Timeline
Apr 15, 2009:
- 5:03 PM Changeset [2917] by
- merged pickup into pickup2
- 4:03 PM Changeset [2916] by
- Creating new pickups branche. Changes from old pickups branch need yet …
Apr 13, 2009:
- 6:09 PM code/doc/GUI edited by
- (diff)
- 5:02 PM Changeset [5459] by
- fixed problem with GUI in Lua. You should now be able to easily load, …
Apr 12, 2009:
- 12:36 AM Changeset [5458] by
- Added DefaultWeaponmodeLink to the weaponsettings. This doesn't affect …
- 12:34 AM Changeset [2915] by
- - switched back to std::vector for the WeaponSlots to keep them in the …
Apr 10, 2009:
- 12:05 AM Changeset [2914] by
- More changes in the WeaponSystem: - WeaponSets can now contain …
Apr 9, 2009:
- 4:52 PM Changeset [2913] by
- Added own scenemanager to map, added 2 pointer to contain mapentity …
- 4:20 PM Changeset [5457] by
- added some details
- 3:36 PM content/models/H2 edited by
- (diff)
- 3:35 PM content/models/H2 edited by
- (diff)
- 2:05 PM Changeset [5456] by
- some faces deleted, mirror applied
- 3:19 AM Changeset [5455] by
- changed default fire keybindings (alternative fire won't work anymore …
- 3:18 AM Changeset [2912] by
- Several small adjustments in the weaponsystem (like additional const …
Apr 8, 2009:
- 11:06 AM Changeset [5454] by
- adding new weapon model
- 2:58 AM Changeset [2911] by
- Merged r1-2096 of questsystem5 back to trunk I hope there weren't …
- 1:36 AM Changeset [2910] by
- reverted r2909 because there were some unwanted files included
- 1:07 AM Changeset [2909] by
- Merging the QuestSystem branch to the trunk. Let's hope, this isn't a …
- 12:58 AM Changeset [2908] by
- Reverted to revision 2906 (because I'm too stupid to merge correctly, …
- 12:36 AM Changeset [2907] by
- Merging of the current QuestSystem branch.
Apr 7, 2009:
- 5:43 PM Changeset [2906] by
- removed 3 warnings
Apr 6, 2009:
- 8:40 PM content/tools/BlenderTexturing edited by
- (diff)
- 7:47 PM content/CC_guidelines edited by
- (diff)
- 7:46 PM content/CC_guidelines edited by
- (diff)
- 5:26 PM Changeset [5453] by
- My first version with working triggers in a row… - added level map
- 5:25 PM Changeset [5452] by
- My first version with working triggers in a row…
- 5:25 PM Changeset [2905] by
- My first version with working triggers in a row…
- 4:50 PM Changeset [2904] by
- reverted changes from 2902
- 4:48 PM Changeset [2903] by
- merged changes made to trunk (r2902) into branch
- 4:47 PM Changeset [5451] by
- super commit
- 4:25 PM Changeset [2902] by
- this is my first upload of the basematchfile
- 4:23 PM Changeset [2901] by
- The class HsW01 was added, but is only a copy of LaserGun
- 3:53 PM Changeset [2900] by
- - some changes to the base framework - added DroppedItem - implemented …
- 3:28 PM content/Sound edited by
- (diff)
- 3:22 PM dev/projects/Pickup_system edited by
- fixing things up (diff)
- 3:08 PM Changeset [2899] by
- implemented SoundManager class
- 2:55 PM content/SL_textures edited by
- (diff)
- 2:45 PM content/SL_textures edited by
- (diff)
- 2:36 PM Changeset [5450] by
- adding weapon-models
- 2:34 PM Changeset [2898] by
- created new weapon branch
- 2:33 PM Changeset [2897] by
- removed weapon1 branch
- 2:13 PM dev/projects/weapon_hagen edited by
- (diff)
- 2:12 PM people/Hagen Seifert edited by
- (diff)
- 1:40 PM Changeset [5449] by
- added two seamless textures
- 1:59 AM Changeset [2896] by
- Merged gui branch back to trunk. I did 2 small changes in …
