Version 59 (modified by rgrieder, 16 years ago) (diff) |
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Practical for Students of the ETH Zurich at the departement ITET
History
In 2004, Patrick Boenzli? and Benjamin Grauer started to create Orxonox. In the autumn semester of 2005, they decided to offer Orxonox as a PPS at the ETH. The goal was to teach the students about open source development and to deepen their knowledge of programming and modeling and, last but not least, to create a cool game.
Since that time a lot has changed: The two fathers of Orxonox finished their studies and so former students of the PPS took over and continued the PPS. Every semester, the growing group of developers meet and organize a new PPS. There they try to learn from earlier mistakes and to build on gained experienc. Because in the end, all we want is our students being happy with their work and experience in our PPS.
Information
If you're a student at the ETH Zürich at the departement ITET and you're in the second year, you can participate in our PPS. The Project is intended for students interested in game development or programming and modeling in general. Feel free to look around on our page to find something you're interested in.
Facts about our PPS:
- You get 8 PPS-points
- The PPS takes place on Wednesday, 13:15 until 16:00
- The PPS starts at the 24th of September 2008
- Rooms: ETZ H91 and ETF C 109 (teaching, courses, tutorials) and ETL F11 (coding sessions). You will be informed about room changes via email.
- Requirements: You should at least be able to work on a computer. Most things will be taught by us, but we're not unhappy if you already know stuff about open source development tools.
- Coding: Knowledge from the first year of the electrical engineering studies is sufficient
- Design: Basic knowledge of image editing or 3D modeling
Also: This is not a useless PPS, where you learn nothing and just get over with. Everything you do in the PPS will be used in Orxonox and helps to make it better.
For more information feel free to contact the PPS leaders:
Timetable
Date | Time | Room | Topic | Slides |
24. sep. 2008 | 13:15 | ETZ H91 | Introduction and Modeling | Intruduction, Modeling, Tutorial? |
1. oct. 2008 | 13:15 | ETF C109 | Framework and coding tutorial | SVN, Ogre, Input, Tutorial? |
8. oct. 2008 | 13:15 | ETF C109 | Deepening introduction, discussion of the ticket | Coding, Styleguide, Debugging, STL |
Projects
For a list of the open tickets go here.
Ticket | Project | Code/CC | Difficulty | Student |
#266 | Object Priorities | Code | + | Christian Peter? |
#279 | Planets | CC | + | Marian Runo? |
#262 | Physics Engine | Code | ++ | Martin Stypinski? |
#263 | Artificial Intelligence (AI) | Code | ++ | |
#271 | Sound Engine | Code | . | |
#278 | Multiple builds support | Other | - | Adrian Friedli? |
#272 | Editor | Code | + | |
#268 | Modular Space Station | CC | + | Mirko Kaiser? |
#269 | Enhance Older Models | CC | . | Axel Bomhauer-Beins? |
#270 | Basic Weapon Concept | Code | . | Martin Polak? |
#273 | Quest System | Code | . | Damian Frick? |
#274 | Spaceship Navigation | Code/CC | . | |
#275 | Environment | Code/CC | + | |
#276 | Particle Effects | Code/CC | . | |
#277 | Pickup System | Code | + | David Sommer? |
#251 | Designing and scripting GUI sheets | Code/CC | . | |
#280 | Overlays (Scoreboard, …) | Code/CC | . | Benjamin Hildebrandt? |
#281 | Space Race | Code | . | |
#282 | Formation flight | Code | + | |
#267 | Improving the HUD | Code/CC | . | |
#265 | Loading Bar | Code/CC | - | |
#264 | Binary distribution | Other | - |
Students involved
This link refers to the thread in the forum for the new students.
PPS Archive
Have a look at the past PPS semesters in the PPS Archive?.
Attachments (2)
- orxonox_intro_slides.pdf (1.7 MB) - added by landauf 16 years ago.
- blender_intro_slides.pdf (358.7 KB) - added by landauf 16 years ago.