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@10216
|
10 years |
landauf |
merged branch presentationFS14 back to trunk
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@10193
|
10 years |
landauf |
details, made debug drawer more configurable
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@10191
|
10 years |
landauf |
added customized visualization for cylinders and cones to …
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@10189
|
10 years |
landauf |
added new collision shape (cylinder)
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@9992
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11 years |
jo |
The end of Area51UnderFire is ok. Unfortunately the explosion could …
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@9991
|
11 years |
jo |
Removing an error concerning the NotificationQueu in EscapeTheBasterds.
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@9990
|
11 years |
jo |
Some level improvements and clean up. Not finished yet. The quests …
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@9989
|
11 years |
jo |
Some details added.
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@9988
|
11 years |
jo |
Making the level more interesting. Now the player can actually fail to …
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@9987
|
11 years |
jo |
Improving the portal handling, such that the way to go after passing …
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@9986
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11 years |
jo |
Improving the first mission. Two fixes are needed to make it well …
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@9985
|
11 years |
jo |
Ending missionOne.
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@9977
|
11 years |
jo |
So far so good. Unfortunately I did not figure out what is wrong with …
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@9972
|
11 years |
jo |
Something went wrong. I will correct the error later. So far just this …
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@9970
|
11 years |
jo |
Adjusting the Miscellaneaus menu to turn off the auto-end feature.
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@9968
|
11 years |
landauf |
fixed crash while loading lastManStanding.oxw (BigExplosion is now a …
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@9955
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11 years |
landauf |
removed temporary files and added them to the ignore list
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@9954
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11 years |
landauf |
moved all invader enemy templates into one file. fixed warning about …
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@9953
|
11 years |
landauf |
fixed error when starting Invaders.oxw
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@9943
|
11 years |
landauf |
eol-style native
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@9941
|
11 years |
jo |
Adding most of the changes that were proposed in the release2012 branch.
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@9940
|
11 years |
jo |
polishing the first Level - force the target station to be static.
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@9939
|
11 years |
jo |
presentationHS13 branch merged into trunk
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@9832
|
11 years |
jo |
More fancy colored tetris bricks.
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|
@9831
|
11 years |
jo |
Exchanging the tetris model.
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|
@9798
|
11 years |
jo |
Testing alternative colouring mechanism for pawns → empty controller.
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|
|
@9782
|
11 years |
bknecht |
Level description GUI element now wraps text nicely
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@9763
|
11 years |
landauf |
renamed LaserBeam as LaserBeam2 (because there's already another model …
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@9665
|
11 years |
landauf |
removed svn:executable property
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@9664
|
11 years |
landauf |
eol-style native
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@9625
|
12 years |
smerkli |
Merged Maxim's Branch back into trunk.
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@9555
|
12 years |
smerkli |
Replaced explosion hack with another less ugly hack:
- There is now …
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@9532
|
12 years |
jo |
Updating the levels.
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@9526
|
12 years |
jo |
Merging presentationHS12 back to the trunk.
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@9416
|
12 years |
jo |
Adjusting the Escort ship's collisionshapes.
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@9415
|
12 years |
jo |
Integrating Felix' EscortShip in the game (new weaponsetting and …
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@9350
|
12 years |
jo |
Added some billboards and a particle emitter.
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|
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@9349
|
12 years |
jo |
Adding a gallery level. A place to present all important models.
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@9348
|
12 years |
landauf |
merged branch presentation2012merge back to trunk
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@9257
|
13 years |
landauf |
renamed RVName to radarname
cast to RadarViewable instead of SpaceShip …
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@9251
|
13 years |
landauf |
fixed crash when clicking the single player menu button
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@9051
|
13 years |
dafrick |
Resolving some issues with typecasts and comboboxes in graphics menu.
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|
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@9050
|
13 years |
dafrick |
More elegant resolution of discrepancies between cegui 0.6 and 0.7.
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|
|
@9049
|
13 years |
dafrick |
Fixing problem due to CEGUI version conflict.
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@9016
|
13 years |
jo |
Merging presentation2011 branch to trunk. Please check for possible bugs.
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|
|
@8891
|
13 years |
jo |
Ai and tutorial improvements merged back to the trunk. AI features: …
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@8888
|
13 years |
smerkli |
Improved file formatting for better readability and reduced eyestrain
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|
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@8868
|
13 years |
jo |
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|
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@8867
|
13 years |
jo |
Transporter's weaponsystem updated.
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@8862
|
13 years |
landauf |
added config value to enable/disable preloading of menu sheets during …
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@8860
|
13 years |
landauf |
fixed spaceship templates
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@8858
|
13 years |
landauf |
merged output branch back to trunk.
Changes:
- you have to include …
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@8857
|
13 years |
dafrick |
Adding shields and boost to some spaceships.
