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and

Apr 9, 2009:

4:52 PM Changeset [2913] by Naaduun
Added own scenemanager to map, added 2 pointer to contain mapentity …
4:20 PM Changeset [5457] by dave
added some details
4:04 PM ship5.jpg attached to content/models/H2 by dave
3:36 PM content/models/H2 edited by dave
(diff)
3:35 PM content/models/H2 edited by dave
(diff)
2:05 PM Changeset [5456] by dave
some faces deleted, mirror applied
3:19 AM Changeset [5455] by landauf
changed default fire keybindings (alternative fire won't work anymore …
3:18 AM Changeset [2912] by landauf
Several small adjustments in the weaponsystem (like additional const …

Apr 8, 2009:

11:06 AM Changeset [5454] by jsmely
adding new weapon model
2:58 AM Changeset [2911] by landauf
Merged r1-2096 of questsystem5 back to trunk I hope there weren't …
1:36 AM Changeset [2910] by landauf
reverted r2909 because there were some unwanted files included
1:07 AM Changeset [2909] by dafrick
Merging the QuestSystem branch to the trunk. Let's hope, this isn't a …
12:58 AM Changeset [2908] by dafrick
Reverted to revision 2906 (because I'm too stupid to merge correctly, …
12:36 AM Changeset [2907] by dafrick
Merging of the current QuestSystem branch.

Apr 7, 2009:

5:43 PM Changeset [2906] by landauf
removed 3 warnings

Apr 6, 2009:

8:40 PM content/tools/BlenderTexturing edited by FelixSchulthess
(diff)
7:47 PM content/CC_guidelines edited by FelixSchulthess
(diff)
7:46 PM content/CC_guidelines edited by FelixSchulthess
(diff)
5:26 PM Changeset [5453] by Aurelian
My first version with working triggers in a row… - added level map
5:25 PM Changeset [5452] by Aurelian
My first version with working triggers in a row…
5:25 PM Changeset [2905] by Aurelian
My first version with working triggers in a row…
4:50 PM Changeset [2904] by scheusso
reverted changes from 2902
4:48 PM Changeset [2903] by scheusso
merged changes made to trunk (r2902) into branch
4:47 PM Changeset [5451] by FelixSchulthess
super commit
4:25 PM Changeset [2902] by vmikos
this is my first upload of the basematchfile
4:23 PM Changeset [2901] by Hagen
The class HsW01 was added, but is only a copy of LaserGun
3:53 PM Changeset [2900] by danielh
- some changes to the base framework - added DroppedItem - implemented …
3:28 PM content/Sound edited by erwin
(diff)
3:22 PM dev/projects/Pickup_system edited by danielh
fixing things up (diff)
3:08 PM Changeset [2899] by erwin
implemented SoundManager class
2:55 PM content/SL_textures edited by patricec
(diff)
2:45 PM content/SL_textures edited by patricec
(diff)
2:36 PM Changeset [5450] by jsmely
adding weapon-models
2:34 PM Changeset [2898] by landauf
created new weapon branch
2:33 PM Changeset [2897] by landauf
removed weapon1 branch
2:13 PM dev/projects/weapon_hagen edited by Hagen
(diff)
2:12 PM people/Hagen Seifert edited by Hagen
(diff)
1:46 PM sl_darkMetal.jpg attached to content/SL_textures by patricec
1:40 PM Changeset [5449] by patricec
added two seamless textures
1:59 AM Changeset [2896] by landauf
Merged gui branch back to trunk. I did 2 small changes in …
12:00 AM Changeset [2895] by landauf
removed miniprojects branch

Apr 5, 2009:

11:33 PM Changeset [2894] by landauf
eolstyle
11:27 PM Changeset [2893] by landauf
merged weaponsystem branch back to trunk
11:26 PM Changeset [2892] by bknecht
catching CEGUI error to avoid sigabrt. ready for merge

Apr 3, 2009:

3:26 PM dev/projects/weapon_hagen edited by Hagen
(diff)
3:26 PM people/Hagen Seifert created by Hagen
3:25 PM dev/projects/weapon_hagen created by Hagen
11:17 AM Changeset [2891] by bknecht
* changed option for inherited members: the list of members is long as …
1:54 AM screenshots edited by landauf
(diff)
12:06 AM pong1.jpg attached to screenshots by landauf
12:05 AM screenshots edited by landauf
(diff)

