Timeline
Apr 3, 2009:
- 3:26 PM dev/projects/weapon_hagen edited by
- (diff)
- 3:26 PM people/Hagen Seifert created by
- 3:25 PM dev/projects/weapon_hagen created by
- 11:17 AM Changeset [2891] by
- * changed option for inherited members: the list of members is long as …
- 1:54 AM screenshots edited by
- (diff)
- 12:05 AM screenshots edited by
- (diff)
Apr 2, 2009:
- 8:42 PM Changeset [2890] by
- - Added overlay element for the Pong Gametype - Changed the type of …
- 8:37 PM Changeset [5448] by
- added HUD for Pong gametype
- 6:41 PM people/SiSun edited by
- (diff)
- 6:40 PM dev/projects/Map created by
- 6:36 PM Changeset [2889] by
- FDWatcher and GGZClient Objects introduced
- 6:36 PM Changeset [2888] by
- cmake install prefix reset, compiler flags fixed
- 6:35 PM people/SiSun edited by
- (diff)
- 6:31 PM people/SiSun created by
- 5:41 PM Changeset [5447] by
- current version of ship
- 5:05 PM Changeset [5446] by
- added some debug-output to fix stuff I ran into with LUa on Tardis. …
- 5:03 PM Changeset [2887] by
- first part of finishing up to merge back. solving some issues I ran …
- 4:09 PM Changeset [5445] by
- committing the right weaponsettings
- 4:07 PM Changeset [2886] by
- forgot to add a file
Apr 1, 2009:
- 8:51 PM Changeset [5444] by
- nothing of relevance…
- 8:38 PM content/CC_guidelines edited by
- (diff)
- 8:35 PM content/tools/BlenderKnowledgeBase edited by
- (diff)
- 8:33 PM content/CC_guidelines edited by
- (diff)
- 8:20 PM Changeset [5443] by
- creating directory for david's work
- 7:19 PM Changeset [5442] by
- finally found out how to convert from .mesh.xml to .mesh
- 7:09 PM Changeset [5441] by
- more files
- 6:21 PM Changeset [5440] by
- adding some files that should have been added long ago
- 3:56 PM Changeset [5439] by
- Corrected error in Imageset attribute
- 3:21 PM Changeset [5438] by
- Obviously this doesn't work with every cegui version… hopefully …
- 12:37 AM Changeset [2885] by
- Extended PongAI: - Random prediction errors depend on the vertical …
- 12:25 AM Changeset [2884] by
- Reducing width of class diagrams for nicer images
Mar 31, 2009:
- 10:28 PM Changeset [2883] by
- reapplied mingw-patch
- 8:05 PM Changeset [2882] by
- Update from Bullet 2.73 to 2.74.
- 6:54 PM Changeset [2881] by
- Added directories and paths so we can also display images (using the …
- 6:49 PM Changeset [2880] by
- Now we also have the version number and name displayed on the main page
- 5:47 PM Changeset [2879] by
- Found another way to produce a great doxygen output
- 4:07 PM Changeset [2878] by
- Modified doxy.config.in to produce nicer HTML output for trac. This …
- 3:53 PM people/DavidGassner created by
- 3:47 PM content/models/H2 edited by
- (diff)
- 3:43 PM content/models/H2 edited by
- (diff)
- 3:41 PM content/models/H2 edited by
- (diff)
- 2:41 PM Changeset [2877] by
- reverted back everything, sorry KDevelop screws things up sometimes
- 2:30 PM Changeset [2876] by
- corrected exclude path and added an exclude pattern which should …
- 2:14 PM Changeset [2875] by
- (Doxygen) Documentation added for GUIManager and some GameState classes.
- 12:10 PM Changeset [2874] by
- Changes in Doxygen to check if it works on nautilus to compile it together
- 10:06 AM Changeset [2873] by
- Doxygen fixes. Please advise me on better places or methods to fix it. …
- 1:16 AM Changeset [5437] by
- added new features to the pong level
- 1:15 AM Changeset [2872] by
- some small adjustments in PongAI and related classes
Mar 30, 2009:
- 11:42 PM Changeset [2871] by
- Removed other piece of setting the install prefix as well.
