|
|
@10229
|
10 years |
landauf |
fixed warnings & details
|
|
|
@10228
|
10 years |
landauf |
removed accidentally added merge-info (where did that come from?)
|
|
|
@10227
|
10 years |
landauf |
changed paths & fixed macro in Mini4DgamePrereqs.h
|
|
|
@10226
|
10 years |
landauf |
use only lowercase characters in module names
|
|
|
@10225
|
10 years |
landauf |
eol-style native
|
|
|
@10224
|
10 years |
landauf |
merged leveljoemeHS14
|
|
|
@10223
|
10 years |
landauf |
merged keckslevelHS14
|
|
|
@10222
|
10 years |
landauf |
created new branch to merge the changes from HS14
|
|
|
@10221
|
10 years |
landauf |
renamed module: dodgerace2 → dodgerace (this also fixes build on MSVC …
|
|
|
@10220
|
10 years |
landauf |
fixed build of objects and mini4Dgame modules (MSVC)
|
|
|
@10219
|
10 years |
landauf |
fixed build (DodgeRace) and warnings (TowerDefenseTower) for MinGW on …
|
|
|
@10217
|
10 years |
landauf |
removed old & merged branches from FS14
|
|
|
@10215
|
10 years |
landauf |
replaced tabs with spaces. no changes in code.
|
|
|
@10214
|
10 years |
landauf |
fixed segfault. after removing the engine from the ship, we need to …
|
|
|
@10213
|
10 years |
landauf |
removed attach() from ModularSpaceShip because it shadows the …
|
|
|
@10212
|
10 years |
landauf |
removed detach() from ModularSpaceShip which was just copy-pasted from …
|
|
|
@10211
|
10 years |
landauf |
made SpaceShip::engineList_ private again. moved function from …
|
|
|
@10205
|
10 years |
landauf |
the previous commit was not correct. re-added the call to …
|
|
|
@10204
|
10 years |
landauf |
i think this can be removed as well. the user pointer was probably …
|
|
|
@10203
|
10 years |
landauf |
removed unused code and debug output
|
|
|
@10202
|
10 years |
landauf |
removed two merged branches
|
|
|
@10201
|
10 years |
landauf |
removed old (and merged) branches from HS12 and HS12.
notes:
- …
|
|
|
@10200
|
10 years |
landauf |
removed old branches that never received any commits
|
|
|
@10199
|
10 years |
landauf |
reverted spaceshipTurret.oxt to the old (and correct) version of r10071
|
|
|
@10198
|
10 years |
landauf |
disabled physics for turret → removed attachment-hack in WorldEntity
|
|
|
@10184
|
10 years |
fvultier |
Es wird nun angezeigt, wie lange ein item noch aktiv ist.
|
|
|
@10182
|
10 years |
maxima |
Had to change Mission::start() to play the mission levels.
|
|
|
@10181
|
10 years |
maxima |
towerdefenseHS14 merged.
|
|
|
@10180
|
10 years |
maxima |
weaponupdateHS14 merged.
|
|
|
@10179
|
10 years |
maxima |
minigame4DHS14 merged
|
|
|
@10178
|
10 years |
flsueess |
bugfixes
|
|
|
@10177
|
10 years |
flsueess |
holos gesetzt
|
|
|
@10176
|
10 years |
maxima |
dodgeraceHS14 merged.
|
|
|
@10175
|
10 years |
maxima |
storymodeHS14 merged. You have to change the link to campaign.txt in …
|
|
|
@10174
|
10 years |
maxima |
Final version for presentation.
|
|
|
@10173
|
10 years |
maxima |
Branch leveljoemeHS14 merged with presentation branch
|
|
|
@10172
|
10 years |
maxima |
final version for presentation
|
|
|
@10171
|
10 years |
maxima |
Branch hudHS14 merged with presentation branch
|
|
|
@10170
|
10 years |
maxima |
Branch keckslevelHS14 merged with presentationHS14 branch
|
|
|
@10169
|
10 years |
flsueess |
alle collisionshapes fertig
|
|
|
@10168
|
10 years |
richtero |
working game
|
|
|
@10167
|
10 years |
sujataj |
final stage
|
|
|
@10166
|
10 years |
sriedel |
Final version
|
|
|
@10165
|
10 years |
kecks |
Level file changed to final version.
|
|
|
@10164
|
10 years |
kecks |
Level file changed.