Apr 2, 2009:

8:42 PM Changeset [2890] by landauf
- Added overlay element for the Pong Gametype - Changed the type of …
8:37 PM Changeset [5448] by landauf
added HUD for Pong gametype
6:41 PM people/SiSun edited by Naaduun
(diff)
6:40 PM dev/projects/Map created by Naaduun
6:36 PM Changeset [2889] by adrfried
FDWatcher and GGZClient Objects introduced
6:36 PM Changeset [2888] by adrfried
cmake install prefix reset, compiler flags fixed
6:35 PM people/SiSun edited by Naaduun
(diff)
6:31 PM people/SiSun created by Naaduun
5:41 PM Changeset [5447] by dave
current version of ship
5:05 PM Changeset [5446] by bknecht
added some debug-output to fix stuff I ran into with LUa on Tardis. …
5:03 PM Changeset [2887] by bknecht
first part of finishing up to merge back. solving some issues I ran …
4:09 PM Changeset [5445] by polakma
committing the right weaponsettings
4:07 PM Changeset [2886] by polakma
forgot to add a file

Apr 1, 2009:

8:51 PM Changeset [5444] by FelixSchulthess
nothing of relevance…
8:38 PM content/CC_guidelines edited by FelixSchulthess
(diff)
8:35 PM content/tools/BlenderKnowledgeBase edited by FelixSchulthess
(diff)
8:33 PM content/CC_guidelines edited by FelixSchulthess
(diff)
8:20 PM Changeset [5443] by FelixSchulthess
creating directory for david's work
7:19 PM Changeset [5442] by FelixSchulthess
finally found out how to convert from .mesh.xml to .mesh
7:09 PM Changeset [5441] by FelixSchulthess
more files
6:21 PM Changeset [5440] by FelixSchulthess
adding some files that should have been added long ago
3:56 PM Changeset [5439] by bknecht
Corrected error in Imageset attribute
3:21 PM Changeset [5438] by bknecht
Obviously this doesn't work with every cegui version… hopefully …
12:37 AM Changeset [2885] by landauf
Extended PongAI: - Random prediction errors depend on the vertical …
12:25 AM Changeset [2884] by bknecht
Reducing width of class diagrams for nicer images

Mar 31, 2009:

10:28 PM Changeset [2883] by landauf
reapplied mingw-patch
8:05 PM Changeset [2882] by rgrieder
Update from Bullet 2.73 to 2.74.
6:54 PM Changeset [2881] by bknecht
Added directories and paths so we can also display images (using the …
6:49 PM Changeset [2880] by bknecht
Now we also have the version number and name displayed on the main page
5:47 PM Changeset [2879] by bknecht
Found another way to produce a great doxygen output
4:07 PM Changeset [2878] by bknecht
Modified doxy.config.in to produce nicer HTML output for trac. This …
3:53 PM people/DavidGassner created by dave
3:47 PM content/models/H2 edited by dave
(diff)
3:46 PM ship4.jpg attached to content/models/H2 by dave
3:43 PM content/models/H2 edited by dave
(diff)
3:41 PM content/models/H2 edited by dave
(diff)
2:41 PM Changeset [2877] by bknecht
reverted back everything, sorry KDevelop screws things up sometimes
2:30 PM Changeset [2876] by bknecht
corrected exclude path and added an exclude pattern which should …
2:14 PM Changeset [2875] by bknecht
(Doxygen) Documentation added for GUIManager and some GameState classes.
12:10 PM Changeset [2874] by bknecht
Changes in Doxygen to check if it works on nautilus to compile it together
10:06 AM Changeset [2873] by bknecht
Doxygen fixes. Please advise me on better places or methods to fix it. …
1:16 AM Changeset [5437] by landauf
added new features to the pong level
1:15 AM Changeset [2872] by landauf
some small adjustments in PongAI and related classes

Mar 30, 2009:

11:42 PM Changeset [2871] by rgrieder
Removed other piece of setting the install prefix as well.
11:35 PM Changeset [2870] by bknecht
additional commentary to my last commit. maybe useful in the future, …
11:34 PM Changeset [2869] by bknecht
Including some features to use only mouse or keys in a GUI, also …
11:26 PM Changeset [2868] by adrfried
cmake install prefix reset, compiler flags fixed
10:58 PM Changeset [5436] by landauf
- Readded two Textures (Felix = texture killer :D) - Added …
10:46 PM code/doc/KeyBinder edited by rgrieder
(diff)
9:31 PM Changeset [2867] by bknecht
Magician Beni on what he does best: Fixed the problem with the large …
8:36 PM people/ErwinHerrsche edited by erwin
(diff)
6:33 PM Changeset [5435] by bknecht
Magician Beni has let the client button reappear!!!
3:50 PM content/Sound edited by erwin
(diff)
3:49 PM people/ErwinHerrsche created by erwin
3:34 PM Changeset [2866] by erwin
Added src/sound and some files
3:32 PM code/tools/KDevelop3 edited by scheusso
(diff)
3:21 PM Changeset [2865] by FelixSchulthess
created branch for weapon development
2:57 PM content/Sound edited by erwin
(diff)
2:45 PM code/doc/GUI edited by bknecht
(diff)
2:27 PM Changeset [2864] by danielh
first commit of pickup system - working PickupCollection - working …
2:11 PM people/DanielH created by danielh
2:00 PM dev/projects/ParticleEffects edited by decapitb
(diff)
1:59 PM dev/projects/Pickup_system created by danielh
1:56 PM people/Deca edited by decapitb
(diff)
1:55 PM people/Deca edited by decapitb
(diff)
1:55 PM people/Deca edited by decapitb
(diff)
1:54 PM people/Deca created by decapitb
1:53 PM content/SL_textures edited by patricec
(diff)
1:48 PM content/SL_textures created by patricec
1:48 PM dev/projects/ParticleEffects edited by decapitb
(diff)
1:47 PM Changeset [5434] by Hagen
Waffe im blender Format +tex
1:44 PM dev/projects/TeamBaseMatch created by vmikos
1:43 PM dev/projects/ParticleEffects created by decapitb
1:41 PM people/Aurelian edited by Aurelian
(diff)
1:39 PM people/Aurelian created by Aurelian
1:33 PM dev/projects/Asteroid Race created by Aurelian
1:28 PM dev/projects/UnderAttack created by mockm
1:16 PM Changeset [5433] by FelixSchulthess
i hope nobody needs this anymore…
12:46 PM WikiStart edited by FelixSchulthess
(diff)
12:26 AM Changeset [2863] by rgrieder
-Wno-deprecated is only available for C++, but fortunately the …
12:14 AM Changeset [2862] by rgrieder
quote: "Fixed some bugs. Please do not break the code, when working …

Mar 29, 2009:

9:14 PM content/models/H2 edited by dave
(diff)
9:11 PM ship2.jpg attached to content/models/H2 by dave
current state
9:07 PM content/models/H2 created by dave
6:22 PM people/jsmely created by jsmely

Mar 28, 2009:

11:19 PM Changeset [2861] by scheusso
- moved serialise functions from …

Mar 27, 2009:

8:18 PM people/DamianFrick edited by dafrick
(diff)
7:11 PM Changeset [2860] by landauf
Improved PongAI - it tries to predict the position of the ball (but …
4:04 PM Changeset [2859] by rgrieder
Infinite loop bugfix if orxonox_dev_build.keep_me is missing.

Mar 26, 2009:

9:45 PM Changeset [2858] by dafrick
Done some documenting, and resolved some (possible) issues. So the …
9:43 PM code/doc/Notifications edited by dafrick
(diff)
9:43 PM code/doc/Notifications edited by dafrick
(diff)
9:42 PM notification.png attached to code/doc/Notifications by dafrick
9:41 PM code/doc/Notifications created by dafrick
9:30 PM questsystem4.png attached to code/doc/Questsystem by dafrick
9:09 PM code/doc/Questsystem edited by dafrick
(diff)
7:28 PM Changeset [2857] by landauf
added configurable PongAI-strength
5:54 PM dev/LinuxArchLinux edited by Naaduun
(diff)
5:37 PM dev/LinuxArchLinux edited by Naaduun
(diff)
5:08 PM content/Sound edited by erwin
(diff)
5:06 PM Changeset [2856] by Naaduun
implemented Map::openMap()
4:39 PM Changeset [2855] by rgrieder
Two small fixes.
4:33 PM Changeset [2854] by rgrieder
small fixes with game states.
3:18 PM Changeset [2853] by bknecht
Fixed some bugs. Please do not break the code, when working with other …
2:56 PM Changeset [2852] by polakma
added unlimited munition, reverted shared munition and fixed some bugs
11:59 AM Changeset [2851] by landauf
Fixed attachment of "absolute" CameraPosition-Nodes in the Network …
11:21 AM content/tools/BlenderKnowledgeBase edited by FelixSchulthess
(diff)
11:17 AM content/tools/BlenderKnowledgeBase edited by FelixSchulthess
(diff)
12:00 AM code/doc/Orxonox edited by bknecht
(diff)