- 11:35 PM Changeset [2870] by
- additional commentary to my last commit. maybe useful in the future, …
- 11:34 PM Changeset [2869] by
- Including some features to use only mouse or keys in a GUI, also …
- 11:26 PM Changeset [2868] by
- cmake install prefix reset, compiler flags fixed
- 10:58 PM Changeset [5436] by
- - Readded two Textures (Felix = texture killer ) - Added …
- 10:46 PM code/doc/KeyBinder edited by
- (diff)
- 9:31 PM Changeset [2867] by
- Magician Beni on what he does best: Fixed the problem with the large …
- 8:36 PM people/ErwinHerrsche edited by
- (diff)
- 6:33 PM Changeset [5435] by
- Magician Beni has let the client button reappear!!!
- 3:50 PM content/Sound edited by
- (diff)
- 3:49 PM people/ErwinHerrsche created by
- 3:34 PM Changeset [2866] by
- Added src/sound and some files
- 3:32 PM code/tools/KDevelop3 edited by
- (diff)
- 3:21 PM Changeset [2865] by
- created branch for weapon development
- 2:57 PM content/Sound edited by
- (diff)
- 2:45 PM code/doc/GUI edited by
- (diff)
- 2:27 PM Changeset [2864] by
- first commit of pickup system - working PickupCollection - working …
- 2:11 PM people/DanielH created by
- 2:00 PM dev/projects/ParticleEffects edited by
- (diff)
- 1:59 PM dev/projects/Pickup_system created by
- 1:56 PM people/Deca edited by
- (diff)
- 1:55 PM people/Deca edited by
- (diff)
- 1:55 PM people/Deca edited by
- (diff)
- 1:54 PM people/Deca created by
- 1:53 PM content/SL_textures edited by
- (diff)
- 1:48 PM content/SL_textures created by
- 1:48 PM dev/projects/ParticleEffects edited by
- (diff)
- 1:47 PM Changeset [5434] by
- Waffe im blender Format +tex
- 1:44 PM dev/projects/TeamBaseMatch created by
- 1:43 PM dev/projects/ParticleEffects created by
- 1:41 PM people/Aurelian edited by
- (diff)
- 1:39 PM people/Aurelian created by
- 1:33 PM dev/projects/Asteroid Race created by
- 1:28 PM dev/projects/UnderAttack created by
- 1:16 PM Changeset [5433] by
- i hope nobody needs this anymore…
- 12:46 PM WikiStart edited by
- (diff)
- 12:26 AM Changeset [2863] by
- -Wno-deprecated is only available for C++, but fortunately the …
- 12:14 AM Changeset [2862] by
- quote: "Fixed some bugs. Please do not break the code, when working …
Mar 29, 2009:
- 9:14 PM content/models/H2 edited by
- (diff)
- 9:07 PM content/models/H2 created by
- 6:22 PM people/jsmely created by
Mar 28, 2009:
- 11:19 PM Changeset [2861] by
- - moved serialise functions from …
Mar 27, 2009:
- 8:18 PM people/DamianFrick edited by
- (diff)
- 7:11 PM Changeset [2860] by
- Improved PongAI - it tries to predict the position of the ball (but …
- 4:04 PM Changeset [2859] by
- Infinite loop bugfix if orxonox_dev_build.keep_me is missing.
Mar 26, 2009:
- 9:45 PM Changeset [2858] by
- Done some documenting, and resolved some (possible) issues. So the …
- 9:43 PM code/doc/Notifications edited by
- (diff)
- 9:43 PM code/doc/Notifications edited by
- (diff)
- 9:41 PM code/doc/Notifications created by
- 9:09 PM code/doc/Questsystem edited by
- (diff)
- 7:28 PM Changeset [2857] by
- added configurable PongAI-strength
- 5:54 PM dev/LinuxArchLinux edited by
- (diff)
- 5:37 PM dev/LinuxArchLinux edited by
- (diff)
- 5:08 PM content/Sound edited by
- (diff)
- 5:06 PM Changeset [2856] by
- implemented Map::openMap()
- 4:39 PM Changeset [2855] by
- Two small fixes.
- 4:33 PM Changeset [2854] by
- small fixes with game states.