- 12:00 AM Changeset [2895] by
- removed miniprojects branch
Apr 5, 2009:
- 11:33 PM Changeset [2894] by
- eolstyle
- 11:27 PM Changeset [2893] by
- merged weaponsystem branch back to trunk
- 11:26 PM Changeset [2892] by
- catching CEGUI error to avoid sigabrt. ready for merge
Apr 3, 2009:
- 3:26 PM dev/projects/weapon_hagen edited by
- (diff)
- 3:26 PM people/Hagen Seifert created by
- 3:25 PM dev/projects/weapon_hagen created by
- 11:17 AM Changeset [2891] by
- * changed option for inherited members: the list of members is long as …
- 1:54 AM screenshots edited by
- (diff)
- 12:05 AM screenshots edited by
- (diff)
Apr 2, 2009:
- 8:42 PM Changeset [2890] by
- - Added overlay element for the Pong Gametype - Changed the type of …
- 8:37 PM Changeset [5448] by
- added HUD for Pong gametype
- 6:41 PM people/SiSun edited by
- (diff)
- 6:40 PM dev/projects/Map created by
- 6:36 PM Changeset [2889] by
- FDWatcher and GGZClient Objects introduced
- 6:36 PM Changeset [2888] by
- cmake install prefix reset, compiler flags fixed
- 6:35 PM people/SiSun edited by
- (diff)
- 6:31 PM people/SiSun created by
- 5:41 PM Changeset [5447] by
- current version of ship
- 5:05 PM Changeset [5446] by
- added some debug-output to fix stuff I ran into with LUa on Tardis. …
- 5:03 PM Changeset [2887] by
- first part of finishing up to merge back. solving some issues I ran …
- 4:09 PM Changeset [5445] by
- committing the right weaponsettings
- 4:07 PM Changeset [2886] by
- forgot to add a file
Apr 1, 2009:
- 8:51 PM Changeset [5444] by
- nothing of relevance…
- 8:38 PM content/CC_guidelines edited by
- (diff)
- 8:35 PM content/tools/BlenderKnowledgeBase edited by
- (diff)
- 8:33 PM content/CC_guidelines edited by
- (diff)
- 8:20 PM Changeset [5443] by
- creating directory for david's work
- 7:19 PM Changeset [5442] by
- finally found out how to convert from .mesh.xml to .mesh
- 7:09 PM Changeset [5441] by
- more files
- 6:21 PM Changeset [5440] by
- adding some files that should have been added long ago
- 3:56 PM Changeset [5439] by
- Corrected error in Imageset attribute
- 3:21 PM Changeset [5438] by
- Obviously this doesn't work with every cegui version… hopefully …
- 12:37 AM Changeset [2885] by
- Extended PongAI: - Random prediction errors depend on the vertical …
- 12:25 AM Changeset [2884] by
- Reducing width of class diagrams for nicer images
Mar 31, 2009:
- 10:28 PM Changeset [2883] by
- reapplied mingw-patch
- 8:05 PM Changeset [2882] by
- Update from Bullet 2.73 to 2.74.
- 6:54 PM Changeset [2881] by
- Added directories and paths so we can also display images (using the …
- 6:49 PM Changeset [2880] by
- Now we also have the version number and name displayed on the main page
- 5:47 PM Changeset [2879] by
- Found another way to produce a great doxygen output
- 4:07 PM Changeset [2878] by
- Modified doxy.config.in to produce nicer HTML output for trac. This …
- 3:53 PM people/DavidGassner created by
- 3:47 PM content/models/H2 edited by
- (diff)
- 3:43 PM content/models/H2 edited by
- (diff)
- 3:41 PM content/models/H2 edited by
- (diff)
- 2:41 PM Changeset [2877] by
- reverted back everything, sorry KDevelop screws things up sometimes
- 2:30 PM Changeset [2876] by
- corrected exclude path and added an exclude pattern which should …
- 2:14 PM Changeset [2875] by
- (Doxygen) Documentation added for GUIManager and some GameState classes.