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|
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@8756
|
13 years |
jo |
Updating 'Fight in our back'. Spaceship is steerable now. New …
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@8755
|
13 years |
jo |
Updating the weaponsettings. Swallow and further spaceships deal …
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@8729
|
13 years |
rgrieder |
Merged unity_build branch back to trunk.
Features:
- Implemented …
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@8727
|
13 years |
dafrick |
Cleaning up in SpaceShip and Engine. Fixed several bugs.
Kicked …
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@8713
|
14 years |
dafrick |
Cleaning up ShrinkPickup.
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|
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@8706
|
14 years |
dafrick |
Merging presentation branch back into trunk.
There are many new …
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@8531
|
14 years |
adrfried |
skip external data directory if it was not found
* this is useful if …
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@8529
|
14 years |
landauf |
fixed lua error when pressing ESC ingame after closing the console
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|
|
@8528
|
14 years |
landauf |
disable LOD for some of the debris meshes which cause a crash on old …
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@8498
|
14 years |
dafrick |
Removing some tags because the cause warnings for now, might be …
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|
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@8496
|
14 years |
youngk |
Adjusted atmosphere size and added collision damage to planets.
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|
|
@8485
|
14 years |
dafrick |
Now it should work in all cases.
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|
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@8484
|
14 years |
dafrick |
Turns out my pervious fix actually induced a bug, this fix should take …
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@8482
|
14 years |
dafrick |
Fixing minor bug. When the InGameConsole was closed you would need to …
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|
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@8480
|
14 years |
dafrick |
Fixing bug #380.
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@8479
|
14 years |
rgrieder |
Don't omit important files when installing the media files.
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|
|
@8472
|
14 years |
youngk |
Added portals to earth level. I could not activate the way back (from …
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|
@8465
|
14 years |
smerkli |
worked on the presentation level
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|
|
@8462
|
14 years |
smerkli |
added presentation level
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|
|
@8461
|
14 years |
smerkli |
a little less verbosity, a little more action please
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|
|
@8458
|
14 years |
smerkli |
merged spaceboundaries
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|
|
@8457
|
14 years |
FelixSchulthess |
merged portals branch into trunk
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|
|
@8438
|
14 years |
youngk |
Update to planet levels to support new meshes.
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|
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@8398
|
14 years |
youngk |
Added 1to100 scale model of earth, complete with gravity.
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|
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@8392
|
14 years |
youngk |
Planets now have collision shapes and gravitational pull. Have fun.
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@8385
|
14 years |
youngk |
Man, Kevin… If you commit something, then please commit the working …
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|
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@8384
|
14 years |
youngk |
Made planet level work. Yet again…
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@8380
|
14 years |
youngk |
Updated and cleaned planet level.
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|
|
@8351
|
14 years |
rgrieder |
Merged kicklib2 branch back to trunk (includes former branches …
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|
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@8310
|
14 years |
dafrick |
Forgot one.
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|
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@8309
|
14 years |
dafrick |
Replacing toggleVisibility with show, since the OrxonoxOverlay (& …
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|
|
@8265
|
14 years |
youngk |
Updated Planets level. Works perfectly now.
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|
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@8263
|
14 years |
youngk |
Changing planets level
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|
|
@8253
|
14 years |
sladojem |
Planets level file updated.
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|
|
@8232
|
14 years |
dafrick |
Extending and reorganizing ScreenshotManager and SkyboxGenerator.
The …
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|
|
@8220
|
14 years |
dafrick |
Adding some default keybindings.
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|
|
@8213
|
14 years |
dafrick |
Adding changes made to DistanceTrigger also in trunk.
Also documenting …
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@8179
|
14 years |
rgrieder |
Hopefully fixed XML parsing errors at startup (can't test right now, sry).
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|
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@8178
|
14 years |
jo |
Merged lastmastanding3 into trunk. There's an xml parsing error that …
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|
|
@8079
|
14 years |
landauf |
merged usability branch back to trunk
incomplete summary of the …
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|
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@8009
|
14 years |
jo |
Fixed timers in asteroids level. The goal can be reached with 4s …
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|
|
@7914
|
14 years |
landauf |
since the mac_osx branch doesn't seem to get merged anytime soon, I …
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|
|
@7913
|
14 years |
landauf |
fixed crash when pressing 'enter' in a menu (why does no one notice …
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@7888
|
14 years |
landauf |
fixed title of miscellaneous settings
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|
|
@7887
|
14 years |
landauf |
eol-style native
|
|
|
@7877
|
14 years |
dafrick |
Some minor simplification in InGameMenu.lua
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|
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@7876
|
14 years |
dafrick |
Extending startGame and similar console commands, now also the level …
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