- 3:18 PM Changeset [2853] by
- Fixed some bugs. Please do not break the code, when working with other …
- 2:56 PM Changeset [2852] by
- added unlimited munition, reverted shared munition and fixed some bugs
- 11:59 AM Changeset [2851] by
- Fixed attachment of "absolute" CameraPosition-Nodes in the Network …
- 11:21 AM content/tools/BlenderKnowledgeBase edited by
- (diff)
- 11:17 AM content/tools/BlenderKnowledgeBase edited by
- (diff)
- 12:00 AM code/doc/Orxonox edited by
- (diff)
Mar 25, 2009:
- 11:54 PM code/doc/GUI edited by
- (diff)
- 11:53 PM Changeset [2850] by
- - Started working on cleaning up the GameState mess - Cleaned out …
- 11:50 PM Changeset [2849] by
- Bug fix in the InputManager.
- 11:48 PM Changeset [5432] by
- Added inGameGUI test sheet. Also removed workaround for the filename. …
- 11:32 PM Changeset [5431] by
- Removed ugly border from background image.
- 10:57 PM Changeset [5430] by
- svn:eol-style "native" for the gui scripts.
- 10:42 PM Changeset [5429] by
- Updating commands for the gui branch.
- 7:37 PM Changeset [2848] by
- Exported showsGraphics, etc. to a new class named GameMode in the core.
- 7:36 PM Changeset [2847] by
- De initialisation bugfix in GSGraphics.
- 6:24 PM Changeset [2846] by
- Moving game clock from Core to Game. Other small fixes.
- 5:33 PM Changeset [2845] by
- - Moved some code from Game to Main and GSRoot - Renamed "gui" …
- 5:23 PM Changeset [2844] by
- Implemented new GameState concept. It doesn't differ that much from …
- 4:34 PM Changeset [2843] by
- Exported TimeFactorListener to separate file in the tools folder.
- 4:21 PM Changeset [2842] by
- Header file fixes (reduced some dependencies).
- 3:17 PM Changeset [2841] by
- Using loadGUI_2.lua in this branch now.
- 3:17 PM Changeset [5428] by
- Fixed all branches and the trunk (except for gui of course). PLEASE …
- 11:15 AM Changeset [2840] by
- GUIManager now behaves how it should. Most things seem to work fine. …
- 11:13 AM Changeset [5427] by
- CEGUI code structure is now set. Images are loaded into …
- 3:26 AM Changeset [5426] by
- tweaked pong level
- 3:26 AM Changeset [2839] by
- added AI for the Pong gametype improved Pong gameplay
Mar 24, 2009:
- 2:51 PM dev/LinuxArchLinux edited by
- (diff)
- 2:50 PM Changeset [2838] by
- Added PKGBUILD for building package in Archlinux. See …
- 2:46 PM dev/LinuxArchLinux edited by
- (diff)
- 2:38 PM dev/LinuxArchLinux created by
- 1:06 PM Changeset [2837] by
- added Map class
- 11:03 AM Changeset [5425] by
- unwrapped gun
- 1:31 AM content/CC_guidelines edited by
- (diff)
Mar 23, 2009:
- 5:00 PM Changeset [2836] by
- merge old netp branch to netp2 (still because of multiplayer pong…)
- 4:57 PM Changeset [2835] by
- create new netp branch (in order to play multiplayer pong )
- 4:48 PM Changeset [2834] by
- When you change the camera, the GUI is now newly set. Also: the GUI …
- 4:16 PM content/CC_guidelines edited by
- (diff)
- 4:15 PM Changeset [2833] by
- some bugfixes (client crashed when server was killed 2 times)
- 4:06 PM content/CC_guidelines edited by
- (diff)
- 3:59 PM content/Sound created by
- 3:55 PM content/CC_guidelines created by
- 3:16 PM dev edited by
- (diff)
- 2:53 PM Changeset [2832] by
- further improvements in network (eliminated double calls of …
- 2:50 PM people/BenjaminKnecht edited by
- (diff)
- 2:39 PM Changeset [2831] by
