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Practical for Students of the ETH Zurich at the departement ITET

History

In 2004, Patrick Boenzli? and Benjamin Grauer started to create Orxonox. In the autumn semester of 2005, they decided to offer Orxonox as a PPS at the ETH. The goal was to teach the students about open source development and to deepen their knowledge of programming and modeling and, last but not least, to create a cool game.

Since that time a lot has changed: The two fathers of Orxonox finished their studies and so former students of the PPS took over and continued the PPS. Every semester, the growing group of developers meet and organize a new PPS. There they try to learn from earlier mistakes and to build on gained experience. Because in the end, all we want is our students to be happy with their work and experience in our PPS.


Information

If you're a student at the ETH Zürich at the departement ITET and you're in the 2nd, 3rd or 4th semester, you can participate in our PPS. The Project is intended for students interested in game development or programming and modeling in general. Feel free to look around on our page to find something you're interested in.

3rd Semester

Facts about our PPS for the 3rd semester:

  • You get 6 PPS-points
  • The PPS takes place on Wednesday, 13:15 until 16:00
  • The PPS starts at the 28th of September 2011
  • Rooms: ETZ F91, ETF C109 (teaching, courses, tutorials) and ETZ D61.2 (coding sessions). You will be informed about room changes via email.

For more information feel free to contact the PPS leaders:

Timetable
Date Room Topic Slides
28 sept ETZ F91 Introduction and Tools (wiki, forum, svn and blender), Blender Tutorial Introduction, Licensing, SVN, Blender
5 oct ETF C109 Framework and coding tutorial? Framework, Handout
12 oct ETF C109 Choose the projects, start planning.
19 oct ETZ D61.2
26 oct ETZ D61.2
2 nov ETZ D61.2 1st Review
9 nov ETZ D61.2
16 nov ETZ D61.2
23 nov ETZ D61.2 2nd Review
30 nov ETZ D61.2
7 dec ETZ D61.2
14 dec ETZ D61.2 3rd Review
21 dec ETZ D61.2
Requirements
  • Requirements: You should at least be able to work on a computer. Most things will be taught by us, but we're not unhappy if you already know stuff about open source development tools.
    • Coding: Knowledge from the first year of the electrical engineering studies is sufficient
    • Design: Basic knowledge of image editing or 3D modeling
  • Also: This is not a useless PPS, where you learn nothing and just get it over with. Everything you do in the PPS will be used in Orxonox and helps to make it better. In addition you learn a lot about how to work with others and participate in a project.

Recommended Projects

Ticket Summary Owner Project-Page Assistant
#267 Improving the HUD spalingm jo
#274 Spaceship Navigation
#275 Environment (fog, particles, asteroids, etc) fmauro beni
#282 Formation flight willis beni
#326 Weapons
#337 Sound effects and Music
#338 Create a Level?
#346 Create Pickups
#351 extend Skybox Generator
#355 Enhance Questsystem
#356 Big Ships
#359 Shader: glow / dazzle
#370 System for interactive dialogue
#373 Design a phpBB Skin For Our Forum
#381 Waypoints
#281 Space Race II eceline jo
#251 Designing and scripting Menus baermatt? smerkli
#325 Gametype?


Alternative Projects can be found here.

PPS Archive

Have a look at the past PPS semesters in the PPS Archive?.

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