#72 |
Fields
|
adi
|
defect
|
trivial
|
Old Orxonox tickets orx-v0
|
Physics/ODE
|
#151 |
./configure loops forever if there is no internet connection
|
bensch
|
defect
|
trivial
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#176 |
Remove unused branches
|
nobody
|
task
|
trivial
|
Old Orxonox tickets orx-v0
|
misc
|
#289 |
Finish Bellatrix Milestone
|
nobody
|
task
|
trivial
|
|
misc
|
#389 |
Progress bar for level loading
|
nobody
|
PPS_project
|
trivial
|
Version 0.1 Codename: Arcturus
|
GUI
|
#8 |
doxygen tags in src/
|
nobody
|
enhancement
|
minor
|
Old Orxonox tickets orx-v0
|
Doxygen
|
#22 |
HUD - Heads Up Display
|
nobody
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
#23 |
LoadScreen beautifulizer
|
patrick
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GameLoader
|
#25 |
Fading from LoadScreen to GameScreen
|
patrick
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GameLoader
|
#28 |
Adding some environment to the Game
|
nobody
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#30 |
Level-Editor
|
nobody
|
enhancement
|
minor
|
Old Orxonox tickets orx-v0
|
misc
|
#33 |
cross-compilation
|
bensch
|
enhancement
|
minor
|
Old Orxonox tickets orx-v0
|
Cmake
|
#35 |
Installers
|
nobody
|
enhancement
|
minor
|
Old Orxonox tickets orx-v0
|
misc
|
#36 |
3ds-importer
|
bensch
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
Importer
|
#62 |
MD3 fileformat importer: animations and models
|
patrick
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
Importer
|
#63 |
Aufhaengepunkte der Child-Objekte
|
patrick, bensch
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
Importer
|
#64 |
animations exportable/importable
|
patrick, bensch
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#69 |
Threading-Test
|
patrick
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#96 |
Terrain Geomorphing in the Vertex Shader
|
nobody
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
#97 |
Installation Guides
|
patrick, bensch, some others
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#102 |
Normal Mapping
|
nobody
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
#106 |
CollisionClusters ResourceManaged
|
patrick
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
CollisionDetection
|
#111 |
Planar Aiming Tablet
|
nobody
|
enhancement
|
minor
|
Old Orxonox tickets orx-v0
|
HUD
|
#118 |
Car control system, car physics
|
patrick
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#123 |
New ground crafts
|
wenners
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GameContent
|
#127 |
Dynamic Music
|
nobody
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
Sound
|
#128 |
Bump Mapping
|
nobody
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
#136 |
Alternative 3D Model format
|
nobody
|
task
|
minor
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
#137 |
ParticleSystem speedup
|
nobody
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
#139 |
Height Map Revisited
|
nobody
|
enhancement
|
minor
|
Old Orxonox tickets orx-v0
|
AI
|
#140 |
Height Map Revisited
|
nobody
|
enhancement
|
minor
|
Old Orxonox tickets orx-v0
|
GraphicsEngine
|
#143 |
SoundEngine to handle Music
|
bensch
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