- removed old pickup system
- 2:37 PM Changeset [5424] by
- wrong place
- 2:37 PM Changeset [5423] by
- wrong place
- 2:34 PM Changeset [5422] by
- wrong place
- 2:28 PM Changeset [5421] by
- dir for weapon stuff
- 2:26 PM Changeset [2830] by
- created new branch for the particles-project
- 2:25 PM Changeset [5420] by
- dir for weapon stuff
- 2:24 PM Changeset [5419] by
- dir for seamless textures
- 2:12 PM Changeset [2829] by
- created new branch for the sound-project
- 2:11 PM Changeset [2828] by
- created new branch for the pickup-project
- 1:50 PM Changeset [2827] by
- created new branch for all 3 gametype-projects
- 12:02 PM Changeset [2826] by
- merged miniprojects branch back to trunk
- 12:01 PM Changeset [5418] by
- camera adjustments
- 11:37 AM Changeset [5417] by
- eol-style:native
- 11:32 AM Changeset [2825] by
- eol-style:native
- 11:27 AM Changeset [5416] by
- pong-level
- 11:26 AM Changeset [2824] by
- Added "Pong" minigame
- 11:12 AM Changeset [2823] by
- Further optimisations by using std::vector instead of std::list for …
- 10:28 AM Changeset [2822] by
- reduced overhead/load of Synchronisable::getSize quite a lot
- 1:04 AM Changeset [2821] by
- renamed TeamGametype to TeamDeathmatch.
- 12:44 AM Changeset [2820] by
- Split Gametype into Gametype+Deathmatch. The only difference is output …
Mar 22, 2009:
- 9:59 PM Changeset [2819] by
- moved gametype-HUD from PlayerInfo to HumanPlayer
- 9:40 PM Changeset [2818] by
- added two new functions to Gametype
- 4:16 PM Changeset [5415] by
Mar 21, 2009:
- 10:17 PM Changeset [2817] by
- Removed GameState template and renamed GameStateBase to GameState. …
- 8:47 PM Changeset [2816] by
- Upgrade number two for the InputManager: An InputState can have two …
- 5:56 PM Changeset [2815] by
- various small changes: - Fixed a bug in the GameStates concerning …
- 5:30 PM Changeset [2814] by
- InputManager upgrade number one: InputState priorities are managed …
- 3:28 PM Changeset [2813] by
- fixed shooting bug
- 3:27 PM Changeset [2812] by
- fixed shooting bug
- 3:27 PM Changeset [2811] by
- fixed shooting bug
- 3:27 PM Changeset [2810] by
- fixed shooting bug
- 3:14 PM Changeset [2809] by
- reverted commit 2782 which was: > Another 15% performance boost in …
- 1:10 AM Changeset [5414] by
- Removed layout information to actual .layout file and leaving …
- 1:07 AM Changeset [2808] by
- You can now toggle visibility ingame. Strangely the SceneManager …
Mar 20, 2009:
- 1:17 PM Changeset [5413] by
- redoing starship
- 9:32 AM Ticket #331 (Test Ticket) closed by
- invalid: Busting this ticket
- 9:32 AM Ticket #315 (Use boost::filesystem paths) closed by
- fixed: Worth noting: fstream.open() works with Unix forward slashes on …
- 9:27 AM Ticket #296 (Remove GraphicsEngine Hack) closed by
- invalid: Indeed, GraphicsEngine was renamed to GraphicsManager because we don't …
Mar 19, 2009:
- 6:11 PM Changeset [2807] by
- Moved global game clock to Core. Use getGameClock() for a const …
- 6:07 PM Changeset [2806] by
- fixed a small bug
- 4:59 PM Changeset [2805] by
- Added new class: Game It represents basic operation related to the …
- 4:55 PM Changeset [2804] by
- some enhancements, but not working…
- 2:50 PM content/Styleguides edited by
- (diff)
- 2:39 PM content/Styleguides edited by
- (diff)
- 2:17 PM Changeset [2803] by
- Create branch ggz