Mar 25, 2009:

11:54 PM code/doc/GUI edited by bknecht
(diff)
11:53 PM Changeset [2850] by rgrieder
- Started working on cleaning up the GameState mess ;) - Cleaned out …
11:50 PM Changeset [2849] by rgrieder
Bug fix in the InputManager.
11:48 PM Changeset [5432] by rgrieder
Added inGameGUI test sheet. Also removed workaround for the filename. …
11:32 PM Changeset [5431] by rgrieder
Removed ugly border from background image.
10:57 PM Changeset [5430] by rgrieder
svn:eol-style "native" for the gui scripts.
10:42 PM Changeset [5429] by rgrieder
Updating commands for the gui branch.
7:37 PM Changeset [2848] by rgrieder
Exported showsGraphics, etc. to a new class named GameMode in the core.
7:36 PM Changeset [2847] by rgrieder
De initialisation bugfix in GSGraphics.
6:24 PM Changeset [2846] by rgrieder
Moving game clock from Core to Game. Other small fixes.
5:33 PM Changeset [2845] by rgrieder
- Moved some code from Game to Main and GSRoot - Renamed "gui" …
5:23 PM Changeset [2844] by rgrieder
Implemented new GameState concept. It doesn't differ that much from …
4:34 PM Changeset [2843] by rgrieder
Exported TimeFactorListener to separate file in the tools folder.
4:21 PM Changeset [2842] by rgrieder
Header file fixes (reduced some dependencies).
3:17 PM Changeset [2841] by rgrieder
Using loadGUI_2.lua in this branch now.
3:17 PM Changeset [5428] by rgrieder
Fixed all branches and the trunk (except for gui of course). PLEASE …
11:15 AM Changeset [2840] by bknecht
GUIManager now behaves how it should. Most things seem to work fine. …
11:13 AM Changeset [5427] by bknecht
CEGUI code structure is now set. Images are loaded into …
3:26 AM Changeset [5426] by landauf
tweaked pong level
3:26 AM Changeset [2839] by landauf
added AI for the Pong gametype improved Pong gameplay

Mar 24, 2009:

2:51 PM dev/LinuxArchLinux edited by Naaduun
(diff)
2:50 PM Changeset [2838] by Naaduun
Added PKGBUILD for building package in Archlinux. See …
2:46 PM dev/LinuxArchLinux edited by Naaduun
(diff)
2:38 PM dev/LinuxArchLinux created by Naaduun
1:06 PM Changeset [2837] by Naaduun
added Map class
11:03 AM Changeset [5425] by FelixSchulthess
unwrapped gun
1:31 AM content/CC_guidelines edited by FelixSchulthess
(diff)

Mar 23, 2009:

