#20 |
Implementing a struct, that represents a sound file
|
bensch
|
defect
|
trivial
|
0.2.3-pre-alpha orx-v0
|
Sound
|
#75 |
POINT is defined in windofs.h
|
patrick
|
defect
|
trivial
|
0.3.0-pre-alpha orx-v0
|
Importer
|
#86 |
kdeveloper-project-files
|
nobody
|
defect
|
trivial
|
0.3.9
|
misc
|
#90 |
QuickAnim-speedum
|
bensch
|
defect
|
trivial
|
0.3.9
|
Particles
|
#93 |
LightManager update
|
bensch
|
defect
|
trivial
|
0.3.9
|
GraphicsEngine
|
#245 |
Check for libBoost
|
nobody
|
defect
|
trivial
|
Version 0.2 Codename: Bellatrix
|
Cmake
|
#318 |
"client connected" message
|
nobody
|
defect
|
trivial
|
|
GameLoader
|
#382 |
level design hud
|
nobody
|
task
|
trivial
|
Version 0.1 Codename: Arcturus
|
HUD
|
#383 |
Make munition dependent on the spaceship's type
|
nobody
|
task
|
trivial
|
Version 0.1 Codename: Arcturus
|
WeaponSystem
|
#462 |
Testticket
|
lferran
|
task
|
trivial
|
IT: Server Setup
|
IT
|
#3 |
adding HelperParent to framework
|
patrick
|
defect
|
minor
|
0.2.2-pre-alpha orx-v0
|
Parenting
|
#4 |
Animation Player
|
nobody
|
defect
|
minor
|
0.2.3-pre-alpha orx-v0
|
GraphicsEngine
|
#6 |
implementing TrackNode
|
patrick
|
defect
|
minor
|
0.2.2-pre-alpha orx-v0
|
Track
|
#10 |
remove old coordinates.h
|
patrick
|
defect
|
minor
|
0.2.2-pre-alpha orx-v0
|
GeneralFramework
|
#11 |
implementing a load screen
|
patrick
|
defect
|
minor
|
0.2.2-pre-alpha orx-v0
|
GameLoader
|
#12 |
smooth PNode
|
bensch
|
defect
|
minor
|
feature-taks
|
Parenting
|
#13 |
Particle Engine
|
bensch
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
Particles
|
#17 |
Height Map Terrain
|
bottac
|
defect
|
minor
|
0.3.5_playability orx-v0
|
Importer
|
#18 |
implementing SkyBox
|
nobody
|
defect
|
minor
|
0.2.3-pre-alpha orx-v0
|
GraphicsEngine
|
#19 |
Implementing SoundEngine
|
simon
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
Sound
|
#38 |
Text-Engine
|
bensch
|
defect
|
minor
|
0.2.3-pre-alpha orx-v0
|
GraphicsEngine
|
#39 |
A logo for Orxonox
|
nobody
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
misc
|
#40 |
merging Orxonox GUI and Orxonox
|
bensch
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
GUI
|
#41 |
MakeFile - cleanup
|
bensch
|
defect
|
minor
|
0.2.2-pre-alpha orx-v0
|
Cmake
|
#42 |
Light-Class
|
bensch
|
defect
|
minor
|
0.2.2-pre-alpha orx-v0
|
GraphicsEngine
|
#45 |
Debug Level
|
patrick
|
defect
|
minor
|
0.2.3-pre-alpha orx-v0
|
Parenting
|
#48 |
Animation
|
bensch & patrick
|
enhancement
|
minor
|
0.2.3-pre-alpha orx-v0
|
GeneralFramework
|
#49 |
Efficiency tweaking of critical classes
|
patrick
|
defect
|
minor
|
0.2.3-pre-alpha orx-v0
|
GeneralFramework
|
#50 |
video player
|
hdavid, stefalie
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
#51 |
Fog
|
patrick
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
#54 |
collision detection algorithms
|
patrick
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
#55 |
camera world collision
|
nobody
|
defect
|
minor
|
feature-taks
|
GraphicsEngine
|
#56 |
Water Effects in Game
|
nobody
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
#57 |
generating clounds
|
nobody
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
#58 |
AnimationRot
|
patrick
|
defect