- 2:03 PM content/Styleguides edited by
- (diff)
- 1:49 PM Changeset [2802] by
- created new branch
- 1:17 PM content/Styleguides edited by
- (diff)
- 10:58 AM Changeset [2801] by
- Move graphic related content of GSGraphics to GraphicsManager which …
- 10:34 AM Changeset [2800] by
- Renaming "tick" to "update" for all those classes not inheriting from …
Mar 18, 2009:
- 9:15 PM Changeset [2799] by
- Moved all core related initialisations from Main.cc and GSRoot.cc to …
- 9:00 PM Changeset [2798] by
- Added static function to SynchronisableVariableBase to avoid including …
- 5:22 PM dev edited by
- (diff)
- 3:50 PM code/doc/GUI created by
- first basic layout of the GUI page
- 3:28 PM code/doc/ModulesDescription edited by
- (diff)
- 3:16 PM Ticket #283 (Ticket change mailing list) closed by
- worksforme: A mail is now sent to tickets@… a mailing list where we can …
- 3:14 PM pps/main edited by
- corrected my name (diff)
- 1:25 PM Ticket #331 (Test Ticket) created by
- Test ticket
Mar 17, 2009:
- 10:53 PM Changeset [2797] by
- Added some #ifndef's around #define NOMINMAX and #define FORCEINLINE …
- 7:51 PM Ticket #330 (Ingame Notifications) created by
- The user may want to be notified about changes that have occurred, …
- 1:29 PM Changeset [2796] by
- created new branch to work on ingame GUI and GUI in general
- 1:16 PM Changeset [2795] by
- forgot to add some file
- 12:49 PM Changeset [2794] by
- some optimisations (mostly inlined SynchronisableVariable functions) …
- 12:29 PM Changeset [2793] by
- create new branch for network and performance changes
Mar 16, 2009:
- 10:42 PM Changeset [2792] by
- Finally found the MSVC IntelliSense bug! It wasn't working at all, so …
- 6:46 PM Ticket #290 (Buildsystem branch without ogre.cfg) closed by
- fixed: Resolved: The tardis boxes have been updated to debian 4.0, causing …
- 5:17 PM pps/main edited by
- (diff)
- 5:02 PM pps/main edited by
- (diff)
- 2:13 PM pps/tickets2 edited by
- (diff)
- 1:21 PM Changeset [2791] by
- Please never commit any changes to the external libraries! It doesn't …
- 11:49 AM Changeset [5412] by
- use "Home" to show GUI ingame. You cannot hide it yet, though. small …
- 11:47 AM Changeset [2790] by
- Ugly hack to use GUI ingame. Hack itself needs improvement AND of …
- 2:11 AM Changeset [2789] by
- - Moved default-hud (chat, gamestate info) from Controller to …
- 2:02 AM Changeset [5411] by
- temporary hack to load the default overlay
Mar 15, 2009:
- 6:21 PM pps/tickets2 created by
- 4:17 PM Changeset [2788] by
- Some more changes…
- 4:06 PM Ticket #308 (Performance Evaluation) closed by
- invalid: Changed my mind: Profiling can be done very easily with the right …
- 3:24 PM Changeset [2787] by
- Bugfix: _NDEBUG is never defined.
- 1:13 PM people/DamianFrick edited by
- (diff)
- 12:59 PM people/DamianFrick edited by
- (diff)
- 12:58 PM people/DamianFrick edited by
- (diff)
- 12:57 PM people/DamianFrick edited by
- (diff)
- 12:55 PM Changeset [2786] by
- Some changes to QuestManager and NotificationManager by Reto's …
- 11:41 AM Changeset [2785] by
- Made QuestManager and NotificationManager to Singletons. Fixed/Changed …
- 1:26 AM Changeset [2784] by
- - Using std::vector instead of std::list in register/unregister …
Mar 13, 2009:
- 3:50 PM Changeset [5410] by
- Adjusted some levelfiles to the new Notifications.