|
|
|
@10163
|
10 years |
aejonas |
completed healthbar project
|
|
|
@10162
|
10 years |
sujataj |
finalised level
|
|
|
@10161
|
10 years |
richtero |
removed centerpoint
|
|
|
@10160
|
10 years |
smerkli |
Created a presentation branch for HS 14
|
|
|
@10159
|
10 years |
maxima |
Changes of Hannes. Upgrading towers does not work yet.
|
|
|
@10158
|
10 years |
maxima |
Changes of Nico. Upgrading the towers included.
|
|
|
@10157
|
10 years |
maxima |
Changes of Phillip. He couldn't upload himself. New Campaign Menu added.
|
|
|
@10156
|
10 years |
richtero |
getting closer to a playable version
|
|
|
@10155
|
10 years |
flsueess |
weitere collishionshapes
|
|
|
@10154
|
10 years |
sriedel |
Death now in endGameTimer
|
|
|
@10153
|
10 years |
kecks |
Level file changed.
|
|
|
@10152
|
10 years |
sriedel |
Almost there. Death doesnt work
|
|
|
@10151
|
10 years |
erbj |
waves added
|
|
|
@10150
|
10 years |
flsueess |
weitere collishionsahpes
|
|
|
@10149
|
10 years |
aejonas |
the healthbar is now changing its size every thime the spaceship loses …
|
|
|
@10148
|
10 years |
sujataj |
pickups and more enemies
|
|
|
@10147
|
10 years |
maxima |
|
|
|
@10146
|
10 years |
maxima |
|
|
|
@10145
|
10 years |
maxima |
|
|
|
@10144
|
10 years |
maxima |
Geaenderte Turret Klassen hinzugefuegt. Neues Template towerturret. …
|
|
|
@10143
|
10 years |
aejonas |
acces to GetHealth in HUDNavigation for scaling the healthbar
|
|
|
@10142
|
10 years |
maxima |
hzilly. Alle files zusammengefuegt.
|
|
|
@10141
|
10 years |
maxima |
falsche aenderungen rueckgaening gemacht
|
|
|
@10140
|
10 years |
maxima |
nhaenni. HUD angepasst.
|
|
|
@10139
|
10 years |
sriedel |
Update added trial pattern.
|
|
|
@10138
|
10 years |
kecks |
Level file changed.
|
|
|
@10137
|
10 years |
flsueess |
noch mehr collishion shapes
|
|
|
@10136
|
10 years |
sujataj |
pickups and enemies
|
|
|
@10135
|
10 years |
sriedel |
Working version, Blockpattern are strange.
|
|
|
@10134
|
10 years |
erbj |
different models with style
|
|
|
@10133
|
10 years |
flsueess |
CollisionShapes hinzugefuegt
|
|
|
@10132
|
10 years |
maxima |
|
|
|
@10131
|
10 years |
richtero |
new structure: Board in separate class
|
|
|
@10130
|
10 years |
kecks |
Level file changed.
|
|
|
@10129
|
10 years |
sujataj |
added allies
|
|
|
@10128
|
10 years |
sriedel |
Should work so far
|
|
|
@10127
|
10 years |
sriedel |
Level files added.
|
|
|
@10126
|
10 years |
maxima |
Waypointcontroller in Enemy template
|
|
|
@10125
|
10 years |
maxima |
Enemies use the new template enemytowerdefense
|
|
|
@10124
|
10 years |
sriedel |
still working atm. including function after function, currently HUD.
|
|
|
@10123
|
10 years |
erbj |
Template not working
|
|
|
@10122
|
10 years |
aejonas |
health bar is now under the spaceship while moving
|
|
|
@10121
|
10 years |
richtero |
finished getWinner function which checks if somebody has won and …
|
|
|
@10120
|
10 years |
flsueess |
verschiedene Anpassungen
|
|
|
@10119
|
10 years |
kecks |
Level file changed.
|
|
|
@10118
|
10 years |
sriedel |
Working atm. including function after function.
|
|
|
@10117
|
10 years |
sriedel |
Bullshit
|
|
|
@10116
|
10 years |
sriedel |
DodgeRaceHUD added
|
|
|
@10115
|
10 years |
richtero |
started programming game logic
|
|
|
@10114
|
10 years |
sriedel |
Started copying all over again, HUD doesnt work
|
|
|
@10113
|
10 years |
flsueess |
neues template mit allen bis jetzt vorhandenen Spacestation Elementen
|
|
|
@10112
|
10 years |
fvultier |
this is the correct version
|
|
|
@10111
|
10 years |
fvultier |
|
|
|
@10110
|
10 years |
aejonas |
new way to display the healthbar on the screen (in a similar way like …
|
|
|
@10109
|
10 years |
erbj |
EnemyAdd implementierung
|
|
|