|
minor
|
0.2.3-pre-alpha orx-v0
|
GeneralFramework
|
#59 |
implement NPC ship
|
patrick
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
#60 |
implement a Rouge Squadron Style control
|
snellen
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
#61 |
implement a first person shooter perspective/control
|
patrick
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
#65 |
transparent-map
|
nobody
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
GraphicsEngine
|
#67 |
Multiple Texture Mapping on one Face
|
nobody
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
#71 |
Projectile
|
patrick
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
GeneralFramework
|
#73 |
Ogg-player
|
simon
|
defect
|
minor
|
0.3.9
|
Sound
|
#76 |
Event Handling System
|
patrick
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
GeneralFramework
|
#78 |
general cleanup
|
all
|
defect
|
minor
|
0.4.0-story
|
GeneralFramework
|
#79 |
implement an md2 model
|
patrick
|
defect
|
minor
|
0.3.0-pre-alpha orx-v0
|
Importer
|
#83 |
TextEngine segfault when font not found
|
bensch
|
defect
|
minor
|
0.3.9
|
GraphicsEngine
|
#85 |
Derivation of ClassList
|
patrick
|
defect
|
minor
|
0.3.9
|
GeneralFramework
|
#87 |
LoadParam->XML-Element-passing
|
bensch
|
defect
|
minor
|
0.3.9
|
GameLoader
|
#88 |
LoadParam->default Values
|
patrick
|
defect
|
minor
|
0.3.9
|
GameLoader
|
#92 |
GUNS
|
bensch
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
#98 |
Deleting object also for forced quit
|
patrick
|
defect
|
minor
|
0.3.9
|
GameLoader
|
#101 |
Shell
|
bensch
|
enhancement
|
minor
|
feature-taks
|
ScriptEngine
|
#103 |
Valgrind Sweep
|
bensch & patrick
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
#104 |
ingame GUI
|
bensch
|
task
|
minor
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
#107 |
CD-engine debugDraw
|
patrick
|
defect
|
minor
|
0.3.5_playability orx-v0
|
CollisionDetection
|
#108 |
QT-port to the GUI
|
bensch
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GUI
|
#112 |
Power Ups
|
manuel
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
#114 |
Model Detail Levels - Computer Performance
|
bensch
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
#115 |
Lua Orxonox Interface
|
snellen
|
task
|
minor
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#116 |
Simple character system
|
bensch
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
#117 |
Simple HUD
|
bensch
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
#119 |
New multiplayer game map: Urban Chaos
|
wenners, bensch, thierry
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GameContent
|
#120 |
Network Playability
|
rennerc, patrick
|
defect
|
minor
|
0.3.5_playability orx-v0
|
Network
|
#121 |
Orxonox intro video
|
wenners, bensch, thierry
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GameContent
|
#122 |
New spacecraft for multiplayer world
|
wenners, bensch, therry
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GameContent
|
#124 |
Sound fabric
|
nobody
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GameContent
|
#125 |
Very simplistic main menu
|
patrick, bensch
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
#126 |
Water, fluids model (Grid)