- 3:39 PM Changeset [2783] by
- Erradicated an infinite loop, and some wannabe-memory leaks. Also …
- 1:36 PM dev/Reto/Profiling created by
- 12:54 PM Ticket #329 (Improve get2DViewdirection) created by
- The function mentioned can be found in util/Math.cc line 123. It uses …
- 12:10 PM content/models/HeavyGun edited by
- (diff)
- 12:09 PM people/FelixSchulthess edited by
- (diff)
- 12:07 PM content/models/HeavyGun created by
- 12:05 PM people/FelixSchulthess edited by
- (diff)
- 11:56 AM Changeset [2782] by
- Another 15% performance boost in dedicated mode, 30 bots, no clients. …
- 11:54 AM Changeset [5409] by
- added gun model
Mar 12, 2009:
- 10:42 PM Changeset [2781] by
- Got the Notifications to work. Rudimentarily, at least… \nNow comes …
- 9:25 PM content/tools/BlenderKnowledgeBase edited by
- (diff)
- 8:42 PM content/tools/BlenderExport edited by
- (diff)
- 7:36 PM Changeset [2780] by
- Checking whether a function really does what you think might sometimes …
- 5:13 PM Changeset [2779] by
- Updated questsystem to current trunk. Synchronized it with my local …
- 5:05 PM Changeset [2778] by
- now you can choose between shared munition and normal munition
- 4:19 PM Changeset [2777] by
- New QuestSystem branch…
- 3:55 PM Changeset [2776] by
- my Drone steering function
- 3:54 PM code/doc/WeaponSystem edited by
- (diff)
- 3:53 PM pps/main edited by
- (diff)
- 3:36 PM Ticket #328 (libggz support) created by
- Add support for GGZ Gaming Zone
- 11:12 AM Changeset [2775] by
- small adjustments
- 3:47 AM pps/tickets edited by
- (diff)
- 3:46 AM pps/tickets created by
- 3:32 AM Ticket #327 (Spaceship special moves) created by
- This is a challenging task. We usually want a (not really realistic or …
- 3:16 AM Ticket #326 (Weapons) created by
- We need lots of weapons! A weapon can be attached to a spaceship, so …
- 3:11 AM Ticket #325 (Gametype) created by
- Deathmatch may be cool, but it surely becomes boring after a while. …
- 3:03 AM Ticket #324 (Chat) created by
- There's already a small chat system in Orxonox, but we need a better …
- 2:55 AM Ticket #323 (Spaceship docking system) created by
- We want spaceships to dock onto another (larger) ship or a …
- 2:50 AM Ticket #322 (Smart pointers) created by
- We need smart pointers to handle the destruction of objects. We …
- 2:46 AM Ticket #277 (Pickup System) reopened by
- 2:44 AM Ticket #236 (Skybox generator) reopened by
- 1:36 AM pps/main edited by
- (diff)
Mar 11, 2009:
- 10:54 PM Ticket #321 (Help the Allied Fleet) created by
- In order to develop a consistent and interesting story, we need many …
- 10:39 PM Ticket #320 (Extend modular space station) created by
- [[Image(...)]]A while ago a …
- 10:08 PM Ticket #319 (Create seamless textures) created by
- [[Image(...)]]We plan to …
- 6:56 PM Ticket #280 (Overlays (Scoreboard, ...)) closed by
- fixed
- 6:56 PM Ticket #277 (Pickup System) closed by
- fixed
- 6:56 PM Ticket #269 (Enhance Older Models) closed by
- fixed
- 6:55 PM Ticket #268 (Modular Space Station) closed by
- fixed
- 6:55 PM Ticket #279 (Planets) closed by
- fixed
- 4:40 PM Changeset [2774] by
- Fix
- 4:06 PM Changeset [2773] by
- Removed all enet and boost includes from header files in the network …
- 3:57 PM Ticket #318 ("client connected" message) created by
- No matter whether you play server (without clients) or standalone, a …
- 10:39 AM Changeset [5408] by
- added some files
Mar 9, 2009:
- 4:48 PM Changeset [2772] by
- Ich bin auch eine Dronensteuerungsfunktion
- 4:31 PM Changeset [2771] by
- this is my version of the Drone steering function
- 4:30 PM Changeset [2770] by
- this is mz version of the Drone steering function
- 4:29 PM pps/tutorial_new edited by
- (diff)
- 4:29 PM pps/tutorial_new edited by
- (diff)