- 12:10 PM Changeset [2874] by
- Changes in Doxygen to check if it works on nautilus to compile it together
- 10:06 AM Changeset [2873] by
- Doxygen fixes. Please advise me on better places or methods to fix it. …
- 1:16 AM Changeset [5437] by
- added new features to the pong level
- 1:15 AM Changeset [2872] by
- some small adjustments in PongAI and related classes
Mar 30, 2009:
- 11:42 PM Changeset [2871] by
- Removed other piece of setting the install prefix as well.
- 11:35 PM Changeset [2870] by
- additional commentary to my last commit. maybe useful in the future, …
- 11:34 PM Changeset [2869] by
- Including some features to use only mouse or keys in a GUI, also …
- 11:26 PM Changeset [2868] by
- cmake install prefix reset, compiler flags fixed
- 10:58 PM Changeset [5436] by
- - Readded two Textures (Felix = texture killer ) - Added …
- 10:46 PM code/doc/KeyBinder edited by
- (diff)
- 9:31 PM Changeset [2867] by
- Magician Beni on what he does best: Fixed the problem with the large …
- 8:36 PM people/ErwinHerrsche edited by
- (diff)
- 6:33 PM Changeset [5435] by
- Magician Beni has let the client button reappear!!!
- 3:50 PM content/Sound edited by
- (diff)
- 3:49 PM people/ErwinHerrsche created by
- 3:34 PM Changeset [2866] by
- Added src/sound and some files
- 3:32 PM code/tools/KDevelop3 edited by
- (diff)
- 3:21 PM Changeset [2865] by
- created branch for weapon development
- 2:57 PM content/Sound edited by
- (diff)
- 2:45 PM code/doc/GUI edited by
- (diff)
- 2:27 PM Changeset [2864] by
- first commit of pickup system - working PickupCollection - working …
- 2:11 PM people/DanielH created by
- 2:00 PM dev/projects/ParticleEffects edited by
- (diff)
- 1:59 PM dev/projects/Pickup_system created by
- 1:56 PM people/Deca edited by
- (diff)
- 1:55 PM people/Deca edited by
- (diff)
- 1:55 PM people/Deca edited by
- (diff)
- 1:54 PM people/Deca created by
- 1:53 PM content/SL_textures edited by
- (diff)
- 1:48 PM content/SL_textures created by
- 1:48 PM dev/projects/ParticleEffects edited by
- (diff)
- 1:47 PM Changeset [5434] by
- Waffe im blender Format +tex
- 1:44 PM dev/projects/TeamBaseMatch created by
- 1:43 PM dev/projects/ParticleEffects created by
- 1:41 PM people/Aurelian edited by
- (diff)
- 1:39 PM people/Aurelian created by
- 1:33 PM dev/projects/Asteroid Race created by
- 1:28 PM dev/projects/UnderAttack created by
- 1:16 PM Changeset [5433] by
- i hope nobody needs this anymore…
- 12:46 PM WikiStart edited by
- (diff)
- 12:26 AM Changeset [2863] by
- -Wno-deprecated is only available for C++, but fortunately the …
- 12:14 AM Changeset [2862] by
- quote: "Fixed some bugs. Please do not break the code, when working …
Mar 29, 2009:
- 9:14 PM content/models/H2 edited by
- (diff)
- 9:07 PM content/models/H2 created by
- 6:22 PM people/jsmely created by
Mar 28, 2009:
- 11:19 PM Changeset [2861] by
- - moved serialise functions from …
Mar 27, 2009:
- 8:18 PM people/DamianFrick edited by
- (diff)
- 7:11 PM Changeset [2860] by
- Improved PongAI - it tries to predict the position of the ball (but …
- 4:04 PM Changeset [2859] by
- Infinite loop bugfix if orxonox_dev_build.keep_me is missing.
