{2} Active Tickets by Version (198 matches)
This report shows how to color results by priority, while grouping results by version.
Last modification time, description and reporter are included as hidden fields for useful RSS export.
Results (1 - 100 of 198)
Ticket | Summary | Component | Version | Type | Priority | Owner | Status | Created |
---|---|---|---|---|---|---|---|---|
#154 | Sound Engine Enhancements | AI | enhancement | blocker | nobody | reopened | Oct 19, 2006 | |
#157 | Space Station | GameContent | task | blocker | wenners | reopened | Oct 26, 2006 | |
#159 | Human Space Ships | GameContent | task | blocker | wenners | reopened | Oct 28, 2006 | |
#160 | Noxon Space Ships | GameContent | task | blocker | wenners | reopened | Oct 28, 2006 | |
#166 | Interactive Camera | AI | enhancement | blocker | nobody | reopened | Oct 31, 2006 | |
#174 | LoadParam, LoadElement and LoadAttrib | AI | enhancement | blocker | nobody | reopened | Jan 3, 2007 | |
#180 | cleanup: src/world_entities/creatures | GeneralFramework | task | blocker | patrick | reopened | Feb 11, 2007 | |
#181 | cleanup: src/world_entities/effects | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#182 | cleanup: src/world_entities/elements | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#183 | cleanup: src/world_entities/environments | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#184 | cleanup: src/world_entities/items | GeneralFramework | task | blocker | patrick | reopened | Feb 11, 2007 | |
#185 | cleanup: src/world_entities/npcs | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#186 | cleanup: src/world_entities/particles | GeneralFramework | task | blocker | patrick | new | Feb 11, 2007 | |
#187 | cleanup: src/world_entities/power_ups | GeneralFramework | defect | blocker | patrick | new | Feb 11, 2007 | |
#188 | cleanup: src/world_entities/projectils | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#189 | cleanup: src/world_entities/space_ships | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#190 | cleanup src/world_entities/weapons | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#191 | cleanup src/world_entities/weather_effects | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#192 | cleanup: src/world_entities/*{.cc, .h } | GeneralFramework | task | blocker | patrick | reopened | Feb 11, 2007 | |
#193 | cleanup: src/util | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#195 | cleanup: src/lib/coord - PNode System | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#196 | cleanup: src/lib/graphics | GraphicsEngine | defect | blocker | bknecht | reopened | Feb 11, 2007 | |
#197 | cleanup: src/lib/util | GeneralFramework | defect | blocker | patrick | reopened | Feb 11, 2007 | |
#198 | Artificial Intelligence State Based | AI | defect | blocker | nobody | new | Feb 22, 2007 | |
#199 | Orxonox Story Dependency Graph | GeneralFramework | defect | blocker | patrick | new | Feb 22, 2007 | |
#200 | Transparency Handling in the Graphics Engine | GraphicsEngine | defect | blocker | nobody | new | Feb 22, 2007 | |
#201 | Finish the GUI Framework | GraphicsEngine | defect | blocker | nobody | reopened | Feb 22, 2007 | |
#202 | WorldEntities entering the World | GeneralFramework | defect | blocker | patrick | new | Feb 22, 2007 | |
#203 | Saving Orxonox Game State | GeneralFramework | defect | blocker | patrick | new | Feb 22, 2007 | |
#204 | Main-Loop Redesign | GeneralFramework | defect | blocker | patrick | reopened | Feb 22, 2007 | |
#205 | Object and Scene Management | GeneralFramework | defect | blocker | patrick | reopened | Feb 22, 2007 | |
#206 | Clean up Weapon Loading MountPoint function | GeneralFramework | defect | blocker | patrick | reopened | Feb 22, 2007 | |
#208 | Material Bug on old Graphics Cards | GeneralFramework | defect | blocker | patrick | reopened | Feb 22, 2007 | |
#89 | Saveability | GameLoader | task | critical | patrick | new | Jun 14, 2005 | |
#110 | Context-Switching | GeneralFramework | enhancement | critical | patrick | new | Oct 18, 2005 | |
#158 | Animated Objects | GeneralFramework | task | critical | patrick | reopened | Oct 26, 2006 | |
#163 | Ship Weapon System Configuration | GUI | task | critical | bensch | reopened | Oct 31, 2006 | |
#164 | Quest Dialog | GUI | task | critical | bensch | reopened | Oct 31, 2006 | |
#165 | Shop GUI | GUI | task | critical | bensch | reopened | Oct 31, 2006 | |
#167 | Character System of the Player | GeneralFramework | task | critical | patrick | reopened | Oct 31, 2006 | |
#170 | Multiple Weapon Systems | GeneralFramework | task | critical | patrick | reopened | Nov 19, 2006 | |
#194 | cleanup: src/subprojects | GeneralFramework | defect | critical | patrick | new | Feb 11, 2007 | |
#209 | Moon Surface | GameContent | task | critical | snellen | reopened | Apr 4, 2007 | |
#21 | ClippingEngine/ CullingEngine | GraphicsEngine | defect | major | nobody | reopened | Jan 6, 2005 | |
#34 | Shadows | GraphicsEngine | defect | major | dave | new | Feb 21, 2005 | |
#82 | Fine tune PhysicsEngine | Physics/ODE | defect | major | adi | new | Jun 8, 2005 | |
#91 | MissionManager | GeneralFramework | defect | major | bensch, patrick | new | Jun 29, 2005 | |
