|
|
@10820
|
9 years |
fvultier |
deleted useless file: spaceshipFS15 is the same as spaceshipHeartAttack
|
|
|
@10819
|
9 years |
fvultier |
deleted useless file: spaceshipFS15 is the same as spaceshipHeartAttack
|
|
|
@10801
|
9 years |
jo |
More straight forward jump level description.
|
|
|
@10677
|
9 years |
fvultier |
Fixed minor issue in the WeaponsettingsASSF: The left and the right …
|
|
|
@10650
|
9 years |
fvultier |
There is now a spaceship that uses the gravity bomb. Minor …
|
|
|
@10648
|
9 years |
fvultier |
Removed EnergyDrink Weapon from SpaceshipASSFF. Improved documentation …
|
|
|
@10629
|
9 years |
fvultier |
Merged towerdefenseFabien branch back to trunk. The towerdefense …
|
|
|
@10624
|
9 years |
landauf |
merged branch core7 back to trunk
|
|
|
@10622
|
9 years |
landauf |
merged branch presentationFS15merge back to trunk
|
|
|
@10297
|
10 years |
landauf |
improved underAttack.oxw - now with lots of turrets attached to the …
|
|
|
@10292
|
10 years |
landauf |
fixed text size in HUD (marker which shows the enemy's name). the …
|
|
|
@10281
|
10 years |
landauf |
added command 'reloadLevel' (by default on F5) which reloads the level …
|
|
|
@10274
|
10 years |
landauf |
fixed #419 http://www.orxonox.net/ticket/419
physics is only activated …
|
|
|
@10262
|
10 years |
landauf |
eol-style native. no changes in code.
|
|
|
@10260
|
10 years |
landauf |
merged the latest changes from pickupsFS14 to trunk
|
|
|
@10259
|
10 years |
landauf |
recorded merge of pickupsFS14 up to r10112 (which was already mostly …
|
|
|
@10258
|
10 years |
landauf |
merged presentationHS14merge back to trunk
|
|
|
@10216
|
10 years |
landauf |
merged branch presentationFS14 back to trunk
|
|
|
@10193
|
10 years |
landauf |
details, made debug drawer more configurable
|
|
|
@10191
|
10 years |
landauf |
added customized visualization for cylinders and cones to …
|
|
|
@10189
|
10 years |
landauf |
added new collision shape (cylinder)
|
|
|
@9992
|
11 years |
jo |
The end of Area51UnderFire is ok. Unfortunately the explosion could …
|
|
|
@9991
|
11 years |
jo |
Removing an error concerning the NotificationQueu in EscapeTheBasterds.
|
|
|
@9990
|
11 years |
jo |
Some level improvements and clean up. Not finished yet. The quests …
|
|
|
@9989
|
11 years |
jo |
Some details added.
|
|
|
@9988
|
11 years |
jo |
Making the level more interesting. Now the player can actually fail to …
|
|
|
@9987
|
11 years |
jo |
Improving the portal handling, such that the way to go after passing …
|
|
|
@9986
|
11 years |
jo |
Improving the first mission. Two fixes are needed to make it well …
|
|
|
@9985
|
11 years |
jo |
Ending missionOne.
|
|
|
@9977
|
11 years |
jo |
So far so good. Unfortunately I did not figure out what is wrong with …
|
|
|
@9972
|
11 years |
jo |
Something went wrong. I will correct the error later. So far just this …
|
|
|
@9970
|
11 years |
jo |
Adjusting the Miscellaneaus menu to turn off the auto-end feature.
|
|
|
@9968
|
11 years |
landauf |
fixed crash while loading lastManStanding.oxw (BigExplosion is now a …
|
|
|
@9955
|
11 years |
landauf |
removed temporary files and added them to the ignore list
|
|
|
@9954
|
11 years |
landauf |
moved all invader enemy templates into one file. fixed warning about …
|
|
|
@9953
|
11 years |
landauf |
fixed error when starting Invaders.oxw
|
|
|
@9943
|
11 years |
landauf |
eol-style native
|
|
|
@9941
|
11 years |
jo |
Adding most of the changes that were proposed in the release2012 branch.
|
|
|
@9940
|
11 years |
jo |
polishing the first Level - force the target station to be static.
|
|
|
@9939
|
11 years |
jo |
presentationHS13 branch merged into trunk
|
|
|
@9832
|
11 years |
jo |
More fancy colored tetris bricks.
|
|
|
@9831
|
11 years |
jo |
Exchanging the tetris model.
|
|
|
@9798
|
11 years |
jo |
Testing alternative colouring mechanism for pawns → empty controller.
|
|
|
@9782
|
11 years |
bknecht |
Level description GUI element now wraps text nicely
|
|
|
@9763
|
11 years |
landauf |
renamed LaserBeam as LaserBeam2 (because there's already another model …
|
|
|
@9665
|
11 years |
landauf |
removed svn:executable property
|
|
|
@9664
|
11 years |
landauf |
eol-style native
|
|
|
@9625
|
12 years |
smerkli |
Merged Maxim's Branch back into trunk.
|
|
|
@9555
|
12 years |
smerkli |
Replaced explosion hack with another less ugly hack:
- There is now …
|
|
|
@9532
|
12 years |
jo |
Updating the levels.