Mar 26, 2009:
- 9:45 PM Changeset [2858] by
- Done some documenting, and resolved some (possible) issues. So the …
- 9:43 PM code/doc/Notifications edited by
- (diff)
- 9:43 PM code/doc/Notifications edited by
- (diff)
- 9:41 PM code/doc/Notifications created by
- 9:09 PM code/doc/Questsystem edited by
- (diff)
- 7:28 PM Changeset [2857] by
- added configurable PongAI-strength
- 5:54 PM dev/LinuxArchLinux edited by
- (diff)
- 5:37 PM dev/LinuxArchLinux edited by
- (diff)
- 5:08 PM content/Sound edited by
- (diff)
- 5:06 PM Changeset [2856] by
- implemented Map::openMap()
- 4:39 PM Changeset [2855] by
- Two small fixes.
- 4:33 PM Changeset [2854] by
- small fixes with game states.
- 3:18 PM Changeset [2853] by
- Fixed some bugs. Please do not break the code, when working with other …
- 2:56 PM Changeset [2852] by
- added unlimited munition, reverted shared munition and fixed some bugs
- 11:59 AM Changeset [2851] by
- Fixed attachment of "absolute" CameraPosition-Nodes in the Network …
- 11:21 AM content/tools/BlenderKnowledgeBase edited by
- (diff)
- 11:17 AM content/tools/BlenderKnowledgeBase edited by
- (diff)
- 12:00 AM code/doc/Orxonox edited by
- (diff)
Mar 25, 2009:
- 11:54 PM code/doc/GUI edited by
- (diff)
- 11:53 PM Changeset [2850] by
- - Started working on cleaning up the GameState mess - Cleaned out …
- 11:50 PM Changeset [2849] by
- Bug fix in the InputManager.
- 11:48 PM Changeset [5432] by
- Added inGameGUI test sheet. Also removed workaround for the filename. …
- 11:32 PM Changeset [5431] by
- Removed ugly border from background image.
- 10:57 PM Changeset [5430] by
- svn:eol-style "native" for the gui scripts.
- 10:42 PM Changeset [5429] by
- Updating commands for the gui branch.
- 7:37 PM Changeset [2848] by
- Exported showsGraphics, etc. to a new class named GameMode in the core.
- 7:36 PM Changeset [2847] by
- De initialisation bugfix in GSGraphics.
- 6:24 PM Changeset [2846] by
- Moving game clock from Core to Game. Other small fixes.
- 5:33 PM Changeset [2845] by
- - Moved some code from Game to Main and GSRoot - Renamed "gui" …
- 5:23 PM Changeset [2844] by
- Implemented new GameState concept. It doesn't differ that much from …
- 4:34 PM Changeset [2843] by
- Exported TimeFactorListener to separate file in the tools folder.
- 4:21 PM Changeset [2842] by
- Header file fixes (reduced some dependencies).
- 3:17 PM Changeset [2841] by
- Using loadGUI_2.lua in this branch now.