#95 | loading Movement | GameLoader | defect | major | patrick | new | Jul 2, 2005 | |
#129 | Realistic Story and Concept | GameContent | task | major | bknecht | reopened | Feb 23, 2006 | |
#132 | Continue Network | Network | defect | major | parick, chrigi | new | Mar 31, 2006 | |
#152 | cut scenes | ScriptEngine | enhancement | major | nobody | new | Aug 16, 2006 | |
#153 | Vertex Array Models | GraphicsEngine | enhancement | major | nobody | new | Oct 19, 2006 | |
#155 | Vertical/Horizontal Scroller Controls | GeneralFramework | task | major | muellmic | reopened | Oct 25, 2006 | |
#162 | Vertical/Horizontal Scroller Content | ScriptEngine | task | major | bknecht | reopened | Oct 29, 2006 | |
#168 | Public Relations | misc | task | major | nobody | new | Oct 31, 2006 | |
#169 | Artificial Intelligence | AI | task | major | nobody | new | Oct 31, 2006 | |
#171 | atmospheric-flight capable player ship models | GameContent | task | major | wenners | new | Nov 27, 2006 | |
#172 | Naming Convention | GameContent | enhancement | major | wenners | new | Nov 29, 2006 | |
#266 | Object Priorities | Network | enhancement | major | scheusso | new | Sep 19, 2008 | |
#2 | implementing updater | GUI | defect | minor | bensch | assigned | Jan 3, 2005 | |
#8 | doxygen tags in src/ | Doxygen | enhancement | minor | nobody | new | Jan 4, 2005 | |
#22 | HUD - Heads Up Display | GraphicsEngine | defect | minor | nobody | new | Jan 6, 2005 | |
#23 | LoadScreen beautifulizer | GameLoader | defect | minor | patrick | new | Jan 7, 2005 | |
#25 | Fading from LoadScreen to GameScreen | GameLoader | defect | minor | patrick | new | Jan 12, 2005 | |
#28 | Adding some environment to the Game | GeneralFramework | defect | minor | nobody | new | Jan 17, 2005 | |
#30 | Level-Editor | misc | enhancement | minor | nobody | new | Jan 20, 2005 | |
#33 | cross-compilation | Cmake | enhancement | minor | bensch | new | Feb 3, 2005 | |
#35 | Installers | misc | enhancement | minor | nobody | new | Feb 21, 2005 | |
#36 | 3ds-importer | Importer | defect | minor | bensch | new | Feb 23, 2005 | |
#53 | Motion Blur | GraphicsEngine | defect | minor | hdavid | assigned | Apr 25, 2005 | |
#62 | MD3 fileformat importer: animations and models | Importer | defect | minor | patrick | new | Apr 27, 2005 | |
#63 | Aufhaengepunkte der Child-Objekte | Importer | defect | minor | patrick, bensch | new | Apr 29, 2005 | |
#64 | animations exportable/importable | GeneralFramework | defect | minor | patrick, bensch | new | Apr 29, 2005 | |
#69 | Threading-Test | GeneralFramework | defect | minor | patrick | new | May 6, 2005 | |
#96 | Terrain Geomorphing in the Vertex Shader | GraphicsEngine | defect | minor | nobody | new | Jul 5, 2005 | |
#97 | Installation Guides | GeneralFramework | defect | minor | patrick, bensch, some others | new | Jul 6, 2005 | |
#102 | Normal Mapping | GraphicsEngine | defect | minor | nobody | new | Aug 26, 2005 | |
#106 | CollisionClusters ResourceManaged | CollisionDetection | defect | minor | patrick | new | Oct 9, 2005 | |
#111 | Planar Aiming Tablet | HUD | enhancement | minor | nobody | new | Oct 19, 2005 | |
#118 | Car control system, car physics | GeneralFramework | defect | minor | patrick | new | Jan 8, 2006 | |
#123 | New ground crafts | GameContent | defect | minor | wenners | new | Jan 8, 2006 | |
#127 | Dynamic Music | Sound | defect | minor | nobody | new | Feb 9, 2006 | |
#128 | Bump Mapping | GraphicsEngine | defect | minor | nobody | new | Feb 12, 2006 | |
#133 | BSP World Map | GameLoader | defect | minor | patrick | reopened | Apr 12, 2006 | |
#134 | Artificial Intelligence for NPCs | AI | task | minor | nobody | reopened | Apr 12, 2006 | |
#136 | Alternative 3D Model format | GraphicsEngine | task | minor | nobody | new | Apr 12, 2006 | |
#137 | ParticleSystem speedup | GraphicsEngine | defect | minor | nobody | new | Apr 18, 2006 | |
#139 | Height Map Revisited | AI | enhancement | minor | nobody | new | Apr 26, 2006 | |
#140 | Height Map Revisited | GraphicsEngine | enhancement | minor | nobody | new | Apr 26, 2006 | |
#143 | SoundEngine to handle Music | Sound | defect | minor | bensch | new | Apr 28, 2006 | |
#147 | Debug to std::err and so on | GeneralFramework | defect | minor | patrick | new | May 19, 2006 | |
#149 | Music Player | Sound | enhancement | minor | simon | new | May 24, 2006 | |
#173 | LoadParam Dependencies | GameLoader | defect | minor | bensch | new | Jan 3, 2007 | |
#175 | GLGui XML loadable | GameLoader | enhancement | minor | patrick | reopened | Jan 3, 2007 | |
#210 | Automatic defence mechanism | GameContent | task | minor | retolu | new | Apr 5, 2007 | |
#220 | Enhance model textures | GameContent | enhancement | minor | new | Oct 2, 2007 | ||
#221 | Create new textures | GameContent | task | minor | new | Oct 2, 2007 | ||
#223 | Create FPS weapon models | GameContent | task | minor | new | Oct 2, 2007 | ||
#238 | Shader Based Weapon Effects | GraphicsEngine | enhancement | minor | new | Oct 8, 2007 | ||
#241 | COLLADA Importer | GameLoader | enhancement | minor | new | Oct 17, 2007 |
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