5:00 PM Changeset [2836] by scheusso
merge old netp branch to netp2 (still because of multiplayer pong…)
4:57 PM Changeset [2835] by scheusso
create new netp branch (in order to play multiplayer pong )
4:48 PM Changeset [2834] by bknecht
When you change the camera, the GUI is now newly set. Also: the GUI …
4:16 PM content/CC_guidelines edited by FelixSchulthess
(diff)
4:15 PM Changeset [2833] by scheusso
some bugfixes (client crashed when server was killed 2 times)
4:11 PM weapon_guide.jpg attached to content/CC_guidelines by FelixSchulthess
4:06 PM content/CC_guidelines edited by FelixSchulthess
(diff)
3:59 PM content/Sound created by erwin
3:55 PM content/CC_guidelines created by FelixSchulthess
3:16 PM dev edited by bknecht
(diff)
2:53 PM Changeset [2832] by scheusso
further improvements in network (eliminated double calls of …
2:50 PM people/BenjaminKnecht edited by bknecht
(diff)
2:39 PM Changeset [2831] by danielh
removed old pickup system
2:37 PM Changeset [5424] by FelixSchulthess
wrong place
2:37 PM Changeset [5423] by FelixSchulthess
wrong place
2:34 PM Changeset [5422] by FelixSchulthess
wrong place
2:28 PM Changeset [5421] by FelixSchulthess
dir for weapon stuff
2:26 PM Changeset [2830] by landauf
created new branch for the particles-project
2:25 PM Changeset [5420] by FelixSchulthess
dir for weapon stuff
2:24 PM Changeset [5419] by FelixSchulthess
dir for seamless textures
2:12 PM Changeset [2829] by landauf
created new branch for the sound-project
2:11 PM Changeset [2828] by landauf
created new branch for the pickup-project
1:50 PM Changeset [2827] by landauf
created new branch for all 3 gametype-projects
12:02 PM Changeset [2826] by landauf
merged miniprojects branch back to trunk
12:01 PM Changeset [5418] by landauf
camera adjustments
11:37 AM Changeset [5417] by landauf
eol-style:native
11:32 AM Changeset [2825] by landauf
eol-style:native
11:27 AM Changeset [5416] by landauf
pong-level
11:26 AM Changeset [2824] by landauf
Added "Pong" minigame
11:12 AM Changeset [2823] by rgrieder
Further optimisations by using std::vector instead of std::list for …
10:28 AM Changeset [2822] by scheusso
reduced overhead/load of Synchronisable::getSize quite a lot
1:04 AM Changeset [2821] by landauf
renamed TeamGametype to TeamDeathmatch.
12:44 AM Changeset [2820] by landauf
Split Gametype into Gametype+Deathmatch. The only difference is output …

Mar 22, 2009:

9:59 PM Changeset [2819] by landauf
moved gametype-HUD from PlayerInfo to HumanPlayer
9:40 PM Changeset [2818] by landauf
added two new functions to Gametype
4:16 PM Changeset [5415] by FelixSchulthess

Mar 21, 2009:

10:17 PM Changeset [2817] by rgrieder
Removed GameState template and renamed GameStateBase to GameState. …
8:47 PM Changeset [2816] by rgrieder
Upgrade number two for the InputManager: An InputState can have two …
5:56 PM Changeset [2815] by rgrieder
various small changes: - Fixed a bug in the GameStates concerning …
5:30 PM Changeset [2814] by rgrieder
InputManager upgrade number one: InputState priorities are managed …
3:28 PM Changeset [2813] by landauf
fixed shooting bug
3:27 PM Changeset [2812] by landauf
fixed shooting bug
3:27 PM Changeset [2811] by landauf
fixed shooting bug
3:27 PM Changeset [2810] by landauf
fixed shooting bug
3:14 PM Changeset [2809] by landauf
reverted commit 2782 which was: > Another 15% performance boost in …
1:10 AM Changeset [5414] by bknecht
Removed layout information to actual .layout file and leaving …
1:07 AM Changeset [2808] by bknecht
You can now toggle visibility ingame. Strangely the SceneManager …

Mar 20, 2009:

1:17 PM Changeset [5413] by FelixSchulthess
redoing starship
9:32 AM Ticket #331 (Test Ticket) closed by rgrieder
invalid: Busting this ticket ;)
9:32 AM Ticket #315 (Use boost::filesystem paths) closed by rgrieder
fixed: Worth noting: fstream.open() works with Unix forward slashes on …
9:27 AM Ticket #296 (Remove GraphicsEngine Hack) closed by rgrieder
invalid: Indeed, GraphicsEngine was renamed to GraphicsManager because we don't …

Mar 19, 2009:

6:11 PM Changeset [2807] by rgrieder
Moved global game clock to Core. Use getGameClock() for a const …
6:07 PM Changeset [2806] by landauf
fixed a small bug
4:59 PM Changeset [2805] by rgrieder
Added new class: Game It represents basic operation related to the …
4:55 PM Changeset [2804] by polakma
some enhancements, but not working…
2:50 PM content/Styleguides edited by FelixSchulthess
(diff)
2:39 PM content/Styleguides edited by FelixSchulthess
(diff)
2:17 PM Changeset [2803] by adrfried
Create branch ggz
2:03 PM content/Styleguides edited by FelixSchulthess
(diff)
1:49 PM Changeset [2802] by landauf
created new branch
1:17 PM content/Styleguides edited by FelixSchulthess
(diff)
10:58 AM Changeset [2801] by rgrieder
Move graphic related content of GSGraphics to GraphicsManager which …
10:34 AM Changeset [2800] by rgrieder
Renaming "tick" to "update" for all those classes not inheriting from …