- 3:17 PM Changeset [5428] by
- Fixed all branches and the trunk (except for gui of course). PLEASE …
- 11:15 AM Changeset [2840] by
- GUIManager now behaves how it should. Most things seem to work fine. …
- 11:13 AM Changeset [5427] by
- CEGUI code structure is now set. Images are loaded into …
- 3:26 AM Changeset [5426] by
- tweaked pong level
- 3:26 AM Changeset [2839] by
- added AI for the Pong gametype improved Pong gameplay
Mar 24, 2009:
- 2:51 PM dev/LinuxArchLinux edited by
- (diff)
- 2:50 PM Changeset [2838] by
- Added PKGBUILD for building package in Archlinux. See …
- 2:46 PM dev/LinuxArchLinux edited by
- (diff)
- 2:38 PM dev/LinuxArchLinux created by
- 1:06 PM Changeset [2837] by
- added Map class
- 11:03 AM Changeset [5425] by
- unwrapped gun
- 1:31 AM content/CC_guidelines edited by
- (diff)
Mar 23, 2009:
- 5:00 PM Changeset [2836] by
- merge old netp branch to netp2 (still because of multiplayer pong…)
- 4:57 PM Changeset [2835] by
- create new netp branch (in order to play multiplayer pong )
- 4:48 PM Changeset [2834] by
- When you change the camera, the GUI is now newly set. Also: the GUI …
- 4:16 PM content/CC_guidelines edited by
- (diff)
- 4:15 PM Changeset [2833] by
- some bugfixes (client crashed when server was killed 2 times)
- 4:06 PM content/CC_guidelines edited by
- (diff)
- 3:59 PM content/Sound created by
- 3:55 PM content/CC_guidelines created by
- 3:16 PM dev edited by
- (diff)
- 2:53 PM Changeset [2832] by
- further improvements in network (eliminated double calls of …
- 2:50 PM people/BenjaminKnecht edited by
- (diff)
- 2:39 PM Changeset [2831] by
- removed old pickup system
- 2:37 PM Changeset [5424] by
- wrong place
- 2:37 PM Changeset [5423] by
- wrong place
- 2:34 PM Changeset [5422] by
- wrong place
- 2:28 PM Changeset [5421] by
- dir for weapon stuff
- 2:26 PM Changeset [2830] by
- created new branch for the particles-project
- 2:25 PM Changeset [5420] by
- dir for weapon stuff
- 2:24 PM Changeset [5419] by
- dir for seamless textures
- 2:12 PM Changeset [2829] by
- created new branch for the sound-project
- 2:11 PM Changeset [2828] by
- created new branch for the pickup-project
- 1:50 PM Changeset [2827] by
- created new branch for all 3 gametype-projects
- 12:02 PM Changeset [2826] by
- merged miniprojects branch back to trunk
- 12:01 PM Changeset [5418] by
- camera adjustments
- 11:37 AM Changeset [5417] by
- eol-style:native
- 11:32 AM Changeset [2825] by
- eol-style:native
- 11:27 AM Changeset [5416] by
- pong-level
- 11:26 AM Changeset [2824] by
- Added "Pong" minigame
- 11:12 AM Changeset [2823] by
- Further optimisations by using std::vector instead of std::list for …
- 10:28 AM Changeset [2822] by
- reduced overhead/load of Synchronisable::getSize quite a lot
- 1:04 AM Changeset [2821] by
- renamed TeamGametype to TeamDeathmatch.
- 12:44 AM Changeset [2820] by
- Split Gametype into Gametype+Deathmatch. The only difference is output …
Mar 22, 2009:
- 9:59 PM Changeset [2819] by
- moved gametype-HUD from PlayerInfo to HumanPlayer
- 9:40 PM Changeset [2818] by
- added two new functions to Gametype
- 4:16 PM Changeset [5415] by
Mar 21, 2009:
- 10:17 PM Changeset [2817] by
- Removed GameState template and renamed GameStateBase to GameState. …
- 8:47 PM Changeset [2816] by
- Upgrade number two for the InputManager: An InputState can have two …
- 5:56 PM Changeset [2815] by
- various small changes: - Fixed a bug in the GameStates concerning …
- 5:30 PM Changeset [2814] by
- InputManager upgrade number one: InputState priorities are managed …
- 3:28 PM Changeset [2813] by
- fixed shooting bug
- 3:27 PM Changeset [2812] by
- fixed shooting bug
- 3:27 PM Changeset [2811] by
- fixed shooting bug
- 3:27 PM Changeset [2810] by