|
|
|
@9526
|
12 years |
jo |
Merging presentationHS12 back to the trunk.
|
|
|
@9416
|
12 years |
jo |
Adjusting the Escort ship's collisionshapes.
|
|
|
@9415
|
12 years |
jo |
Integrating Felix' EscortShip in the game (new weaponsetting and …
|
|
|
@9350
|
12 years |
jo |
Added some billboards and a particle emitter.
|
|
|
@9349
|
12 years |
jo |
Adding a gallery level. A place to present all important models.
|
|
|
@9348
|
12 years |
landauf |
merged branch presentation2012merge back to trunk
|
|
|
@9257
|
13 years |
landauf |
renamed RVName to radarname
cast to RadarViewable instead of SpaceShip …
|
|
|
@9251
|
13 years |
landauf |
fixed crash when clicking the single player menu button
|
|
|
@9051
|
13 years |
dafrick |
Resolving some issues with typecasts and comboboxes in graphics menu.
|
|
|
@9050
|
13 years |
dafrick |
More elegant resolution of discrepancies between cegui 0.6 and 0.7.
|
|
|
@9049
|
13 years |
dafrick |
Fixing problem due to CEGUI version conflict.
|
|
|
@9016
|
13 years |
jo |
Merging presentation2011 branch to trunk. Please check for possible bugs.
|
|
|
@8891
|
13 years |
jo |
Ai and tutorial improvements merged back to the trunk. AI features: …
|
|
|
@8888
|
13 years |
smerkli |
Improved file formatting for better readability and reduced eyestrain
|
|
|
@8868
|
13 years |
jo |
|
|
|
@8867
|
13 years |
jo |
Transporter's weaponsystem updated.
|
|
|
@8862
|
13 years |
landauf |
added config value to enable/disable preloading of menu sheets during …
|
|
|
@8860
|
13 years |
landauf |
fixed spaceship templates
|
|
|
@8858
|
13 years |
landauf |
merged output branch back to trunk.
Changes:
- you have to include …
|
|
|
@8857
|
13 years |
dafrick |
Adding shields and boost to some spaceships.
|
|
|
@8756
|
13 years |
jo |
Updating 'Fight in our back'. Spaceship is steerable now. New …
|
|
|
@8755
|
13 years |
jo |
Updating the weaponsettings. Swallow and further spaceships deal …
|
|
|
@8729
|
13 years |
rgrieder |
Merged unity_build branch back to trunk.
Features:
- Implemented …
|
|
|
@8727
|
13 years |
dafrick |
Cleaning up in SpaceShip and Engine. Fixed several bugs.
Kicked …
|
|
|
@8713
|
14 years |
dafrick |
Cleaning up ShrinkPickup.
|
|
|
@8706
|
14 years |
dafrick |
Merging presentation branch back into trunk.
There are many new …
|
|
|
@8531
|
14 years |
adrfried |
skip external data directory if it was not found
* this is useful if …
|
|
|
@8529
|
14 years |
landauf |
fixed lua error when pressing ESC ingame after closing the console
|
|
|
@8528
|
14 years |
landauf |
disable LOD for some of the debris meshes which cause a crash on old …
|
|
|
@8498
|
14 years |
dafrick |
Removing some tags because the cause warnings for now, might be …
|
|
|
@8496
|
14 years |
youngk |
Adjusted atmosphere size and added collision damage to planets.
|
|
|
@8485
|
14 years |
dafrick |
Now it should work in all cases.
|
|
|
@8484
|
14 years |
dafrick |
Turns out my pervious fix actually induced a bug, this fix should take …
|
|
|
@8482
|
14 years |
dafrick |
Fixing minor bug. When the InGameConsole was closed you would need to …
|
|
|
@8480
|
14 years |
dafrick |
Fixing bug #380.
|
|
|
@8479
|
14 years |
rgrieder |
Don't omit important files when installing the media files.
|
|
|
@8472
|
14 years |
youngk |
Added portals to earth level. I could not activate the way back (from …
|
|
|
@8465
|
14 years |
smerkli |
worked on the presentation level
|
|
|
@8462
|
14 years |
smerkli |
added presentation level
|
|
|
@8461
|
14 years |
smerkli |
a little less verbosity, a little more action please
|
|
|
@8458
|
14 years |
smerkli |
merged spaceboundaries
|
|
|
@8457
|
14 years |
FelixSchulthess |
merged portals branch into trunk
|
|
|
@8438
|
14 years |
youngk |
Update to planet levels to support new meshes.
|
|
|
@8398
|
14 years |
youngk |
Added 1to100 scale model of earth, complete with gravity.
|
|
|
@8392
|
14 years |
youngk |
Planets now have collision shapes and gravitational pull. Have fun.
|
|
|
@8385
|
14 years |
youngk |
Man, Kevin… If you commit something, then please commit the working …
|
|
|
@8384
|
14 years |
youngk |
Made planet level work. Yet again…
|
|
|
@8380
|
14 years |
youngk |
Updated and cleaned planet level.
|
|
|
@8351
|
14 years |
rgrieder |
Merged kicklib2 branch back to trunk (includes former branches …
|
|
|
@8310
|
14 years |
dafrick |
Forgot one.
|
|
|