Sound
|
#147 |
Debug to std::err and so on
|
patrick
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GeneralFramework
|
#149 |
Music Player
|
simon
|
enhancement
|
minor
|
Old Orxonox tickets orx-v0
|
Sound
|
#173 |
LoadParam Dependencies
|
bensch
|
defect
|
minor
|
Old Orxonox tickets orx-v0
|
GameLoader
|
#210 |
Automatic defence mechanism
|
retolu
|
task
|
minor
|
Old Orxonox tickets orx-v0
|
GameContent
|
#213 |
Enhance Vertical-scroller mode
|
bensch
|
enhancement
|
minor
|
Old Orxonox tickets orx-v0
|
Track
|
#220 |
Enhance model textures
|
|
enhancement
|
minor
|
Future Engine Features
|
GameContent
|
#221 |
Create new textures
|
|
task
|
minor
|
Future Engine Features
|
GameContent
|
#223 |
Create FPS weapon models
|
|
task
|
minor
|
Future Engine Features
|
GameContent
|
#238 |
Shader Based Weapon Effects
|
|
enhancement
|
minor
|
Future Engine Features
|
GraphicsEngine
|
#241 |
COLLADA Importer
|
|
enhancement
|
minor
|
Future Engine Features
|
GameLoader
|
#242 |
Soft Shadows
|
|
enhancement
|
minor
|
Future Engine Features
|
GraphicsEngine
|
#263 |
Artificial Intelligence (AI)
|
gania
|
enhancement
|
minor
|
Future Engine Features
|
AI
|
#264 |
Binary distribution (CPack)
|
|
enhancement
|
minor
|
Version 0.2 Codename: Bellatrix
|
misc
|
#265 |
Loading Bar
|
|
task
|
minor
|
Future Engine Features
|
Menu
|
#267 |
Improving the HUD
|
|
task
|
minor
|
Future Engine Features
|
HUD
|
#270 |
Basic Weapon Concept
|
|
enhancement
|
minor
|
Version 0.2 Codename: Bellatrix
|
WeaponSystem
|
#272 |
Editor
|
|
task
|
minor
|
Future Engine Features
|
misc
|
#275 |
Environment (fog, particles, asteroids, etc)
|
|
enhancement
|
minor
|
Future Engine Features
|
misc
|
#276 |
Particle Effects
|
|
enhancement
|
minor
|
Future Engine Features
|
Particles
|
#284 |
Collision Shapes
|
|
enhancement
|
minor
|
Version 0.3 Codename: Castor
|
Physics/ODE
|
#286 |
WorldEntity scaling with physics
|
|
defect
|
minor
|
Version 0.3 Codename: Castor
|
Physics/ODE
|
#304 |
Convert Console
|
nobody
|
enhancement
|
minor
|
Version 0.3 Codename: Castor
|
HUD
|
#319 |
Create seamless textures
|
|
task
|
minor
|
Future Engine Features
|
GameContent
|
#320 |
Extend modular space station
|
|
enhancement
|
minor
|
Future Engine Features
|
GameContent
|
#321 |
Help the Allied Fleet
|
|
task
|
minor
|
Future Engine Features
|
GameContent
|
#327 |
Spaceship special moves
|
|
task
|
minor
|
|
Control
|
#335 |
Terminate Tcl threads
|
landauf
|
defect
|
minor
|
Version 0.2 Codename: Bellatrix
|
ScriptEngine
|
#337 |
Sound effects and Music
|
|
task
|
minor
|
|
Sound
|
#344 |
Design a skin for the GUI
|
nobody
|
enhancement
|
minor
|
Version 0.3 Codename: Castor
|
GUI
|
#345 |
LoD for important models
|
nobody
|
task
|
minor
|
|
GameContent
|
#351 |
extend Skybox Generator
|
nobody
|
enhancement
|
minor
|
|
misc
|
#353 |
enhance Notifications
|
dafrick
|
enhancement
|
minor
|
|
misc
|
#354 |
high-resolution Textures for Planets
|
nobody
|
task
|
minor
|
|
GameContent
|
#355 |
enhance Questsystem
|
nobody
|
enhancement
|
minor
|
|
misc
|
#360 |
Shader: bump-maps, reflections, etc
|
nobody
|
task
|
minor
|
|
GraphicsEngine
|
#362 |
Make Orxonox work on OS X
|
youngk
|
task
|
minor
|
Version 0.1 Codename: Arcturus
|
GeneralFramework
