeset [10257] by
- fixed tag
- 11:21 PM Changeset [10256] by
- found some hidden changes in a merge commit in presentationHS14 and …
Feb 4, 2015:
- 10:21 PM Changeset [10255] by
- merged storymodeHS14
Feb 3, 2015:
- 11:43 PM Changeset [10254] by
- cleanup
- 11:38 PM Changeset [10253] by
- improved campaign mode. use config value instead of writing a new …
Feb 2, 2015:
- 2:19 PM download edited by
- Add new dependency package (diff)
- 2:07 PM Changeset in downloads [117] by
- Add dependencies for MSVC12 (Visual Studio 2013)
- 1:04 PM Changeset [10252] by
- Fix MSVC debugging environment for newer versions
Feb 1, 2015:
- 11:46 PM Changeset [10251] by
- use relative path
- 10:51 PM Changeset [10250] by
- tabs → spaces. removed temp-file
- 10:37 PM Changeset [10249] by
- autoformatted code and removed commented block
- 10:21 PM Changeset [10248] by
- merged towerdefenseHS14 (except some debug code)
- 9:32 PM Changeset [10247] by
- fixed warnings (MinGW)
- 9:30 PM Changeset [10246] by
- replaced tabs with spaces + some formatting sometimes. no changes in code.
- 9:23 PM Changeset [10245] by
- fixed some warnings (MSVC)
- 9:20 PM Changeset [10244] by
- eol-style native
- 9:18 PM Changeset [10243] by
- merged the updated controller files from trunk (including SVN history)
- 8:58 PM Changeset [10242] by
- merged hudHS14
- 8:57 PM Changeset [10241] by
- cleanup
- 8:52 PM Changeset [10240] by
- replaced tabs with spaces. no changes in code.
- 8:50 PM Changeset [10239] by
- fixed some warnings (MSVC)
- 6:42 PM Changeset [10238] by
- merged weaponupdateHS14 (except some unnecessary changes)
- 3:57 PM Changeset [10237] by
- merged surfaceraceHS14 (but without all the strange stuff that …
- 3:56 PM Changeset [10236] by
- replaced tabs with spaces. no changes in code.
- 3:43 PM Changeset [10235] by
- fixed build and warnings (MSVC)
- 3:22 PM Changeset [10234] by
- changed paths
- 3:20 PM Changeset [10233] by
- renamed module dodgerace2 → dodgerace
- 3:19 PM Changeset [10232] by
- eol-style native
- 3:07 PM Changeset [10231] by
- merged minigame4DHS14
- 2:55 PM Changeset [10230] by
- replaced tabs with spaces. no changes in code.
- 2:50 PM Changeset [10229] by
- fixed warnings & details
- 2:27 PM Changeset [10228] by
- removed accidentally added merge-info (where did that come from?)
- 2:25 PM Changeset [10227] by
- changed paths & fixed macro in Mini4DgamePrereqs.h
- 2:23 PM Changeset [10226] by
- use only lowercase characters in module names
- 2:20 PM Changeset [10225] by
- eol-style native
- 2:03 PM Changeset [10224] by
- merged leveljoemeHS14
- 2:02 PM Changeset [10223] by
- merged keckslevelHS14
- 1:51 PM Changeset [10222] by
- created new branch to merge the changes from HS14
- 1:39 PM Changeset [10221] by
- renamed module: dodgerace2 → dodgerace (this also fixes build on MSVC …
- 1:37 PM Changeset [10220] by
- fixed build of objects and mini4Dgame modules (MSVC)
Jan 31, 2015:
- 11:54 PM Changeset [10219] by
- fixed build (DodgeRace) and warnings (TowerDefenseTower) for MinGW on …
- 11:29 PM Changeset [10218] by
- fixed build and warnings with MSVC
- 6:05 PM Changeset [10217] by
- removed old & merged branches from FS14
- 6:03 PM Changeset [10216] by
- merged branch presentationFS14 back to trunk
- 5:31 PM Changeset [10215] by
- replaced tabs with spaces. no changes in code.
- 4:54 PM Changeset [10214] by
- fixed segfault. after removing the engine from the ship, we need to …
- 4:21 PM Changeset [10213] by
- removed attach() from ModularSpaceShip because it shadows the …
- 4:14 PM Changeset [10212] by
- removed detach() from ModularSpaceShip which was just copy-pasted from …
- 3:51 PM Changeset [10211] by
- made SpaceShip::engineList_ private again. moved function from …
- 3:35 PM Changeset [10210] by
- not sure how the MSVC dependency package v7 works, but v6 still needs …
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