- fixed shooting bug
- 3:14 PM Changeset [2809] by
- reverted commit 2782 which was: > Another 15% performance boost in …
- 1:10 AM Changeset [5414] by
- Removed layout information to actual .layout file and leaving …
- 1:07 AM Changeset [2808] by
- You can now toggle visibility ingame. Strangely the SceneManager …
Mar 20, 2009:
- 1:17 PM Changeset [5413] by
- redoing starship
- 9:32 AM Ticket #331 (Test Ticket) closed by
- invalid: Busting this ticket
- 9:32 AM Ticket #315 (Use boost::filesystem paths) closed by
- fixed: Worth noting: fstream.open() works with Unix forward slashes on …
- 9:27 AM Ticket #296 (Remove GraphicsEngine Hack) closed by
- invalid: Indeed, GraphicsEngine was renamed to GraphicsManager because we don't …
Mar 19, 2009:
- 6:11 PM Changeset [2807] by
- Moved global game clock to Core. Use getGameClock() for a const …
- 6:07 PM Changeset [2806] by
- fixed a small bug
- 4:59 PM Changeset [2805] by
- Added new class: Game It represents basic operation related to the …
- 4:55 PM Changeset [2804] by
- some enhancements, but not working…
- 2:50 PM content/Styleguides edited by
- (diff)
- 2:39 PM content/Styleguides edited by
- (diff)
- 2:17 PM Changeset [2803] by
- Create branch ggz
- 2:03 PM content/Styleguides edited by
- (diff)
- 1:49 PM Changeset [2802] by
- created new branch
- 1:17 PM content/Styleguides edited by
- (diff)
- 10:58 AM Changeset [2801] by
- Move graphic related content of GSGraphics to GraphicsManager which …
- 10:34 AM Changeset [2800] by
- Renaming "tick" to "update" for all those classes not inheriting from …
Mar 18, 2009:
- 9:15 PM Changeset [2799] by
- Moved all core related initialisations from Main.cc and GSRoot.cc to …
- 9:00 PM Changeset [2798] by
- Added static function to SynchronisableVariableBase to avoid including …
- 5:22 PM dev edited by
- (diff)
- 3:50 PM code/doc/GUI created by
- first basic layout of the GUI page
- 3:28 PM code/doc/ModulesDescription edited by
- (diff)
- 3:16 PM Ticket #283 (Ticket change mailing list) closed by
- worksforme: A mail is now sent to tickets@… a mailing list where we can …
- 3:14 PM pps/main edited by
- corrected my name (diff)
- 1:25 PM Ticket #331 (Test Ticket) created by
- Test ticket
Mar 17, 2009:
- 10:53 PM Changeset [2797] by
- Added some #ifndef's around #define NOMINMAX and #define FORCEINLINE …
- 7:51 PM Ticket #330 (Ingame Notifications) created by
- The user may want to be notified about changes that have occurred, …
- 1:29 PM Changeset [2796] by
- created new branch to work on ingame GUI and GUI in general
- 1:16 PM Changeset [2795] by
- forgot to add some file
- 12:49 PM Changeset [2794] by
- some optimisations (mostly inlined SynchronisableVariable functions) …
- 12:29 PM Changeset [2793] by
- create new branch for network and performance changes
Mar 16, 2009:
- 10:42 PM Changeset [2792] by
- Finally found the MSVC IntelliSense bug! It wasn't working at all, so …
- 6:46 PM Ticket #290 (Buildsystem branch without ogre.cfg) closed by
- fixed: Resolved: The tardis boxes have been updated to debian 4.0, causing …
- 5:17 PM pps/main edited by
- (diff)
- 5:02 PM pps/main edited by
- (diff)
- 2:13 PM pps/tickets2 edited by
- (diff)
- 1:21 PM Changeset [2791] by
- Please never commit any changes to the external libraries! It doesn't …
- 11:49 AM Changeset [5412] by
- use "Home" to show GUI ingame. You cannot hide it yet, though. small …
- 11:47 AM Changeset [2790] by
- Ugly hack to use GUI ingame. Hack itself needs improvement AND of …
- 2:11 AM Changeset [2789] by
- - Moved default-hud (chat, gamestate info) from Controller to …
- 2:02 AM Changeset [5411] by
- temporary hack to load the default overlay
Note: See TracTimeline
for information about the timeline view.