|
#363 |
Evaluate OpenCL support
|
nobody
|
enhancement
|
minor
|
Version 0.2 Codename: Bellatrix
|
misc
|
#368 |
create basic data package
|
nobody
|
task
|
minor
|
Version 0.1 Codename: Arcturus
|
GameContent
|
#369 |
Make Static Collisionshapes a shield against weapons
|
|
task
|
minor
|
Future Engine Features
|
CollisionDetection
|
#370 |
System for interactive dialogue
|
nobody
|
task
|
minor
|
Version 0.1 Codename: Arcturus
|
misc
|
#372 |
HUD concept
|
nobody
|
task
|
minor
|
Version 0.1 Codename: Arcturus
|
GUI
|
#373 |
Design a phpBB Skin For Our Forum
|
nobody
|
task
|
minor
|
Version 0.2 Codename: Bellatrix
|
misc
|
#374 |
Enhance game immersion
|
nobody
|
enhancement
|
minor
|
Version 0.1 Codename: Arcturus
|
Physics/ODE
|
#377 |
Spotlight for Spaceship
|
nobody
|
task
|
minor
|
Version 0.1 Codename: Arcturus
|
misc
|
#379 |
International characters in paths
|
nobody
|
defect
|
minor
|
Version 0.1 Codename: Arcturus
|
GeneralFramework
|
#381 |
Waypoints/Quest Guide
|
nobody
|
task
|
minor
|
Version 0.2 Codename: Bellatrix
|
GameContent
|
#385 |
Save a game
|
nobody
|
task
|
minor
|
Version 0.1 Codename: Arcturus
|
GameLoader
|
#387 |
Scoreboard 2.0
|
nobody
|
task
|
minor
|
Version 0.1 Codename: Arcturus
|
HUD
|
#391 |
Story mode map system
|
nobody
|
PPS_project
|
minor
|
Version 0.1 Codename: Arcturus
|
GameContent
|
#393 |
Content Polish
|
nobody
|
task
|
minor
|
Version 0.2 Codename: Bellatrix
|
GameContent
|
#395 |
Cutscenes
|
nobody
|
PPS_project
|
minor
|
Version 0.1 Codename: Arcturus
|
AI
|
#396 |
Racing Bots
|
nobody
|
task
|
minor
|
Version 0.3 Codename: Castor
|
AI
|
#397 |
Devastate the Earth
|
nobody
|
task
|
minor
|
Version 0.3 Codename: Castor
|
GameContent
|
#399 |
EMP Weapon
|
nobody
|
task
|
minor
|
Version 0.1 Codename: Arcturus
|
GameContent
|
#400 |
Fix the HUD
|
nobody
|
enhancement
|
minor
|
Version 0.1 Codename: Arcturus
|
HUD
|
#401 |
Cleanup the AI
|
nobody
|
task
|
minor
|
Version 0.1 Codename: Arcturus
|
AI
|
#402 |
Inside a Spacestation
|
nobody
|
task
|
minor
|
Version 0.1 Codename: Arcturus
|
GameContent
|
#403 |
Ready made Game Objects
|
nobody
|
enhancement
|
minor
|
Version 0.1 Codename: Arcturus
|
GameContent
|
#404 |
Texture existing models
|
nobody
|
task
|
minor
|
Version 0.1 Codename: Arcturus
|
GameContent
|
#405 |
In-Game HUD overhaul
|
nobody
|
task
|
minor
|
Version 0.1 Codename: Arcturus
|
HUD
|
#406 |
Intelligent Formation
|
nobody
|
task
|
minor
|
Version 0.3 Codename: Castor
|
misc
|
#408 |
Formation Level
|
nobody
|
task
|
minor
|
Version 0.1 Codename: Arcturus
|
GameContent
|
#409 |
Multiplayer: Masterserver debugging/extension
|
nobody
|
PPS_project
|
minor
|
Version 0.1 Codename: Arcturus
|
Network
|
#410 |
Multiplayer: Game testing and debugging
|
nobody
|
PPS_project
|
minor
|
Version 0.1 Codename: Arcturus
|
Network
|
#411 |
Embedd Sound Effects
|
nobody
|
task
|
minor
|
Version 0.1 Codename: Arcturus
|
Sound
|
#412 |
PCH support broken with GCC 4.8
|
nobody
|
defect
|
minor
|
Version 0.1 Codename: Arcturus
|
misc
|
#413 |
Cleanup the Space race
|
nobody
|
task
|
minor
|
Version 0.1 Codename: Arcturus
|
AI
|
#414 |
Create a realistic looking earth
|
nobody
|
task
|
minor
|
Version 0.3 Codename: Castor
|
GameContent
|