|
bensch
|
defect
|
minor
|
0.3.5_playability orx-v0
|
GeneralFramework
|
#131 |
ResourceFile Class
|
bensch
|
task
|
minor
|
Old Orxonox tickets orx-v0
|
Importer
|
#135 |
Weather Effects Engine
|
hdavid, amaechler
|
task
|
minor
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
#141 |
ShellCompletionPlugin
|
bensch
|
enhancement
|
minor
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#144 |
LoadParam line-split fault
|
bensch
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GameLoader
|
#146 |
UserNotifier
|
bensch
|
enhancement
|
minor
|
Old Orxonox tickets orx-v0
|
GUI
|
#150 |
Possibility to play ogg files as sound effects
|
bensch
|
enhancement
|
minor
|
|
Sound
|
#214 |
Button
|
snellen
|
task
|
minor
|
Old Orxonox tickets orx-v0
|
misc
|
#222 |
Create particle effects
|
sweber
|
PPS_project
|
minor
|
Version 0.1 Codename: Arcturus
|
GameContent
|
#224 |
Space junk
|
nobody
|
enhancement
|
minor
|
Version 0.1 Codename: Arcturus
|
GameContent
|
#225 |
Drone
|
janise
|
PPS_project
|
minor
|
Version 0.1 Codename: Arcturus
|
GameContent
|
#226 |
Robot
|
marcelfl
|
PPS_project
|
minor
|
Version 0.1 Codename: Arcturus
|
GameContent
|
#229 |
Object-hierarchy
|
landauf
|
task
|
minor
|
Version 0.2 Codename: Bellatrix
|
GeneralFramework
|
#232 |
Load XML files
|
nicolape
|
PPS_project
|
minor
|
Version 0.1 Codename: Arcturus
|
GameLoader
|
#243 |
Scripting engine with lua
|
bknecht
|
task
|
minor
|
Version 0.2 Codename: Bellatrix
|
ScriptEngine
|
#251 |
Designing and scripting Menus
|
konrad
|
task
|
minor
|
Version 0.2 Codename: Bellatrix
|
Menu
|
#252 |
HUD: Modules
|
chaiy
|
task
|
minor
|
Version 0.2 Codename: Bellatrix
|
HUD
|
#253 |
Basic Shader Implementation
|
janise
|
PPS_project
|
minor
|
Version 0.2 Codename: Bellatrix
|
GraphicsEngine
|
#256 |
Space Station
|
Rocco and Massimo
|
task
|
minor
|
|
GameContent
|
#257 |
Implement the WindowEventListener
|
nobody
|
task
|
minor
|
Version 0.2 Codename: Bellatrix
|
Ogre
|
#258 |
Upgrade to Boost 1.35.0
|
|
enhancement
|
minor
|
Future Engine Features
|
Network
|
#259 |
Better structure of wiki
|
landauf
|
task
|
minor
|
Future Engine Features
|
misc
|
#262 |
Physics Engine
|
|
task
|
minor
|
Version 0.2 Codename: Bellatrix
|
Physics/ODE
|
#268 |
Modular Space Station
|
mkaiser
|
enhancement
|
minor
|
Version 0.3 Codename: Castor
|
GameContent
|
#269 |
Enhance Older Models
|
baxel
|
enhancement
|
minor
|
Version 0.3 Codename: Castor
|
GameContent
|
#274 |
Spaceship Navigation
|
|
enhancement
|
minor
|
Future Engine Features
|
Control
|
#277 |
Pickup System
|
dafrick
|
enhancement
|
minor
|
Version 0.1 Codename: Arcturus
|
misc
|
#278 |
Multiple builds support
|
nobody
|
enhancement
|
minor
|
Version 0.3 Codename: Castor
|
Cmake
|
#279 |
Planets
|
runom
|
task
|
minor
|
Version 0.2 Codename: Bellatrix
|
GameContent
|
#280 |
Overlays (Scoreboard, ...)
|
bhildebr
|
task
|
minor
|
Version 0.3 Codename: Castor
|
HUD
|
#282 |
Formation flight
|
|
task
|
minor
|
Version 0.3 Codename: Castor
|
GameContent
|
#285 |
Default ticket parameters
|
scheusso
|
defect
|
minor
|
|
misc
|
#287 |
Conversion function naming
|
nobody
|
defect
|
minor
|
Version 0.3 Codename: Castor
|
GeneralFramework
|