Mar 18, 2009:

9:15 PM Changeset [2799] by rgrieder
Moved all core related initialisations from Main.cc and GSRoot.cc to …
9:00 PM Changeset [2798] by rgrieder
Added static function to SynchronisableVariableBase to avoid including …
5:22 PM dev edited by rgrieder
(diff)
3:50 PM code/doc/GUI created by bknecht
first basic layout of the GUI page
3:28 PM code/doc/ModulesDescription edited by bknecht
(diff)
3:16 PM Ticket #283 (Ticket change mailing list) closed by bknecht
worksforme: A mail is now sent to tickets@… a mailing list where we can …
3:14 PM pps/main edited by dave
corrected my name (diff)
1:25 PM Ticket #331 (Test Ticket) created by rgrieder
Test ticket

Mar 17, 2009:

10:53 PM Changeset [2797] by landauf
Added some #ifndef's around #define NOMINMAX and #define FORCEINLINE …
7:51 PM Ticket #330 (Ingame Notifications) created by dafrick
The user may want to be notified about changes that have occurred, …
1:29 PM Changeset [2796] by bknecht
created new branch to work on ingame GUI and GUI in general
1:16 PM Changeset [2795] by scheusso
forgot to add some file
12:49 PM Changeset [2794] by scheusso
some optimisations (mostly inlined SynchronisableVariable functions) …
12:29 PM Changeset [2793] by scheusso
create new branch for network and performance changes

Mar 16, 2009:

10:42 PM Changeset [2792] by rgrieder
Finally found the MSVC IntelliSense bug! It wasn't working at all, so …
6:46 PM Ticket #290 (Buildsystem branch without ogre.cfg) closed by rgrieder
fixed: Resolved: The tardis boxes have been updated to debian 4.0, causing …
5:17 PM pps/main edited by landauf
(diff)
5:02 PM pps/main edited by landauf
(diff)
2:13 PM pps/tickets2 edited by landauf
(diff)
1:21 PM Changeset [2791] by rgrieder
Please never commit any changes to the external libraries! It doesn't …
11:49 AM Changeset [5412] by bknecht
use "Home" to show GUI ingame. You cannot hide it yet, though. small …
11:47 AM Changeset [2790] by bknecht
Ugly hack to use GUI ingame. Hack itself needs improvement AND of …
2:11 AM Changeset [2789] by landauf
- Moved default-hud (chat, gamestate info) from Controller to …
2:02 AM Changeset [5411] by landauf
temporary hack to load the default overlay

Mar 15, 2009:

6:21 PM pps/tickets2 created by landauf
4:17 PM Changeset [2788] by dafrick
Some more changes…
4:06 PM Ticket #308 (Performance Evaluation) closed by rgrieder
invalid: Changed my mind: Profiling can be done very easily with the right …
3:24 PM Changeset [2787] by rgrieder
Bugfix: _NDEBUG is never defined.
1:13 PM people/DamianFrick edited by dafrick
(diff)
12:59 PM people/DamianFrick edited by dafrick
(diff)
12:58 PM people/DamianFrick edited by dafrick
(diff)
12:57 PM people/DamianFrick edited by dafrick
(diff)
12:55 PM Changeset [2786] by dafrick
Some changes to QuestManager and NotificationManager by Reto's …
11:41 AM Changeset [2785] by dafrick
Made QuestManager and NotificationManager to Singletons. Fixed/Changed …
1:26 AM Changeset [2784] by rgrieder
- Using std::vector instead of std::list in register/unregister …

Mar 13, 2009:

3:50 PM Changeset [5410] by dafrick
Adjusted some levelfiles to the new Notifications.
3:39 PM Changeset [2783] by dafrick
Erradicated an infinite loop, and some wannabe-memory leaks. Also …
1:37 PM profiler_dynamic_cast.jpg attached to dev/Reto/Profiling by rgrieder
1:36 PM profiler_inclusive.jpg attached to dev/Reto/Profiling by rgrieder
1:36 PM profiler_exclusive.jpg attached to dev/Reto/Profiling by rgrieder
1:36 PM dev/Reto/Profiling created by rgrieder
12:54 PM Ticket #329 (Improve get2DViewdirection) created by rgrieder
The function mentioned can be found in util/Math.cc line 123. It uses …
12:10 PM content/models/HeavyGun edited by FelixSchulthess
(diff)
12:09 PM people/FelixSchulthess edited by FelixSchulthess
(diff)
12:07 PM gun02.jpg attached to content/models/HeavyGun by FelixSchulthess
12:07 PM gun01.jpg attached to content/models/HeavyGun by FelixSchulthess
12:07 PM content/models/HeavyGun created by FelixSchulthess
12:05 PM people/FelixSchulthess edited by FelixSchulthess
(diff)
11:56 AM Changeset [2782] by rgrieder
Another 15% performance boost in dedicated mode, 30 bots, no clients. …
11:54 AM Changeset [5409] by FelixSchulthess
added gun model

Mar 12, 2009:

10:42 PM Changeset [2781] by dafrick
Got the Notifications to work. Rudimentarily, at least… \nNow comes …
9:25 PM content/tools/BlenderKnowledgeBase edited by FelixSchulthess
(diff)
8:42 PM content/tools/BlenderExport edited by FelixSchulthess
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7:36 PM Changeset [2780] by rgrieder
Checking whether a function really does what you think might sometimes …
5:13 PM Changeset [2779] by dafrick
Updated questsystem to current trunk. Synchronized it with my local …
5:05 PM Changeset [2778] by polakma
now you can choose between shared munition and normal munition
4:19 PM Changeset [2777] by dafrick
New QuestSystem branch…
3:55 PM Changeset [2776] by Naaduun
my Drone steering function
3:54 PM code/doc/WeaponSystem edited by polakma
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3:53 PM pps/main edited by landauf
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3:36 PM Ticket #328 (libggz support) created by adrfried
Add support for GGZ Gaming Zone
11:12 AM Changeset [2775] by landauf
small adjustments
3:47 AM pps/tickets edited by landauf
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3:46 AM pps/tickets created by landauf
3:32 AM Ticket #327 (Spaceship special moves) created by landauf
This is a challenging task. We usually want a (not really realistic or …
3:16 AM Ticket #326 (Weapons) created by landauf
We need lots of weapons! A weapon can be attached to a spaceship, so …
3:11 AM Ticket #325 (Gametype) created by landauf
Deathmatch may be cool, but it surely becomes boring after a while. …
3:03 AM Ticket #324 (Chat) created by landauf
There's already a small chat system in Orxonox, but we need a better …
2:55 AM Ticket #323 (Spaceship docking system) created by landauf
We want spaceships to dock onto another (larger) ship or a …
2:50 AM Ticket #322 (Smart pointers) created by landauf
We need smart pointers to handle the destruction of objects. We …
2:46 AM Ticket #277 (Pickup System) reopened by landauf
2:44 AM Ticket #236 (Skybox generator) reopened by landauf
1:36 AM pps/main edited by landauf
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Mar 11, 2009:

10:54 PM Ticket #321 (Help the Allied Fleet) created by FelixSchulthess
In order to develop a consistent and interesting story, we need many …
10:39 PM Ticket #320 (Extend modular space station) created by FelixSchulthess
[[Image(...)]]A while ago a …
10:08 PM Ticket #319 (Create seamless textures) created by FelixSchulthess
[[Image(...)]]We plan to …
6:56 PM Ticket #280 (Overlays (Scoreboard, ...)) closed by landauf
fixed
6:56 PM Ticket #277 (Pickup System) closed by landauf
fixed
6:56 PM Ticket #269 (Enhance Older Models) closed by landauf
fixed
6:55 PM Ticket #268 (Modular Space Station) closed by landauf
fixed
6:55 PM Ticket #279 (Planets) closed by landauf
fixed
4:40 PM Changeset [2774] by rgrieder
Fix
4:06 PM Changeset [2773] by rgrieder
Removed all enet and boost includes from header files in the network …
3:57 PM Ticket #318 ("client connected" message) created by rgrieder
No matter whether you play server (without clients) or standalone, a …
10:39 AM Changeset [5408] by FelixSchulthess
added some files
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