- 4:15 PM content/tools/BlenderGettingStarted edited by
- (diff)
- 4:12 PM content/tools/BlenderGettingStarted edited by
- (diff)
- 4:05 PM pps/tutorial_new edited by
- (diff)
- 4:03 PM pps/tutorial_new edited by
- (diff)
- 3:58 PM code/tools/KDevelop3 edited by
- (diff)
- 3:37 PM pps/tutorial_new edited by
- (diff)
- 2:56 PM Changeset [2769] by
- not needed anymore
- 11:47 AM pps/main edited by
- (diff)
- 11:47 AM pps/main edited by
- (diff)
- 11:36 AM pps/tutorial_new edited by
- (diff)
- 11:32 AM pps/tutorial_new edited by
- (diff)
- 4:50 AM Changeset [5407] by
- re-added icon, so ogre is happy. also re-added skybox as single files, …
- 3:21 AM Changeset [2768] by
- added TeamGametype
- 1:14 AM Changeset [5406] by
- re-added skybox textures which were deleted by big bad felix in r2023
- 1:12 AM Changeset [2767] by
- forgot one line
- 1:04 AM pps/tutorial_new edited by
- (diff)
- 12:58 AM Changeset [2766] by
- removed the lines that the student have to find out themselves
- 12:57 AM Changeset [5405] by
- removed some lines in the tutorial levelfile (the students have to put …
- 12:56 AM pps/tutorial_new edited by
- (diff)
- 12:55 AM pps/tutorial_new edited by
- (diff)
- 12:55 AM pps/tutorial_new edited by
- (diff)
- 12:53 AM pps/tutorial_new edited by
- (diff)
- 12:51 AM pps/tutorial_new edited by
- (diff)
- 12:49 AM pps/tutorial_new created by
- 12:08 AM Changeset [5404] by
- more adjustments
- 12:07 AM Changeset [2765] by
- the whole thing works kind of now
Mar 8, 2009:
- 10:44 PM Changeset [2764] by
- segfault
- 10:14 PM Changeset [5403] by
- renamed old tutorial level and created new one (out of presentation_dm.oxw)
- 10:14 PM Changeset [2763] by
- first efforts for a tutorial
- 5:26 PM Changeset [2762] by
- Have fun Oli! Added run script for standalone.
- 5:08 PM Changeset [2761] by
- Removed forgotten std::cout output in Factory (from objecthierarchy …
- 4:52 PM Changeset [2760] by
- create new tutorial branch
- 4:51 PM Changeset [2759] by
- merged network branch (windows,multiplayer fixes) back to trunk
- 4:40 PM Changeset [2758] by
- some cleanup (mostly comments)
- 1:25 PM Changeset [2757] by
- Code level compliance with OGRE 1.6 You can not yet use it though! The …
- 1:24 PM Changeset [2756] by
- Minimising problems when including windows.h because it defines macros …
Mar 7, 2009:
- 6:04 PM dev/WindowsMinGW edited by
- (diff)
- 6:04 PM dev/WindowsMinGW edited by
- (diff)
- 6:02 PM Changeset [2755] by
- created new branch to prepare the miniprojects
Mar 6, 2009:
- 7:13 PM Changeset [2754] by
- With regards to Oli. (trunk commit from before).
- 7:02 PM Changeset [2753] by
- Signalhandler should not append to orxonox_crash.log but write to the …
- 3:15 PM Changeset [2752] by
- don't fail if no /etc/hostname
- 2:08 PM Changeset [2751] by
- (partially) fixed network issues with explosionchunk the problem that …
- 12:18 PM dev/LinuxUbuntu edited by
- (diff)
Mar 5, 2009:
- 5:27 PM code/Buildsystem edited by
- (diff)
- 2:58 PM Changeset [2750] by
- Using POSIX forward slashes on Windows as well. There is only one …
- 2:42 PM Changeset [5402] by
- Removed accidentally added Media folder to the Orxonox version 1 data …
- 1:54 PM Changeset [2749] by
- changed the process of classid (or networkid in the factory) …
- 10:19 AM Changeset [5401] by
- moved some textures to old_media
- 10:19 AM Changeset [5400] by
- moved some textures to old_media
- 10:06 AM Changeset [5399] by
- moved some textures to old_media
- 10:05 AM Changeset [5398] by
- moved some textures to old_media
- 8:51 AM Changeset [5397] by
- removing empty folders
- 8:50 AM Changeset [5396] by
- moving file
- 8:48 AM Changeset [5395] by
- adding directory for old media, that doesn't need to be checked out …
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